https://wiki.kerbalspaceprogram.com/api.php?action=feedcontributions&user=KasperVld&feedformat=atomKerbal Space Program Wiki - User contributions [en]2024-03-29T14:58:42ZUser contributionsMediaWiki 1.29.0https://wiki.kerbalspaceprogram.com/index.php?title=Calculation_tools/ru&diff=70984Calculation tools/ru2016-02-02T13:10:59Z<p>KasperVld: </p>
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<div>{{Uncategorized|date=April 2014}}<br />
<!-- The table alignment and sizing on this page suck balls, but I don't know how to properly fix that. I obviously tried percentage widths but it doesn't really work well. If you know how to do it properly, so that similar data between tables is aligned vertically, please make the changes --><br />
<!-- A license column was not added because most of the software here does not provide any licensing information whatsoever, so the column would be mostly empty while needlessly taking up space --><!-- just noticed that some table borders are randomly thicker - I have no idea why or how to fix it :( -->This page lists various fan-made tools that can help calculations related to the gameplay of Kerbal Space Program. Unlike [[addons]], they do not directly influence the game, as they are run separately.<br />
<br />
The table cells that are shaded <span style="background-color:#e9e9f9;">blue</span> are links to the KSP Forums, to indicate open source tools and compatibility with the [[Version_history|latest version]] of KSP. Conversely, tools who's last known compatible version is too far into the past are shaded <span style="background-color:#ff8c9d;">red</span> as are non-free tools.<br />
<br />
The KSP forums have a section dedicated to such tools [http://forum.kerbalspaceprogram.com/forums/36-Tools-and-Applications here], which is where it is most likely that new tools and versions will be announced.<br />
<br />
[[File:Six_words.png |thumb|right| [https://xkcd.com/1244/ How hard is rocket science anyway?]]]<br />
== Сетевые инструменты и калькуляторы ==<br />
=== Калькуляторы [[Orbit/ru|орбит]] и [[maneuver/ru|маневров]] ===<br />
{| class="wikitable" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <ref group="note">This indicates the version of KSP that the tool is known to work for, or was the latest version when the tool was last updated. Most tools will work fine on later versions.</ref><br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Interactive illustrated interplanetary guide and calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32751-olex Olex]<br />
| Calculates [[Delta-V|Δv]] and angles for orbital transfer between [[CelestialBody|celestial bodies]]<br />
| 2013<br />
{{:Calculation tools/version|0.22}}<br />
| Based on [http://forum.kerbalspaceprogram.com/threads/16511-Tutorial-Interplanetary-How-To-Guide this forum post] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/17423-Tutorial-Interactive-Illustrated-Interplanetary-Guide-and-Calculator forum post] <br />
| http://ksp.olex.biz/<br />
|-<br />
| Launch Window Planner <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70404-alexmun alexmoon] <br />
| Provides a total Δv calculation for orbital transfer based on launch parameters <br />
| 6 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alexmoon/ksp open source] <br />
(License: [https://creativecommons.org/licenses/by-nc-nd/4.0/ CC BY-NC-SA 4.0]) <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/33023-WEB-APP-Launch-Window-Planner?highlight=launch+window+planner forum post] <br />
| http://alexmoon.github.io/ksp/<br />
|-<br />
| KSP Aerobraking Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59203-alterbaron alterbaron] <br />
| Calculates a maneuver to perform the intended [[Aerobraking|aerobraking]]<br />
| 20 Nov 2013 <br />
{{:Calculation tools/version|0.22}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alterbaron/ksp_aerocalc open source] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24654-Updated-Aerobraking-Calculator forum post] <br />
| http://alterbaron.github.io/ksp_aerocalc/<br />
|-<br />
| Where can I go? <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70516-GavinZac GavinZac]<br />
| Calculates possible destinations based on given Δv<br />
| <br />
| <br />
| [http://mononyk.us/wherecanigo.php.txt source code]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36698-The-opposite-of-a-problem-Where-Can-I-Go forum post]<br />
| http://mononyk.us/wherecanigo.php<br />
|-<br />
| MrFibble's KSP Calculators <br />
| [http://steamcommunity.com/id/MrFlibble1978 MrFlibble1978]<br />
| Tools to calculate information on orbits<br />
| Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| <br />
| [http://steamcommunity.com/app/220200/discussions/0/558747288281572701/ steam community thread]<br />
| [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc/index.html Satellite Distribution Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc2/index.html Orbital Period Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Multi%20Calc/index.html KSP Multi Calculator]<br />
|-<br />
| Delta V Calculator<br />
| [http://www.twitter.com/interwound interwound] <br />
| Gives Δv required to reach a celestial body with or without a round trip<br />
| <br />
| <br />
| <br />
| <br />
| http://deltavmap.com/<br />
|-<br />
| Lead angle calculator<br />
| <br />
| Calculates the lead angle to reach a target orbit<br />
| <br />
| <br />
| <br />
| <br />
| http://instacalc.com/16221<br />
|-<br />
| Resonance orbit calculator<br />
| <br />
| Calculates periapsis based on orbit height and the requested [http://en.wikipedia.org/wiki/Orbital_resonance orbital resonance]<br />
| <br />
| <br />
| based on wiki information and [http://forum.kerbalspaceprogram.com/showthread.php/24646-0-20-Figaro-Global-Navigation-Satellite-System-Launch-a-Working-Kerbal-GPS-System this forum post]<br />
| <br />
| http://www.ksp.interrutt.com/<br />
|-<br />
| <br />
Simple Orbital calculating spreadsheet <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/7538-drewmacrae drewmacrae]<br />
| Detailed calculation spreadsheet for [http://en.wikipedia.org/wiki/Hohmann_transfer_orbit Hohmann transfer orbits]<br />
| 21 Mar 2012<br />
| <br />
| See forum post for usage details<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/8435-Simple-Orbital-calculating-spreadsheet forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0Au0rf83JePNndGRBUlBfam42TjBkUlpEM1BBNzZDYWc#gid=0 Google Docs link]<br />
|-<br />
| Browser based orbit calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/152-cjameshuff cjameshuff]<br />
| Interactive orbit shape and property calculator<br />
| 18 Jul 2011<br />
| <br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/644-Browser-based-orbit-calculator-Updated-version-0-3-5 forum post]<br />
| http://files.arklyffe.com/orbcalc.html<br />
|-<br />
| KSP Orbital Sooper Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84471-madbadger2742 madbadger2742]<br />
| Mutli-functional calculator including satellite arrangements <!-- pretty much threw my hands in the air with this one lol --><br />
| 4 Dec 2013<br />
| <br />
| Google Docs spreadsheet - Usage details on the first page of the spreadsheet and the forum post<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/60620-xls-ods-KSP-Orbital-Sooper-Calculator! forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AhKLt0dfza0MdDhtYnJDc2xxbWZXeG5mWnV2X0ktNlE Google Docs link]<br />
|-<br />
| Orbit Night/Darkness, Req. Battery Capacity, Satellite Relay Coverage <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/52645-Peppe Peppe]<br />
| Calculate orbital darkness time and corresponding battery capacity needed<br />
| 9 Oct 2013<br />
| <br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/52132-Spreadsheet-Orbit-Night-Darkness-Req-Battery-Capacity-Satellite-Relay-Coverage forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AkXf-77s6gmFdEdVeGFqX0xobTczYkhEaEVrVTdWV3c&usp=sharing Google Docs link]<br />
|}<br />
<br />
=== Part and construction calculators ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Optimal Rocket Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/102898-GaryCourt GaryCourt] <br />
| Generates a rocket design optimized for the given parameters <br />
| 1 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/garycourt/korc open source] (License: [https://github.com/garycourt/korc/blob/master/LICENSE permissive])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65011-WEB-0-23-5-KSP-Optimal-Rocket-Calculator-v1-11 forum post] <br />
| http://garycourt.github.io/korc/<br />
|-<br />
| KSP Parachute Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/73766-check check] <br />
| Calculates the needed mass and type of [[Parachute|parachutes]] for landers <br />
| 19 Sep 2013 <br />
{{:Calculation tools/version|0.21.1}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/50384-Parachute-Calculator-Updated! forum post] <br />
| http://ksp.freeiz.com/<br />
|-<br />
| Engine Cluster Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/member.php/70339-blizzy78 blizzy] <br />
| Generates an engine layout for a given payload ([[asparagus staging]])<br />
| 8 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| Based on [http://forum.kerbalspaceprogram.com/showthread.php/28248-Is-asparagus-the-best-staging-system-%28might-contain-science%29?p=346702&viewfull=1#post346702 this forum post]<br />
| <br />
| http://blizzy.de/asparagus/<br />
|-<br />
| KSP Calculator<br />
| Cameron Hessler<br />
| Escape velocity and stage Δv calculators<br />
| 2012<br />
{{:Calculation tools/version|0.16}}<br />
| <br />
| <br />
| http://www.kerbalspacecalculator.net16.net/index.php<br />
|-<br />
| Thrust calculator<br />
| <br />
| Calculate [[Thrust-to-weight ratio|TWR]] based on engines, fuel, payload and gravity<br />
| <br />
| <br />
| <br />
| <br />
| http://iyates.co.uk/ThrustCalc/<br />
|-<br />
| KSP Planner<br />
| [http://www.reddit.com/user/eschatonic eschatonic]<br />
| Staged rocket planner and Δv calculator<br />
| <br />
{{:Calculation tools/version|0.22}}<br />
| <br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1sgkge/i_built_a_browserbased_deltav_calculatorrocket/ reddit post]<br />
| http://dhmholley.co.uk/ksplanner/<br />
|-<br />
| Craft Fixer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34578-Ezriilc Ezriilc]<br />
| Fixes duplicate ids in .craft files and can optionally remove add-on parts<br />
| 12 Apr 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/62126-WEB-Kerbaltek-s-Craft-Kitchen-a-craft-gallery-sharing-fixer-tool-thingy forum post]<br />
| http://www.kerbaltekaerospace.com/?page=craftkitchen<br />
|-<br />
| Delta-V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/11010-JellyGoggles JellyGoggles]<br />
| Calculates Δv per stage<br />
| 15 Feb 2012<br />
{{:Calculation tools/version|0.13.2}}<br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/6717-Delta-V-Calculator-V1-0 forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AtuinkY9s7u8dHhOQUNETkh6N0F5ZnJCLTl6LU9zMUE#gid=0 Google Docs link]<br />
|-<br />
| Optimal Single-stage Lander Design Tool <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59094-tavert tavert]<br />
| Calculates engines and fuel needed for a single-stage landed based on payload<br />
| 14 Dec 2013<br />
| <br />
| Wolfram-based (Requires [http://www.wolfram.com/cdf-player/ Wolfram CDF Player Plugin])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/61659-Wolfram-Web-App-Optimal-Single-stage-Lander-Design-Tool forum post]<br />
| [http://dl.dropboxusercontent.com/u/8244638/KSP%20Single%20Stage%20Lander%20Design%20Tool.html dropbox (.html)]<br />
|}<br />
<br />
=== Science ===<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Science Calculator<br />
| <br />
| Calculates amount of science gained in different environments<br />
| <br />
{{:Calculation tools/version|0.23}} (see notes)<br />
| data based on the wiki article on [[science]] - Does not include [[Kerbol]] (16-04-2014)<br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1y9p9u/science_calculator/ reddit post]<br />
| [https://googledrive.com/host/0BzpGTg1aMEpdQVVSOGd3UkJkQUk/index.html Google Drive link]<br />
|-<br />
| Remaining Science<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/109593-acalculus acalculus]<br />
| Reads save file and displays remaining science for all celestial objects and experiments in a large table<br />
| 5 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/DanielVF/kerbal_science_remaining open source]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/75716-0-23-5-See-Science-Remaining forum post]<br />
| http://kerbal-science-remaining.s3-website-us-east-1.amazonaws.com/<br />
|-<br />
| Simple Science Summary<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108157-Oarc Oarc]<br />
| Provides an overview of science done and remaining based on a save file and science definitions file - support for mods that affect science [WIP]<br />
| 27 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) <ref group="note">To view javascript source, go to the url and either select "View Source" from the right-click menu or use the browser's developer tools.</ref><br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73876-Web-Science-Summary-Utility forum post]<br />
| http://oarcinae.us/ScienceParser/kspScienceParser.html<br />
|-<br />
| Science Checklist<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/93609-celem celem]<br />
| Generates a table for each celestial body showing what science is available<br />
| 6 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) (License: customized BSD, see forum post)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/63872-WiP-Web-Science-List-Application-v0-3-%2830-12%29 forum post]<br />
| http://www.celemsoft.net/kspsci.html<br />
|-<br />
| Kerbal Maps<br />
| <br />
| Like Google maps but for KSP<br />
| <br />
| <br />
| Using [http://transition.fcc.gov/mb/audio/bickel/DDDMMSS-decimal.html this calculator] with Kerbal Maps can be helpful, as suggested in [http://forum.kerbalspaceprogram.com/threads/39370-Converting-Cardinal-Directions-into-HyperEdit-coords this forum post]<br />
| <br />
| http://www.kerbalmaps.com/<br />
|-<br />
| KSP Checklist Generator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68138-nobody44 nobody44]<br />
| Generates an simple online mission checklist including science gathering<br />
| 14 Feb 2014<br />
{{:Calculation tools/version|0.23}} (version agnostic)<br />
| style="background-color:#e9e9f9;" | [https://github.com/pweingardt/kspchecklist open source] (License [https://github.com/pweingardt/kspchecklist/blob/master/LICENSE GPL v3])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/69619-Web-project-KSP-configurable-pre-launch-Checklist forum post]<br />
| http://pweingardt.github.io/kspchecklist/<br />
|}<br />
<references group="note" /><br />
<br />
=== Deprecated ===<br />
<br />
The tools in this table are known but are un-maintained or are too old to be relevant to recent versions of KSP<br />
<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Fairing Factory <br />
| Nathan Nifong <br />
| Generates a downloadable fairing based on the given design <br />
| <br />
| <br />
| style="background-color:#ff8c9d;" | non-functional (16-04-2014)<br />
| lost<br />
| http://nathannifong.com/FairingFactory/<br />
|-<br />
| Fuel Tank Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82089-opensesame11 opensesame11] <br />
| Calculates the amount of fuel tanks for a given Δv<br />
| 23 Oct 2013<br />
| <br />
| style="background-color:#ff8c9d;" | link dead (17-04-2014)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/54993-Fuel-Tank-Calculator forum post] <br />
| <br />
|}<br />
{{FlipBox|end}}<br />
<br />
== Offline applications ==<br />
<br />
These tools can be downloaded and used offline. Keep in mind that the presence of an application here does '''''not''''' mean it has been tested or is otherwise trustworthy - apply reasonable caution when downloading and running the below applications. Generally, if something is widely used, it should be safe.<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Utilities<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/60029-ROFLCopter64bit ROFLCopter64bit] <br />
| Utility collection primarily for save file handling and analysis<br />
| 4 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/ROFLCopter64bit open source] (License: LGPL v3+) <!-- author provides license information in forum post, but I haven't checked each project to be certain - he also mentions the GPL as a source of more information whereas he previously states the LGPL as a license and does not provide a direct link to a license --><br />
| Windows (pre-compiled) (author reports partial cross-platforming from source)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24931-Carbon-1-3-KSP-Utilities-Partial-Cross-Platforming forum post] <br />
| (multiple downloads - see forum post)<br />
|-<br />
| Trajectory Optimization Tool<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/2521-Arrowstar Arrowstar] <br />
| Helps find optimal burn trajectories for interplanetary transfers<br />
| 3 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| Matlab-based (License: [http://creativecommons.org/licenses/by-nc-nd/3.0/us/deed.en_US CC BY-NC-ND 3.0 US])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36476-WIN-KSP-Trajectory-Optimization-Tool-v0-11-2-Mission-Architect-Pre-release-1! forum post] <br />
| (has dependencies - see forum post)<br />
|-<br />
| KSP Rocket Calculator<br />
| [https://github.com/VRGhost VRGhost] <br />
| Calculates rocket properties and aids in the design process<br />
| 31 Oct 2012<br />
{{:Calculation tools/version|0.17.1}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/VRGhost/KSP-rocket-calculator open source] <br />
| [https://www.python.org/ Python]<br />
|<br />
| (python script - use source)<br />
|-<br />
| De-orbit and Staged Ascent Simulators<br />
| [http://scolton.blogspot.gr/ Shane Colton] <br />
| Calculate a de-orbit maneuver to land on a specific part of a celestial object - Evaluate whether a staged craft can reach orbit<br />
| 22 Dec 2013<br />
{{:Calculation tools/version|0.23}}<br />
| Scilab scripts<br />
| Scilab (see [[#External tools not directly related to KSP|external tools section]])<br />
| [http://scolton.blogspot.gr/2013/12/ksp-ascent-and-deorbit-simulators.html blog post]<br />
| (see blog post for .sce files)<br />
|-<br />
| Zord's KSP Multi-calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34332-Lord_Zord Lord_Zord] <br />
| Calculate Δv, effective Isp, TWR and acceleration<br />
| 23 Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| binary and python components (License: [http://opensource.org/licenses/MIT MIT]) - '''author informs that Avast AV gives a false positive with the file''' (16-04-2014)<br />
<!-- it seems that the author intends for this to be open source and the python components certainly are, but there is a binary in there who's origin is unknown, so I don't feel comfortable giving this an "open source" designation --><br />
| Windows (possibly cross-platform, see downloads provided)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58201-0-23-Zord-s-KSP-Multi-calculator forum post]<br />
| http://sourceforge.net/projects/zordskspcalc/<br />
|-<br />
| KSP Calculators<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68189-Jonv4n Jonv4n] <br />
| Semi-major axis and orbital period calculations<br />
| 18 Jul 2013<br />
{{:Calculation tools/version|0.20.2}}<br />
| LibreOffice Calc and MS Excel spreadsheets<br />
| [http://en.wikipedia.org/wiki/Libreoffice LibreOffice Calc] (cross-platform) / [http://en.wikipedia.org/wiki/Microsoft_Excel MS Excel]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/40794-Excel-LibreOffice-Calc-KSP-Calulators forum post]<br />
| (multiple downloads - see forum post)<br />
|-<br />
| Fix my docking<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108908-Alo Alo]<br />
| Finds and fixes bugs with docking ports from a quicksave<br />
| 16 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} (unclear)<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/nxxut8od5q7dbj9/fix%20my%20docking%20v01.pas open source] (License: [http://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]) - written in Pascal<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/76693-WIN-Fix-My-Docking-v-0-1 forum post]<br />
| [https://www.dropbox.com/s/pph0pfn7g7y4b7c/fix%20my%20docking%20v01.exe dropbox (.exe)]<br />
|-<br />
| Delta V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/78866-freeskier93 freeskier93]<br />
| Calculates Δv for target celestial body with orbit height, inclination, angle and launch height are used to compute the final value<br />
| 22 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/sh/krn3ii161t3zszn/iuw2MG7KGg open source] (License: [https://www.dropbox.com/sh/krn3ii161t3zszn/sPReeK0wKx/LICENSE.rtf GPL v2]) Matlab-based - large dependency ([http://www.mathworks.com/products/compiler/mcr/ MCR])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73369-Delta-V-Calculator forum post]<br />
| [https://dl.dropboxusercontent.com/s/dged35uon568od0/DeltaV_Installer.exe?dl=1&token_hash=AAE0Wb8bHKVK1whUUYwWncHl4ZEHpWvqhBhXsjLZ4A9DTw dropbox (.exe)]<br />
|-<br />
| KOrbit<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10249-SchildConstruct SchildConstruct]<br />
| Orbital calculator and plotter<br />
| 28 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/CynicalRyan/Kerbal-Tools open source] (License: [https://github.com/CynicalRyan/Kerbal-Tools/blob/master/LICENSE.txt Permissive]) - inspired by [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3188-New-Release-KOrbit-0-2-0/page2 forum post]<br />
| [http://dl.dropbox.com/u/4294562/KOrbit%200.2.0%20Setup.msi dropbox link (.msi)] [https://github.com/CynicalRyan/Kerbal-Tools/downloads github downloads]<br />
|-<br />
| Vessel Viewer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84953-Chrison Chrison]<br />
| Allows viewing of .craft files outside of KSP<br />
| 4 Oct 2013<br />
{{:Calculation tools/version|0.10.1}}<br />
| style="background-color:#e9e9f9;" | [https://kspvesselviewer.codeplex.com/ open source] (License: [https://kspvesselviewer.codeplex.com/license GPL v3])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/51566-Vessel-Viewer forum post]<br />
| http://kerbalspaceport.com/ksp-vessel-viewer/<br />
|-<br />
| KSP Part Lister<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32412-cybutek cybutek]<br />
| Lists parts used in .craft files<br />
| 2 Sep 2012<br />
{{:Calculation tools/version|0.16}}<br />
| style="background-color:#e9e9f9;" | [http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0%20(source).zip open source] (License: [http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB CC BY-NC-SA 3.0 GB])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/19146-KSP-Part-Lister-v1-0 forum post]<br />
| http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0.zip<br />
|-<br />
| Handy DV, TWR and orbital velocity Calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/92742-pizzaboy150 pizzaboy150]<br />
| <br />
| 25 Oct 2013<br />
| <br />
|<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/55289-Handy-DV-TWR-and-orbital-velocity-Calc-1-0 forum post]<br />
| [https://drive.google.com/file/d/0B78wUPhJdxiEaHBiMlJYZi02clU/edit?usp=sharing Google Drive (.exe)]<br />
|-<br />
| Kerbal Tools<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/58872-RockyTV RockyTV]<br />
| TWR, Δv and Isp calculator<br />
| 15 Nov 2013<br />
| <br />
|<br />
| [https://www.google.com/intl/en/chrome/browser/ Google Chrome] extension<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58379-Chrome-Kerbal-Tools-Improving-Rocket-Designs forum post]<br />
| [https://chrome.google.com/webstore/detail/kerbal-tools/hceilaibglbkanfchoeegcchghlghhao Chrome Web Store]<br />
|-<br />
| <br />
Transfer Stage Design Helper<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82977-RadHazard RadHazard]<br />
| Helps design interplanetary transfer stages<br />
| 9 Oct 2013<br />
| <br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/2d542arm1fshadt/KSPPlanner.java open source] (License: Permissive, included in forum post)<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/48744-Transfer-Stage-Design-Helper-v1-2 forum post]<br />
| [https://www.dropbox.com/s/visv6ja1b61mp72/KSPShipPlanner.zip dropbox link (.zip)]<br />
|-<br />
| FireMarshal <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/25725-draeath draeath]<br />
| For a given Δv and vessel information provides maneuver, fuel and mass change details<br />
| 9 Jan 2014<br />
| <br />
| style="background-color:#e9e9f9;" | [https://github.com/draeath/ksp-stuff/tree/master/firemarshal open source] (License: [http://creativecommons.org/licenses/by/4.0/deed.en_US CC BY 4.0])<br />
| Python<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65515-All-OS-Python3-x-FireMarshal-quick-and-easy-delta-v-github forum post]<br />
| (python script - use source)<br />
|-<br />
| Delta V Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/103905-sneakytreesnake sneakytreesnake]<br />
| Calculates Δv per stage<br />
| 15 Jan 2014<br />
| <br />
| <br />
| MS Excel (.xlsx) <!-- seriously, eww --> (LibreOffice Calc can probably parse it as well)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/66185-Delta-V-Calculator forum post]<br />
| <br />
|}<br />
<br />
=== Deprecated ===<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbital Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Calculates orbital speeds for circular orbit injections<br />
| <br />
| <br />
| style="background-color:#e9e9f9;"|[http://code.google.com/p/ksp-calculator/ open source] (License: [http://www.gnu.org/licenses/lgpl.html LGPL])<br />
| [http://www.java.com/en/ Java]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/530-KSP-Orbital-Calculator-V0-10-1-Now-with-selectable-Celestrial-Bodies forum post]<br />
| [http://code.google.com/p/ksp-calculator/downloads/detail?name=KSPCalculator.0.10.1.zip&amp;can=2&amp;q= Google Code (zip file)]<br />
|-<br />
| KSP Orbit Mechanic<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/4791-WX_Echo WX_Echo] <br />
| Optimizes orbits<br />
| 19 Aug 2012<br />
| <br />
|<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/4374-KSP-Orbit-Mechanic-1-2a-Optimize-Your-Orbits forum post]<br />
| <br />
|-<br />
| Weight calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10460-zweerify zweerify]<br />
| Calculates weight per stage<br />
| 24 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
|<br />
| .xls spreadsheet (can be parsed by MS Excel or LibreOffice Calc)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3204-Weight-calc-xls forum post]<br />
| [http://dl.dropbox.com/u/46794938/weight.zip dropbox link (.zip)]<br />
|}<br />
{{FlipBox|end}}<br />
<hr><br />
=== Мобильные ===<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="5%" | Platform<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbit Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/3418-Zeno Zeno] <br />
| Calculates Δv and angles for orbital transfer between celestial bodies (see notes)<br />
| 27 Jul 2013 (google play) - 12 Aug 2013 (source)<br />
{{:Calculation tools/version|0.22}} (see notes)<br />
| Android (2.3.3+)<br />
| style="background-color:#e9e9f9;" | based on Olex's calculator - [https://bitbucket.org/Zenanon/ksp-orbit-calculator open source] (License: [https://bitbucket.org/Zenanon/ksp-orbit-calculator/src/93527af3269c/license.txt WTFPL]])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/45707-Android-KSP-Orbit-Calculator forum post]<br />
| [https://play.google.com/store/apps/details?id=egart.spencer.ksp.orbit.calculator Google Play link]<br />
|-<br />
| KSP Orbit <br />
| [https://play.google.com/store/apps/developer?id=Eric+Meythaler Eric Meythaler] <br />
| Calculates orbit characteristics<br />
| 20 Jul 2011 <br />
{{:Calculation tools/version|0.8.5}}<br />
| Android (2.1+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=com.ksporbit Google Play link]<br />
|-<br />
| KSP Delta-V Calculator <br />
| [https://play.google.com/store/apps/developer?id=Iodyne+Labs Iodyne Labs] <br />
| Calculates Δv per stage<br />
| 10 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} <br />
| Android (4+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=space.IodyneLabs.deltavcalculator Google Play link]<br />
|-<br />
| KSP DeltaV Calculator <br />
| [https://play.google.com/store/apps/developer?id=JulienQuartier Julien Quartier] <br />
| Calculates Δv required to reach celestial objects<br />
| 2 Jan 2014<br />
{{:Calculation tools/version|0.23}}<br />
| Android (2.2+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=ch.bigcube.kspcalculator Google Play link]<br />
|}<br />
== External tools not directly related to KSP ==<br />
=== Online ===<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Delta-V Calculator and Rocket Simulator<br />
| [http://www.strout.net/ Joe Strout]<br />
| Calculate Δv - Simulate rocket flight<br />
| 14 Oct 2009 - 29 Jan 2000<br />
| Intended for Earth-based craft - Java source available<br />
| <br />
