https://wiki.kerbalspaceprogram.com/api.php?action=feedcontributions&user=Fdadf&feedformat=atomKerbal Space Program Wiki - User contributions [en]2024-03-28T17:32:37ZUser contributionsMediaWiki 1.29.0https://wiki.kerbalspaceprogram.com/index.php?title=Planned_features&diff=82371Planned features2018-05-18T19:28:32Z<p>Fdadf: </p>
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<div>{{Outdated|<br />
* Should be replaced with confirmed features for the next version only.}}<br />
{{Box|2=The entries on the following list '''must be properly cited''' to ensure verifiability.}}<br />
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The features listed here are planned for future versions of Kerbal Space Program and may change during the course of development.<br />
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'''This list is not an official road-map for KSP.''' It is maintained by the community, and has no direct relation to what may or may not be included in the final product. Already implemented features can be found in the [[version history]].<br />
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== Future features ==<br />
{| class="wikitable float-right"<br />
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| Current version: {{Check version/Cur}}<br />
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This section lists all planned features for future releases. Entries highlighted in <span style = "background:#42C0FB">blue</span> are planned for the next update. Entries in <span style = "background:#FFEE44">yellow</span> have been partially implemented. Entries in <span style = "background:#00FF00">green</span> are already in development but are not expected for the next update or are so huge that there are multiple updates incrementally adding that feature. <span style = "background:#FF5500; color:#FFFFFF">Orange</span> is for the questionable features - had pros and cons, or simply unconfirmed.<br />
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The entries on the list are not a commitment, and the developer team is not under any obligation to implement them all. These features may be pushed back or implemented on another way then suggested here, or cancelled altogether.<br />
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The next major version is expected to be 1.4.4<br />
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=== Construction ===<br />
* <span style = "background:#00FF00">Rocket Parts Overhaul</span> (On hold, available for download)<ref name="Max-Bug">[http://kerbaldevteam.tumblr.com/post/136707686644/ Devnote Tuesdays] on January 5<sup>th</sup>, 2016</ref> <ref>http://forum.kerbalspaceprogram.com/index.php?/topic/147582-update-12-pre-release-is-here/</ref><br />
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== Planned/Mentioned Features ==<br />
The features listed here are planned or were mentioned to be implemented. Some of them have outdated references and may not represent the current plan.<br />
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=== Scenery & graphics ===<br />
* <span style = "background:#FFEE44">Procedurally generated craters (Mun in 0.21)</span><ref>[[blog:667|Procedural Craters]] dev blog post by "HarvesteR"</ref><br />
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=== Flight operations ===<br />
* <span style = "background:#FFEE44">Enhanced [[IVA]]s</span>: Moving and <span style = "background:#FFEE44">interacting</span> inside of the craft<ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cja8jxl Answer] from Maxmaps in his AMA</ref><br />
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* <span style = "background:#FFEE44">Autopilot system for flying planes or rockets</span> (Partially achieved by 0.90.0, now a "Pilot" Kerbal can orient a craft to certain points, e.g. Prograde){{cn}}<br />
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=== Celestial bodies ===<br />
* <span style = "background:#FF5500; color:#FFFFFF">Maxmaps has gone on record with claiming new planets are, "a big maybe."</span><ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cja7sep Answer] from Maxmaps in his AMA</ref><br />
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=== Game & engine ===<br />
* Multiplayer<ref>[https://www.facebook.com/kerbalspaceprogram/posts/978528622166362?comment_id=978554832163741&reply_comment_id=978557518830139&total_comments=12&comment_tracking=%7B%22tn%22%3A%22R9%22%7D Answer on Facebook] on April 28<sup>th</sup>, 2015</ref><ref>[http://kerbaldevteam.tumblr.com/post/125870848429/ Devnote Tuesdays] on August 4<sup>th</sup>, 2015</ref><br />