| [http://www.strout.net/info/science/delta-v/intro.html Δv calculator] [http://www.strout.net/info/science/rocketsim/simplesim.html Rocket simulator]<br />
|-<br />
| Δv calculator for LEO/MEO/GEO injection<br />
| Eric Johnston (Satellite Signals)<br />
| Calculate Δv to transfer to various orbital levels based on initial low orbit<br />
| 20 Nov 2013<br />
| Intended for Earth-based craft<br />
| <br />
| [http://www.satsig.net/orbit-research/delta-v-geo-injection-calculator.htm delta-v-geo-injection-calculator.htm]<br />
|}<br />
=== Offline ===<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Desciption <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Scilab<br />
| Scilab Enterprises<br />
| General scientific computing software - contains aerospace and celestial mechanics modules (ATOMS)<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.scilab.org/development/sources/git open source] (License: [http://gitweb.scilab.org/?p=scilab.git;a=blob_plain;f=scilab/COPYING;hb=HEAD CeCILL] GPL-compatible) Can convert Matlab scripts to its own format<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| http://www.scilab.org/<br />
|-<br />
| GNU Octave<br />
| John W. Eaton (and others)<br />
| General scientific computing software - no specific related modules or packages, but might be preferable for some<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.octave.org/hg/octave open source] (License: [http://hg.savannah.gnu.org/hgweb/octave/file/93d0fc8a5d86/COPYING GPL v3]) Syntax is highly compatible with Matlab<br />
| Cross-platform (Windows, MacOSX, Unix/Unix-like)<br />
| <br />
| http://www.gnu.org/software/octave/index.html<br />
|-<br />
| Sage<br />
| William A. Stein (and others)<br />
| General scientific computing software - utilizes other computational software as part of its backend<br />
| 30 Jan 2014<br />
| style="background-color:#e9e9f9;"| [http://git.sagemath.org/sage.git/ open source] (License: [http://git.sagemath.org/sage.git/tree/COPYING.txt Multiple (FOSS)]) Very practical for python users<br />
| MacOSX, Unix/Unix-like (binaries), Windows (virtualization)<br />
| <br />
| http://www.sagemath.org/<br />
|-<br />
| Anaconda<br />
| Continuum Analytics<br />
| General scientific computing software - primarily a python scientific computing frontend<br />
| 9 Apr 2014<br />
| (License: [http://docs.continuum.io/anaconda/eula.html EULA]) An alternative to Sage on Windows for python computing<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| https://store.continuum.io/cshop/anaconda/<br />
|}<br />
== Обратите внимание ==<br />
* [[Tutorials/ru|Руководства]].<br />
== Ссылки ==<br />
<references/><br />
[[Category:Tutorials/ru]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Calculation_tools&diff=70983Calculation tools2016-02-02T13:10:34Z<p>KasperVld: </p>
<hr />
<div>{{Uncategorized|date=April 2014}}<br />
<!-- The table alignment and sizing on this page suck balls, but I don't know how to properly fix that. I obviously tried percentage widths but it doesn't really work well. If you know how to do it properly, so that similar data between tables is aligned vertically, please make the changes --><br />
<!-- A license column was not added because most of the software here does not provide any licensing information whatsoever, so the column would be mostly empty while needlessly taking up space --><br />
<!-- just noticed that some table borders are randomly thicker - I have no idea why or how to fix it :( --><br />
This page lists various fan-made tools that can help calculations related to the gameplay of Kerbal Space Program. Unlike [[addons]], they do not directly influence the game, as they are run separately.<br />
<!-- this is a test --><br />
<br />
The table cells that are shaded <span style="background-color:#e9e9f9;">blue</span> are links to the KSP Forums, to indicate open source tools and compatibility with the [[Version_history|latest version]] of KSP. Conversely, tools who's last known compatible version is too far into the past are shaded <span style="background-color:#ff8c9d;">red</span> as are non-free tools.<br />
<br />
The KSP forums have a section dedicated to such tools [http://forum.kerbalspaceprogram.com/forums/36-Tools-and-Applications here], which is where it is most likely that new tools and versions will be announced.<br />
<br />
[[File:Six_words.png |thumb|right| [https://xkcd.com/1244/ How hard is rocket science anyway?]]]<br />
<br />
== Online tools and calculators ==<br />
<br />
=== Orbit and maneuver calculators ===<br />
<br />
{| class="wikitable" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <ref group="note">This indicates the version of KSP that the tool is known to work for, or was the latest version when the tool was last updated. Most tools will work fine on later versions.</ref><br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Interactive illustrated interplanetary guide and calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32751-olex Olex]<br />
| Calculates [[Delta-V|Δv]] and angles for orbital transfer between [[CelestialBody|celestial bodies]]<br />
| 2013<br />
{{:Calculation tools/version|0.22}}<br />
| Based on [http://forum.kerbalspaceprogram.com/threads/16511-Tutorial-Interplanetary-How-To-Guide this forum post] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/17423-Tutorial-Interactive-Illustrated-Interplanetary-Guide-and-Calculator forum post] <br />
| http://ksp.olex.biz/<br />
|-<br />
| Launch Window Planner <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70404-alexmun alexmoon] <br />
| Provides a total Δv calculation for orbital transfer based on launch parameters <br />
| 6 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alexmoon/ksp open source] <br />
(License: [https://creativecommons.org/licenses/by-nc-nd/4.0/ CC BY-NC-SA 4.0]) <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/33023-WEB-APP-Launch-Window-Planner?highlight=launch+window+planner forum post] <br />
| http://alexmoon.github.io/ksp/<br />
|-<br />
| KSP Aerobraking Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59203-alterbaron alterbaron] <br />
| Calculates a maneuver to perform the intended [[Aerobraking|aerobraking]]<br />
| 20 Nov 2013 <br />
{{:Calculation tools/version|0.90}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alterbaron/ksp_aerocalc open source] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24654-Updated-Aerobraking-Calculator forum post] <br />
| http://alterbaron.github.io/ksp_aerocalc/<br />
|-<br />
| Where can I go? <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70516-GavinZac GavinZac]<br />
| Calculates possible destinations based on given Δv<br />
| <br />
| <br />
| [http://mononyk.us/wherecanigo.php.txt source code]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36698-The-opposite-of-a-problem-Where-Can-I-Go forum post]<br />
| http://mononyk.us/wherecanigo.php<br />
|-<br />
| MrFibble's KSP Calculators <br />
| [http://steamcommunity.com/id/MrFlibble1978 MrFlibble1978]<br />
| Tools to calculate information on orbits<br />
| Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| <br />
| [http://steamcommunity.com/app/220200/discussions/0/558747288281572701/ steam community thread]<br />
| [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc/index.html Satellite Distribution Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc2/index.html Orbital Period Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Multi%20Calc/index.html KSP Multi Calculator]<br />
|-<br />
| Delta V Calculator<br />
| [http://www.twitter.com/interwound interwound] <br />
| Gives Δv required to reach a celestial body with or without a round trip<br />
| <br />
| <br />
| <br />
| <br />
| http://deltavmap.com/<br />
|-<br />
| Lead angle calculator<br />
| <br />
| Calculates the lead angle to reach a target orbit<br />
| <br />
| <br />
| <br />
| <br />
| http://instacalc.com/16221<br />
|-<br />
| Resonance orbit calculator<br />
| <br />
| Calculates periapsis based on orbit height and the requested [http://en.wikipedia.org/wiki/Orbital_resonance orbital resonance]<br />
| <br />
| <br />
| based on wiki information and [http://forum.kerbalspaceprogram.com/showthread.php/24646-0-20-Figaro-Global-Navigation-Satellite-System-Launch-a-Working-Kerbal-GPS-System this forum post]<br />
| <br />
| http://www.ksp.interrutt.com/<br />
|-<br />
| <br />
Simple Orbital calculating spreadsheet <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/7538-drewmacrae drewmacrae]<br />
| Detailed calculation spreadsheet for [http://en.wikipedia.org/wiki/Hohmann_transfer_orbit Hohmann transfer orbits]<br />
| 21 Mar 2012<br />
| <br />
| See forum post for usage details<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/8435-Simple-Orbital-calculating-spreadsheet forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0Au0rf83JePNndGRBUlBfam42TjBkUlpEM1BBNzZDYWc#gid=0 Google Docs link]<br />
|-<br />
| Browser based orbit calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/152-cjameshuff cjameshuff]<br />
| Interactive orbit shape and property calculator<br />
| 18 Jul 2011<br />
| <br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/644-Browser-based-orbit-calculator-Updated-version-0-3-5 forum post]<br />
| http://files.arklyffe.com/orbcalc.html<br />
|-<br />
| Satellite Deployment Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/11418-Ens-Gijs Ens Gijs]<br />
| Makes precisely deploying evenly spaced satellites easy!<br />
| 8 Aug 2015<br />
| <br />
| Protected spreadsheet, you are free to edit any YELLOW fields.<br />
| <br />
| [https://docs.google.com/spreadsheets/d/10ba8mrHmFVnjWnCaoyTgPB3pY1S4ab8ydDKO8q36sD4 Google Docs link]<br />
|-<br />
| KSP Orbital Sooper Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84471-madbadger2742 madbadger2742]<br />
| Mutli-functional calculator including satellite arrangements <!-- pretty much threw my hands in the air with this one lol --><br />
| 4 Dec 2013<br />
| <br />
| Google Docs spreadsheet - Usage details on the first page of the spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/60620-xls-ods-KSP-Orbital-Sooper-Calculator! forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AhKLt0dfza0MdDhtYnJDc2xxbWZXeG5mWnV2X0ktNlE Google Docs link]<br />
|-<br />
| Orbit Night/Darkness, Req. Battery Capacity, Satellite Relay Coverage <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/52645-Peppe Peppe]<br />
| Calculate orbital darkness time and corresponding battery capacity needed<br />
| 9 Oct 2013<br />
| <br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/52132-Spreadsheet-Orbit-Night-Darkness-Req-Battery-Capacity-Satellite-Relay-Coverage forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AkXf-77s6gmFdEdVeGFqX0xobTczYkhEaEVrVTdWV3c&usp=sharing Google Docs link]<br />
|}<br />
<br />
=== Part and construction calculators ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Optimal Rocket Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/102898-GaryCourt GaryCourt] <br />
| Generates a rocket design optimized for the given parameters <br />
| 6 May 2015<br />
{{:Calculation tools/version|1.0.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/garycourt/korc open source] (License: [https://github.com/garycourt/korc/blob/master/LICENSE permissive])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65011-WEB-0-23-5-KSP-Optimal-Rocket-Calculator-v1-11 forum post] <br />
| http://garycourt.github.io/korc/<br />
|-<br />
| KSP Parachute Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/73766-check check] <br />
| Calculates the needed mass and type of [[Parachute|parachutes]] for landers <br />
| 19 Sep 2013 <br />
{{:Calculation tools/version|0.21.1}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/50384-Parachute-Calculator-Updated! forum post] <br />
| http://ksp.freeiz.com/<br />
|-<br />
| Engine Cluster Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/member.php/70339-blizzy78 blizzy] <br />
| Generates an engine layout for a given payload ([[asparagus staging]])<br />
| 8 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| Based on [http://forum.kerbalspaceprogram.com/showthread.php/28248-Is-asparagus-the-best-staging-system-%28might-contain-science%29?p=346702&viewfull=1#post346702 this forum post]<br />
| <br />
| http://blizzy.de/asparagus/<br />
|-<br />
| KSP Calculator<br />
| Cameron Hessler<br />
| Escape velocity and stage Δv calculators<br />
| 2012<br />
{{:Calculation tools/version|0.16}}<br />
| <br />
| <br />
| http://www.kerbalspacecalculator.net16.net/index.php<br />
|-<br />
| Thrust calculator<br />
| <br />
| Calculate [[Thrust-to-weight ratio|TWR]] based on engines, fuel, payload and gravity<br />
| <br />
| <br />
| <br />
| <br />
| http://iyates.co.uk/ThrustCalc/<br />
|-<br />
| KSP Planner<br />
| [http://www.reddit.com/user/eschatonic eschatonic]<br />
| Staged rocket planner and Δv calculator<br />
| <br />
{{:Calculation tools/version|0.22}}<br />
| <br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1sgkge/i_built_a_browserbased_deltav_calculatorrocket/ reddit post]<br />
| http://dhmholley.co.uk/ksplanner/<br />
|-<br />
| Craft Fixer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34578-Ezriilc Ezriilc]<br />
| Fixes duplicate ids in .craft files and can optionally remove add-on parts<br />
| 27 Apr 2015<br />
{{:Calculation tools/version|1.0}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/62126 forum post]<br />
| http://www.kerbaltek.com/craftkitchen<br />
|-<br />
| Delta-V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/11010-JellyGoggles JellyGoggles]<br />
| Calculates Δv per stage<br />
| 15 Feb 2012<br />
{{:Calculation tools/version|0.13.2}}<br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/6717-Delta-V-Calculator-V1-0 forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AtuinkY9s7u8dHhOQUNETkh6N0F5ZnJCLTl6LU9zMUE#gid=0 Google Docs link]<br />
|-<br />
| Optimal Single-stage Lander Design Tool <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59094-tavert tavert]<br />
| Calculates engines and fuel needed for a single-stage landed based on payload<br />
| 14 Dec 2013<br />
| <br />
| Wolfram-based (Requires [http://www.wolfram.com/cdf-player/ Wolfram CDF Player Plugin])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/61659-Wolfram-Web-App-Optimal-Single-stage-Lander-Design-Tool forum post]<br />
| [http://dl.dropboxusercontent.com/u/8244638/KSP%20Single%20Stage%20Lander%20Design%20Tool.html dropbox (.html)]<br />
|}<br />
<br />
=== Science ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Science Calculator<br />
| <br />
| Calculates amount of science gained in different environments<br />
| <br />
{{:Calculation tools/version|0.23}} (see notes)<br />
| data based on the wiki article on [[science]] - Does not include [[Kerbol]] (16-04-2014)<br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1y9p9u/science_calculator/ reddit post]<br />
| [https://googledrive.com/host/0BzpGTg1aMEpdQVVSOGd3UkJkQUk/index.html Google Drive link]<br />
|-<br />
| Remaining Science<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/109593-acalculus acalculus]<br />
| Reads save file and displays remaining science for all celestial objects and experiments in a large table<br />
| 5 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/DanielVF/kerbal_science_remaining open source]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/75716-0-23-5-See-Science-Remaining forum post]<br />
| http://kerbal-science-remaining.s3-website-us-east-1.amazonaws.com/<br />
|-<br />
| Simple Science Summary<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108157-Oarc Oarc]<br />
| Provides an overview of science done and remaining based on a save file and science definitions file - support for mods that affect science [WIP]<br />
| 27 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) <ref group="note">To view javascript source, go to the url and either select "View Source" from the right-click menu or use the browser's developer tools.</ref><br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73876-Web-Science-Summary-Utility forum post]<br />
| http://oarcinae.us/ScienceParser/kspScienceParser.html<br />
|-<br />
| Science Checklist<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/93609-celem celem]<br />
| Generates a table for each celestial body showing what science is available<br />
| 6 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) (License: customized BSD, see forum post)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/63872-WiP-Web-Science-List-Application-v0-3-%2830-12%29 forum post]<br />
| http://www.celemsoft.net/kspsci.html<br />
|-<br />
| Kerbal Maps<br />
| <br />
| Like Google maps but for KSP<br />
| <br />
| <br />
| Using [http://transition.fcc.gov/mb/audio/bickel/DDDMMSS-decimal.html this calculator] with Kerbal Maps can be helpful, as suggested in [http://forum.kerbalspaceprogram.com/threads/39370-Converting-Cardinal-Directions-into-HyperEdit-coords this forum post]<br />
| <br />
| http://www.kerbalmaps.com/<br />
|-<br />
| KSP Checklist Generator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68138-nobody44 nobody44]<br />
| Generates an simple online mission checklist including science gathering<br />
| 14 Feb 2014<br />
{{:Calculation tools/version|0.23}} (version agnostic)<br />
| style="background-color:#e9e9f9;" | [https://github.com/pweingardt/kspchecklist open source] (License [https://github.com/pweingardt/kspchecklist/blob/master/LICENSE GPL v3])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/69619-Web-project-KSP-configurable-pre-launch-Checklist forum post]<br />
| http://pweingardt.github.io/kspchecklist/<br />
|-<br />
| Printable Complete Stock Science Checklists<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/136346-JAFO JAFO]<br />
| Spreadsheet with individually printable sheets for every body in the Kerbin system. Experiments which need to be performed more than once to obtain max science can be checked off twice.<br />
| 07 Aug 2015<br />
{{:Calculation tools/version|1.0.4}}<br />
| style="background-color:#e9e9f9;" | Includes versions for MS Office and Open/Libre Office.<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/130697-KSP-1-0-x-Complete-Printable-Stock-Science-Checklists forum post]<br />
| https://app.box.com/s/rrb117aiuhubmb4e0fehtx12e9odp57a<br />
|}<br />
<references group="note" /><br />
<br />
=== Deprecated ===<br />
<br />
The tools in this table are known but are un-maintained or are too old to be relevant to recent versions of KSP<br />
<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Fairing Factory <br />
| Nathan Nifong <br />
| Generates a downloadable fairing based on the given design <br />
| <br />
| <br />
| style="background-color:#ff8c9d;" | non-functional (16-04-2014)<br />
| lost<br />
| http://nathannifong.com/FairingFactory/<br />
|-<br />
| Fuel Tank Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82089-opensesame11 opensesame11] <br />
| Calculates the amount of fuel tanks for a given Δv<br />
| 23 Oct 2013<br />
| <br />
| style="background-color:#ff8c9d;" | link dead (17-04-2014)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/54993-Fuel-Tank-Calculator forum post] <br />
| <br />
|}<br />
{{FlipBox|end}}<br />
<br />
== Offline applications ==<br />
<br />
These tools can be downloaded and used offline. Keep in mind that the presence of an application here does '''''not''''' mean it has been tested or is otherwise trustworthy - apply reasonable caution when downloading and running the below applications. Generally, if something is widely used, it should be safe.<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Utilities<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/60029-ROFLCopter64bit ROFLCopter64bit] <br />
| Utility collection primarily for save file handling and analysis<br />
| 4 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/ROFLCopter64bit open source] (License: LGPL v3+) <!-- author provides license information in forum post, but I haven't checked each project to be certain - he also mentions the GPL as a source of more information whereas he previously states the LGPL as a license and does not provide a direct link to a license --><br />
| Windows (pre-compiled) (author reports partial cross-platforming from source)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24931-Carbon-1-3-KSP-Utilities-Partial-Cross-Platforming forum post] <br />
| (multiple downloads - see forum post)<br />
|-<br />
| Trajectory Optimization Tool<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/2521-Arrowstar Arrowstar] <br />
| Helps find optimal burn trajectories for interplanetary transfers<br />
| 3 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| Matlab-based (License: [http://creativecommons.org/licenses/by-nc-nd/3.0/us/deed.en_US CC BY-NC-ND 3.0 US])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36476-WIN-KSP-Trajectory-Optimization-Tool-v0-11-2-Mission-Architect-Pre-release-1! forum post] <br />
| (has dependencies - see forum post)<br />
|-<br />
| KSP Rocket Calculator<br />
| [https://github.com/VRGhost VRGhost] <br />
| Calculates rocket properties and aids in the design process<br />
| 31 Oct 2012<br />
{{:Calculation tools/version|0.17.1}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/VRGhost/KSP-rocket-calculator open source] <br />
| [https://www.python.org/ Python]<br />
|<br />
| (python script - use source)<br />
|-<br />
| De-orbit and Staged Ascent Simulators<br />
| [http://scolton.blogspot.gr/ Shane Colton] <br />
| Calculate a de-orbit maneuver to land on a specific part of a celestial object - Evaluate whether a staged craft can reach orbit<br />
| 22 Dec 2013<br />
{{:Calculation tools/version|0.23}}<br />
| Scilab scripts<br />
| Scilab (see [[#External tools not directly related to KSP|external tools section]])<br />
| [http://scolton.blogspot.gr/2013/12/ksp-ascent-and-deorbit-simulators.html blog post]<br />
| (see blog post for .sce files)<br />
|-<br />
| Zord's KSP Multi-calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34332-Lord_Zord Lord_Zord] <br />
| Calculate Δv, effective Isp, TWR and acceleration<br />
| 23 Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| binary and python components (License: [http://opensource.org/licenses/MIT MIT]) - '''author informs that Avast AV gives a false positive with the file''' (16-04-2014)<br />
<!-- it seems that the author intends for this to be open source and the python components certainly are, but there is a binary in there who's origin is unknown, so I don't feel comfortable giving this an "open source" designation --><br />
| Windows (possibly cross-platform, see downloads provided)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58201-0-23-Zord-s-KSP-Multi-calculator forum post]<br />
| http://sourceforge.net/projects/zordskspcalc/<br />
|-<br />
| KSP Calculators<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68189-Jonv4n Jonv4n] <br />
| Semi-major axis and orbital period calculations<br />
| 18 Jul 2013<br />
{{:Calculation tools/version|0.20.2}}<br />
| LibreOffice Calc and MS Excel spreadsheets<br />
| [http://en.wikipedia.org/wiki/Libreoffice LibreOffice Calc] (cross-platform) / [http://en.wikipedia.org/wiki/Microsoft_Excel MS Excel]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/40794-Excel-LibreOffice-Calc-KSP-Calulators forum post]<br />
| (multiple downloads - see forum post)<br />
|-<br />
| Fix my docking<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108908-Alo Alo]<br />
| Finds and fixes bugs with docking ports from a quicksave<br />
| 16 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} (unclear)<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/nxxut8od5q7dbj9/fix%20my%20docking%20v01.pas open source] (License: [http://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]) - written in Pascal<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/76693-WIN-Fix-My-Docking-v-0-1 forum post]<br />
| [https://www.dropbox.com/s/pph0pfn7g7y4b7c/fix%20my%20docking%20v01.exe dropbox (.exe)]<br />
|-<br />
| Delta V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/78866-freeskier93 freeskier93]<br />
| Calculates Δv for target celestial body with orbit height, inclination, angle and launch height are used to compute the final value<br />
| 22 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/sh/krn3ii161t3zszn/iuw2MG7KGg open source] (License: [https://www.dropbox.com/sh/krn3ii161t3zszn/sPReeK0wKx/LICENSE.rtf GPL v2]) Matlab-based - large dependency ([http://www.mathworks.com/products/compiler/mcr/ MCR])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73369-Delta-V-Calculator forum post]<br />
| [https://dl.dropboxusercontent.com/s/dged35uon568od0/DeltaV_Installer.exe?dl=1&token_hash=AAE0Wb8bHKVK1whUUYwWncHl4ZEHpWvqhBhXsjLZ4A9DTw dropbox (.exe)]<br />
|-<br />
| KOrbit<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10249-SchildConstruct SchildConstruct]<br />
| Orbital calculator and plotter<br />
| 28 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/CynicalRyan/Kerbal-Tools open source] (License: [https://github.com/CynicalRyan/Kerbal-Tools/blob/master/LICENSE.txt Permissive]) - inspired by [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3188-New-Release-KOrbit-0-2-0/page2 forum post]<br />
| [http://dl.dropbox.com/u/4294562/KOrbit%200.2.0%20Setup.msi dropbox link (.msi)] [https://github.com/CynicalRyan/Kerbal-Tools/downloads github downloads]<br />
|-<br />
| Vessel Viewer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84953-Chrison Chrison]<br />
| Allows viewing of .craft files outside of KSP<br />
| 4 Oct 2013<br />
{{:Calculation tools/version|0.10.1}}<br />
| style="background-color:#e9e9f9;" | [https://kspvesselviewer.codeplex.com/ open source] (License: [https://kspvesselviewer.codeplex.com/license GPL v3])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/51566-Vessel-Viewer forum post]<br />
| http://kerbalspaceport.com/ksp-vessel-viewer/<br />
|-<br />
| KSP Part Lister<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32412-cybutek cybutek]<br />
| Lists parts used in .craft files<br />
| 2 Sep 2012<br />
{{:Calculation tools/version|0.16}}<br />
| style="background-color:#e9e9f9;" | [http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0%20(source).zip open source] (License: [http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB CC BY-NC-SA 3.0 GB])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/19146-KSP-Part-Lister-v1-0 forum post]<br />
| http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0.zip<br />
|-<br />
| Handy DV, TWR and orbital velocity Calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/92742-pizzaboy150 pizzaboy150]<br />
| <br />
| 25 Oct 2013<br />
| <br />
|<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/55289-Handy-DV-TWR-and-orbital-velocity-Calc-1-0 forum post]<br />
| [https://drive.google.com/file/d/0B78wUPhJdxiEaHBiMlJYZi02clU/edit?usp=sharing Google Drive (.exe)]<br />
|-<br />
| Kerbal Tools<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/58872-RockyTV RockyTV]<br />
| TWR, Δv and Isp calculator<br />
| 15 Nov 2013<br />
| <br />
|<br />
| [https://www.google.com/intl/en/chrome/browser/ Google Chrome] extension<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58379-Chrome-Kerbal-Tools-Improving-Rocket-Designs forum post]<br />
| [https://chrome.google.com/webstore/detail/kerbal-tools/hceilaibglbkanfchoeegcchghlghhao Chrome Web Store]<br />
|-<br />
| <br />
Transfer Stage Design Helper<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82977-RadHazard RadHazard]<br />
| Helps design interplanetary transfer stages<br />
| 9 Oct 2013<br />
| <br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/2d542arm1fshadt/KSPPlanner.java open source] (License: Permissive, included in forum post)<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/48744-Transfer-Stage-Design-Helper-v1-2 forum post]<br />
| [https://www.dropbox.com/s/visv6ja1b61mp72/KSPShipPlanner.zip dropbox link (.zip)]<br />
|-<br />
| FireMarshal <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/25725-draeath draeath]<br />
| For a given Δv and vessel information provides maneuver, fuel and mass change details<br />
| 9 Jan 2014<br />
| <br />
| style="background-color:#e9e9f9;" | [https://github.com/draeath/ksp-stuff/tree/master/firemarshal open source] (License: [http://creativecommons.org/licenses/by/4.0/deed.en_US CC BY 4.0])<br />
| Python<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65515-All-OS-Python3-x-FireMarshal-quick-and-easy-delta-v-github forum post]<br />
| (python script - use source)<br />
|-<br />
| Delta V Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/103905-sneakytreesnake sneakytreesnake]<br />
| Calculates Δv per stage<br />
| 15 Jan 2014<br />
| <br />
| <br />
| MS Excel (.xlsx) <!-- seriously, eww --> (LibreOffice Calc can probably parse it as well)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/66185-Delta-V-Calculator forum post]<br />
| <br />
|-<br />
| Printable Complete Stock Science Checklists<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/136346-JAFO JAFO]<br />
| Spreadsheet with individually printable sheets for every body in the Kerbin system. Experiments which need to be performed more than once to obtain max science can be checked off twice.<br />
| 07 Aug 2015<br />
{{:Calculation tools/version|1.0.4}}<br />
| LibreOffice Calc and MS Excel spreadsheets<br />
| [http://en.wikipedia.org/wiki/Libreoffice LibreOffice Calc] (cross-platform) / [http://en.wikipedia.org/wiki/Microsoft_Excel MS Excel]<br />
|[http://forum.kerbalspaceprogram.com/threads/130697-KSP-1-0-x-Complete-Printable-Stock-Science-Checklists forum post]<br />
| https://app.box.com/s/rrb117aiuhubmb4e0fehtx12e9odp57a<br />
|}<br />
<br />
=== Deprecated ===<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbital Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Calculates orbital speeds for circular orbit injections<br />
| <br />
| <br />
| style="background-color:#e9e9f9;"|[http://code.google.com/p/ksp-calculator/ open source] (License: [http://www.gnu.org/licenses/lgpl.html LGPL])<br />
| [http://www.java.com/en/ Java]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/530-KSP-Orbital-Calculator-V0-10-1-Now-with-selectable-Celestrial-Bodies forum post]<br />
| [http://code.google.com/p/ksp-calculator/downloads/detail?name=KSPCalculator.0.10.1.zip&amp;can=2&amp;q= Google Code (zip file)]<br />
|-<br />
| KSP Orbit Mechanic<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/4791-WX_Echo WX_Echo] <br />
| Optimizes orbits<br />
| 19 Aug 2012<br />
| <br />
|<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/4374-KSP-Orbit-Mechanic-1-2a-Optimize-Your-Orbits forum post]<br />
| <br />
|-<br />
| Weight calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10460-zweerify zweerify]<br />
| Calculates weight per stage<br />
| 24 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
|<br />
| .xls spreadsheet (can be parsed by MS Excel or LibreOffice Calc)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3204-Weight-calc-xls forum post]<br />
| [http://dl.dropbox.com/u/46794938/weight.zip dropbox link (.zip)]<br />
|}<br />
{{FlipBox|end}}<br />
<hr><br />
<br />
=== Mobile ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="5%" | Platform<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbit Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/3418-Zeno Zeno] <br />
| Calculates Δv and angles for orbital transfer between celestial bodies (see notes)<br />
| 27 Jul 2013 (google play) - 12 Aug 2013 (source)<br />
{{:Calculation tools/version|0.22}} (see notes)<br />
| Android (2.3.3+)<br />
| style="background-color:#e9e9f9;" | based on Olex's calculator - [https://bitbucket.org/Zenanon/ksp-orbit-calculator open source] (License: [https://bitbucket.org/Zenanon/ksp-orbit-calculator/src/93527af3269c/license.txt WTFPL]])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/45707-Android-KSP-Orbit-Calculator forum post]<br />
| [https://play.google.com/store/apps/details?id=egart.spencer.ksp.orbit.calculator Google Play link]<br />
|-<br />
| KSP Orbit <br />
| [https://play.google.com/store/apps/developer?id=Eric+Meythaler Eric Meythaler] <br />
| Calculates orbit characteristics<br />
| 20 Jul 2011 <br />
{{:Calculation tools/version|0.8.5}}<br />
| Android (2.1+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=com.ksporbit Google Play link]<br />
|-<br />
| KSP Delta-V Calculator <br />
| [https://play.google.com/store/apps/developer?id=Iodyne+Labs Iodyne Labs] <br />
| Calculates Δv per stage<br />
| 10 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} <br />
| Android (4+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=space.IodyneLabs.deltavcalculator Google Play link]<br />
|-<br />
| KSP DeltaV Calculator <br />
| [https://play.google.com/store/apps/developer?id=JulienQuartier Julien Quartier] <br />
| Calculates Δv required to reach celestial objects<br />
| 2 Jan 2014<br />
{{:Calculation tools/version|0.23}}<br />
| Android (2.2+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=ch.bigcube.kspcalculator Google Play link]<br />
|}<br />
<br />
== External tools not directly related to KSP ==<br />
<br />
=== Online ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Delta-V Calculator and Rocket Simulator<br />
| [http://www.strout.net/ Joe Strout]<br />
| Calculate Δv - Simulate rocket flight<br />
| 14 Oct 2009 - 29 Jan 2000<br />
| Intended for Earth-based craft - Java source available<br />
| <br />
| [http://www.strout.net/info/science/delta-v/intro.html Δv calculator] [http://www.strout.net/info/science/rocketsim/simplesim.html Rocket simulator]<br />
|-<br />
| Δv calculator for LEO/MEO/GEO injection<br />
| Eric Johnston (Satellite Signals)<br />
| Calculate Δv to transfer to various orbital levels based on initial low orbit<br />
| 20 Nov 2013<br />
| Intended for Earth-based craft<br />
| <br />
| [http://www.satsig.net/orbit-research/delta-v-geo-injection-calculator.htm delta-v-geo-injection-calculator.htm]<br />
|}<br />
<br />
=== Offline ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Scilab<br />
| Scilab Enterprises<br />
| General scientific computing software - contains aerospace and celestial mechanics modules (ATOMS)<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.scilab.org/development/sources/git open source] (License: [http://gitweb.scilab.org/?p=scilab.git;a=blob_plain;f=scilab/COPYING;hb=HEAD CeCILL] GPL-compatible) Can convert Matlab scripts to its own format<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| http://www.scilab.org/<br />
|-<br />
| GNU Octave<br />
| John W. Eaton (and others)<br />
| General scientific computing software - no specific related modules or packages, but might be preferable for some<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.octave.org/hg/octave open source] (License: [http://hg.savannah.gnu.org/hgweb/octave/file/93d0fc8a5d86/COPYING GPL v3]) Syntax is highly compatible with Matlab<br />
| Cross-platform (Windows, MacOSX, Unix/Unix-like)<br />
| <br />
| http://www.gnu.org/software/octave/index.html<br />
|-<br />
| Sage<br />
| William A. Stein (and others)<br />
| General scientific computing software - utilizes other computational software as part of its backend<br />
| 30 Jan 2014<br />
| style="background-color:#e9e9f9;"| [http://git.sagemath.org/sage.git/ open source] (License: [http://git.sagemath.org/sage.git/tree/COPYING.txt Multiple (FOSS)]) Very practical for python users<br />
| MacOSX, Unix/Unix-like (binaries), Windows (virtualization)<br />
| <br />
| http://www.sagemath.org/<br />
|-<br />
| Anaconda<br />
| Continuum Analytics<br />
| General scientific computing software - primarily a python scientific computing frontend<br />
| 9 Apr 2014<br />
| (License: [http://docs.continuum.io/anaconda/eula.html EULA]) An alternative to Sage on Windows for python computing<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| https://store.continuum.io/cshop/anaconda/<br />
|}<br />
<br />
== See Also ==<br />
<br />
* [[Tutorials]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Calculation_tools&diff=70408Calculation tools2016-01-25T13:51:56Z<p>KasperVld: </p>
<hr />
<div>{{Uncategorized|date=April 2014}}<br />
<!-- The table alignment and sizing on this page suck balls, but I don't know how to properly fix that. I obviously tried percentage widths but it doesn't really work well. If you know how to do it properly, so that similar data between tables is aligned vertically, please make the changes --><br />
<!-- A license column was not added because most of the software here does not provide any licensing information whatsoever, so the column would be mostly empty while needlessly taking up space --><br />
<!-- just noticed that some table borders are randomly thicker - I have no idea why or how to fix it :( --><br />
This page lists various fan-made tools that can help calculations related to the gameplay of Kerbal Space Program. Unlike [[addons]], they do not directly influence the game, as they are run separately.<br />
<!-- this is a test --><br />
<br />
The table cells that are shaded <span style="background-color:#e9e9f9;">blue</span> are links to the KSP Forums, to indicate open source tools and compatibility with the [[Version_history|latest version]] of KSP. Conversely, tools who's last known compatible version is too far into the past are shaded <span style="background-color:#ff8c9d;">red</span> as are non-free tools.<br />
<br />
The KSP forums have a section dedicated to such tools [http://forum.kerbalspaceprogram.com/forums/36-Tools-and-Applications here], which is where it is most likely that new tools and versions will be announced.<br />
<br />
[[File:Six_words.png |thumb|right| [https://xkcd.com/1244/ How hard is rocket science anyway?]]]<br />
<br />
== Online tools and calculators ==<br />
<br />
=== Orbit and maneuver calculators ===<br />
<br />
{| class="wikitable" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <ref group="note">This indicates the version of KSP that the tool is known to work for, or was the latest version when the tool was last updated. Most tools will work fine on later versions.</ref><br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Interactive illustrated interplanetary guide and calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32751-olex Olex]<br />
| Calculates [[Delta-V|Δv]] and angles for orbital transfer between [[CelestialBody|celestial bodies]]<br />
| 2013<br />
{{:Calculation tools/version|0.22}}<br />
| Based on [http://forum.kerbalspaceprogram.com/threads/16511-Tutorial-Interplanetary-How-To-Guide this forum post] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/17423-Tutorial-Interactive-Illustrated-Interplanetary-Guide-and-Calculator forum post] <br />
| http://ksp.olex.biz/<br />
|-<br />
| Launch Window Planner <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70404-alexmun alexmoon] <br />
| Provides a total Δv calculation for orbital transfer based on launch parameters <br />
| 6 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alexmoon/ksp open source] <br />
(License: [https://creativecommons.org/licenses/by-nc-nd/4.0/ CC BY-NC-SA 4.0]) <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/33023-WEB-APP-Launch-Window-Planner?highlight=launch+window+planner forum post] <br />
| http://alexmoon.github.io/ksp/<br />
|-<br />
| KSP Aerobraking Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59203-alterbaron alterbaron] <br />
| Calculates a maneuver to perform the intended [[Aerobraking|aerobraking]]<br />
| 20 Nov 2013 <br />
{{:Calculation tools/version|0.90}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/alterbaron/ksp_aerocalc open source] <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24654-Updated-Aerobraking-Calculator forum post] <br />
| http://alterbaron.github.io/ksp_aerocalc/<br />
|-<br />
| Where can I go? <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/70516-GavinZac GavinZac]<br />
| Calculates possible destinations based on given Δv<br />
| <br />
| <br />
| [http://mononyk.us/wherecanigo.php.txt source code]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36698-The-opposite-of-a-problem-Where-Can-I-Go forum post]<br />
| http://mononyk.us/wherecanigo.php<br />
|-<br />
| MrFibble's KSP Calculators <br />
| [http://steamcommunity.com/id/MrFlibble1978 MrFlibble1978]<br />
| Tools to calculate information on orbits<br />
| Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| <br />
| [http://steamcommunity.com/app/220200/discussions/0/558747288281572701/ steam community thread]<br />
| [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc/index.html Satellite Distribution Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Calc2/index.html Orbital Period Calculator] [https://dl.dropboxusercontent.com/u/1646976/KSP%20Multi%20Calc/index.html KSP Multi Calculator]<br />
|-<br />
| Delta V Calculator<br />
| [http://www.twitter.com/interwound interwound] <br />
| Gives Δv required to reach a celestial body with or without a round trip<br />
| <br />
| <br />
| <br />
| <br />
| http://deltavmap.com/<br />
|-<br />
| Lead angle calculator<br />
| <br />
| Calculates the lead angle to reach a target orbit<br />
| <br />
| <br />
| <br />
| <br />
| http://instacalc.com/16221<br />
|-<br />
| Resonance orbit calculator<br />
| <br />
| Calculates periapsis based on orbit height and the requested [http://en.wikipedia.org/wiki/Orbital_resonance orbital resonance]<br />
| <br />
| <br />
| based on wiki information and [http://forum.kerbalspaceprogram.com/showthread.php/24646-0-20-Figaro-Global-Navigation-Satellite-System-Launch-a-Working-Kerbal-GPS-System this forum post]<br />
| <br />
| http://www.ksp.interrutt.com/<br />
|-<br />
| <br />
Simple Orbital calculating spreadsheet <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/7538-drewmacrae drewmacrae]<br />
| Detailed calculation spreadsheet for [http://en.wikipedia.org/wiki/Hohmann_transfer_orbit Hohmann transfer orbits]<br />
| 21 Mar 2012<br />
| <br />
| See forum post for usage details<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/8435-Simple-Orbital-calculating-spreadsheet forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0Au0rf83JePNndGRBUlBfam42TjBkUlpEM1BBNzZDYWc#gid=0 Google Docs link]<br />
|-<br />
| Browser based orbit calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/152-cjameshuff cjameshuff]<br />
| Interactive orbit shape and property calculator<br />
| 18 Jul 2011<br />
| <br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/644-Browser-based-orbit-calculator-Updated-version-0-3-5 forum post]<br />
| http://files.arklyffe.com/orbcalc.html<br />
|-<br />
| Satellite Deployment Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/11418-Ens-Gijs Ens Gijs]<br />
| Makes precisely deploying evenly spaced satellites easy!<br />
| 8 Aug 2015<br />
| <br />
| Protected spreadsheet, you are free to edit any YELLOW fields.<br />
| <br />
| [https://docs.google.com/spreadsheets/d/10ba8mrHmFVnjWnCaoyTgPB3pY1S4ab8ydDKO8q36sD4 Google Docs link]<br />
|-<br />
| KSP Orbital Sooper Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84471-madbadger2742 madbadger2742]<br />
| Mutli-functional calculator including satellite arrangements <!-- pretty much threw my hands in the air with this one lol --><br />
| 4 Dec 2013<br />
| <br />
| Google Docs spreadsheet - Usage details on the first page of the spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/60620-xls-ods-KSP-Orbital-Sooper-Calculator! forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AhKLt0dfza0MdDhtYnJDc2xxbWZXeG5mWnV2X0ktNlE Google Docs link]<br />
|-<br />
| Orbit Night/Darkness, Req. Battery Capacity, Satellite Relay Coverage <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/52645-Peppe Peppe]<br />
| Calculate orbital darkness time and corresponding battery capacity needed<br />
| 9 Oct 2013<br />
| <br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/52132-Spreadsheet-Orbit-Night-Darkness-Req-Battery-Capacity-Satellite-Relay-Coverage forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AkXf-77s6gmFdEdVeGFqX0xobTczYkhEaEVrVTdWV3c&usp=sharing Google Docs link]<br />
|}<br />
<br />
=== Part and construction calculators ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Optimal Rocket Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/102898-GaryCourt GaryCourt] <br />
| Generates a rocket design optimized for the given parameters <br />
| 6 May 2015<br />
{{:Calculation tools/version|1.0.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/garycourt/korc open source] (License: [https://github.com/garycourt/korc/blob/master/LICENSE permissive])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65011-WEB-0-23-5-KSP-Optimal-Rocket-Calculator-v1-11 forum post] <br />
| http://garycourt.github.io/korc/<br />
|-<br />
| KSP Parachute Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/73766-check check] <br />
| Calculates the needed mass and type of [[Parachute|parachutes]] for landers <br />
| 19 Sep 2013 <br />
{{:Calculation tools/version|0.21.1}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/50384-Parachute-Calculator-Updated! forum post] <br />
| http://ksp.freeiz.com/<br />
|-<br />
| Engine Cluster Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/member.php/70339-blizzy78 blizzy] <br />
| Generates an engine layout for a given payload ([[asparagus staging]])<br />
| 8 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| Based on [http://forum.kerbalspaceprogram.com/showthread.php/28248-Is-asparagus-the-best-staging-system-%28might-contain-science%29?p=346702&viewfull=1#post346702 this forum post]<br />
| <br />
| http://blizzy.de/asparagus/<br />
|-<br />
| KSP Calculator<br />
| Cameron Hessler<br />
| Escape velocity and stage Δv calculators<br />
| 2012<br />
{{:Calculation tools/version|0.16}}<br />
| <br />
| <br />
| http://www.kerbalspacecalculator.net16.net/index.php<br />
|-<br />
| Thrust calculator<br />
| <br />
| Calculate [[Thrust-to-weight ratio|TWR]] based on engines, fuel, payload and gravity<br />
| <br />
| <br />
| <br />
| <br />
| http://iyates.co.uk/ThrustCalc/<br />
|-<br />
| KSP Planner<br />
| [http://www.reddit.com/user/eschatonic eschatonic]<br />
| Staged rocket planner and Δv calculator<br />
| <br />
{{:Calculation tools/version|0.22}}<br />
| <br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1sgkge/i_built_a_browserbased_deltav_calculatorrocket/ reddit post]<br />
| http://dhmholley.co.uk/ksplanner/<br />
|-<br />
| Craft Fixer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34578-Ezriilc Ezriilc]<br />
| Fixes duplicate ids in .craft files and can optionally remove add-on parts<br />
| 27 Apr 2015<br />
{{:Calculation tools/version|1.0}}<br />
| <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/62126 forum post]<br />
| http://www.kerbaltek.com/craftkitchen<br />
|-<br />
| Delta-V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/11010-JellyGoggles JellyGoggles]<br />
| Calculates Δv per stage<br />
| 15 Feb 2012<br />
{{:Calculation tools/version|0.13.2}}<br />
| Google Docs spreadsheet<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/6717-Delta-V-Calculator-V1-0 forum post]<br />
| [https://docs.google.com/spreadsheet/ccc?key=0AtuinkY9s7u8dHhOQUNETkh6N0F5ZnJCLTl6LU9zMUE#gid=0 Google Docs link]<br />
|-<br />
| Optimal Single-stage Lander Design Tool <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/59094-tavert tavert]<br />
| Calculates engines and fuel needed for a single-stage landed based on payload<br />
| 14 Dec 2013<br />
| <br />
| Wolfram-based (Requires [http://www.wolfram.com/cdf-player/ Wolfram CDF Player Plugin])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/61659-Wolfram-Web-App-Optimal-Single-stage-Lander-Design-Tool forum post]<br />
| [http://dl.dropboxusercontent.com/u/8244638/KSP%20Single%20Stage%20Lander%20Design%20Tool.html dropbox (.html)]<br />
|}<br />
<br />
=== Science ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Science Calculator<br />
| <br />
| Calculates amount of science gained in different environments<br />
| <br />
{{:Calculation tools/version|0.23}} (see notes)<br />
| data based on the wiki article on [[science]] - Does not include [[Kerbol]] (16-04-2014)<br />
| [http://www.reddit.com/r/KerbalSpaceProgram/comments/1y9p9u/science_calculator/ reddit post]<br />
| [https://googledrive.com/host/0BzpGTg1aMEpdQVVSOGd3UkJkQUk/index.html Google Drive link]<br />
|-<br />
| Remaining Science<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/109593-acalculus acalculus]<br />
| Reads save file and displays remaining science for all celestial objects and experiments in a large table<br />
| 5 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/DanielVF/kerbal_science_remaining open source]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/75716-0-23-5-See-Science-Remaining forum post]<br />
| http://kerbal-science-remaining.s3-website-us-east-1.amazonaws.com/<br />
|-<br />
| Simple Science Summary<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108157-Oarc Oarc]<br />
| Provides an overview of science done and remaining based on a save file and science definitions file - support for mods that affect science [WIP]<br />
| 27 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) <ref group="note">To view javascript source, go to the url and either select "View Source" from the right-click menu or use the browser's developer tools.</ref><br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73876-Web-Science-Summary-Utility forum post]<br />
| http://oarcinae.us/ScienceParser/kspScienceParser.html<br />
|-<br />
| Science Checklist<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/93609-celem celem]<br />
| Generates a table for each celestial body showing what science is available<br />
| 6 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | open source (entirely client-side javascript) (License: customized BSD, see forum post)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/63872-WiP-Web-Science-List-Application-v0-3-%2830-12%29 forum post]<br />
| http://www.celemsoft.net/kspsci.html<br />
|-<br />
| Kerbal Maps<br />
| <br />
| Like Google maps but for KSP<br />
| <br />
| <br />
| Using [http://transition.fcc.gov/mb/audio/bickel/DDDMMSS-decimal.html this calculator] with Kerbal Maps can be helpful, as suggested in [http://forum.kerbalspaceprogram.com/threads/39370-Converting-Cardinal-Directions-into-HyperEdit-coords this forum post]<br />
| <br />
| http://www.kerbalmaps.com/<br />
|-<br />
| KSP Checklist Generator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68138-nobody44 nobody44]<br />
| Generates an simple online mission checklist including science gathering<br />
| 14 Feb 2014<br />
{{:Calculation tools/version|0.23}} (version agnostic)<br />
| style="background-color:#e9e9f9;" | [https://github.com/pweingardt/kspchecklist open source] (License [https://github.com/pweingardt/kspchecklist/blob/master/LICENSE GPL v3])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/69619-Web-project-KSP-configurable-pre-launch-Checklist forum post]<br />
| http://pweingardt.github.io/kspchecklist/<br />
|-<br />
| Printable Complete Stock Science Checklists<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/136346-JAFO JAFO]<br />
| Spreadsheet with individually printable sheets for every body in the Kerbin system. Experiments which need to be performed more than once to obtain max science can be checked off twice.<br />
| 07 Aug 2015<br />
{{:Calculation tools/version|1.0.4}}<br />
| style="background-color:#e9e9f9;" | Includes versions for MS Office and Open/Libre Office.<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/130697-KSP-1-0-x-Complete-Printable-Stock-Science-Checklists forum post]<br />
| https://app.box.com/s/rrb117aiuhubmb4e0fehtx12e9odp57a<br />
|}<br />
<references group="note" /><br />
<br />
=== Deprecated ===<br />
<br />
The tools in this table are known but are un-maintained or are too old to be relevant to recent versions of KSP<br />
<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Fairing Factory <br />
| Nathan Nifong <br />
| Generates a downloadable fairing based on the given design <br />
| <br />
| <br />
| style="background-color:#ff8c9d;" | non-functional (16-04-2014)<br />
| lost<br />
| http://nathannifong.com/FairingFactory/<br />
|-<br />
| Fuel Tank Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82089-opensesame11 opensesame11] <br />
| Calculates the amount of fuel tanks for a given Δv<br />
| 23 Oct 2013<br />
| <br />
| style="background-color:#ff8c9d;" | link dead (17-04-2014)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/54993-Fuel-Tank-Calculator forum post] <br />
| <br />
|}<br />
{{FlipBox|end}}<br />
<br />
== Offline applications ==<br />
<br />
These tools can be downloaded and used offline. Keep in mind that the presence of an application here does '''''not''''' mean it has been tested or is otherwise trustworthy - apply reasonable caution when downloading and running the below applications. Generally, if something is widely used, it should be safe.<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Utilities<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/60029-ROFLCopter64bit ROFLCopter64bit] <br />
| Utility collection primarily for save file handling and analysis<br />
| 4 Apr 2014 <br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/ROFLCopter64bit open source] (License: LGPL v3+) <!-- author provides license information in forum post, but I haven't checked each project to be certain - he also mentions the GPL as a source of more information whereas he previously states the LGPL as a license and does not provide a direct link to a license --><br />
| Windows (pre-compiled) (author reports partial cross-platforming from source)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/24931-Carbon-1-3-KSP-Utilities-Partial-Cross-Platforming forum post] <br />
| (multiple downloads - see forum post)<br />
|-<br />
| Trajectory Optimization Tool<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/2521-Arrowstar Arrowstar] <br />
| Helps find optimal burn trajectories for interplanetary transfers<br />
| 3 May 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| Matlab-based (License: [http://creativecommons.org/licenses/by-nc-nd/3.0/us/deed.en_US CC BY-NC-ND 3.0 US])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/36476-WIN-KSP-Trajectory-Optimization-Tool-v0-11-2-Mission-Architect-Pre-release-1! forum post] <br />
| (has dependencies - see forum post)<br />
|-<br />
| KSP Rocket Calculator<br />
| [https://github.com/VRGhost VRGhost] <br />
| Calculates rocket properties and aids in the design process<br />
| 31 Oct 2012<br />
{{:Calculation tools/version|0.17.1}}<br />
| style="background-color:#e9e9f9;"|[https://github.com/VRGhost/KSP-rocket-calculator open source] <br />
| [https://www.python.org/ Python]<br />
|<br />
| (python script - use source)<br />
|-<br />
| De-orbit and Staged Ascent Simulators<br />
| [http://scolton.blogspot.gr/ Shane Colton] <br />
| Calculate a de-orbit maneuver to land on a specific part of a celestial object - Evaluate whether a staged craft can reach orbit<br />
| 22 Dec 2013<br />
{{:Calculation tools/version|0.23}}<br />
| Scilab scripts<br />
| Scilab (see [[#External tools not directly related to KSP|external tools section]])<br />
| [http://scolton.blogspot.gr/2013/12/ksp-ascent-and-deorbit-simulators.html blog post]<br />
| (see blog post for .sce files)<br />
|-<br />
| Zord's KSP Multi-calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/34332-Lord_Zord Lord_Zord] <br />
| Calculate Δv, effective Isp, TWR and acceleration<br />
| 23 Feb 2014<br />
{{:Calculation tools/version|0.23}}<br />
| binary and python components (License: [http://opensource.org/licenses/MIT MIT]) - '''author informs that Avast AV gives a false positive with the file''' (16-04-2014)<br />
<!-- it seems that the author intends for this to be open source and the python components certainly are, but there is a binary in there who's origin is unknown, so I don't feel comfortable giving this an "open source" designation --><br />
| Windows (possibly cross-platform, see downloads provided)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58201-0-23-Zord-s-KSP-Multi-calculator forum post]<br />
| http://sourceforge.net/projects/zordskspcalc/<br />
|-<br />
| KSP Calculators<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/68189-Jonv4n Jonv4n] <br />
| Semi-major axis and orbital period calculations<br />
| 18 Jul 2013<br />
{{:Calculation tools/version|0.20.2}}<br />
| LibreOffice Calc and MS Excel spreadsheets<br />
| [http://en.wikipedia.org/wiki/Libreoffice LibreOffice Calc] (cross-platform) / [http://en.wikipedia.org/wiki/Microsoft_Excel MS Excel]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/40794-Excel-LibreOffice-Calc-KSP-Calulators forum post]<br />
| (multiple downloads - see forum post)<br />
|-<br />
| Fix my docking<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/108908-Alo Alo]<br />
| Finds and fixes bugs with docking ports from a quicksave<br />
| 16 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} (unclear)<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/nxxut8od5q7dbj9/fix%20my%20docking%20v01.pas open source] (License: [http://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]) - written in Pascal<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/76693-WIN-Fix-My-Docking-v-0-1 forum post]<br />
| [https://www.dropbox.com/s/pph0pfn7g7y4b7c/fix%20my%20docking%20v01.exe dropbox (.exe)]<br />
|-<br />
| Delta V Calculator<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/78866-freeskier93 freeskier93]<br />
| Calculates Δv for target celestial body with orbit height, inclination, angle and launch height are used to compute the final value<br />
| 22 Mar 2014<br />
{{:Calculation tools/version|0.23.5}}<br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/sh/krn3ii161t3zszn/iuw2MG7KGg open source] (License: [https://www.dropbox.com/sh/krn3ii161t3zszn/sPReeK0wKx/LICENSE.rtf GPL v2]) Matlab-based - large dependency ([http://www.mathworks.com/products/compiler/mcr/ MCR])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/73369-Delta-V-Calculator forum post]<br />
| [https://dl.dropboxusercontent.com/s/dged35uon568od0/DeltaV_Installer.exe?dl=1&token_hash=AAE0Wb8bHKVK1whUUYwWncHl4ZEHpWvqhBhXsjLZ4A9DTw dropbox (.exe)]<br />
|-<br />
| KOrbit<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10249-SchildConstruct SchildConstruct]<br />
| Orbital calculator and plotter<br />
| 28 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