** Squad is committed to add multiplayer to the finished game after the success of the user created mod KMP, or Kerbal MultiPlayer. Squad says “Multiplayer is something we had planned to do after it was all said and done, but it’s time for us to start looking at it now”.<ref>[http://www.pcgamer.com/2013/12/12/kerbal-space-program-committed-to-multiplayer-career-and-sandbox-modes/ PC Gamer] On December 12<sup>th</sup>, 2013</ref> With 0.24 Squad specifically states that they working on the first steps to add multiplayer after career is finished.<ref>“[[article:250|The 0.24 Update Goals Post!]]” by HarvesteR released on February 4<sup>th</sup>, 2014</ref> KMP is a multiplayer mod system for Kerbal Space Program that ended development as of 0.23.5.<ref>[http://forum.kerbalspaceprogram.com/threads/55835 Kerbal MultiPlayer (Alpha)]</ref> Its successor project, Dark Multi Player (or [http://d-mp.org DMP]), has continued development of this multiplayer mod up to 1.3.1. <br />
** The DMP dev has suggested that ports for future versions of KSP will continue up until Squad releases a version of KSP with built in functional Multiplayer of its own. <ref name="DarkMultiPlayer Forum">[http://forum.kerbalspaceprogram.com/index.php?/topic/71656-darkmultiplayer-0223-ksp-105-alpha/ DarkMultiPlayer Forum]</ref><br />
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=== Other game features ===<br />
* Life-support systems (presently not confirmed, but has been considered for future inclusion)<ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cjaatbg Answer] from Maxmaps in his AMA</ref><br />
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* <span style = "background:#FF5500; color:#FFFFFF">Resources beyond present scope</span> (Fuel, Oxygen, Electricity, etc.)<ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cja7615 Answer] from Maxmaps in his AMA</ref><br />
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=== Modding ===<br />
* <span style = "background:#FFEE44">A more complete [[SDK]] and documentation (you can help by adding to the wiki!)</span>{{cn}}<br />
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== Not planned or shelved ==<br />
The following features have either been confirmed or suggested to not be in the official game, or have otherwise been paused or shelved due to scope changes or other considerations. A few, such as autopilot systems, weapons, and realistically-sized celestial bodies are already available via mods.<!-- put here, what unambiguously will not be implemented! --><br />
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* <span style = "background:#FF5555; color:#FFFFFF">Steam achievements</span><ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cjaarta Answer] from Maxmaps in his AMA</ref><br />
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* <span style = "background:#FF5555; color:#FFFFFF">Competitor/rival space agencies</span><ref>[https://www.reddit.com/r/Games/comments/2byga4/im_the_producer_of_kerbal_space_program_ama_about/cja8z0q Answer] from Maxmaps in his AMA</ref><br />
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* <span style = "background:#FF5555; color:#FFFFFF">Realistically sized celestial bodies </span><ref>[http://www.twitch.tv/ksptv/b/433446141?t=57m43s Q&A during 0.21 early access livestream with Yargnit and Ted]</ref><br />
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[[File:New eva.jpg|thumb|The new EVA suit]]<br />
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* <span style = "background:#FF5555; color:#FFFFFF">New [[EVA]] suits</span> (New high-poly model will be used only for cinematics)<ref>[http://kerbaldevteam.tumblr.com/post/93338999759/ Devnote Tuesdays] on the dev blog</ref><ref>[http://forum.kerbalspaceprogram.com/threads/90612 Forum post by KasperVLD]</ref><br />
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* <span style = "background:#FF5555; color:#FFFFFF">Weapons or military features</span>{{cn}}<br />
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* <span style = "background:#FF5555; color:#FFFFFF">Autopilot systems</span>{{cn}} (partially achieved by 0.90.0)<br />
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* <span style = "background:#FF5555; color:#FFFFFF">Alien civilizations</span>{{cn}}<br />
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* <span style = "background:#FF5555; color:#FFFFFF">Terraforming</span>{{cn}}<br />
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* <span style = "background:#FF5555; color:#FFFFFF">Conversion to a different game engine.</span>{{cn}} <br />
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* <span style = "background:#FF5555; color:#FFFFFF">Mobile version.</span>{{cn}}<br />
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== Web Services ==<br />
{| class="wikitable"<br />
|-<br />
! Feature !! Status<br />
|-<br />
| Mac Fixes<br />
* .app packaging (Finder-compatible)<br />
* Clipboard support<br />
| In progress<br />
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| Auto-resume interrupted downloads<br />
| In progress<br />
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| Downloads through BitTorrent (long-term)<br />
| Planning<br />
|-<br />
| Load-balanced Repair Packages<br />
| Feasibility Analysis<br />
|}<br />
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== References ==<br />
<references /><br />
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{{Versions}}<br />
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[[Category:Documentation]]</div>Fdadf