| style="background-color:#e9e9f9;" | [https://github.com/CynicalRyan/Kerbal-Tools open source] (License: [https://github.com/CynicalRyan/Kerbal-Tools/blob/master/LICENSE.txt Permissive]) - inspired by [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3188-New-Release-KOrbit-0-2-0/page2 forum post]<br />
| [http://dl.dropbox.com/u/4294562/KOrbit%200.2.0%20Setup.msi dropbox link (.msi)] [https://github.com/CynicalRyan/Kerbal-Tools/downloads github downloads]<br />
|-<br />
| Vessel Viewer<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/84953-Chrison Chrison]<br />
| Allows viewing of .craft files outside of KSP<br />
| 4 Oct 2013<br />
{{:Calculation tools/version|0.10.1}}<br />
| style="background-color:#e9e9f9;" | [https://kspvesselviewer.codeplex.com/ open source] (License: [https://kspvesselviewer.codeplex.com/license GPL v3])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/51566-Vessel-Viewer forum post]<br />
| http://kerbalspaceport.com/ksp-vessel-viewer/<br />
|-<br />
| KSP Part Lister<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/32412-cybutek cybutek]<br />
| Lists parts used in .craft files<br />
| 2 Sep 2012<br />
{{:Calculation tools/version|0.16}}<br />
| style="background-color:#e9e9f9;" | [http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0%20(source).zip open source] (License: [http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB CC BY-NC-SA 3.0 GB])<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/19146-KSP-Part-Lister-v1-0 forum post]<br />
| http://cybutek.net/ksp/part_lister/1.0/KSP%20Part%20Lister%20v1.0.zip<br />
|-<br />
| Handy DV, TWR and orbital velocity Calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/92742-pizzaboy150 pizzaboy150]<br />
| <br />
| 25 Oct 2013<br />
| <br />
|<br />
| Windows<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/55289-Handy-DV-TWR-and-orbital-velocity-Calc-1-0 forum post]<br />
| [https://drive.google.com/file/d/0B78wUPhJdxiEaHBiMlJYZi02clU/edit?usp=sharing Google Drive (.exe)]<br />
|-<br />
| Kerbal Tools<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/58872-RockyTV RockyTV]<br />
| TWR, Δv and Isp calculator<br />
| 15 Nov 2013<br />
| <br />
|<br />
| [https://www.google.com/intl/en/chrome/browser/ Google Chrome] extension<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/58379-Chrome-Kerbal-Tools-Improving-Rocket-Designs forum post]<br />
| [https://chrome.google.com/webstore/detail/kerbal-tools/hceilaibglbkanfchoeegcchghlghhao Chrome Web Store]<br />
|-<br />
| <br />
Transfer Stage Design Helper<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/82977-RadHazard RadHazard]<br />
| Helps design interplanetary transfer stages<br />
| 9 Oct 2013<br />
| <br />
| style="background-color:#e9e9f9;" | [https://www.dropbox.com/s/2d542arm1fshadt/KSPPlanner.java open source] (License: Permissive, included in forum post)<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/48744-Transfer-Stage-Design-Helper-v1-2 forum post]<br />
| [https://www.dropbox.com/s/visv6ja1b61mp72/KSPShipPlanner.zip dropbox link (.zip)]<br />
|-<br />
| FireMarshal <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/25725-draeath draeath]<br />
| For a given Δv and vessel information provides maneuver, fuel and mass change details<br />
| 9 Jan 2014<br />
| <br />
| style="background-color:#e9e9f9;" | [https://github.com/draeath/ksp-stuff/tree/master/firemarshal open source] (License: [http://creativecommons.org/licenses/by/4.0/deed.en_US CC BY 4.0])<br />
| Python<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/65515-All-OS-Python3-x-FireMarshal-quick-and-easy-delta-v-github forum post]<br />
| (python script - use source)<br />
|-<br />
| Delta V Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/103905-sneakytreesnake sneakytreesnake]<br />
| Calculates Δv per stage<br />
| 15 Jan 2014<br />
| <br />
| <br />
| MS Excel (.xlsx) <!-- seriously, eww --> (LibreOffice Calc can probably parse it as well)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/66185-Delta-V-Calculator forum post]<br />
| [http://www.mediafire.com/view/9fmp5fqhn2xs5yx/KSP%20CALCULATOR.xlsx mediafire link (.xlsx)]<br />
|-<br />
| Printable Complete Stock Science Checklists<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/136346-JAFO JAFO]<br />
| Spreadsheet with individually printable sheets for every body in the Kerbin system. Experiments which need to be performed more than once to obtain max science can be checked off twice.<br />
| 07 Aug 2015<br />
{{:Calculation tools/version|1.0.4}}<br />
| LibreOffice Calc and MS Excel spreadsheets<br />
| [http://en.wikipedia.org/wiki/Libreoffice LibreOffice Calc] (cross-platform) / [http://en.wikipedia.org/wiki/Microsoft_Excel MS Excel]<br />
|[http://forum.kerbalspaceprogram.com/threads/130697-KSP-1-0-x-Complete-Printable-Stock-Science-Checklists forum post]<br />
| https://app.box.com/s/rrb117aiuhubmb4e0fehtx12e9odp57a<br />
|}<br />
<br />
=== Deprecated ===<br />
{{FlipBox|start|status=hidden|style=padding: 2px; clear: both; margin: 5px 0; border: 1px solid #ccc; background-color: #FFFFFF; float: left; width:100%|style-header=background: #ccc; padding: .2em; text-align: center; font-size: 15px|style-content=|title=Deprecated tools}}<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility<br />
! width="15%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbital Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/328-Warringer Warringer] <br />
| Calculates orbital speeds for circular orbit injections<br />
| <br />
| <br />
| style="background-color:#e9e9f9;"|[http://code.google.com/p/ksp-calculator/ open source] (License: [http://www.gnu.org/licenses/lgpl.html LGPL])<br />
| [http://www.java.com/en/ Java]<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/530-KSP-Orbital-Calculator-V0-10-1-Now-with-selectable-Celestrial-Bodies forum post]<br />
| [http://code.google.com/p/ksp-calculator/downloads/detail?name=KSPCalculator.0.10.1.zip&amp;can=2&amp;q= Google Code (zip file)]<br />
|-<br />
| KSP Orbit Mechanic<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/4791-WX_Echo WX_Echo] <br />
| Optimizes orbits<br />
| 19 Aug 2012<br />
| <br />
|<br />
| Java<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/4374-KSP-Orbit-Mechanic-1-2a-Optimize-Your-Orbits forum post]<br />
| [http://www.mediafire.com/file/63l201kysd1q93i/KSPOrbitMechanic_1.2a.zip mediafire (zip file)]<br />
|-<br />
| Weight calc<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/10460-zweerify zweerify]<br />
| Calculates weight per stage<br />
| 24 Oct 2011<br />
{{:Calculation tools/version|0.11.1}}<br />
|<br />
| .xls spreadsheet (can be parsed by MS Excel or LibreOffice Calc)<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/3204-Weight-calc-xls forum post]<br />
| [http://dl.dropbox.com/u/46794938/weight.zip dropbox link (.zip)]<br />
|}<br />
{{FlipBox|end}}<br />
<hr><br />
<br />
=== Mobile ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="5%" | KSP Version compatibility <br />
! width="5%" | Platform<br />
! width="15%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| KSP Orbit Calculator <br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/members/3418-Zeno Zeno] <br />
| Calculates Δv and angles for orbital transfer between celestial bodies (see notes)<br />
| 27 Jul 2013 (google play) - 12 Aug 2013 (source)<br />
{{:Calculation tools/version|0.22}} (see notes)<br />
| Android (2.3.3+)<br />
| style="background-color:#e9e9f9;" | based on Olex's calculator - [https://bitbucket.org/Zenanon/ksp-orbit-calculator open source] (License: [https://bitbucket.org/Zenanon/ksp-orbit-calculator/src/93527af3269c/license.txt WTFPL]])<br />
| style="background-color:#e9e9f9;" | [http://forum.kerbalspaceprogram.com/threads/45707-Android-KSP-Orbit-Calculator forum post]<br />
| [https://play.google.com/store/apps/details?id=egart.spencer.ksp.orbit.calculator Google Play link]<br />
|-<br />
| KSP Orbit <br />
| [https://play.google.com/store/apps/developer?id=Eric+Meythaler Eric Meythaler] <br />
| Calculates orbit characteristics<br />
| 20 Jul 2011 <br />
{{:Calculation tools/version|0.8.5}}<br />
| Android (2.1+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=com.ksporbit Google Play link]<br />
|-<br />
| KSP Delta-V Calculator <br />
| [https://play.google.com/store/apps/developer?id=Iodyne+Labs Iodyne Labs] <br />
| Calculates Δv per stage<br />
| 10 Apr 2014<br />
{{:Calculation tools/version|0.23.5}} <br />
| Android (4+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=space.IodyneLabs.deltavcalculator Google Play link]<br />
|-<br />
| KSP DeltaV Calculator <br />
| [https://play.google.com/store/apps/developer?id=JulienQuartier Julien Quartier] <br />
| Calculates Δv required to reach celestial objects<br />
| 2 Jan 2014<br />
{{:Calculation tools/version|0.23}}<br />
| Android (2.2+)<br />
| <br />
| <br />
| [https://play.google.com/store/apps/details?id=ch.bigcube.kspcalculator Google Play link]<br />
|}<br />
<br />
== External tools not directly related to KSP ==<br />
<br />
=== Online ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Delta-V Calculator and Rocket Simulator<br />
| [http://www.strout.net/ Joe Strout]<br />
| Calculate Δv - Simulate rocket flight<br />
| 14 Oct 2009 - 29 Jan 2000<br />
| Intended for Earth-based craft - Java source available<br />
| <br />
| [http://www.strout.net/info/science/delta-v/intro.html Δv calculator] [http://www.strout.net/info/science/rocketsim/simplesim.html Rocket simulator]<br />
|-<br />
| Δv calculator for LEO/MEO/GEO injection<br />
| Eric Johnston (Satellite Signals)<br />
| Calculate Δv to transfer to various orbital levels based on initial low orbit<br />
| 20 Nov 2013<br />
| Intended for Earth-based craft<br />
| <br />
| [http://www.satsig.net/orbit-research/delta-v-geo-injection-calculator.htm delta-v-geo-injection-calculator.htm]<br />
|}<br />
<br />
=== Offline ===<br />
<br />
{| class="wikitable" width="100%" style="text-align:center"<br />
! width="20%" | Title <br />
! width="5%" | Developer <br />
! width="30%" | Description <br />
! width="6%" | Last Update <br />
! width="20%" | Notes <br />
! width="15%" | Platform<br />
! width="5%" | Forum post <br />
! width="4%" | Link<br />
|-<br />
| Scilab<br />
| Scilab Enterprises<br />
| General scientific computing software - contains aerospace and celestial mechanics modules (ATOMS)<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.scilab.org/development/sources/git open source] (License: [http://gitweb.scilab.org/?p=scilab.git;a=blob_plain;f=scilab/COPYING;hb=HEAD CeCILL] GPL-compatible) Can convert Matlab scripts to its own format<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| http://www.scilab.org/<br />
|-<br />
| GNU Octave<br />
| John W. Eaton (and others)<br />
| General scientific computing software - no specific related modules or packages, but might be preferable for some<br />
| 2013<br />
| style="background-color:#e9e9f9;"| [http://www.octave.org/hg/octave open source] (License: [http://hg.savannah.gnu.org/hgweb/octave/file/93d0fc8a5d86/COPYING GPL v3]) Syntax is highly compatible with Matlab<br />
| Cross-platform (Windows, MacOSX, Unix/Unix-like)<br />
| <br />
| http://www.gnu.org/software/octave/index.html<br />
|-<br />
| Sage<br />
| William A. Stein (and others)<br />
| General scientific computing software - utilizes other computational software as part of its backend<br />
| 30 Jan 2014<br />
| style="background-color:#e9e9f9;"| [http://git.sagemath.org/sage.git/ open source] (License: [http://git.sagemath.org/sage.git/tree/COPYING.txt Multiple (FOSS)]) Very practical for python users<br />
| MacOSX, Unix/Unix-like (binaries), Windows (virtualization)<br />
| <br />
| http://www.sagemath.org/<br />
|-<br />
| Anaconda<br />
| Continuum Analytics<br />
| General scientific computing software - primarily a python scientific computing frontend<br />
| 9 Apr 2014<br />
| (License: [http://docs.continuum.io/anaconda/eula.html EULA]) An alternative to Sage on Windows for python computing<br />
| Cross-platform (Windows, MacOSX, GNU/Linux)<br />
| <br />
| https://store.continuum.io/cshop/anaconda/<br />
|}<br />
<br />
== See Also ==<br />
<br />
* [[Tutorials]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:XZise/GIF_example&diff=56970User:XZise/GIF example2015-01-10T13:53:41Z<p>KasperVld: </p>
<hr />
<div><noinclude>{{Data template used}}</noinclude><br />
{{Infobox/Part<br />
|file=Anim Mk3 Cargo Bay CRF-25.gif<br />
|type=cargobay<br />
|manufacturer=C7<br />
|costs=750<br />
|mass=1.5<br />
|drag=0.2-0.3<br />
|temp=3000<br />
|tolerance=50<br />
|research=Heavy Aerodynamics<br />
|unlock cost=32000<br />
|since=0.90.0<br />
|filename=short.cfg<br />
|part=Mk3CargoBay<br />
}}<br />
<br />
I copied [[Mk3 Cargo Bay CRG-25/Box]] and replaced [[:File:Mk3 Cargo Bay CRG-25 (opened).png|Mk3 Cargo Bay CRG-25 (opened).png]] with [[:File:Anim Mk3 Cargo Bay CRF-25.gif|Anim Mk3 Cargo Bay CRF-25.gif]] and it doesn't work.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|thumb|left|This would be another use-case]]<br />
Alternatively I'd [http://wiki.kerbalspaceprogram.com/w/index.php?title=Mk3_Cargo_Bay_CRG-25&curid=8357&diff=56965&oldid=55111 fix that] with proper MediaWiki code (without the HTML codes) but that doesn't work too. [http://wiki.kerbalspaceprogram.com/w/images/thumb/5/5c/Anim_Mk3_Cargo_Bay_CRF-25.gif/180px-Anim_Mk3_Cargo_Bay_CRF-25.gif This] the generated file but is only 10 bytes large.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|left]]<br />
As 'thumb' resizes, this does work actually but is to big considering the infobox on the right.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:XZise/GIF_example&diff=56969User:XZise/GIF example2015-01-10T13:52:52Z<p>KasperVld: </p>
<hr />
<div><noinclude>{{Data template used}}</noinclude><br />
{{Infobox/Part<br />
|file=Anim Mk3 Cargo Bay CRF-25.gif<br />
|type=cargobay<br />
|manufacturer=C7<br />
|costs=750<br />
|mass=1.5<br />
|drag=0.2-0.3<br />
|temp=3000<br />
|tolerance=50<br />
|research=Heavy Aerodynamics<br />
|unlock cost=32000<br />
|since=0.90.0<br />
|filename=short.cfg<br />
|part=Mk3CargoBay<br />
}}<br />
<br />
I copied [[Mk3 Cargo Bay CRG-25/Box]] and replaced [[:File:Mk3 Cargo Bay CRG-25 (opened).png|Mk3 Cargo Bay CRG-25 (opened).png]] with [[:File:Anim Mk3 Cargo Bay CRF-25.gif|Anim Mk3 Cargo Bay CRF-25.gif]] and it doesn't work.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|thumb|left|This would be another use-case looooooooooooooooooooooooooooooooooooooooooooooooonger sentence]]<br />
Alternatively I'd [http://wiki.kerbalspaceprogram.com/w/index.php?title=Mk3_Cargo_Bay_CRG-25&curid=8357&diff=56965&oldid=55111 fix that] with proper MediaWiki code (without the HTML codes) but that doesn't work too. [http://wiki.kerbalspaceprogram.com/w/images/thumb/5/5c/Anim_Mk3_Cargo_Bay_CRF-25.gif/180px-Anim_Mk3_Cargo_Bay_CRF-25.gif This] the generated file but is only 10 bytes large.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|left]]<br />
As 'thumb' resizes, this does work actually but is to big considering the infobox on the right.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:XZise/GIF_example&diff=56968User:XZise/GIF example2015-01-10T13:52:35Z<p>KasperVld: </p>
<hr />
<div><noinclude>{{Data template used}}</noinclude><br />
{{Infobox/Part<br />
|file=Anim Mk3 Cargo Bay CRF-25.gif<br />
|type=cargobay<br />
|manufacturer=C7<br />
|costs=750<br />
|mass=1.5<br />
|drag=0.2-0.3<br />
|temp=3000<br />
|tolerance=50<br />
|research=Heavy Aerodynamics<br />
|unlock cost=32000<br />
|since=0.90.0<br />
|filename=short.cfg<br />
|part=Mk3CargoBay<br />
}}<br />
<br />
I copied [[Mk3 Cargo Bay CRG-25/Box]] and replaced [[:File:Mk3 Cargo Bay CRG-25 (opened).png|Mk3 Cargo Bay CRG-25 (opened).png]] with [[:File:Anim Mk3 Cargo Bay CRF-25.gif|Anim Mk3 Cargo Bay CRF-25.gif]] and it doesn't work.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|thumb|left|This would be another use-case loooooooooooooooooooooonger sentence]]<br />
Alternatively I'd [http://wiki.kerbalspaceprogram.com/w/index.php?title=Mk3_Cargo_Bay_CRG-25&curid=8357&diff=56965&oldid=55111 fix that] with proper MediaWiki code (without the HTML codes) but that doesn't work too. [http://wiki.kerbalspaceprogram.com/w/images/thumb/5/5c/Anim_Mk3_Cargo_Bay_CRF-25.gif/180px-Anim_Mk3_Cargo_Bay_CRF-25.gif This] the generated file but is only 10 bytes large.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|left]]<br />
As 'thumb' resizes, this does work actually but is to big considering the infobox on the right.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:XZise/GIF_example&diff=56967User:XZise/GIF example2015-01-10T13:51:52Z<p>KasperVld: </p>
<hr />
<div><noinclude>{{Data template used}}</noinclude><br />
{{Infobox/Part<br />
|file=Anim Mk3 Cargo Bay CRF-25.gif<br />
|type=cargobay<br />
|manufacturer=C7<br />
|costs=750<br />
|mass=1.5<br />
|drag=0.2-0.3<br />
|temp=3000<br />
|tolerance=50<br />
|research=Heavy Aerodynamics<br />
|unlock cost=32000<br />
|since=0.90.0<br />
|filename=short.cfg<br />
|part=Mk3CargoBay<br />
}}<br />
<br />
I copied [[Mk3 Cargo Bay CRG-25/Box]] and replaced [[:File:Mk3 Cargo Bay CRG-25 (opened).png|Mk3 Cargo Bay CRG-25 (opened).png]] with [[:File:Anim Mk3 Cargo Bay CRF-25.gif|Anim Mk3 Cargo Bay CRF-25.gif]] and it doesn't work.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|thumb|left|This would be another use-case looooooooooooooonger sentence]]<br />
Alternatively I'd [http://wiki.kerbalspaceprogram.com/w/index.php?title=Mk3_Cargo_Bay_CRG-25&curid=8357&diff=56965&oldid=55111 fix that] with proper MediaWiki code (without the HTML codes) but that doesn't work too. [http://wiki.kerbalspaceprogram.com/w/images/thumb/5/5c/Anim_Mk3_Cargo_Bay_CRF-25.gif/180px-Anim_Mk3_Cargo_Bay_CRF-25.gif This] the generated file but is only 10 bytes large.<br />
<br />
[[File:Anim Mk3 Cargo Bay CRF-25.gif|left]]<br />
As 'thumb' resizes, this does work actually but is to big considering the infobox on the right.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Deep_Space_Kraken&diff=37397Deep Space Kraken2014-04-27T19:34:32Z<p>KasperVld: /* Fan-attributed Krakens */</p>
<hr />
<div>The '''Deep Space Kraken''' was the name given by the community to a bug prior to {{version|0.17}}. The name ''Kraken'' comes from the [[w:Kraken|legendary deep sea creature]] that supposedly attacked and sometimes destroyed sailors' ships, a good analogy for 'something' unexplainedly attacking and destroying players' ships. Since the original bug was fixed, "Kraken" has become a symbol for many bugs, which are often not related to the original bug. <br />
<br />
The Deep Space Kraken was a famous bug and is namesake of other bugs in Kerbal Space Program. It was removed with version 0.17. The bug could be triggered by moving at high velocities in the game. The cause was that KSP prior to 0.17 would move the ship in space, instead of moving space around the ship. The high velocities caused floating point errors in the code which caused parts to be slightly misaligned or misplaced on the ship which would in turn cause the physics engine to detect the parts breaking off or colliding.<br />
<br />
A fix was implemented in 0.17, involving offsetting velocity to the universe around the vessel meaning that the focused vessel will always be at a low speed. However, this caused a similar bug to appear, called the [[#Deep Space Cthulhu|Deep Space Cthulhu]], which can break apart ships when quickly switching out of high time accelerations (as of 0.17). Another side effect of this fix is that the Kraken can strike vessels which are passed closely and at very high speed, because the speed is offloaded to them instead of the active vessel.<br />
<br />
{{SpoilerBox<br />
|description=<br />
|content=One of the [[Easter Eggs]] in the game is a dead deep space Kraken that can be found on [[Bop]], the small rocky moon orbiting [[Jool]].}}<br />
<br />
== Fan-attributed Krakens ==<br />
This is a list of bugs that are attributed to the Kraken bug but are not related to the actual bug. <br />
<br />
=== General Kraken ===<br />
[[File:kerbalkraken.png|200px|thumb|right|The gyro kraken strikes a lone kerbal!]]<br />
'''General Kraken''' or '''The Kraken''' mainly occurs during interplanetary travel. General Kraken only breaks a few parts of a spacecraft which may then collide and result in explosions. The Kraken may also force parts slowly through each other and result in catastrophic explosion. Unlike the Cthulhu, the Kraken tends to attack when exiting the Map View and IVA mode.<br />
<br />
=== Gyro Kraken ===<br />
'''Gyro Kraken''' is when a spacecraft will spin around and vibrate so intensely that the spacecraft will be obliterated. The rate of spinning is so extreme that it is impossible to be replicated manually. This is actually a bug with parts clipping through each other and colliding with each other, causing what is also known as 'ghost forces'.<br />
On occasion, it will appear as though something is hitting your craft at high speeds rather than just spinning out of control.<br />
<br />
=== Warp Kraken ===<br />
'''Warp Kraken''' is a bug that attacks Kerbals exiting spacecraft that have just come out of a high time warp. Upon contact with the surface the bug causes the kerbal to be shot out of the solar system at an insane velocity (possibly exceeding the speed of light) while destroying all spacecraft in the vicinity.<br />
<br />
=== Deep Space Cthulhu ===<br />
'''Deep Space Cthulhu''' is a fan-made term for a {{Version|0.17}} bug similar to the Kraken, except it only seems to attack when exiting high time warp speeds. Instead of adding phantom forces, Deep Space Cthulhu instead tends to detach parts from one another. In milder, yet more infuriating forms, Deep Space Cthulhu will instead detach small groups of engines, making it impossible to perform orbital burns. [[w: Cthulhu|Cthulhu]] is a cosmic entity from [[w:H. P. Lovecraft|H.P. Lovecraft]]'s novels, and bears a slight resemblance to a Kraken. It has been reported that Cthulhu can attack ships that are still on the launch pad when coming out of a high time warp.<br />
<br />
=== Wormhole Kraken ===<br />
The '''Wormhole Kraken''' has been reported to affect ships as they are leaving Kerbin's atmosphere. If there is a lot of weight below a decoupler (which is most likely also the center of mass), the rocket will clip through itself. While in Kerbin's low atmosphere, the bottom part of the link will start moving faster than the top due to the normal acceleration. Once the top of this broken part passes the actual top of the rocket, the entire rocket will obliterate itself, leaving no two pieces attached.<br />
<br />
=== Hell Kraken ===<br />
<br />
[[File:Dead kraken.png|thumb|The Hell Kraken]]<br />
[[File:Mun rover kraken.jpg|thumbnail|right|Mun rover loaded again after being effected by the hell kraken (v. 0.22)]]<br />
The '''Hell Kraken''' is a bug which was discovered during the 0.21 version. It seems to strike when a [[kerbonaut]] on [[EVA]] hits a celestial body's surface, causing the screen to turn black, with the UI remaining though. The altitude will remain at 2/3Mm which displays as "666,666m". As of version 0.23, the altitude GUI will display "666,666", and will change numbers rapidly like so: "666,666"-"555,555"-"444,444", etc. The gyro ball also disappears, and when returning to the space center, the screen remains black and the game must be manually closed from the desktop. This kraken is particularly dangerous because when encountered on the surface of a planet, it causes all craft in the vicinity to be destroyed, and those left are shot out of [[Kerbol]] orbit.<br />
<br />
=== NaN Kraken ===<br />
The '''NaN Kraken''' is a bug which can only be evoked if the orbits of celestial bodies are altered, via a mod or the alteration of the game's code. If a ship is on the surface of a planet, and another planet is suddenly moved so that the craft is within its SoI, the sudden change in gravity will cause the craft to go towards the latter at incredible speeds, and will sometimes even go through a planet to accomplish this. Please note that the gravity of the second planet does not have to be greater as only one gravity source is allowed at any given time.<br />
<br />
=== Kore Kraken ===<br />
This bug was [http://www.reddit.com/r/KerbalSpaceProgram/comments/1pafeq/atlantis_base_located_800m_below_the_seas_of/ discovered] in KSP version 0.22. This type of Kraken will only occur when parts somehow manage to come to rest below the surface of the sea of Kerbin. When resumed some parts may not make contact with the ground and can actually float through the ground and towards the core of the planet. When the parts get near enough to the core of the planet, they will gain extreme speeds (about 97.8% of the speed of light) and shoot out towards infinity, not actually hitting the far side of Kerbin (likely because tic-based physics at high speeds can easily "miss" collisions) when they shoot out.<br />
<br />
=== 6 Death Kraken ===<br />
The '''6 Death Kraken''' attacks mostly during early launch stages. It strikes craft that are inside of Kerbin's atmosphere. Around 6,000 meters, at random, the craft will accelerate suddenly, blasting out of view. The trajectory will wobble extremely fast. The engine sound will become warped and robotic-sounding. It is impossible to recover from this form of the Kraken, as the craft is out of view and extremely likely to crash. It may strike repeatedly.<br />
<br />
=== Ass Kraken ===<br />
The '''Ass Kraken''', discovered by forum user Clockwork13, is a rare kraken that occurs while loading quicksaves. It makes the screen get completely wiped out by those red fire particles that can be seen when [[Atmospheric entry|entering atmospheres]]. The screen then turns white, and the game needs to be manually closed. Once the game is restarted, all of ships will disappear except for EVAs and Flags. Occasionally debris in orbit around the sun will survive. When reopening the save, it says that the parts to just about all of ships are missing. This doesn't just affect ships but also affects the research. All archives go unharmed, but random parts go missing. The node is still researched, just a lot of parts require another entry fee to gain access to them again. This is probably the most devastating, but rarest kraken.<br />
<br />
=== Ghost Kraken ===<br />
The Ghost Kraken is a bug when entering time warp. The ship being controlled will bend until most of the parts have detached. Phantom forces will pull parts down to the planet until they crash into it. It is possible that when you reselect the ship's command pod the ship will duplicate itself and will be okay. It is impossible to time warp while being affected by this kraken because the parts are under acceleration.<br />
<br />
== Changes ==<br />
;{{Version|0.17|}}<br />
* (Bug fix) 'Off loading' velocity to the universe alleviated this problem, though it still exists in 'new' form.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Deep_Space_Kraken&diff=37396Deep Space Kraken2014-04-27T19:33:54Z<p>KasperVld: /* Ghost Kraken */</p>
<hr />
<div>The '''Deep Space Kraken''' was the name given by the community to a bug prior to {{version|0.17}}. The name ''Kraken'' comes from the [[w:Kraken|legendary deep sea creature]] that supposedly attacked and sometimes destroyed sailors' ships, a good analogy for 'something' unexplainedly attacking and destroying players' ships. Since the original bug was fixed, "Kraken" has become a symbol for many bugs, which are often not related to the original bug. <br />
<br />
The Deep Space Kraken was a famous bug and is namesake of other bugs in Kerbal Space Program. It was removed with version 0.17. The bug could be triggered by moving at high velocities in the game. The cause was that KSP prior to 0.17 would move the ship in space, instead of moving space around the ship. The high velocities caused floating point errors in the code which caused parts to be slightly misaligned or misplaced on the ship which would in turn cause the physics engine to detect the parts breaking off or colliding.<br />
<br />
A fix was implemented in 0.17, involving offsetting velocity to the universe around the vessel meaning that the focused vessel will always be at a low speed. However, this caused a similar bug to appear, called the [[#Deep Space Cthulhu|Deep Space Cthulhu]], which can break apart ships when quickly switching out of high time accelerations (as of 0.17). Another side effect of this fix is that the Kraken can strike vessels which are passed closely and at very high speed, because the speed is offloaded to them instead of the active vessel.<br />
<br />
{{SpoilerBox<br />
|description=<br />
|content=One of the [[Easter Eggs]] in the game is a dead deep space Kraken that can be found on [[Bop]], the small rocky moon orbiting [[Jool]].}}<br />
<br />
== Fan-attributed Krakens ==<br />
This is a list of bugs that are attributed to the Kraken bug but are not related to the actual bug. <br />
<br />
=== General Kraken ===<br />
[[File:kerbalkraken.png|200px|thumb|right|The gyro kraken strikes a lone kerbal!]]<br />
'''General Kraken''' or '''The Kraken''' mainly occurs during interplanetary travel. General Kraken only breaks a few parts of a spacecraft which may then collide and result in explosions. The Kraken may also force parts slowly through each other and result in catastrophic explosion. Unlike the Cthulhu, the Kraken tends to attack when exiting the Map View and IVA mode.<br />
<br />
=== Gyro Kraken ===<br />
'''Gyro Kraken''' is when a spacecraft will spin around and vibrate so intensely that the spacecraft will be obliterated. The rate of spinning is so extreme that it is impossible to be replicated manually. This is actually a bug with parts clipping through each other and colliding with each other, causing what is also known as 'ghost forces'.<br />
On occasion, it will appear as though something is hitting your craft at high speeds rather than just spinning out of control.<br />
<br />
=== Warp Kraken ===<br />
'''Warp Kraken''' is a bug that attacks Kerbals exiting spacecraft that have just come out of a high time warp. Upon contact with the surface the bug causes the kerbal to be shot out of the solar system at an insane velocity (possibly exceeding the speed of light) while destroying all spacecraft in the vicinity.<br />
<br />
=== Deep Space Cthulhu ===<br />
'''Deep Space Cthulhu''' is a fan-made term for a {{Version|0.17}} bug similar to the Kraken, except it only seems to attack when exiting high time warp speeds. Instead of adding phantom forces, Deep Space Cthulhu instead tends to detach parts from one another. In milder, yet more infuriating forms, Deep Space Cthulhu will instead detach small groups of engines, making it impossible to perform orbital burns. [[w: Cthulhu|Cthulhu]] is a cosmic entity from [[w:H. P. Lovecraft|H.P. Lovecraft]]'s novels, and bears a slight resemblance to a Kraken. It has been reported that Cthulhu can attack ships that are still on the launch pad when coming out of a high time warp.<br />
<br />
=== Wormhole Kraken ===<br />
The '''Wormhole Kraken''' has been reported to affect ships as they are leaving Kerbin's atmosphere. If there is a lot of weight below a decoupler (which is most likely also the center of mass), the rocket will clip through itself. While in Kerbin's low atmosphere, the bottom part of the link will start moving faster than the top due to the normal acceleration. Once the top of this broken part passes the actual top of the rocket, the entire rocket will obliterate itself, leaving no two pieces attached.<br />
<br />
=== Hell Kraken ===<br />
<br />
[[File:Dead kraken.png|thumb|The Hell Kraken]]<br />
[[File:Mun rover kraken.jpg|thumbnail|right|Mun rover loaded again after being effected by the hell kraken (v. 0.22)]]<br />
The '''Hell Kraken''' is a bug which was discovered during the 0.21 version. It seems to strike when a [[kerbonaut]] on [[EVA]] hits a celestial body's surface, causing the screen to turn black, with the UI remaining though. The altitude will remain at 2/3Mm which displays as "666,666m". As of version 0.23, the altitude GUI will display "666,666", and will change numbers rapidly like so: "666,666"-"555,555"-"444,444", etc. The gyro ball also disappears, and when returning to the space center, the screen remains black and the game must be manually closed from the desktop. This kraken is particularly dangerous because when encountered on the surface of a planet, it causes all craft in the vicinity to be destroyed, and those left are shot out of [[Kerbol]] orbit.<br />
<br />
=== NaN Kraken ===<br />
The '''NaN Kraken''' is a bug which can only be evoked if the orbits of celestial bodies are altered, via a mod or the alteration of the game's code. If a ship is on the surface of a planet, and another planet is suddenly moved so that the craft is within its SoI, the sudden change in gravity will cause the craft to go towards the latter at incredible speeds, and will sometimes even go through a planet to accomplish this. Please note that the gravity of the second planet does not have to be greater as only one gravity source is allowed at any given time.<br />
<br />
=== Kore Kraken ===<br />
This bug was [http://www.reddit.com/r/KerbalSpaceProgram/comments/1pafeq/atlantis_base_located_800m_below_the_seas_of/ discovered] in KSP version 0.22. This type of Kraken will only occur when parts somehow manage to come to rest below the surface of the sea of Kerbin. When resumed some parts may not make contact with the ground and can actually float through the ground and towards the core of the planet. When the parts get near enough to the core of the planet, they will gain extreme speeds (about 97.8% of the speed of light) and shoot out towards infinity, not actually hitting the far side of Kerbin (likely because tic-based physics at high speeds can easily "miss" collisions) when they shoot out.<br />
<br />
=== 6 Death Kraken ===<br />
The '''6 Death Kraken''' attacks mostly during early launch stages. It strikes craft that are inside of Kerbin's atmosphere. Around 6,000 meters, at random, the craft will accelerate suddenly, blasting out of view. The trajectory will wobble extremely fast. The engine sound will become warped and robotic-sounding. It is impossible to recover from this form of the Kraken, as the craft is out of view and extremely likely to crash. It may strike repeatedly.<br />
<br />
=== Ass Kraken ===<br />
The '''Ass Kraken''', discovered by forum user Clockwork13, is a rare kraken that occurs while loading quicksaves. It makes the screen get completely wiped out by those red fire particles that can be seen when [[Atmospheric entry|entering atmospheres]]. The screen then turns white, and the game needs to be manually closed. Once the game is restarted, all of ships will disappear except for EVAs and Flags. Occasionally debris in orbit around the sun will survive. When reopening the save, it says that the parts to just about all of ships are missing. This doesn't just affect ships but also affects the research. All archives go unharmed, but random parts go missing. The node is still researched, just a lot of parts require another entry fee to gain access to them again. This is probably the most devastating, but rarest kraken.<br />
<br />
== Changes ==<br />
;{{Version|0.17|}}<br />
* (Bug fix) 'Off loading' velocity to the universe alleviated this problem, though it still exists in 'new' form.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbal&diff=32265Kerbal2014-02-09T13:45:50Z<p>KasperVld: /* Material culture and technology */</p>
<hr />
<div>[[File:Happy_kerbal.jpg|thumb|right|Kerbal astronaut in [[EVA]]]]<br />
'''Kerbals''' are the native denizens of the planet [[Kerbin]], and the game analog for humankind. Kerbals are bipedal and stand roughly 0.75 meters tall.<br />
<br />
A kerbal in an EVA suit has a mass of 93.75 kilograms. This only counts toward the mass of a craft if the kerbal is seated in an [[EAS-1 External Command Seat]] and is not in a command pod or [[PPD-10 Hitchhiker Storage Container]].<br />
<br />
==Biology==<br />
[[File:Kerbal_mostly_naked.jpg|thumb|Kerbal from [[Kerbalizer]]]]<br />
Kerbals have a massive head with respect to their bodies as it appears that half of the body's volume is accounted for the head.<br />
<br />
Although Kerbals appear mostly hairless, they have notable hair growth occurring chiefly on the top of the head. Their skin hues appear to range from light green to pale green. As far as can be seen via artwork and ingame modeling, Kerbals appear to have two, large teeth that span the length of their gums. One on the mandible, and one on the skull.<br />
<br />
They are capable of spending years in space without showing any signs of muscle atrophy or other ill effects and can survive for years with minimal or no food and oxygen supply. There are various theories why this is possible:<br />
<br />
*One theory is that they are able to enter a state of hibernation to endure long space travels. This is unlikely, as they appear always awake when controlling the craft (although they still might hibernate whenever their ship isn't active).<br />
*Another theory is that their green skin may contain chlorophyll allowing them to photosynthesize their own food. Although kerbals can survive without sunlight and there is no obvious source of carbon dioxide and water required for photosynthesis.<br />
*They may also not need oxygen to breathe, as they have no nose and can survive with their mouth closed.<br />
*Some sources have proposed that a Kerbals sustenance might mainly consist of Mountain Dew and Sandwiches.<br />
<br />
Anecdotal evidence in the descriptions of the [[Rockomax HubMax Multi-Point Connector]] and the [[RoveMax Model 3]] suggest that Kerbals are prone to dying from shock when exposed to unexpected technological innovations. For some reason this doesn't seem to apply to innovative rocket concepts. These usually kill them in other ways.<br />
<br />
Judging by their names, everybody, at least the ones approved to go into space, seem to be male. [[C7]], a developer, has said that “there were no plans to add female Kerbals”.{{cn}} He also said that they don't have any specific sex in his mind.<ref name="names">[http://www.youtube.com/watch?feature=player_detailpage&v=aSKLCMOTqOs#t=4453 Answer by C7] in ''Kerbal Polar Expedition - Day 5 - Part 1 (Charity Water Campaign)'' by HOCgaming at 1:14:13</ref><br />
<br />
Kerbal corneas protrude from the eyeball significantly, as do their eyes from the skull. In addition, they also possess no eyelids, making their eyes a vulnerable spot for injuries. Kerbals appear to lack any irises, meaning that their eyes are very sensitive to bright lights. This may support the theory that Kerbals live underground.<br />
<br />
Kerbals have an awkward, sprawling walk due to their wide pelvis and short legs, indicating that their species may not have evolved to walk originally, and that it is something they learned recently. A Kerbal's walking speed on Kerbin is about 0.87&nbsp;m/s<!-- 100meters in 1m55.03s -->, it's running speed is about 2.35&nbsp;m/s. <!-- 1000meters in 3m33.16s at 2x time warp. --><br />
<br />
==Language==<br />
Kerbals only speak in some recent trailers but not in-game. In trailers they speak reverse Spanish. However, they do emit sounds like "aha" in-game, during the tutorials. They seem to write in modern English, and in many fan-made videos they speak high-pitched English. Kerbal larynxes must have an interesting structure, as they are able to pronounce letters/syllables that humans either cannot or would have great difficulty pronouncing. In addition, their language is full of sudden sharp sounds, unmelodic syllables, and impressively difficult pronunciations, owing to its nature of being a reversed human language. This is especially pronounced when reversed English is used.<br />
<br />
All Kerbals have a random generated first name and Kerman as the surname, although this might only apply to [[kerbonaut]]s as only their names are known. The first name is either a combination of phonetic syllables or chosen from a list of pre set names.<ref name="names" /><br />
<br />
==Material culture and technology==<br />
<br />
Limited observation makes this difficult to determine. The technology and architecture appears to share many similarities with the modernized nations of Earth during the 1970-2000's, however no city landscapes currently exist ({{Check version|0.21.1}}).<br />
<br />
One theory on the scarcity of buildings on Kerbin could be related to the lack of wildlife and trees on the planet. Kerbal civilisation may live underground or underwater due to some unknown factor.<br />
<br />
Due to the humorous descriptions of parts in-game, it can be assumed Kerbals are, to some extent, less intelligent and more foolish than Human Beings. Kerbals usually find planets by accident, often involving what was thought by its discoverer to be a piece of dust or a smudge on the lens. It appears that their culture revolves singly around the process of designing, building, launching, and riding rockets and planes, as every structure on Kerbin (excluding a certain [[Easter Egg]]) is devoted to either aviation or spaceflight.<br />
<br />
The most prominent properties are their stupidity and courage, as those are the only properties, except the name, visible in the [[Astronaut Complex]]. Some Kerbals such as [[Jebediah_Kerman|Jebediah Kerman]] have the BadS flag set, which is an additional variable that controls their personality.<br />
<br />
Kerbals seem to be in infinite supply, perhaps everyone wants to be a kerbonaut, the Kerbal Space Command has a great recruiting program or the planet Kerbin itself spews out the little green men ({{Check version|0.20.2}}).<br />
<br />
==Gallery==<br />
<gallery><br />
File:Kerbalizer_example.jpg|Kerbalizer's Kerbal example<br />
File:Kerbal_on_mun.jpg | Bob Kerman on the [[Mun]]<br />
File:Kerbals_stuff.jpg|[[KSC]] staff<br />
</gallery><br />
<br />
== See also ==<br />
* [[Kerbonaut]], the only Kerbals named and playable<br />
* [[Jebediah Kerman]], the first kerbonaut<br />
* [[Gene Kerman]], flight instructor<br />
* [[Wernher von Kerman]], rocket scientist<br />
<br />
== Notes ==<br />
<references /><br />
<br />
[[Category:Kerbals]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Template:Infobox/Kerbonaut&diff=32263Template:Infobox/Kerbonaut2014-02-09T13:28:44Z<p>KasperVld: </p>
<hr />
<div>{{Infobox<br />
|file={{{file|}}}<br />
|name={{{name|}}}<br />
|hovertext={{{hovertext|}}}<br />
|lines=<br />
{{if||{{{hovertext|}}}|{{Infobox/Line|style=text-align:center; font-style:italic;|{{{hovertext}}}}}<br />
}}{{Infobox/Line|{{if lang link|Courage|de=Mut}}|{{Infobox/Kerbal/bar|{{{brave<noinclude>|0.3</noinclude>}}}}}}}<br />
{{Infobox/Line|{{lang|en=Stupidity|de=Dummheit}}|{{Infobox/Kerbal/bar|{{{dumb<noinclude>|0.6</noinclude>}}}}}}}<br />
{{Infobox/Line|Badass|{{#ifeq: {{uc:{{{badass<noinclude>|yes</noinclude>}}}}}|YES|{{Yes}}|{{No}}}}}}<br />
}}<noinclude><br />
<br />
{{Parameter Table|parameters=<br />
{{Parameter Row|name|The name of the kerbal, including nicknames.|The name of the article}}<br />
{{Parameter Row|file|An image of the kerbal.|[[:File:Image needed.svg]]}}<br />
{{Parameter Row|hovertext|The image's hovertext and subtitle.|Not set}}<br />
{{Parameter Row|brave|The courage of the kerbal with value between 0 and 1.}}<br />
{{Parameter Row|dumb|The stupidity of the kerbal with value between 0 and 1.}}<br />
{{Parameter Row|badass|Set to <tt>yes</tt> if the badass flag is set.}}<br />
}}<br />
<br />
[[Category:Infobox templates|Kerbal]]</noinclude></div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Gas_planet_2&diff=30201Talk:Gas planet 22013-12-23T10:54:36Z<p>KasperVld: </p>
<hr />
<div>== Should it be kept? ==<br />
<br />
I'm not sure if stuff like this should be added. It is more like a concept and then of only one developer 3 and a half months ago. But still we could link to it and gather all information we found about that object here. It is also possible to fix the links to this planet as soon as it's officially added by using the “What links here” feature. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 15:36, 25 September 2013 (CDT)<br />
<br />
== Removed a trolling message ==<br />
I removed a trolling message made by a user named Ricky. I'm not aware of any plans to add this planet in 0.24. The comment has lead to some consternation on the forums and without a citation or source it's clearly doing more harm than good.<br />
[[User:KasperVld|KasperVld]] <small>&#91;[[User talk:KasperVld|talk]]&#93;</small> 10:54 23-12-2013 (GMT)</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Gas_planet_2&diff=30200Gas planet 22013-12-23T10:52:07Z<p>KasperVld: </p>
<hr />
<div>{{Infobox<br />
|file= GasPlanet2.png<br />
|lines=<br />
{{Infobox/Line|Orbit|Outside of [[Jool]]}}<br />
{{Infobox/Line|Equatorial radius|Estimated 9000&nbsp;km}}<br />
{{Infobox/Line|Moons|* Four major moons<br />
* Multiple tiny moons}}<br />
{{Infobox/Line|Other:<br />
* Rings}}<br />
{{Infobox/Line|1=<ref name="nova june">[http://forum.kerbalspaceprogram.com/threads/29807-Planet-Ideas-And-Names-For-The-Future-Of-Kerbal-Space-Program?p=447959&viewfull=1#post447959 Post in the forum] by NovaSilisko</ref>}}<br />
}}<br />
<br />
{{Box|type=warning|These information are from a concept and the information about the object may change.}}<br />
<br />
The '''gas planet 2''' (abbreviated '''GP2''') is a proposed [[planet]] outside the orbit of [[Jool]]. It is planned to make the current [[dwarf planet]] [[Eeloo]] the innermost of four major moons. Like its current sister planet, Jool, it is planned to have "At least 20" smaller moons orbiting it.<ref name="nova june" /> This gas planet will most likely be the Kerbal counterpart of Saturn. Currently, the planet Sentar from Krag's Planet Factory Mod acts as GP2. It is blue, has rings, and several moons.<br />
<br />
== Naming ==<br />
Currently only the names of the four major moons are known. It is assumed that the list given is from the innermost to the outermost moon:<br />
* [[Eeloo]]: Planned to orbit the new planet, NovaSilisko has stated that there will be geysers on it. The prototype geysers have been shown to work "Quite well."<br />
* Daphy: A very small asteroid covered in "Fluff". It may or may not be in the rings themselves.<br />
* Potatus: Another small moon. It will have a high inclination relative to GP2. NovaSilisko has claimed that it will rotate extremely fast, stretching it into an oblate spheroid. Although it does not orbit Sentar, this moon is like the Krag's Planet Factory planet called Inaccessable.<br />
* Fonso: Will be about 300KM across, and will be the second moon to hold an atmosphere, which will be two atmospheres dense. The extremely mountainous surface will have peaks that stretch into the vacuum. It is similar to the Krag's Planet Factory moon called Skelton, as it has a mountain which stretches into space, and has a thick atmosphere.<br />
<br />
== Notes ==<br />
<references /><br />
<br />
[[Category:Celestials]]<br />
[[Category:Planets]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Deep_Space_Kraken&diff=29776Talk:Deep Space Kraken2013-12-16T13:27:19Z<p>KasperVld: /* Big update 15/12 */</p>
<hr />
<div>== Big update 15/12 ==<br />
This article has been updated December 15th, 2013 to remove or alter inaccurate information. Source for more information regarding the Kraken is here: http://i.imgur.com/erQw2K4.png <small>— Preceding [[w:Wikipedia:Signatures|unsigned]] comment added by [[User:KasperVld|KasperVld]] ([[User talk:KasperVld|talk]] • [[Special:Contributions/KasperVld|contribs]])</small><br />
:Can you link to the post directly instead of a screenshot? — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 12:53, 15 December 2013 (CST)<br />
::Unfortunately not because it's in a part of the forum that is not publicly accessible. - <small>&#91;[[User:KasperVld|KasperVld]] ([[User talk:KasperVld|talk]])</small> 13:27, 16 December 2013 (GMT)<br />
<br />
== PhysX is not KSP's Physics engine? ==<br />
<br />
PhysX is a "physics" engine that adds different particle effects to games. It doesn't actually control or define the physics of KSP, unless the devs sneaked it in without telling anyone? My graphics card is an AMD, and I also experienced the space kraken, which I will use as proof that PhysX should not be mentioned on this page. --[[User:Tofuturkey|Tofuturkey]] ([[User talk:Tofuturkey|talk]]) 03:26, 3 May 2013 (CDT)<br />
:PhysX is the default physics engine for Unity3D, the development system used by Kerbal Space Program. The only way not to use it is to write your own or install another. (Currently Bullet Physics and a few others have community modules for integrating into Unity3D). PhysX will run without an AMD card, and only certain versions include GPU acceleration. Specifically, it uses high-precision fixed point or floating point, and utilizes SSE instructions. Whether high-precision fixed point or floating point depends on the routines used. If I recall, KSP uses the fixed-point (a.k.a. integer-based) routines in order to reduce unexpected bugs due to floating point errors. --[[User:Ruedii|Ruedii]] ([[User talk:Ruedii|talk]]) 08:41, 3 May 2013 (CDT)<br />
<br />
== Does this count as a stub? ==<br />
<br />
I don't think it does. Sure this article is short, but what more can you really say about this. Potentially, you could move this page to be just a section in some sort of terminology page, but I think it justifies its own page. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 09:46, 12 October 2012 (UTC)<br />
<br />
:The problem is that it seems Squad has, in the past, jokingly referred to *all* bugs as "the work of the Kraken", while the community seems intent on narrowing it down to one bug, giving all the others a variety of names. Each specific short-lived bug having it's own specific name is going to cause a lot of confusion down the road.<br />
<br />
:I say we expand the Kraken to refer to any kind of unexplained anomaly that destroys your ship so we can actually expand on this article.--[[User:Craigmt1|Craigmt1]] ([[User talk:Craigmt1|talk]]) 15:52, 12 October 2012 (UTC)<br />
<br />
::Yeah, I think making the Kraken to be more like a story element / reason why shit breaks is a lot better then trying to make it out as one particular bug. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 18:15, 12 October 2012 (UTC)<br />
<br />
Threw in a picture of a Kerbal being affected by the Kraken's influence.--[[User:Boinciel|Boinciel]] ([[User talk:Boinciel|talk]]) 12:42, 23 April 2013 (CDT)<br />
<br />
== EVA Kraken Causes ==<br />
I'm too new at KSP for the !!Science!!, but it shouldn't be difficult to find out what speed the Kerbal needs to be moving at to trigger an attack when crossing the 200m Kraken Radius. [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 03:18, 23 July 2013 (CDT)<br />
<br />
== Dead or Hell Kraken? ==<br />
<br />
Hi, I never saw an error like [[:File:Dead kraken.png]] so I'm wondering, if all kraken here described appear as '''Dead Kraken''' in the log? Otherwise the section about the hell kraken should be renamed to Dead Kraken and a little note should then explain that it is also called hell kraken because of the altitude. Of course when also other kraken produce this kind of log output, the section doesn't need to be renamed. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 05:04, 7 September 2013 (CDT)<br />
:Probably the Dead Kraken is the easter egg on Bop. So maybe the physics were completely broken, and some parts managed to crash into it. Unlikely, but possible. Or some other, normally unreachable parts of the universe are also named "Dead Kraken" for some reason/bug. --[[User:Dgelessus|dgelessus]]&nbsp;<sup>([[User talk:Dgelessus|talk]]&nbsp;&middot;&nbsp;[[Special:Contributions/Dgelessus|contribs]])</sup> 07:32, 7 September 2013 (CDT)<br />
::Yes, but the ''Launch Stability Enhancer'' clamp? That's not supposed to leave the KSC launchpad. The most plausible thing (that isn't hacking or some shenanigans) would be that a player named their craft the "Dead Kraken". But that doesn't explain the 40-minute gap. That said, this picture looks like it'd be more appropriate under the NaN (Not a Number) Kraken. Half the readings on the Report have bugs characteristic of that. So perhaps someone ''did'' hack Bop's orbit to enter Kerbin and, by a long-shot, smashed into the DK.--[[User:NoxBlast|NoxBlast]] ([[User talk:NoxBlast|talk]]) 11:15, 21 October 2013 (CDT)<br />
<br />
== New type of Kraken? ==<br />
<br />
Hi once when descending from kerbin orbit with a manned mission in career mode I hit the physics warp to speed things up, at 4x and when hitting the 500m above ground my parachutes ripped off of the ship... my pod was doomed but I recently found a parachute on debris.... several million km from the entire Kerbol system. Is this a Kraken or just Physics warp? This was BTW in career mode, 0.22. I have screenshots, how do I upload them?<br />
54,419,519,000,000 altitude and rising, speed 861209.1 m/s<br />
A simple top mounted parachute the one you have at the start.<br />
<br />
I also made the Hell Kraken crashing into Ike with a small "missile" fired from a ship, consisting of Lv-909 engine, 3 t100 fuel tanks, the small remote guidance unit and an aerodynamic nose cone, with a radial decoupler. Before the Hell Kraken though when trying to decouple the pair of missiles my ship was ripped apart leaving the main control stage and the 2 "missiles" as well as a t100 fuel tank... one of the missiles when fired supposedly escaped Ike and the other crashed into it, making the Hell Kraken when I tried flying the ship again. It also affected ALL my saves, leaving black KSC on 3 different ones. Restarting the game seems to have worked though.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Deep_Space_Kraken&diff=29690Talk:Deep Space Kraken2013-12-15T13:18:36Z<p>KasperVld: /* Big update 15/12 */</p>
<hr />
<div>== Big update 15/12 ==<br />
This article has been updated December 15th, 2013 to remove or alter inaccurate information. Source for more information regarding the Kraken is here: http://i.imgur.com/erQw2K4.png<br />
<br />
== PhysX is not KSP's Physics engine? ==<br />
<br />
PhysX is a "physics" engine that adds different particle effects to games. It doesn't actually control or define the physics of KSP, unless the devs sneaked it in without telling anyone? My graphics card is an AMD, and I also experienced the space kraken, which I will use as proof that PhysX should not be mentioned on this page. --[[User:Tofuturkey|Tofuturkey]] ([[User talk:Tofuturkey|talk]]) 03:26, 3 May 2013 (CDT)<br />
:PhysX is the default physics engine for Unity3D, the development system used by Kerbal Space Program. The only way not to use it is to write your own or install another. (Currently Bullet Physics and a few others have community modules for integrating into Unity3D). PhysX will run without an AMD card, and only certain versions include GPU acceleration. Specifically, it uses high-precision fixed point or floating point, and utilizes SSE instructions. Whether high-precision fixed point or floating point depends on the routines used. If I recall, KSP uses the fixed-point (a.k.a. integer-based) routines in order to reduce unexpected bugs due to floating point errors. --[[User:Ruedii|Ruedii]] ([[User talk:Ruedii|talk]]) 08:41, 3 May 2013 (CDT)<br />
<br />
== Does this count as a stub? ==<br />
<br />
I don't think it does. Sure this article is short, but what more can you really say about this. Potentially, you could move this page to be just a section in some sort of terminology page, but I think it justifies its own page. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 09:46, 12 October 2012 (UTC)<br />
<br />
:The problem is that it seems Squad has, in the past, jokingly referred to *all* bugs as "the work of the Kraken", while the community seems intent on narrowing it down to one bug, giving all the others a variety of names. Each specific short-lived bug having it's own specific name is going to cause a lot of confusion down the road.<br />
<br />
:I say we expand the Kraken to refer to any kind of unexplained anomaly that destroys your ship so we can actually expand on this article.--[[User:Craigmt1|Craigmt1]] ([[User talk:Craigmt1|talk]]) 15:52, 12 October 2012 (UTC)<br />
<br />
::Yeah, I think making the Kraken to be more like a story element / reason why shit breaks is a lot better then trying to make it out as one particular bug. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 18:15, 12 October 2012 (UTC)<br />
<br />
Threw in a picture of a Kerbal being affected by the Kraken's influence.--[[User:Boinciel|Boinciel]] ([[User talk:Boinciel|talk]]) 12:42, 23 April 2013 (CDT)<br />
<br />
== EVA Kraken Causes ==<br />
I'm too new at KSP for the !!Science!!, but it shouldn't be difficult to find out what speed the Kerbal needs to be moving at to trigger an attack when crossing the 200m Kraken Radius. [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 03:18, 23 July 2013 (CDT)<br />
<br />
== Dead or Hell Kraken? ==<br />
<br />
Hi, I never saw an error like [[:File:Dead kraken.png]] so I'm wondering, if all kraken here described appear as '''Dead Kraken''' in the log? Otherwise the section about the hell kraken should be renamed to Dead Kraken and a little note should then explain that it is also called hell kraken because of the altitude. Of course when also other kraken produce this kind of log output, the section doesn't need to be renamed. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 05:04, 7 September 2013 (CDT)<br />
:Probably the Dead Kraken is the easter egg on Bop. So maybe the physics were completely broken, and some parts managed to crash into it. Unlikely, but possible. Or some other, normally unreachable parts of the universe are also named "Dead Kraken" for some reason/bug. --[[User:Dgelessus|dgelessus]]&nbsp;<sup>([[User talk:Dgelessus|talk]]&nbsp;&middot;&nbsp;[[Special:Contributions/Dgelessus|contribs]])</sup> 07:32, 7 September 2013 (CDT)<br />
::Yes, but the ''Launch Stability Enhancer'' clamp? That's not supposed to leave the KSC launchpad. The most plausible thing (that isn't hacking or some shenanigans) would be that a player named their craft the "Dead Kraken". But that doesn't explain the 40-minute gap. That said, this picture looks like it'd be more appropriate under the NaN (Not a Number) Kraken. Half the readings on the Report have bugs characteristic of that. So perhaps someone ''did'' hack Bop's orbit to enter Kerbin and, by a long-shot, smashed into the DK.--[[User:NoxBlast|NoxBlast]] ([[User talk:NoxBlast|talk]]) 11:15, 21 October 2013 (CDT)<br />
<br />
== New type of Kraken? ==<br />
<br />
Hi once when descending from kerbin orbit with a manned mission in career mode I hit the physics warp to speed things up, at 4x and when hitting the 500m above ground my parachutes ripped off of the ship... my pod was doomed but I recently found a parachute on debris.... several million km from the entire Kerbol system. Is this a Kraken or just Physics warp? This was BTW in career mode, 0.22. I have screenshots, how do I upload them?<br />
54,419,519,000,000 altitude and rising, speed 861209.1 m/s<br />
A simple top mounted parachute the one you have at the start.<br />
<br />
I also made the Hell Kraken crashing into Ike with a small "missile" fired from a ship, consisting of Lv-909 engine, 3 t100 fuel tanks, the small remote guidance unit and an aerodynamic nose cone, with a radial decoupler. Before the Hell Kraken though when trying to decouple the pair of missiles my ship was ripped apart leaving the main control stage and the 2 "missiles" as well as a t100 fuel tank... one of the missiles when fired supposedly escaped Ike and the other crashed into it, making the Hell Kraken when I tried flying the ship again. It also affected ALL my saves, leaving black KSC on 3 different ones. Restarting the game seems to have worked though.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Deep_Space_Kraken&diff=29680Talk:Deep Space Kraken2013-12-15T13:05:57Z<p>KasperVld: </p>
<hr />
<div>== Big update 15/12 ==<br />
This article has been updated December 15th, 2013 to remove or alter inaccurate information.<br />
<br />
== PhysX is not KSP's Physics engine? ==<br />
<br />
PhysX is a "physics" engine that adds different particle effects to games. It doesn't actually control or define the physics of KSP, unless the devs sneaked it in without telling anyone? My graphics card is an AMD, and I also experienced the space kraken, which I will use as proof that PhysX should not be mentioned on this page. --[[User:Tofuturkey|Tofuturkey]] ([[User talk:Tofuturkey|talk]]) 03:26, 3 May 2013 (CDT)<br />
:PhysX is the default physics engine for Unity3D, the development system used by Kerbal Space Program. The only way not to use it is to write your own or install another. (Currently Bullet Physics and a few others have community modules for integrating into Unity3D). PhysX will run without an AMD card, and only certain versions include GPU acceleration. Specifically, it uses high-precision fixed point or floating point, and utilizes SSE instructions. Whether high-precision fixed point or floating point depends on the routines used. If I recall, KSP uses the fixed-point (a.k.a. integer-based) routines in order to reduce unexpected bugs due to floating point errors. --[[User:Ruedii|Ruedii]] ([[User talk:Ruedii|talk]]) 08:41, 3 May 2013 (CDT)<br />
<br />
== Does this count as a stub? ==<br />
<br />
I don't think it does. Sure this article is short, but what more can you really say about this. Potentially, you could move this page to be just a section in some sort of terminology page, but I think it justifies its own page. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 09:46, 12 October 2012 (UTC)<br />
<br />
:The problem is that it seems Squad has, in the past, jokingly referred to *all* bugs as "the work of the Kraken", while the community seems intent on narrowing it down to one bug, giving all the others a variety of names. Each specific short-lived bug having it's own specific name is going to cause a lot of confusion down the road.<br />
<br />
:I say we expand the Kraken to refer to any kind of unexplained anomaly that destroys your ship so we can actually expand on this article.--[[User:Craigmt1|Craigmt1]] ([[User talk:Craigmt1|talk]]) 15:52, 12 October 2012 (UTC)<br />
<br />
::Yeah, I think making the Kraken to be more like a story element / reason why shit breaks is a lot better then trying to make it out as one particular bug. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 18:15, 12 October 2012 (UTC)<br />
<br />
Threw in a picture of a Kerbal being affected by the Kraken's influence.--[[User:Boinciel|Boinciel]] ([[User talk:Boinciel|talk]]) 12:42, 23 April 2013 (CDT)<br />
<br />
== EVA Kraken Causes ==<br />
I'm too new at KSP for the !!Science!!, but it shouldn't be difficult to find out what speed the Kerbal needs to be moving at to trigger an attack when crossing the 200m Kraken Radius. [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 03:18, 23 July 2013 (CDT)<br />
<br />
== Dead or Hell Kraken? ==<br />
<br />
Hi, I never saw an error like [[:File:Dead kraken.png]] so I'm wondering, if all kraken here described appear as '''Dead Kraken''' in the log? Otherwise the section about the hell kraken should be renamed to Dead Kraken and a little note should then explain that it is also called hell kraken because of the altitude. Of course when also other kraken produce this kind of log output, the section doesn't need to be renamed. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 05:04, 7 September 2013 (CDT)<br />
:Probably the Dead Kraken is the easter egg on Bop. So maybe the physics were completely broken, and some parts managed to crash into it. Unlikely, but possible. Or some other, normally unreachable parts of the universe are also named "Dead Kraken" for some reason/bug. --[[User:Dgelessus|dgelessus]]&nbsp;<sup>([[User talk:Dgelessus|talk]]&nbsp;&middot;&nbsp;[[Special:Contributions/Dgelessus|contribs]])</sup> 07:32, 7 September 2013 (CDT)<br />
::Yes, but the ''Launch Stability Enhancer'' clamp? That's not supposed to leave the KSC launchpad. The most plausible thing (that isn't hacking or some shenanigans) would be that a player named their craft the "Dead Kraken". But that doesn't explain the 40-minute gap. That said, this picture looks like it'd be more appropriate under the NaN (Not a Number) Kraken. Half the readings on the Report have bugs characteristic of that. So perhaps someone ''did'' hack Bop's orbit to enter Kerbin and, by a long-shot, smashed into the DK.--[[User:NoxBlast|NoxBlast]] ([[User talk:NoxBlast|talk]]) 11:15, 21 October 2013 (CDT)<br />
<br />
== New type of Kraken? ==<br />
<br />
Hi once when descending from kerbin orbit with a manned mission in career mode I hit the physics warp to speed things up, at 4x and when hitting the 500m above ground my parachutes ripped off of the ship... my pod was doomed but I recently found a parachute on debris.... several million km from the entire Kerbol system. Is this a Kraken or just Physics warp? This was BTW in career mode, 0.22. I have screenshots, how do I upload them?<br />
54,419,519,000,000 altitude and rising, speed 861209.1 m/s<br />
A simple top mounted parachute the one you have at the start.<br />
<br />
I also made the Hell Kraken crashing into Ike with a small "missile" fired from a ship, consisting of Lv-909 engine, 3 t100 fuel tanks, the small remote guidance unit and an aerodynamic nose cone, with a radial decoupler. Before the Hell Kraken though when trying to decouple the pair of missiles my ship was ripped apart leaving the main control stage and the 2 "missiles" as well as a t100 fuel tank... one of the missiles when fired supposedly escaped Ike and the other crashed into it, making the Hell Kraken when I tried flying the ship again. It also affected ALL my saves, leaving black KSC on 3 different ones. Restarting the game seems to have worked though.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Deep_Space_Kraken&diff=29677Deep Space Kraken2013-12-15T13:02:26Z<p>KasperVld: </p>
<hr />
<div>The '''Deep Space Kraken''' is a famous bug that was found in deep space before KSP version 0.17. The bug could be triggered by moving at high velocities in the game. The cause was that prior to 0.17 KSP would move the ship in space, instead of moving space around the ship. The high velocities caused floating point errors in the code which caused parts to be slightly misalligned or misplaced on the ship which would in turn cause the physics engine to detect the parts breaking off or colliding. The kraken has become a symbol for many bugs, which are often not related to the original bug. The name '''Kraken''' comes from the [[w:Kraken|legendary deep sea creature]] that supposedly attacked and sometimes destroyed sailors' ships.<br />
<br />
A fix was implemented in 0.17, involving offloading velocity to the universe around you meaning that the focused vessel will always be at a low speed. However, this caused a similar bug to appear, called the space Cthulhu, which can break apart ships when quickly switching out of high time accelerations (as of 0.17). It has been reported that Cthulhu can attack ships that are still on the launch pad when coming out of a high time warp. Another side effect of this fix is that the Kraken can strike vessels which are passed closely and at very high speed, because the speed is offloaded to them instead of the active vessel.<br />
<br />
{{SpoilerBox<br />
|description=<br />
|content=One of the Easter Eggs in the game is a dead deep space Kraken that can be found on [[Bop]], the small rocky moon orbiting [[Jool]].}}<br />
<br />
== Fan-attributed Krakens ==<br />
This is a list of bugs that are attributed to the Kraken bug but are not related to the actual bug. <br />
<br />
=== General Kraken ===<br />
[[File:kerbalkraken.png|200px|thumb|right|The gyro kraken strikes a lone kerbal!]]'General Kraken' or '''The Kraken''' mainly occurs during interplanetary travel. General Kraken only breaks a few parts of a spacecraft which may then collide and result in explosions. The Kraken may also force parts slowly through each other and result in catastrophic explosion. Unlike the Cthulhu, the Kraken tends to attack when exiting the Map View and IVA mode.<br />
<br />
=== Gyro Kraken ===<br />
'Gyro Kraken' is when a spacecraft will spin around and vibrate so intensely that the spacecraft will be obliterated. The rate of spinning is so extreme that it is impossible to be replicated manually. This is actually a bug with parts clipping through eachother and colliding with eachother, causing what is also known as 'ghost forces'.<br />
<br />
=== Warp Kraken ===<br />
'Warp Kraken' is a bug that attacks Kerbals exiting spacecraft that have just come out of a high time warp. Upon contact with the surface the bug causes the kerbal to be shot out of the solar system at an insane velocity (possibly exceeding the speed of light) while destroying all spacecraft in the vicinity.<br />
<br />
=== Deep Space Cthulhu ===<br />
'''Deep Space Cthulhu''' is a fan-made term for a {{Version|0.17}} bug similar to the Kraken, except it only seems to attack when exiting high time warp speeds. Instead of adding phantom forces, Deep Space Cthulhu instead tends to detach parts from one another. In milder, yet more infuriating forms, Deep Space Cthulhu will instead detach small groups of engines, making it impossible to perform orbital burns. [[w: Cthulhu|Cthulhu]] is a cosmic entity from [[w:H. P. Lovecraft|H.P. Lovecraft]]'s novels, and bears a slight resemblance to a Kraken<br />
<br />
=== Wormhole Kraken ===<br />
The 'Wormhole Kraken' has been reported to affect ships as they are leaving Kerbin's atmosphere. If there is a lot of weight below a decoupler (which is most likely also the center of mass), the rocket will clip through itself. While in Kerbin's low atmosphere, the bottom part of the link will start moving faster than the top due to the normal acceleration. Once the top of this broken part passes the actual top of the rocket, the entire rocket will obliterate itself, leaving no two pieces attached.<br />
<br />
=== Hell Kraken ===<br />
<br />
[[File:Dead kraken.png|thumb|The Hell Kraken]]<br />
[[File:Mun rover kraken.jpg|thumbnail|right|Mun rover loaded again after being effected by the hell kraken (v. 0.22)]]<br />
The 'Hell Kraken' is a bug which was discovered during the 0.21 version. It seems to strike when a [[kerbonaut]] on [[EVA]] hits a celestial body's surface, causing the screen to turn black, with the UI remaining though. The altitude will remain at 2/3Mm which displays as "666,666m". <br />
<br />
=== NaN Kraken ===<br />
The 'NaN Kraken' is a bug which can only be evoked if the orbits of celestial bodies are altered, via a mod or the alteration of the game's code. If a ship is on the surface of a planet, and another planet is suddenly moved so that the craft is within its SoI, the sudden change in gravity will cause the craft to go towards the latter at incredible speeds, and will sometimes even go through a planet to accomplish this. Please note that the gravity of the second planet does not have to be greater than that of the first, though the reason for this is unknown.<br />
<br />
=== Kore Kraken ===<br />
This bug was [http://www.reddit.com/r/KerbalSpaceProgram/comments/1pafeq/atlantis_base_located_800m_below_the_seas_of/ discovered] in KSP version 0.22. This type of Kraken will only occur when parts somehow manage to come to rest below the surface of the sea of Kerbin. When resumed some parts may not make contact with the ground and can actually float through the ground and towards the core of the planet. When the parts get near enough to the core of the planet, they will gain extreme speeds (about 97.8% of the speed of light) and shoot out towards infinity strangely not actually hitting the far side of Kerbin when they shoot out.<br />
<br />
== Changes ==<br />
;{{Version|0.17|}}<br />
* (Bug fix) 'Off loading' velocity to the universe alleviated this problem, though it still exists in 'new' form.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Planned_features&diff=20057Planned features2013-06-20T13:54:29Z<p>KasperVld: </p>
<hr />
<div>The features listed here are planned for future versions of Kerbal Space Program.<br />
<br />
This list may change during the course of development.<br />
<br />
If a feature is present in a mod, there may be a link to the mod.<br />
<br />
This list is not an official roadmap for the game. It is maintained by the community, and has no direct relation to what may or may not be included in the final product.<br />
<br />
== Future releases ==<br />
<br />
This section lists all planned features for future releases. Entries highlighted in <span style = "background:#42C0FB">Blue</span> are planned for the next update (soon). Please note that these features in blue may be pushed back. Entries in <span style = "background:#FFEE44">Yellow</span> have been partially implemented.<br />
<br />
Please note that these features are not a commitment, and the dev team is not under any obligation to implement them all.<br />
<br />
{{Box|Notice.svg|The entries on the following list must be verifiable.}}<br />
<br />
=== Flight Operations ===<br />
<br />
* <span style = "background:#FFEE44">Repairing: Ability to repair certain things</span><br />
<br />
* <span style = "background:#FFEE44">Enhanced [[IVA]]s</span>: Moving and <span style = "background:#FFEE44">interacting</span> inside of the craft<br />
<br />
* Crew tasks: Have the crew take charge of controlling the craft (provided they can handle it)<br />
<br />
* More <span style = "background:#FFEE44">prebuilt crafts</span>, for <span style = "background:#FFEE44">tutorials</span> or as examples<br />
<br />
=== Space Center ===<br />
<br />
* <span style = "background:#42C0FB">Astronaut complex: Hire and train kerbonauts</span><ref name="0.21">[[blog:184|KSP 0.21 Update News]] blog post by “HarvesteR”</ref><br />
<br />
* Research and development: Discover and improve parts (from a tech tree)<br />
<br />
* Part recovery: Reusing of intact parts landed on [[Kerbin]]'s surface<br />
<br />
* Mission control room: <span style = "background:#FFEE44">Create flight plans</span> and take on missions and challenges<br />
<br />
* Observatory: Discover new [[:Category:Celestials|celestial bodies]] to visit<br />
<br />
=== Spacecraft Construction ===<br />
<br />
* Exploded view: A schematic visualization of the craft, allowing for greater control over the craft's functionality<br />
<br />
* <span style = "background:#FFEE44">Tweakables: Context menu when right-clicking on a part</span><br />
<br />
* Mining parts: Used to gather resources on other bodies<br />
<br />
* Stack extensions: <span style = "background:#FFEE44">Fairings</span> and solid-booster fuel plugs<br />
<br />
* <span style = "background:#FFEE44">Spacecraft stats: Total weight, loaded resources (per stage?)</span><br />
<br />
* Saving parts: The ability to save an assembly of parts and reuse it in a different craft, like a lander <ref>[[thread:23902|Saving an Assembly]]</ref><br />
<br />
* SAS/ASAS improvement: Reducing/Elimination oscillations from the current system <ref name="weekly-2013-06-18">[[blog:192|KSP Weekly]] from June 18<sup>th</sup> 2013</ref><br />
<br />
* Reaction wheel system: Removing the automatic torque from command pods and replacing it with a reaction wheel system (The reaction wheels require power to operate)<ref name="weekly-2013-06-18" /><br />
<br />
=== Celestial Bodies ===<br />
<br />
* Asteroids<br />
<br />
* 3 <span style = "background:#FFEE44">gas planet</span>s, moons and an asteroid belt <ref>[http://forum.kerbalspaceprogram.com/showthread.php/16723-UNOFFICIAL-FANMADE-0-17-Discussion-Thread-2?p=235429&viewfull=1#post235429 &#91;UNOFFICIAL/FANMADE&#93; 0.17 Discussion Thread 2]</ref><br />
<br />
=== Physics & Dynamics ===<br />
<br />
* Wind & turbulence conditions<br />
<br />
* <span style = "background:#FFEE44">Damage effects</span><br />
<br />
* New lighting system with better shadows<br />
<br />
* Better aerodynamics<br />
<br />
* Fixed fuel flow and changing maximum thrust depending on surrounding atmospheric pressure (at the moment the fuel flow is changing and the maximum thrust available is fixed)<ref>“[http://forum.kerbalspaceprogram.com/showthread.php/26107-Isp-doesn-t-work-right?p=327805&viewfull=1#post327805 Isp doesn't work right]” in the forums (Answer by C7)</ref><br />
<br />
=== Scenery & Graphics ===<br />
<br />
* <span style = "background:#FFEE44">Clouds</span> (weather?)<br />
<br />
* Static <span style = "background:#FFEE44">particles</span> (cloudlets)<br />
<br />
* Long-duration <span style = "background:#FFEE44">smoke trails</span><br />
<br />
* <span style = "background:#42C0FB">Better scenery for space center scene</span><ref name="0.21" /><br />
<br />
* <span style = "background:#42C0FB">Matching launchpad scenery in flight</span><ref name="0.21" /><br />
<br />
* <span style = "background:#42C0FB">New models for the VAB and Space Plane Hanger</span><ref name="0.21" /><br />
<br />
* Cities and other geographic points of reference<br />
<br />
* Space center facilities can be destroyed by crash-landing onto them, and fixing them will cost money<br />
<br />
=== Audio ===<br />
<br />
* <span style = "background:#FFEE44">More and better sound effects</span><br />
<br />
=== Game & Engine ===<br />
<br />
* OSC data interface: Connectivity with external applications<br />
<br />
=== Modding ===<br />
<br />
* <span style = "background:#FFEE44">A more complete [[SDK]] and documentation (you can help by adding to the wiki!)</span><br />
<br />
=== Other ===<br />
<br />
* Expansion packs/DLCs (different from updates, will be purchased separately and include features distinct from the original game's main idea)<ref>[http://kerbaldevteam.tumblr.com/post/47730955705/ Expansions blog post]</ref><br />
<br />
=== Not happening ===<br />
<br />
The following features have been confirmed to not be in the game:<br />
<br />
* <span style = "background:#FF5555; color:#FFFFFF">Steam achievements</span><br />
<br />
* <span style = "background:#FF5555; color:#FFFFFF">Weapons or military features</span><ref name="not suggest">[[thread:36863|What not to suggest]]</ref><br />
<br />
* <span style = "background:#FF5555; color:#FFFFFF">Alien civilizations</span><ref name="not suggest" /><br />
<br />
== Web Services ==<br />
<br />
{| class="wikitable"<br />
<br />
|-<br />
<br />
! Feature !! Status<br />
<br />
|-<br />
<br />
| Mac Fixes<br />
<br />
* .app packaging (Finder-compatible)<br />
<br />
* Clipboard support<br />
<br />
| In progress<br />
<br />
|-<br />
<br />
| Auto-resume interrupted downloads<br />
<br />
| In progress<br />
<br />
|-<br />
<br />
|Downloads through BitTorrent (long-term)<br />
<br />
|Planning<br />
<br />
|-<br />
<br />
|Load-balanced Repair Packages<br />
<br />
|Feasibility Analysis<br />
<br />
|}<br />
<br />
== References ==<br />
<references /><br />
<br />
[[Category:Documentation]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Eve/nl&diff=10586Eve/nl2013-01-13T21:23:01Z<p>KasperVld: /* Natuurlijke satellieten */</p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Eve_map.png<br />
|Parent=Kerbol<br />
|smaxis=9832684544<br />
<!-- Note that apoapsis and periapsis in a Planetbox are measured from the center of the parent body, while the game measures them from the planet's surface. The average of the apoapsis and periapsis should be equal to the semi-major axis. --> <br />
|apoap=9931011387<br />
|periap=9734357701<br />
|orbecc=0.01<br />
|orbinc=2.1<br />
|anomaly=3.15<br />
|orbps=5658120<br />
|orbph=1571.7<br />
|orbv=10,810.5 - 11,028.9<br />
|radius=700000<br />
|mass=1.22441268043315E+23<br />
|gravPar=8171730229210.87<br />
|gravityv=16.68<br />
|gravityp=??<br />
|sidrot=80500<br />
|sidv=54.6<br />
|geosync=10328384<br />
|SoI=85109364.738244<br />
|atmosyorn=Yes<br />
|atmoskPa=506.634<br />
|atmosh=90000<br />
|T-minC=(-40.19)<br />
|T-maxC=149.96<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Eve''' is de tweede planeet van het [[Kerbol/nl | Kerbol]]systeem en is het tweede grootste hemellichaam dat rond Kerbol zweeft. Eve heeft een paars uiterlijk en heeft een kleine maan, een asteroïde genaamd '''[[Gilly/nl | Gilly]]'''.]] from [[Kerbol]] and is the second largest body orbiting it. It is purple in appearance. It has one small moon, a captured asteroid called '''[[Gilly]]'''.<br />
<br />
Eve is het dichtsbijzijnde hemellichaam ten opzichte van [[Kerbin/nl | Kerbin]] (met uitzondering van de twee manen van Kerbin) en is het makkelijkst te berijken doordat het de minste delta-V (snelheidspotentieel) van een raket vereist. Doordat Eve ongeveer even groot is als Kerbin kent het een sterke zwaartekracht, maar Eve heeft daarnaast ook een dikke atmosfeer die landing en atmosferische remmanoeuvres gemakkelijk maken. Retour afzender is echter vanwege de atmosfeer bijna onmogelijk en de weg terug naar omloop geeft de grootste delta-V belasting van alle hemellichamen met een solide oppervlakte.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Eve_isa_mapsat.png|thumb|right|Een topografische kaart van Eve, gemaakt met de ISA MapSat plugin]]<br />
Eve heeft verschillende oceanen en grote, voornamelijk plaate continenten met enkele bergen. In het westelijk halfrond bevindt zich een duidelijk zichtbare en zeer grote krater. De oppervlakte heeft het meeste weg van paarse zandduinen.<br />
|}<br />
<br />
== Atmosfeer ==<br />
{|<br />
|<br />
[[File:Atmosphere_kerbin_eve.png|thumb|right|Een vergelijking van de atmosferen van Eve en Kerbin]]<br />
<br />
Eve's atmosfeer begint op 97.5 kilometer en is extreem dik. Op 11,250 meter is de atmosfeer al even dik als de atmosfeer op zeeniveau op Kerbin, en ze stijgt tot vijfmaal deze waarde op zeeniveau op Eve.<br />
<br />
Binnen Eve's atmosfeer lijkt de lucht paars, maar tijdens zonsopkomst en -ondergang lijkt de lucht groen, wat wijst op een hoge concentratie Jodium in de lucht.<br />
<br />
<br />
== Natuurlijke satellieten ==<br />
Eve heeft slechts één natuurlijke satelliet, een kleine asteroïde genaamd [[Gilly/nl | Gilly]]. Gilly beweegt zich een een excentrische omloop in een helling rondom Eve. Gilly is het kleinste hemellichaam in het Kerbolsysteem.<br />
<br />
== Omloopeigenschappen ==<br />
Een Geosynchrone omloop van eve vereist een hoogte van10373.195 km en een snelheid van 858.95 m/s. Voor een semisynchrone omloop is een hoogte van 6275.676 kmboven Eve nodig, met een snelheid van 1082.2 m/s.<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!Warp<br />
!Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 30,000 m<br />
|-<br />
| 10x<br />
| 30,000 m<br />
|-<br />
| 50x<br />
| 60,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
|}<br />
<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
Eve.png|In omloop rond Eve.<br />
Eve_sky_surface.png|Eve's atmosfeer geizen vanaf de oppervlakte.<br />
File:Eve_and_gilly.jpg|Eve en Gilly.<br />
File:eve_map_800.gif|Een topografische hoogtekaart van Eve, gemaakt met de ISA Mapsat plugin.<br />
File:Eve_landed_1.png|Landschapsfoto van Eve<br />
File:Eve_landed_2.png|Landschapsfoto van Eve<br />
</gallery><br />
<br />
== Wijzigingen==<br />
<br />
;{{Version|0.18|}}<br />
* Verbeteringen aan de textures<br />
;{{Version|0.17|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin/nl&diff=10305Kerbin/nl2013-01-04T19:21:32Z<p>KasperVld: /* Afbeeldingen */</p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Ja<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Ja<br />
}}<br />
<br />
'''Kerbin''' is de thuisplaneet van de [[Kerbal/nl | Kerbal]]s en het [[Kerbal Space Center/nl | Kerbal Space Center]] en is de belangrijkste planeet in Kerbal Space Program. Kerbin is het equivalent van de Aarde en heeft twee manen, genaamd [[Mün/nl | Mün]] en [[Minmus/nl | Minmus]].<br />
<br />
Kerbin is de derde planeet (van binnen naar buiten) in omloop rond [[Kerbol/nl | Kerbol]] Het is ook de derde planeet qua grootte, na [[Jool/nl | Jool]] en [[Eve/nl | Eve]] en het vierde grootste hemellichaam rond Kerbol, omdat [[Tylo/nl | Tylo]] - een maan van Jool - net iets groter is.<br />
<br />
Een omloop rondom Kerbin is waarschijnlijk een van de eerste mijlpalen voor de beginnende Kerbonaut in het spel. Zo'n omloop kan het makkelijkst bereikt worden door tot ten minste 12 kilometer hoogte recht omhoog te vliegen en vervolgens oostwaarts te draaien met de raket. De rotatie van de planeet geeft dan ongeveer 175 meter per seconden snelheid 'gratis' af. Een optimale lancering heeft een snelheidspotentieel (delta-V) van ongeveer 4380 meter per seconde nodig. Het op een na hoogste vereiste van alle hemellichamen met een vaste oppverklate, na Eve. Voor veel vluchten zal dit meer dan de helft van het snelheidspotentieel van de gehele raket betekenen.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topografische afbeelding van Kerbin in versie 0.17.1]]<br />
Kerbin heeft een ongeveer gelijke verdeling van land en water, met poolkappen en enkele woestijnen. Sommige bergens zijn hoger dan drie kilometer, de hoogste piek ligt op 3750 meter. <br />
<br />
Kerbin vertoont sporen van een inslag van een asteroïde of komeet op het westelijk halfrond. <br />
|}<br />
<br />
== Atmosfeer ==<br />
Kerbin's atmosfeer bevat naar alle waarschijnlijkheid zuurstof, stikstof en koolstof en strekt zich uit tot ongeveer 69,078 meter boven de oppervlakte. Naarmate de afstand tot de oppervlakte toeneemt neemt de atmosferische druk exponentieel af, en deze kan wiskundig uitgedrukt worden in de volgende formule:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
== Omloopeigenschappen==<br />
<br />
Geosynchrone (vaak Keosynchrone) omloop kan bereikt worden op een hoogte van<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). Een semi-synchrone omloop met een omloopperiode van een halve Kerbin-dag kan bereikt worden op een hoogte van <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} met een omloopsnelheid van {{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!<br />
! Spel ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
NJ6qJ.jpg | Een kaart van Kerbin in versie 0.14.1 en eerder.<br />
Kerbin color.png | Een kaart van Kerbin tussen versie 0.14.2 en 0.17.1 <br />
KerbinDeltaVMap.png | Schematische weergave van het benodigde snelheidspotentiaal om van/naar Kerbin te komen<br />
Kermmunist_Launch_Site.png | Een tweede lanceerinstallatie (ongebruikt)<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün en Minmus.<br />
kerbin map 800.gif | A topografische hoogtekaart van Kerbin, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
*Terrein vernieuwd over de hele planeet. Woestijnen toegevoegd, donkerder en groener gras, eilanden, donkerder water, sneeuw op bergkappen. Lijkt realistischer.<br />
*Verschillende verborgen verrassingen toegevoegd<br />
*Vliegveld toegevoegd op een eiland ten oosten van het KSC<br />
;{{Version|0.17|}}<br />
* Atmosfeer verbeterd<br />
;{{Version|0.15|}}<br />
* [[Minmus/nl | Minmus]] toegevoegd.<br />
;{{Version|0.14.2|}}<br />
* Veel gevarieerder en hoger terrein toegevoegd.<br />
;{{Version|0.12|}}<br />
* [[Mün/nl | Mün]] toegevoegd.<br />
;{{Version|0.11|}}<br />
* Terrein vernieuwd, oceanen worden nat<br />
;{{Version|0.10.1|}}<br />
* Atmosfeer verhoogd van ~34,500 meter tot ~69,000 meter<br />
;{{Version|?|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=File:KerbinDeltaVMap.png&diff=10304File:KerbinDeltaVMap.png2013-01-04T19:20:18Z<p>KasperVld: Originally by Jellycubes on the Reddit forums: http://www.reddit.com/user/JellyCubes</p>
<hr />
<div>Originally by Jellycubes on the Reddit forums: http://www.reddit.com/user/JellyCubes</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin&diff=10303Kerbin2013-01-04T19:18:37Z<p>KasperVld: /* Gallery */</p>
<hr />
<div>{{Planetbox<br />
|Class=Planet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Yes<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Yes<br />
}}<br />
<br />
'''Kerbin''' is the home planet of the [[Kerbal]]s, the location of the [[Kerbal Space Center|Space Center]], and the main focus of [[Kerbal Space Program]]. It is the [[w:Earth|Earth]] analog for the game. It has two [[moon]]s, named '''[[Mun]]''' and '''[[Minmus]]'''.<br />
<br />
Kerbin is the third planet in [[orbit]] around the star [[Kerbol]]. It is the third largest planet (after [[Jool]] and [[Eve]]) and the fourth largest celestial object around Kerbol (with [[Tylo]], a moon of Jool, being slightly larger).<br />
<br />
Reaching a stable orbit around Kerbin is one of the first milestones a player might achieve in the game. Achieving such an orbit with a fuel-optimal ascent<ref>A fuel-optimal ascent is one which (a) minimizes velocity losses to gravity and atmospheric drag and (b) launches eastward (toward the 90 degree heading) to gain 174.5 m/s of orbital velocity for free, thanks to Kerbin's rotation.</ref> requires a delta-V of ≈4380 m/s, the second largest of all celestial bodies with a solid surface after [[Eve]].<ref>[http://i.imgur.com/CEZS1.png Kerbin Delta-V Chart]</ref> For many interplanetary missions, this represents over half of the flight's total delta-V requirement. (This is also true of Earth-based interplanetary spaceflights, leading one observer to remark that "If you can get your ship into orbit, you're halfway to anywhere."<ref>Robert Heinlein, quoted on page 194 of ''A Step Farther Out'' by Jerry Pournelle.</ref>)<br />
<br />
== Topography ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topographical image of Kerbin from 0.17.1]]<br />
Kerbin has a roughly equal distribution of surface liquid water and solid land, with polar icecaps and scattered deserts. There are mountains exceeding 3 km in height, with the tallest peak being at least 3750 m in altitude.<ref>http://kerbalspaceprogram.com/forum/index.php?topic=11388.msg176509#msg176509 {{broken link}}</ref><br />
<br />
Kerbin shows signs of having been impacted by an asteroid or comet. That is visible in the large crater in the western hemisphere. Prominent is the central peak, which is caused by the compression followed by the rebound of material in the center of the crater. '''Note: is as of v0.18'''<br />
<br />
'''Note:''' There has been a change in the appearance of Kerbin in version 0.18<ref>http://forum.kerbalspaceprogram.com/entry.php/247-A-Brave-New-World</ref>, and that has contributed to the topography. ''All information within this article and note is valid as of version '''0.17.1''','' ''Save for the thumbnail above, which is from '''0.18.'''''<br />
|}<br />
<br />
== Atmosphere ==<br />
<br />
<!-- SPECULATION: Kerbin has an atmosphere of unknown composition, though because Kerbin has plants and animals, it can be assumed there is O<sub>2</sub>, N<sub>2</sub>, and CO<sub>2</sub>. -->Kerbin's [[atmosphere]] contains oxygen and extends to roughly 69,078 meters. Its atmosphere becomes exponentially less dense as altitude increases (with a scale height of 5 km).<ref>{{forum link|threadID=16000|threadName=&#91;KGSS&#93; Examining Kerbin's atmosphere}}</ref> In general, the atmospheric pressure on Kerbin, at an altitude expressed in meters, is:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
The following table gives approximation of terminal velocities at different Kerbin altitudes. These are also the velocities at which a ship should travel for a fuel-optimal ascent from Kerbin, given the game's model of atmospheric drag (0.18.1).<ref>http://forum.kerbalspaceprogram.com/showthread.php/6664-Mini-challenge-max-altitude-with-this-supplied-spacecraft?p=100912&viewfull=1#post100912</ref><br />
<br />
{| class="wikitable"<br />
|-<br />
! Altitude (m) !! Velocity (m/s)<br />
|-<br />
| 0 || 97.3<br />
|-<br />
| 1000 || 110<br />
|-<br />
| 3000 || 130<br />
|-<br />
| 5000 || 160<br />
|-<br />
| 8000 || 215<br />
|-<br />
| 10000 || 260<br />
|-<br />
| 15000 || 425<br />
|-<br />
| 32000 || 2250<br />
|}<br />
<br />
== Orbits ==<br />
<br />
[[w:Geosynchronous_orbit|Geosynchronous orbit]] is achieved at an altitude of<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). A [[w:semi-synchronous_orbit|semi-synchronous orbit]] with an orbital period of 1/2 of Kerbin's rotation period (3 hours or 10800 seconds) is achieved at an altitude of <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} with an orbital velocity of<br />
{{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
== Interplanetary Travel ==<br />
<br />
From the lowest stable orbit around Kerbin (70 km), the amount of delta-V needed to reach the orbits of other celestials is as follows:<br />
<br />
{| class="wikitable"<br />
<br />
!Body<br />
!colspan="2"|Delta-V<br />
|-<br />
| [[Mün]]<br />
|colspan="2"| ~860 m/s<br />
|-<br />
| [[Minmus]]<br />
|colspan="2"| ~930 m/s<br />
|-<br />
| [[Eve]]<br />
|colspan="2"| ~1033 m/s<br />
|-<br />
| [[Duna]]<br />
|colspan="2"| ~1060 m/s<br />
|-<br />
| [[Moho]]<br />
|colspan="2"| ~1676 m/s<br />
|-<br />
| [[Jool]]<br />
|colspan="2"| ~1915 m/s<br />
|-<br />
<br />
| [[Eeloo]]<br />
|colspan="2"| ~2100 m/s<br />
|-<br />
|}<br />
<br />
== Reference Frames ==<br />
{| class="wikitable"<br />
!<br />
! Paid ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Rotational/Inertial transition<br />
| 100,000 m<br />
| 70,000 m<br />
|-<br />
!Warp<br />
!colspan="2"|Minimum Altitude<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Gallery ==<br />
<gallery><br />
NJ6qJ.jpg | A projection map of Kerbin, as of {{version|0.14.1|}} and before (including the demo).<br />
Kerbin color.png | An accurate full-colour projection map of Kerbin as of {{version|0.14.2|}} to {{version|0.17.1|}}<br />
KerbinDeltaVMap.png | A map displaying the delta V needed from/to Kerbin<br />
Kermmunist_Launch_Site.png | The second launch site (currently unused).<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün and Minmus.<br />
kerbin map 800.gif | A topographic heightmap of Kerbin made with the ISA MapSat plugin<br />
<br />
</gallery><br />
<br />
== Changes ==<br />
;{{Version|0.18|}}<br />
*Terrain overhaul: Entire planet redo. Deserts, darker and greener grass, islands, darker ocean/water, snow capped mountains. Looks more realistic.<br />
*Several Easter Eggs added.<br />
*Airport added to island off of KSC coastline. (Not a launching point)<br />
;{{Version|0.17|}}<br />
* Improved atmosphere visuals. <br />
;{{Version|0.15|}}<br />
* [[Minmus]] added.<br />
;{{Version|0.14.2|}}<br />
* Much more varied and taller terrain added. Prior to this, some mountain ranges exceeded 600 m in height, but the tallest point was at an altitude of approximately 900 m.<br />
;{{Version|0.12|}}<br />
* [[Mün]] added.<br />
;{{Version|0.11|}}<br />
* Terrain overhaul, oceans became wet.<br />
;{{Version|0.10.1|}}<br />
* Atmosphere extended from ~34,500 m to ~69,000 m.<br />
;{{Version|?|}}<br />
* Initial Release<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies}}<br />
<br />
[[Category:Celestials]]<br />
[[Category:Planets]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:KasperVld&diff=10248User:KasperVld2013-01-02T17:58:16Z<p>KasperVld: Redirected page to Special:Contributions/KasperVld</p>
<hr />
<div>#REDIRECT [[Special:Contributions/KasperVld]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=User:KasperVld&diff=10247User:KasperVld2013-01-02T17:58:02Z<p>KasperVld: Redirected page to Http://kspwiki.nexisonline.net/wiki/Special:Contributions/KasperVld</p>
<hr />
<div>#REDIRECT [[http://kspwiki.nexisonline.net/wiki/Special:Contributions/KasperVld]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin/nl&diff=10246Kerbin/nl2013-01-02T14:50:59Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Ja<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Ja<br />
}}<br />
<br />
'''Kerbin''' is de thuisplaneet van de [[Kerbal/nl | Kerbal]]s en het [[Kerbal Space Center/nl | Kerbal Space Center]] en is de belangrijkste planeet in Kerbal Space Program. Kerbin is het equivalent van de Aarde en heeft twee manen, genaamd [[Mün/nl | Mün]] en [[Minmus/nl | Minmus]].<br />
<br />
Kerbin is de derde planeet (van binnen naar buiten) in omloop rond [[Kerbol/nl | Kerbol]] Het is ook de derde planeet qua grootte, na [[Jool/nl | Jool]] en [[Eve/nl | Eve]] en het vierde grootste hemellichaam rond Kerbol, omdat [[Tylo/nl | Tylo]] - een maan van Jool - net iets groter is.<br />
<br />
Een omloop rondom Kerbin is waarschijnlijk een van de eerste mijlpalen voor de beginnende Kerbonaut in het spel. Zo'n omloop kan het makkelijkst bereikt worden door tot ten minste 12 kilometer hoogte recht omhoog te vliegen en vervolgens oostwaarts te draaien met de raket. De rotatie van de planeet geeft dan ongeveer 175 meter per seconden snelheid 'gratis' af. Een optimale lancering heeft een snelheidspotentieel (delta-V) van ongeveer 4380 meter per seconde nodig. Het op een na hoogste vereiste van alle hemellichamen met een vaste oppverklate, na Eve. Voor veel vluchten zal dit meer dan de helft van het snelheidspotentieel van de gehele raket betekenen.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topografische afbeelding van Kerbin in versie 0.17.1]]<br />
Kerbin heeft een ongeveer gelijke verdeling van land en water, met poolkappen en enkele woestijnen. Sommige bergens zijn hoger dan drie kilometer, de hoogste piek ligt op 3750 meter. <br />
<br />
Kerbin vertoont sporen van een inslag van een asteroïde of komeet op het westelijk halfrond. <br />
|}<br />
<br />
== Atmosfeer ==<br />
Kerbin's atmosfeer bevat naar alle waarschijnlijkheid zuurstof, stikstof en koolstof en strekt zich uit tot ongeveer 69,078 meter boven de oppervlakte. Naarmate de afstand tot de oppervlakte toeneemt neemt de atmosferische druk exponentieel af, en deze kan wiskundig uitgedrukt worden in de volgende formule:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
== Omloopeigenschappen==<br />
<br />
Geosynchrone (vaak Keosynchrone) omloop kan bereikt worden op een hoogte van<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). Een semi-synchrone omloop met een omloopperiode van een halve Kerbin-dag kan bereikt worden op een hoogte van <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} met een omloopsnelheid van {{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!<br />
! Spel ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
NJ6qJ.jpg | Een kaart van Kerbin in versie 0.14.1 en eerder.<br />
Kerbin color.png | Een kaart van Kerbin tussen versie 0.14.2 en 0.17.1 <br />
Kermmunist_Launch_Site.png | Een tweede lanceerinstallatie (ongebruikt)<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün en Minmus.<br />
kerbin map 800.gif | A topografische hoogtekaart van Kerbin, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
*Terrein vernieuwd over de hele planeet. Woestijnen toegevoegd, donkerder en groener gras, eilanden, donkerder water, sneeuw op bergkappen. Lijkt realistischer.<br />
*Verschillende verborgen verrassingen toegevoegd<br />
*Vliegveld toegevoegd op een eiland ten oosten van het KSC<br />
;{{Version|0.17|}}<br />
* Atmosfeer verbeterd<br />
;{{Version|0.15|}}<br />
* [[Minmus/nl | Minmus]] toegevoegd.<br />
;{{Version|0.14.2|}}<br />
* Veel gevarieerder en hoger terrein toegevoegd.<br />
;{{Version|0.12|}}<br />
* [[Mün/nl | Mün]] toegevoegd.<br />
;{{Version|0.11|}}<br />
* Terrein vernieuwd, oceanen worden nat<br />
;{{Version|0.10.1|}}<br />
* Atmosfeer verhoogd van ~34,500 meter tot ~69,000 meter<br />
;{{Version|?|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin/nl&diff=10245Kerbin/nl2013-01-02T14:28:23Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Ja<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Ja<br />
}}<br />
<br />
'''Kerbin''' is de thuisplaneet van de [[Kerbal/nl | Kerbal]]s en het [[Kerbal Space Center/nl | Kerbal Space Center]] en is de belangrijkste planeet in Kerbal Space Program. Kerbin is het equivalent van de Aarde en heeft twee manen, genaamd [[Mün/nl | Mün]] en [[Minmus/nl | Minmus]].<br />
<br />
Kerbin is de derde planeet (va-bi-na-bu) in omloop rond [[Kerbol/nl | Kerbol]] Het is ook de derde planeet qua grootte, na [[Jool/nl | Jool]] en [[Eve/nl | Eve]] en het vierde grootste hemellichaam rond Kerbol, omdat [[Tylo/nl | Tylo]] - een planeet van Jool - net iets groter is.<br />
<br />
Een omloop rondom Kerbin is waarschijnlijk een van de eerste mijlpalen voor de beginnende Kerbonaut in het spel. Zo'n omloop kan het makkelijkst bereikt worden door tot ten minste 12 kilometer hoogte recht omhoog te vliegen en vervolgens oostwaarts te draaien met de raket. De rotatie van de planeet geeft dan ongeveer 175 meter per seconden snelheid 'gratis' af. Een optimale lancering heeft een snelheidspotentieel (delta-V) van ongeveer 4380 meter per seconde nodig. Het op een na hoogste vereiste van alle hemellichamen met een vaste oppverklate, na Eve. Voor veel vluchten zal dit meer dan de helft van het snelheidspotentieel van de gehele raket betekenen.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topografische afbeelding van Kerbin in versie 0.17.1]]<br />
Kerbin heeft een ongeveer gelijke verdeling van land en water, met poolkappen en enkele woestijnen. Sommige bergens zijn hoger dan drie kilometer, de hoogste piek ligt op 3750 meter. <br />
<br />
Kerbin vertoont sporen van een inslag van een asteroïde of komeet op het westelijk halfrond. <br />
|}<br />
<br />
== Atmosfeer ==<br />
Kerbin's atmosfeer bevat naar alle waarschijnlijkheid zuurstof, stikstof en koolstof en strekt zich uit tot ongeveer 69,078 meter boven de oppervlakte. Naarmate de afstand tot de oppervlakte toeneemt neemt de atmosferische druk exponentieel af, en deze kan wiskundig uitgedrukt worden in de volgende formule:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
== Omloopeigenschappen==<br />
<br />
Geosynchrone (vaak Keosynchrone) omloop kan bereikt worden op een hoogte van<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). Een semi-synchrone omloop met een omloopperiode van een halve Kerbin-dag kan bereikt worden op een hoogte van <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} met een omloopsnelheid van {{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!<br />
! Spel ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
NJ6qJ.jpg | Een kaart van Kerbin in versie 0.14.1 en eerder.<br />
Kerbin color.png | Een kaart van Kerbin tussen versie 0.14.2 en 0.17.1 <br />
Kermmunist_Launch_Site.png | Een tweede lanceerinstallatie (ongebruikt)<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün en Minmus.<br />
kerbin map 800.gif | A topografische hoogtekaart van Kerbin, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
*Terrein vernieuwd over de hele planeet. Woestijnen toegevoegd, donkerder en groener gras, eilanden, donkerder water, sneeuw op bergkappen. Lijkt realistischer.<br />
*Verschillende verborgen verrassingen toegevoegd<br />
*Vliegveld toegevoegd op een eiland ten oosten van het KSC<br />
;{{Version|0.17|}}<br />
* Atmosfeer verbeterd<br />
;{{Version|0.15|}}<br />
* [[Minmus/nl | Minmus]] toegevoegd.<br />
;{{Version|0.14.2|}}<br />
* Veel gevarieerder en hoger terrein toegevoegd.<br />
;{{Version|0.12|}}<br />
* [[Mün/nl | Mün]] toegevoegd.<br />
;{{Version|0.11|}}<br />
* Terrein vernieuwd, oceanen worden nat<br />
;{{Version|0.10.1|}}<br />
* Atmosfeer verhoogd van ~34,500 meter tot ~69,000 meter<br />
;{{Version|?|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Key_bindings/nl&diff=10244Key bindings/nl2013-01-02T14:21:39Z<p>KasperVld: </p>
<hr />
<div>Hier is een lijst van alle besturingselementen.<br />
Als er een D achter een commando staat dan betekent dat dat deze ook in de Demo beschikbaar is.<br />
<br />
Macintosh/Apple gebruikers: Vervang 'Alt' door 'Optie'<br />
<br />
{| class="wikitable sortable"<br />
! class="unsortable" | Key !! class="unsortable" | Effect !! sinds !! Demo Commando?<br />
|-<br />
! colspan="4" | System/UI Commando's<br />
|-<br />
| F1 || Screenshot || 0.07.3 || D<br />
|-<br />
| + || Inzomen || 0.08.5 || D<br />
|-<br />
| - || Uitzomen || 0.08.5 || D<br />
|-<br />
| Alt+F2 || Open debugscherm || 0.08.5 || D<br />
|-<br />
| M || Wisselen tussen kaartmodus|| 0.11.0 || D<br />
|-<br />
| Tab || Wisselen tussen objecten in zonnestelsel || 0.11.0 || D<br />
|-<br />
| . || Tijdsversnelling || 0.11.0 || D<br />
|-<br />
| , || Tijdsvertraging || 0.11.0 || D<br />
|-<br />
| Alt+. || Fysieke tijdsversnelling || 0.17.0 ||<br />
|-<br />
| Alt+, || Fysieke tijdsvertraging || 0.17.0 ||<br />
|-<br />
| . (numpad del) || Schakel Navball || 0.12.0? || D<br />
|-<br />
| F2 || Schakel zichtbaarheid interface || 0.13.0 || D<br />
|-<br />
| ] || Wisselen door actieve objecten (vooruit) || 0.14.0 ||<br />
|-<br />
| [ || Wisselen door actieve objecten (achteruit) || 0.14.0 ||<br />
|-<br />
| F3 || Schakel resultatenscherm || 0.14.0 ||<br />
|-<br />
| F4 || Schakel ruimtevaartuignamen || 0.14.0 ||<br />
|-<br />
| F5 || Snel opslaan || 0.14.0 ||<br />
|-<br />
| F9 || Snel laden || 0.14.0 ||<br />
|-<br />
| Ctrl+F10 || Laad dialoog van het huidige spel|| 0.14.1? ||<br />
|-<br />
| Ctrl+Alt+Shift+D || Debugmenu || 0.16.0 ||<br />
<br />
<br />
|-<br />
! colspan="4" | Vluchtcommando's<br />
|-<br />
| W || Hoogte aanpassen (omhoog/achteruit) || 0.07.3 || D<br />
|-<br />
| S || Hoogte aanpassen (beneden/vooruit) || 0.07.3 || D<br />
|-<br />
| A || Helingshoek aanpassen (bakboord/links) || 0.07.3 || D<br />
|-<br />
| D || Helingshoek aanpassen (stuurboord/right) || 0.07.3 || D<br />
|-<br />
| Q || Kantelen (links) || 0.07.3 || D<br />
|-<br />
| E || Kantelen (Rechts) || 0.07.3 || D<br />
|-<br />
| C || Schakel cameramodus (in de demo) || 0.07.3 || D<br />
|-<br />
| C || Schakel IVA modus || 0.17.0 || <br />
|-<br />
| V || Schakel cameramodus [auto/free/orbital] in 0.17 || 0.17.0 || D<br />
|-<br />
| Linker Shift || Meer stuwkracht || 0.07.3 || D<br />
|-<br />
| Linker Control || Minder Stuwkracht || 0.07.3 || D<br />
|-<br />
| Spatie || Volgende trap|| 0.07.3 || D<br />
|- style="background-color: #ccccff;"<br />
| T || Schakel [[S.A.S. Module]] aan en uit || 0.07.3 || D<br />
|- style="background-color: #ccccff;"<br />
| F || Vasthouden om tijdelijk de [[S.A.S. Module]] aan- of uit te schakelen || 0.07.3 || D<br />
|-<br />
| Alt+L || Huidige fase vasthouden || 0.08.4 || D<br />
|-<br />
| Caps Lock || Wisselen tussen grove en fijne aanpassingen || 0.08.5 || D<br />
|- style="background-color: #ccffcc;"<br />
| R || Schakel de [[RCS Thruster Block|RCS module]] aan en uit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| H || RCS module vooruit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| N || RCS module achteruit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| I || RCS module omlaag || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| J || RCS module links || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| K || RCS module omhoog || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| L || RCS module rechts || 0.11.0 || D<br />
|-<br />
| X || Noodstop motoren || 0.12.0 || D<br />
|-<br />
| G || In-/uitschakelen landingsgestel || 0.14.0 ||<br />
|-<br />
| Alt+WSADQE || Verander helling, richting en rol || 0.15.0 ||<br />
|-<br />
| Alt+X || Reset trim || 0.15.0 ||<br />
|-<br />
| B || Wiel remmen (twee keer om handrem in te schakelen || 0.15.0 ||<br />
|-<br />
| U || Schakel verlichting aan/uit || 0.15.0 ||<br />
|-<br />
| Alt+1, 2, 3... || Schakel Actiegroep 1, 2, 3... || 0.18.0 ||<br />
|-<br />
| Backspace || Noodstop || 0.18.0 ||<br />
|-<br />
| Alt + Rechtsklikken || Brandstof pompen || 0.18.0 ||<br />
<br />
|- style="background-color: #ffddaa;"<br />
! colspan="4" | EVA Commando's<br />
|- style="background-color: #ffddaa;"<br />
| W || Loop / vlieg vooruit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| S || Loop / vlieg naar links || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| A || Loop / vlieg naar rechts || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| D || Loop / vlieg achteruit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Shift || Vlieg omhoog || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Control || Vlieg omlaag || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Space || Springen / opnieuw oriënteren / ladder loslaten || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| F || 'Gebruiken' || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| L || Schakel verlichting aan/uit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| R || Schakel jetpack aan/uit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Alt || Schakel beweging || 0.16.0 ||<br />
<br />
<br />
|- style="align=center; background-color: #cccccc;"<br />
! colspan="4" | VAB Commando's<br />
|- style="background-color: #cccccc;"<br />
| Ctrl+Z || Ongedaan maken || 0.08.0 || D<br />
|- style="background-color: #cccccc;"<br />
| Ctrl+Y || Laatste actie opnieuw uitvoeren || 0.08.0 || D<br />
|- style="background-color: #cccccc;"<br />
| Alt+left mouse click || Kopieer onderdeel || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| C || Schakel hoeken || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| X || Symmetrieinstellingen || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Page Up || Scroll omhoog || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Page Down || Scroll omlaag || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Shift+left mouse click || Selecteer het gehele schip || 0.09.0 || D<br />
|- style="background-color: #cccccc;"<br />
| + || Zoom in || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| - || Zoom uit || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| W || Roteer onderdeel achterwaarts || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| S || Roteer onderdeel voorwaarts || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| A || Roteer onderdeel tegen de klok in (plat) || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| D || Roteer onderdeel met de klok mee (plat) || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Q || Roteer onderdeel tegen de klok in || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| E || Roteer onderdeel met de klok mee || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Shift || Houdt ingedrukt om onderdelen 5 graden te draaien || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Space || Reset onderdeelrotatie || 0.15.0 ||<br />
|}<br />
<br />
[[Category:Documentation/nl]]<br />
<br />
== Kleurenlegenda ==<br />
<br />
* {{ColorBox|#ccffcc}} - RCS<br />
* {{ColorBox|#ccccff}} - (A)SAS<br />
* {{ColorBox|#cccccc}} - VAB/SPH<br />
* {{ColorBox|#ffddaa}} - EVA</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=FAQ/nl&diff=10243FAQ/nl2013-01-02T14:18:04Z<p>KasperVld: </p>
<hr />
<div>Dit is een lijst met vaak gestelde vragen over KSP.<br />
<br />
== Basis ==<br />
=== Waar kan ik Kerbal Space Program downloaden? ===<br />
Het adres van de KSP website is [http://www.kerbalspaceprogram.com/]; op de hoofdpagina van de wiki staan ook links naar de forums en webwinkel.<br />
<br />
=== Wat zijn de verschillen tussn de demo en de huidige versie van het spel? ===<br />
De demo is een gratis, oude versie van het spel (0.13) en zal altijd gratis blijven. Doordat het een oude versie betreft mist de demo veel functionaliteit die wel in de huidige versie van het spel zit. In de demo vind je enkele vaste brandstofraketten, [[Kerbin/nl | Kerbin]], [[Kerbol/nl | Kerbol]] en [[Mün/nl | Mün]]. De functionaliteit die mist bestaat onder andere uit EVA, IVA, ruimtevliegtuigen, vele onderdelen, het volledige Kerbolsysteem, ruimtestations, vluchtplanning en veel, veel meer. De demo geeft je een idee van het spel, maar het volledige spel heeft veel meer te bieden.<br />
<br />
=== Welke functionaliteit staat nog gepland? ===<br />
Kijk hiervoor naar de [[Planned features|lijst met geplande functionaliteit]] (Engels).<br />
<br />
<br />
== Wiki ==<br />
<br />
=== Waarom staat de wiki niet op kerbalspaceprogram.com? ===<br />
Deze wiki is gemaakt voordat de oorspronkelijke maker ([[User:N3X15|N3X15]]) bij Squad kwam te werken. Sindsdien is deze wiki uitgegroeid tot een vaste waarde en is er nooit een plek voor vrijgemaakt op de website van Kerbal Space Program. <br />
<br />
=== Waarom worden mijn wijzigingen op de wiki niet doorgevoerd? ===<br />
Om spam tegen te gaan heeft de Wiki een systeem dat gebaseerd is op sleutelwoorden. Als de pagina een of meer van deze woorden bevat kan hij niet gepubliceerd worden. Ook moet je je registreren om pagina's aan te kunnen passen.<br />
<br />
== Technisch ==<br />
<br />
=== Wat zijn de systeemvereisten voor Kerbal Space Program? ===<br />
Bekijk hiervoor de pagina [[System Specs]] (Engels).<br />
<br />
=== Waarom werken de downloads niet? ===<br />
Als je gedownloade bestand niet werkt omdat deze kapot is, is er meestal iets misgegaan tijdens het downloaden. Probeer het volgende:<br />
* '''Schakel downloadmanagers uit!'''. <br />
* Wis de cache van je browser en de tijdelijke bestanden op je computer.<br />
* Probeer het bestand met een andere browser te downloaden.<br />
Als dit niet werkt helpt het meestal om het bestand opnieuw te downloaden.<br />
<br />
=== Ik kan geen ruimteschepen laden ===<br />
* Updates kunnen en zullen de .craft bestanden waarin de ruimteschepen opgeslagen worden breken. Vergewis je er dus van dat de versie in het bestand overeenkomt met je huidige versie van KSP.<br />
* Zorg ervoor dat als je ruimteschip gebruik maakt van Addons, dat je deze ook geïnstalleerd hebt. De addons kun je vinden op de forums of op de website van de [http://kerbalspaceport.com/ Kerbal SpacePort]<br />
* Als dit niet helpt kun je proberen om KSP opnieuw te installeren.<br />
* TIP: Maak altijd backups van je ruimtevaartuigen en opgeslagen spellen.<br />
<br />
== Gameplay==<br />
<br />
=== Is er een lijst van de standaard besturingsknoppen? ===<br />
Ja, kijk bij de pagina [[Key Bindings/nl | Besturing]].<br />
<br />
=== Hoe krijg ik een ruimteschip in een baan rond de planeet, en hoe kom ik bij andere hemellichamen? ===<br />
Kijk bij de [[Tutorials]] (Engels) voor meer informatie.<br />
<br />
=== Kan ik de trapvolgorde van de raket veranderen? ===<br />
Ja, je kunt de onderdelen van de trappen slepen en trappen toevoegen en verwijderen. Tot versie 0.18 kon dit alleen tijdens de bouw, vanaf 0.18 kan dit ook tijdens de vlucht.<br />
<br />
=== Waarom gaan onderdelen van mijn raket kapot? ===<br />
Alles heeft een breekpunt. Probeer met de zogenaamde 'struts' de verschillende onderdelen te verbinden.<br />
<br />
=== De knoppen voor het opslaan en lanceren werken niet ===<br />
Probeer het spel opnieuw op te starten of te installeren. <br />
<br />
=== Hoe zet ik de S.A.S Module aan of uit? ===<br />
Hier zijn twee opties voor:<br />
* Druk op 'T' om de S.A.S. in- of uit te schakelen.<br />
* Druk op 'F' en hou deze ingedrukt om de S.A.S. module kort aan te zetten<br />
<br />
=== Hoe gebruik ik RCS? ===<br />
Kijk op de pagina [[RCS]] (Engels).<br />
<br />
=== Hoe maak ik screenshots van KSP? ===<br />
Met de F1 knop maak je een screenshot in KSP. Dit beeld wordt opgeslagen in de map 'Screenshots' onder de installatiemap van KSP.<br />
* TIP: Met F2 kun je de interface aan of uit zetten om mooie plaatjes te krijgen!<br />
<br />
=== Hoe kan ik brandstof overpompen tussen twee ruimteschepen? === <br />
Houdt Alt ingedrukt en klik rechts op de twee tanks. Je kunt daarna met de knoppen 'in' en 'out' selecteren of je de brandstof wilt overpompen, en in welke richting.<br />
<br />
== Ontwikkelingen ==<br />
<br />
=== Wat gebeurd er met de huidige experimentele versies? ===<br />
De experimentele versies zijn versies die nog niet publiek beschikbaar zijn. Om de kwaliteit van het spel hoog te houden is er een team van spelers dat deze versies test voordat ze uitgebracht worden. De experimentele versies zijn alleen voor hen beschikbaar.<br />
<br />
=== Hoe wordt ik lid van het testteam? ===<br />
Leden van het team woorden door Squad gekozen, en je kunt geen lid worden door een verzoek in te dienen. Teamleden worden vaak gekozen op basis van heldere, infromatieve en duidelijke rapportages van bugs en andere problemen. Ook is het nodig dat je vloeiend Engels spreekt en schrijft.<br />
<br />
=== Volgens mij heb ik een fout in het spel gevonden, wat nu?! ===<br />
KSP verkeert nog steeds in een ontwikkelingsfase en het is dus aannemelijk dat er af en toe bugs in het spel sluipen. Als je een bug vindt kun je deze op de forums rapporteren. Ga naar het 'development' forum en plaats een rapportages (in het Engels). Voordat je post moet je wel even kijken of iemand anders die fout ook al gerapporteerd heeft.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Main_Page/Important_Links/nl&diff=10242Main Page/Important Links/nl2013-01-02T14:17:13Z<p>KasperVld: </p>
<hr />
<div>*[[Getting Started]] - Gids voor beginners.<br />
*[[Tutorials]] - Handleidingen<br />
*[[Key Bindings/nl|Besturing]] - Alle knoppen en toetsen in KSP<br />
*[[Parts|All default parts in KSP]] - Een lijst van alle onderdelen in KSP<br />
*[[Celestials/nl|Hemellichamen]]<br />
*[[FAQ/nl|Vaak gestelde vragen]]<br />
*[[Planned features]] - Een lijst van alle functies die gepland zijn<br />
*[[Version History]] - Een overzicht van alle versies<br />
*[[Terminology]] - Een woordenboek voor de beginnende kerbonaut</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Key_bindings/nl&diff=10241Key bindings/nl2013-01-02T14:15:54Z<p>KasperVld: </p>
<hr />
<div>Hier is een lijst van alle besturingselementen.<br />
Als er een D achter een commando staat dan betekent dat dat deze ook in de Demo beschikbaar is.<br />
<br />
Macintosh/Apple gebruikers: Vervang 'Alt' door 'Optie'<br />
<br />
{| class="wikitable sortable"<br />
! class="unsortable" | Key !! class="unsortable" | Effect !! sinds !! Demo Commando?<br />
|-<br />
! colspan="4" | System/UI Commando's<br />
|-<br />
| F1 || Screenshot || 0.07.3 || D<br />
|-<br />
| + || Inzomen || 0.08.5 || D<br />
|-<br />
| - || Uitzomen || 0.08.5 || D<br />
|-<br />
| Alt+F2 || Open debugscherm || 0.08.5 || D<br />
|-<br />
| M || Wisselen tussen kaartmodus|| 0.11.0 || D<br />
|-<br />
| Tab || Wisselen tussen objecten in zonnestelsel || 0.11.0 || D<br />
|-<br />
| . || Tijdsversnelling || 0.11.0 || D<br />
|-<br />
| , || Tijdsvertraging || 0.11.0 || D<br />
|-<br />
| . (numpad del) || Schakel Navball || 0.12.0? || D<br />
|-<br />
| F2 || Schakel zichtbaarheid interface || 0.13.0 || D<br />
|-<br />
| ] || Wisselen door actieve objecten (vooruit) || 0.14.0 ||<br />
|-<br />
| [ || Wisselen door actieve objecten (achteruit) || 0.14.0 ||<br />
|-<br />
| F3 || Schakel resultatenscherm || 0.14.0 ||<br />
|-<br />
| F4 || Schakel ruimtevaartuignamen || 0.14.0 ||<br />
|-<br />
| F5 || Snel opslaan || 0.14.0 ||<br />
|-<br />
| F9 || Snel laden || 0.14.0 ||<br />
|-<br />
| Ctrl+F10 || Laad dialoog van het huidige spel|| 0.14.1? ||<br />
|-<br />
| Ctrl+Alt+Shift+D || Debugmenu || 0.16.0 ||<br />
<br />
<br />
|-<br />
! colspan="4" | Vluchtcommando's<br />
|-<br />
| W || Hoogte aanpassen (omhoog/achteruit) || 0.07.3 || D<br />
|-<br />
| S || Hoogte aanpassen (beneden/vooruit) || 0.07.3 || D<br />
|-<br />
| A || Helingshoek aanpassen (bakboord/links) || 0.07.3 || D<br />
|-<br />
| D || Helingshoek aanpassen (stuurboord/right) || 0.07.3 || D<br />
|-<br />
| Q || Kantelen (links) || 0.07.3 || D<br />
|-<br />
| E || Kantelen (Rechts) || 0.07.3 || D<br />
|-<br />
| C || Schakel cameramodus (in de demo) || 0.07.3 || D<br />
|-<br />
| C || Schakel IVA modus || 0.17.0 || <br />
|-<br />
| V || Schakel cameramodus [auto/free/orbital] in 0.17 || 0.17.0 || D<br />
|-<br />
| Linker Shift || Meer stuwkracht || 0.07.3 || D<br />
|-<br />
| Linker Control || Minder Stuwkracht || 0.07.3 || D<br />
|-<br />
| Spatie || Volgende trap|| 0.07.3 || D<br />
|- style="background-color: #ccccff;"<br />
| T || Schakel [[S.A.S. Module]] aan en uit || 0.07.3 || D<br />
|- style="background-color: #ccccff;"<br />
| F || Vasthouden om tijdelijk de [[S.A.S. Module]] aan- of uit te schakelen || 0.07.3 || D<br />
|-<br />
| Alt+L || Huidige fase vasthouden || 0.08.4 || D<br />
|-<br />
| Caps Lock || Wisselen tussen grove en fijne aanpassingen || 0.08.5 || D<br />
|- style="background-color: #ccffcc;"<br />
| R || Schakel de [[RCS Thruster Block|RCS module]] aan en uit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| H || RCS module vooruit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| N || RCS module achteruit || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| I || RCS module omlaag || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| J || RCS module links || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| K || RCS module omhoog || 0.11.0 || D<br />
|- style="background-color: #ccffcc;"<br />
| L || RCS module rechts || 0.11.0 || D<br />
|-<br />
| X || Noodstop motoren || 0.12.0 || D<br />
|-<br />
| G || In-/uitschakelen landingsgestel || 0.14.0 ||<br />
|-<br />
| Alt+WSADQE || Verander helling, richting en rol || 0.15.0 ||<br />
|-<br />
| Alt+X || Reset trim || 0.15.0 ||<br />
|-<br />
| B || Wiel remmen (twee keer om handrem in te schakelen || 0.15.0 ||<br />
|-<br />
| U || Schakel verlichting aan/uit || 0.15.0 ||<br />
<br />
<br />
|- style="background-color: #ffddaa;"<br />
! colspan="4" | EVA Commando's<br />
|- style="background-color: #ffddaa;"<br />
| W || Loop / vlieg vooruit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| S || Loop / vlieg naar links || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| A || Loop / vlieg naar rechts || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| D || Loop / vlieg achteruit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Shift || Vlieg omhoog || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Control || Vlieg omlaag || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Space || Springen / opnieuw oriënteren / ladder loslaten || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| F || 'Gebruiken' || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| L || Schakel verlichting aan/uit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| R || Schakel jetpack aan/uit || 0.16.0 ||<br />
|- style="background-color: #ffddaa;"<br />
| Alt || Schakel beweging || 0.16.0 ||<br />
<br />
<br />
|- style="align=center; background-color: #cccccc;"<br />
! colspan="4" | VAB Commando's<br />
|- style="background-color: #cccccc;"<br />
| Ctrl+Z || Ongedaan maken || 0.08.0 || D<br />
|- style="background-color: #cccccc;"<br />
| Ctrl+Y || Laatste actie opnieuw uitvoeren || 0.08.0 || D<br />
|- style="background-color: #cccccc;"<br />
| Alt+left mouse click || Kopieer onderdeel || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| C || Schakel hoeken || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| X || Symmetrieinstellingen || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Page Up || Scroll omhoog || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Page Down || Scroll omlaag || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| Shift+left mouse click || Selecteer het gehele schip || 0.09.0 || D<br />
|- style="background-color: #cccccc;"<br />
| + || Zoom in || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| - || Zoom uit || 0.08.5 || D<br />
|- style="background-color: #cccccc;"<br />
| W || Roteer onderdeel achterwaarts || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| S || Roteer onderdeel voorwaarts || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| A || Roteer onderdeel tegen de klok in (plat) || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| D || Roteer onderdeel met de klok mee (plat) || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Q || Roteer onderdeel tegen de klok in || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| E || Roteer onderdeel met de klok mee || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Shift || Houdt ingedrukt om onderdelen 5 graden te draaien || 0.15.0 ||<br />
|- style="background-color: #cccccc;"<br />
| Space || Reset onderdeelrotatie || 0.15.0 ||<br />
|}<br />
<br />
[[Category:Documentation/nl]]<br />
<br />
== Kleurenlegenda ==<br />
<br />
* {{ColorBox|#ccffcc}} - RCS<br />
* {{ColorBox|#ccccff}} - (A)SAS<br />
* {{ColorBox|#cccccc}} - VAB/SPH<br />
* {{ColorBox|#ffddaa}} - EVA</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=FAQ/nl&diff=10240FAQ/nl2013-01-02T13:59:28Z<p>KasperVld: </p>
<hr />
<div>Dit is een lijst met vaak gestelde vragen over KSP.<br />
<br />
== Basis ==<br />
=== Waar kan ik Kerbal Space Program downloaden? ===<br />
Het adres van de KSP website is [http://www.kerbalspaceprogram.com/]; op de hoofdpagina van de wiki staan ook links naar de forums en webwinkel.<br />
<br />
=== Wat zijn de verschillen tussn de demo en de huidige versie van het spel? ===<br />
De demo is een gratis, oude versie van het spel (0.13) en zal altijd gratis blijven. Doordat het een oude versie betreft mist de demo veel functionaliteit die wel in de huidige versie van het spel zit. In de demo vind je enkele vaste brandstofraketten, [[Kerbin/nl | Kerbin]], [[Kerbol/nl | Kerbol]] en [[Mün/nl | Mün]]. De functionaliteit die mist bestaat onder andere uit EVA, IVA, ruimtevliegtuigen, vele onderdelen, het volledige Kerbolsysteem, ruimtestations, vluchtplanning en veel, veel meer. De demo geeft je een idee van het spel, maar het volledige spel heeft veel meer te bieden.<br />
<br />
=== Welke functionaliteit staat nog gepland? ===<br />
Kijk hiervoor naar de [[Planned features|lijst met geplande functionaliteit]] (Engels).<br />
<br />
<br />
== Wiki ==<br />
<br />
=== Waarom staat de wiki niet op kerbalspaceprogram.com? ===<br />
Deze wiki is gemaakt voordat de oorspronkelijke maker ([[User:N3X15|N3X15]]) bij Squad kwam te werken. Sindsdien is deze wiki uitgegroeid tot een vaste waarde en is er nooit een plek voor vrijgemaakt op de website van Kerbal Space Program. <br />
<br />
=== Waarom worden mijn wijzigingen op de wiki niet doorgevoerd? ===<br />
Om spam tegen te gaan heeft de Wiki een systeem dat gebaseerd is op sleutelwoorden. Als de pagina een of meer van deze woorden bevat kan hij niet gepubliceerd worden. Ook moet je je registreren om pagina's aan te kunnen passen.<br />
<br />
== Technisch ==<br />
<br />
=== Wat zijn de systeemvereisten voor Kerbal Space Program? ===<br />
Bekijk hiervoor de pagina [[System Specs]] (Engels).<br />
<br />
=== Waarom werken de downloads niet? ===<br />
Als je gedownloade bestand niet werkt omdat deze kapot is, is er meestal iets misgegaan tijdens het downloaden. Probeer het volgende:<br />
* '''Schakel downloadmanagers uit!'''. <br />
* Wis de cache van je browser en de tijdelijke bestanden op je computer.<br />
* Probeer het bestand met een andere browser te downloaden.<br />
Als dit niet werkt helpt het meestal om het bestand opnieuw te downloaden.<br />
<br />
=== Ik kan geen ruimteschepen laden ===<br />
* Updates kunnen en zullen de .craft bestanden waarin de ruimteschepen opgeslagen worden breken. Vergewis je er dus van dat de versie in het bestand overeenkomt met je huidige versie van KSP.<br />
* Zorg ervoor dat als je ruimteschip gebruik maakt van Addons, dat je deze ook geïnstalleerd hebt. De addons kun je vinden op de forums of op de website van de [http://kerbalspaceport.com/ Kerbal SpacePort]<br />
* Als dit niet helpt kun je proberen om KSP opnieuw te installeren.<br />
* TIP: Maak altijd backups van je ruimtevaartuigen en opgeslagen spellen.<br />
<br />
== Gameplay==<br />
<br />
=== Is er een lijst van de standaard besturingsknoppen? ===<br />
Ja, kijk bij de [[Key Bindings]] (Engels).<br />
<br />
=== Hoe krijg ik een ruimteschip in een baan rond de planeet, en hoe kom ik bij andere hemellichamen? ===<br />
Kijk bij de [[Tutorials]] (Engels) voor meer informatie.<br />
<br />
=== Kan ik de trapvolgorde van de raket veranderen? ===<br />
Ja, je kunt de onderdelen van de trappen slepen en trappen toevoegen en verwijderen. Tot versie 0.18 kon dit alleen tijdens de bouw, vanaf 0.18 kan dit ook tijdens de vlucht.<br />
<br />
=== Waarom gaan onderdelen van mijn raket kapot? ===<br />
Alles heeft een breekpunt. Probeer met de zogenaamde 'struts' de verschillende onderdelen te verbinden.<br />
<br />
=== De knoppen voor het opslaan en lanceren werken niet ===<br />
Probeer het spel opnieuw op te starten of te installeren. <br />
<br />
=== Hoe zet ik de S.A.S Module aan of uit? ===<br />
Hier zijn twee opties voor:<br />
* Druk op 'T' om de S.A.S. in- of uit te schakelen.<br />
* Druk op 'F' en hou deze ingedrukt om de S.A.S. module kort aan te zetten<br />
<br />
=== Hoe gebruik ik RCS? ===<br />
Kijk op de pagina [[RCS]] (Engels).<br />
<br />
=== Hoe maak ik screenshots van KSP? ===<br />
Met de F1 knop maak je een screenshot in KSP. Dit beeld wordt opgeslagen in de map 'Screenshots' onder de installatiemap van KSP.<br />
* TIP: Met F2 kun je de interface aan of uit zetten om mooie plaatjes te krijgen!<br />
<br />
=== Hoe kan ik brandstof overpompen tussen twee ruimteschepen? === <br />
Houdt Alt ingedrukt en klik rechts op de twee tanks. Je kunt daarna met de knoppen 'in' en 'out' selecteren of je de brandstof wilt overpompen, en in welke richting.<br />
<br />
== Ontwikkelingen ==<br />
<br />
=== Wat gebeurd er met de huidige experimentele versies? ===<br />
De experimentele versies zijn versies die nog niet publiek beschikbaar zijn. Om de kwaliteit van het spel hoog te houden is er een team van spelers dat deze versies test voordat ze uitgebracht worden. De experimentele versies zijn alleen voor hen beschikbaar.<br />
<br />
=== Hoe wordt ik lid van het testteam? ===<br />
Leden van het team woorden door Squad gekozen, en je kunt geen lid worden door een verzoek in te dienen. Teamleden worden vaak gekozen op basis van heldere, infromatieve en duidelijke rapportages van bugs en andere problemen. Ook is het nodig dat je vloeiend Engels spreekt en schrijft.<br />
<br />
=== Volgens mij heb ik een fout in het spel gevonden, wat nu?! ===<br />
KSP verkeert nog steeds in een ontwikkelingsfase en het is dus aannemelijk dat er af en toe bugs in het spel sluipen. Als je een bug vindt kun je deze op de forums rapporteren. Ga naar het 'development' forum en plaats een rapportages (in het Engels). Voordat je post moet je wel even kijken of iemand anders die fout ook al gerapporteerd heeft.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Main_Page/Important_Links/nl&diff=10239Main Page/Important Links/nl2013-01-02T13:58:30Z<p>KasperVld: </p>
<hr />
<div>*[[Getting Started]] - Gids voor beginners.<br />
*[[Tutorials]] - Handleidingen<br />
*[[Key Bindings|Controls]] - Alle knoppen en toetsen in KSP<br />
*[[Parts|All default parts in KSP]] - Een lijst van alle onderdelen in KSP<br />
*[[Celestials/nl|Hemellichamen]]<br />
*[[FAQ/nl|Vaak gestelde vragen]]<br />
*[[Planned features]] - Een lijst van alle functies die gepland zijn<br />
*[[Version History]] - Een overzicht van alle versies<br />
*[[Terminology]] - Een woordenboek voor de beginnende kerbonaut</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=FAQ/nl&diff=10238FAQ/nl2013-01-02T13:57:47Z<p>KasperVld: Created page with "Dit is een lijst met vaak gestelde vragen over KSP. == Basis == === Waar kan ik Kerbal Space Program downloaden? === Het adres van de KSP website is [http://www.kerbalspacepr..."</p>
<hr />
<div>Dit is een lijst met vaak gestelde vragen over KSP.<br />
<br />
== Basis ==<br />
=== Waar kan ik Kerbal Space Program downloaden? ===<br />
Het adres van de KSP website is [http://www.kerbalspaceprogram.com/]; op de hoofdpagina van de wiki staan ook links naar de forums en webwinkel.<br />
<br />
=== Wat zijn de verschillen tussn de demo en de huidige versie van het spel? ===<br />
De demo is een gratis, oude versie van het spel (0.13) en zal altijd gratis blijven. Doordat het een oude versie betreft mist de demo veel functionaliteit die wel in de huidige versie van het spel zit. In de demo vind je enkele vaste brandstofraketten, [[Kerbin/nl | Kerbin]], [[Kerbol/nl | Kerbol]] en [[Mün/nl | Mün]]. De functionaliteit die mist bestaat onder andere uit EVA, IVA, ruimtevliegtuigen, vele onderdelen, het volledige Kerbolsysteem, ruimtestations, vluchtplanning en veel, veel meer. De demo geeft je een idee van het spel, maar het volledige spel heeft veel meer te bieden.<br />
<br />
=== Welke functionaliteit staat nog gepland? ===<br />
Kijk hiervoor naar de [[Planned features|lijst met geplande functionaliteit]] (Engels).<br />
<br />
<br />
== Wiki ==<br />
<br />
=== Waarom staat de wiki niet op kerbalspaceprogram.com? ===<br />
Deze wiki is gemaakt voordat de oorspronkelijke maker ([[User:N3X15|N3X15]]) bij Squad kwam te werken. Sindsdien is deze wiki uitgegroeid tot een vaste waarde en is er nooit een plek voor vrijgemaakt op de website van Kerbal Space Program. <br />
<br />
=== Waarom worden mijn wijzigingen op de wiki niet doorgevoerd? ===<br />
Om spam tegen te gaan heeft de Wiki een systeem dat gebaseerd is op sleutelwoorden. Als de pagina een of meer van deze woorden bevat kan hij niet gepubliceerd worden. Ook moet je je registreren om pagina's aan te kunnen passen.<br />
<br />
== Technisch ==<br />
<br />
=== Wat zijn de systeemvereisten voor Kerbal Space Program? ===<br />
Bekijk hiervoor de pagina [[System Specs]] (Engels).<br />
<br />
=== Waarom werken de downloads niet? ===<br />
Als je gedownloade bestand niet werkt omdat deze kapot is, is er meestal iets misgegaan tijdens het downloaden. Probeer het volgende:<br />
* '''Schakel downloadmanagers uit!'''. <br />
* Wis de cache van je browser en de tijdelijke bestanden op je computer.<br />
* Probeer het bestand met een andere browser te downloaden.<br />
Als dit niet werkt helpt het meestal om het bestand opnieuw te downloaden.<br />
<br />
=== Ik kan geen ruimteschepen laden ===<br />
* Updates kunnen en zullen de .craft bestanden waarin de ruimteschepen opgeslagen worden breken. Vergewis je er dus van dat de versie in het bestand overeenkomt met je huidige versie van KSP.<br />
* Zorg ervoor dat als je ruimteschip gebruik maakt van Addons, dat je deze ook geïnstalleerd hebt. De addons kun je vinden op de forums of op de website van de [http://kerbalspaceport.com/ Kerbal SpacePort]<br />
* Als dit niet helpt kun je proberen om KSP opnieuw te installeren.<br />
* TIP: Maak altijd backups van je ruimtevaartuigen en opgeslagen spellen.<br />
<br />
== Gameplay==<br />
<br />
=== Is er een lijst van de standaard besturingsknoppen? ===<br />
Ja, kijk bij de [[Key Bindings]] (Engels).<br />
<br />
=== Hoe krijg ik een ruimteschip in een baan rond de planeet, en hoe kom ik bij andere hemellichamen? ===<br />
Kijk bij de [[Tutorials]] (Engels) voor meer informatie.<br />
<br />
=== Kan ik de trapvolgorde van de raket veranderen? ===<br />
Ja, je kunt de onderdelen van de trappen slepen en trappen toevoegen en verwijderen. Tot versie 0.18 kon dit alleen tijdens de bouw, vanaf 0.18 kan dit ook tijdens de vlucht.<br />
<br />
=== Waarom gaan onderdelen van mijn raket kapot? ===<br />
Alles heeft een breekpunt. Probeer met de zogenaamde 'struts' de verschillende onderdelen te verbinden.<br />
<br />
=== De knoppen voor het opslaan en lanceren werken niet ===<br />
Probeer het spel opnieuw op te starten of te installeren. <br />
<br />
=== Hoe zet ik de S.A.S Module aan of uit? ===<br />
Hier zijn twee opties voor:<br />
* Druk op 'T' om de S.A.S. in- of uit te schakelen.<br />
* Druk op 'F' en hou deze ingedrukt om de S.A.S. module kort aan te zetten<br />
<br />
=== Hoe gebruik ik RCS? ===<br />
Kijk op de pagina [[RCS]] (Engels).<br />
<br />
=== Hoe maak ik screenshots van KSP? ===<br />
Met de F1 knop maak je een screenshot in KSP. Dit beeld wordt opgeslagen in de map 'Screenshots' onder de installatiemap van KSP.<br />
* TIP: Met F2 kun je de interface aan of uit zetten om mooie plaatjes te krijgen!<br />
<br />
=== Hoe kan ik brandstof overpompen tussen twee ruimteschepen? === <br />
Houdt Alt ingedrukt en klik rechts op de twee tanks. Je kunt daarna met de knoppen 'in' en 'out' selecteren of je de brandstof wilt overpompen, en in welke richting.<br />
<br />
== Ontwikkelingen ==<br />
<br />
=== Wat gebeurd er met de huidige experimentele versies? ===<br />
hoog te houden is er een team van spelers dat deze versies test voordat ze uitgebracht worden. De experimentele versies zijn alleen voor hen beschikbaar.<br />
<br />
=== Hoe wordt ik lid van het testteam? ===<br />
Leden van het team woorden door Squad gekozen, en je kunt geen lid worden door een verzoek in te dienen. Teamleden worden vaak gekozen op basis van heldere, infromatieve en duidelijke rapportages van bugs en andere problemen. Ook is het nodig dat je vloeiend Engels spreekt en schrijft.<br />
<br />
=== Volgens mij heb ik een fout in het spel gevonden, wat nu?! ===<br />
KSP verkeert nog steeds in een ontwikkelingsfase en het is dus aannemelijk dat er af en toe bugs in het spel sluipen. Als je een bug vindt kun je deze op de forums rapporteren. Ga naar het 'development' forum en plaats een rapportages (in het Engels). Voordat je post moet je wel even kijken of iemand anders die fout ook al gerapporteerd heeft.</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Dres/nl&diff=10237Dres/nl2013-01-02T10:32:50Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Dwergplaneet<br />
|File=TinyDres.png<br />
|Parent=Jool<br />
|smaxis=40839348203<br />
|apoap=46761053522<br />
|periap=34917642884<br />
|orbecc=0.14<br />
|orbinc= 5<br />
|anomaly=0.17<br />
|orbps=47893063<br />
|orbph=13303.6<br />
|orbv=<br />
|radius=138000<br />
|mass=3.219e20<br />
|gravPar=15.95086<br />
|gravityv=1.13<br />
|sidrot=<br />
|sidv=0<br />
|SoI= 32700000<br />
|atmosyorn= Nee<br />
|atmoskPa=0<br />
|atmosh=0<br />
|T-minC=0.00<br />
|T-minK=0.00<br />
|T-maxC=0.00<br />
|T-maxK=0.00<br />
|O2yorn= Nee<br />
}}<br />
Dres is een dwergplaneet die sinds versie 0.18.1 in Kerbal Space Program aanwezig is. Dres heeft een excentrische omloop tussen [[Duna/nl | Duna]] en [[Jool/nl | Jool]]. Het is de equivalent van Ceres in het [[Kerbol/nl | Kerbol]]stelsel. De oppervlakte van Dres is wit, rotsachtig en ongelijkmatig en is goed te vergelijken met de oppervlakte van de [[Mün/nl | Mün]], maar kent grote stukken die met ijs bedekt lijken te zijn.<br />
<br />
== Geografie ==<br />
De oppervlakte van Dres lijkt op de [[Mün/nl|Mün]]. Een opmerkelijk kenmerk is een kloof van enkele kilometers diep. <br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 10,000 m<br />
|-<br />
| 10x<br />
| 10,000 m<br />
|-<br />
| 50x<br />
| 30,000 m<br />
|-<br />
| 100x<br />
| 50,000 m<br />
|-<br />
| 1,000x<br />
| 100,000 m<br />
|-<br />
| 10,000x<br />
| 200,000 m<br />
|-<br />
| 100,000x<br />
| 300,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
Dres surface.png | Een lander met drie kerbonauten op Dres.<br />
Dres_Topo_0-5669.4m.jpg | Een topografische kaart van Dres<br />
Dres_map_800.gif | Een topografische hoogtekaart van Dres, gemaakt met de ISA MapSat plugin <br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
* Eerste versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Dres/nl&diff=10236Dres/nl2013-01-02T10:32:00Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Dwergplaneet<br />
|File=TinyDres.png<br />
|Parent=Jool<br />
|smaxis=40839348203<br />
|apoap=46761053522<br />
|periap=34917642884<br />
|orbecc=0.14<br />
|orbinc= 5<br />
|anomaly=0.17<br />
|orbps=47893063<br />
|orbph=13303.6<br />
|orbv=<br />
|radius=138000<br />
|mass=3.219e20<br />
|gravPar=15.95086<br />
|gravityv=1.13<br />
|sidrot=<br />
|sidv=0<br />
|SoI= 32700000<br />
|atmosyorn= Nee<br />
|atmoskPa=0<br />
|atmosh=0<br />
|T-minC=0.00<br />
|T-minK=0.00<br />
|T-maxC=0.00<br />
|T-maxK=0.00<br />
|O2yorn= Nee<br />
}}<br />
Dres is een dwergplaneet die sinds versie 0.18.1 in Kerbal Space Program aanwezig is. Dres heeft een excentrische omloop tussen [[Duna/nl | Duna]] en [[Jool/nl | Jool]]. Het is de equivalent van Ceres in het [[Kerbol/nl | Kerbol]]stelsel. De oppervlakte van Dres is wit, rotsachtig en ongelijkmatig en is goed te vergelijken met de oppervlakte van de [[Mun/nl | Mün]], maar kent grote stukken die met ijs bedekt lijken te zijn.<br />
<br />
== Geografie ==<br />
De oppervlakte van Dres lijkt op de [[Mun/nl|Mün]]. Een opmerkelijk kenmerk is een kloof van enkele kilometers diep. <br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 10,000 m<br />
|-<br />
| 10x<br />
| 10,000 m<br />
|-<br />
| 50x<br />
| 30,000 m<br />
|-<br />
| 100x<br />
| 50,000 m<br />
|-<br />
| 1,000x<br />
| 100,000 m<br />
|-<br />
| 10,000x<br />
| 200,000 m<br />
|-<br />
| 100,000x<br />
| 300,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
Dres surface.png | Een lander met drie kerbonauten op Dres.<br />
Dres_Topo_0-5669.4m.jpg | Een topografische kaart van Dres<br />
Dres_map_800.gif | Een topografische hoogtekaart van Dres, gemaakt met de ISA MapSat plugin <br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
* Eerste versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Laythe/nl&diff=10230Laythe/nl2013-01-02T02:05:03Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=TinyLaythe.png<br />
|Parent=Jool<br />
|smaxis=27184000<br />
|apoap=27184000<br />
|periap=27184000<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=1.26<br />
|orbps=52980.8790593796<br />
|orbph=29.4<br />
|orbv=3,223.8<br />
|radius=500000<br />
|mass=2.9397663009231e22<br />
|gravPar=1962000029236.08<br />
|gravityv=7.85<br />
|sidrot=52980.87905937962<br />
|sidv=59.3<br />
|SoI=3723645.81113302<br />
|atmosyorn=Ja<br />
|atmoskPa=81.061<br />
|atmosh=50,000<br />
|T-minC=(-40.19)<br />
|T-minK=??<br />
|T-maxC=6.21<br />
|T-maxK=??<br />
|O2yorn=Ja <br />
}}<br />
<br />
'''Laythe''' is een van de vijf manen van [[Jool/nl | Jool]]. Hoewel Laythe voor het grootste deel uit oceanen bestaat heeft het vele, rotsachtige eilanden. Synchrone omloop rond Laythe is niet mogelijk omdat de benodigde hoogte buiten de invloedszone ligt.<br />
<br />
== Atmosfeer ==<br />
Laythe's atmosfeer begint op 55,500 meter en is net iets minder dicht dan die van [[Kerbin/nl | Kerbin]]. Het is de enige natuurlijke satelliet met een eigen atmosfeer.<br />
<br />
Door goede atmosferische remmanoeuvres uit te voeren bij Jool en Laythe, heeft Laythe waarschijnlijk het laagste snelheidspotentiaalvereiste van alle manen rond Jool. Met een Hohmann transfer vanaf Kerbin is een atmosferische remmanoeuvre met een perifocus van 119,5km boven Jool goed voor een baan in de buurt van die van Laythe. <br />
<br />
Parachutes alleen zijn waarschijnlijk niet genoeg om veilig te landen op de oppervlakte van Laythe. Turbinemotoren werken in Laythe's atmosfeer vanwege de aanwezigheid van zuurstof. De specifieke impuls ligt overigens wel lager dan op Kerbin.<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 30,000 m<br />
|-<br />
| 10x<br />
| 30,000 m<br />
|-<br />
| 50x<br />
| 60,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
Mechjeb Laythe.png | Een probe vliegt langs Laythe.<br />
ProbeonLaythe.png | Een gelandde probe op Laythe.<br />
Laythe_map_800.gif | Een topografische hoogtekaart van Vall, gemaakt met de ISA MapSat plugin.<br />
<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.17|}}<br />
* Eerste versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Vall/nl&diff=10228Vall/nl2013-01-02T01:57:30Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=Vall.png<br />
|Parent=Jool<br />
|smaxis=43152000<br />
|apoap=43152000<br />
|periap=43152000<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=1.26<br />
|orbps=105962.088893924<br />
|orbph=29.4<br />
|orbv=2558.8<br />
|radius=300000<br />
|mass=3.10880280901634e21<br />
|gravPar=207481499473.751<br />
|gravityv=2.31<br />
|sidrot=105962.088893924<br />
|sidv=17.8<br />
|SoI=2406401.44479404<br />
|atmosyorn=Nee<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Vall''' is een van de vijf manen van [[Jool/nl | Jool]]. Het heeft een ijzige, heuvelachtige oppervlakte die vrij plat is en waarvan de elevatie maximaal 2114 meter bedraagt. Synchrone omloop rond Vall is niet mogelijk omdat de benodigde hoogte buiten de invloedszone ligt.<br />
<br />
Landen op Vall en terugkeren in omloop is iets lastiger dan op [[Mün/nl | Mün]] vanwege het meer oneven terrein.<br />
<br />
== Referentieframes ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 24,500 m<br />
|-<br />
| 10x<br />
| 24,500 m<br />
|-<br />
| 50x<br />
| 24,500 m<br />
|-<br />
| 100x<br />
| 40,000 m<br />
|-<br />
| 1,000x<br />
| 60,000 m<br />
|-<br />
| 10,000x<br />
| 80,000 m<br />
|-<br />
| 100,000x<br />
| 100,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Mechjeb_Vall.png | Een probe vliegt om Vall heen, Laythe en Jool in de achtergrond.<br />
File:Vall Henge.png | Wat is dit?<br />
File:Vall-jool-laythe-tylo.jpg | De oppervlakte van Vall met Jool, Laythe en Tylo in de achtergrond. Bop is te klein om te zien.<br />
File:Vall_800_map.gif | Een topografische hoogtekaart van Vall, gemaakt met de ISA MapSat plugin.<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.17|}}<br />
* Eerst versie<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Tylo/nl&diff=10227Tylo/nl2013-01-02T01:52:35Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=tylo18.png<br />
|Parent=Jool<br />
|smaxis=68500000<br />
|apoap=68500000<br />
|periap=68500000<br />
|orbecc=0<br />
|orbinc=0.025<br />
|anomaly=3.32<br />
|orbps=211926.35802123<br />
|orbph=58.9<br />
|orbv=2,030.9<br />
|radius=600000<br />
|mass=4.23326347332927e22<br />
|gravPar=2825280042099.95<br />
|gravityv=7.85<br />
|sidrot=211926.35802123<br />
|sidv=17.8<br />
|SoI=10856518.3683586<br />
|atmosyorn=Nee<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Tylo''' is een van de vijf manen van [[Jool/nl | Jool] en heeft een rotsachtige oppervlakte. Landen op Tylo is een uitdaging vanwege de sterke zwaartekracht (vergelijkbaar met Kerbin) zonder atmosfeer om parachutes in te kunnen gebruiken, of om een atmosferische remmanoeuvre in uit te voeren. Een omloop vlak boven de oppervlakte geeft een omlooptijd van ongeveer 29 minuten met een snelheid van 2170 meter per seconde. Synchrone omloop rond Tylo is niet mogelijk.<br />
<br />
== Topografie ==<br />
Tylo is een grote rotsachtige maan van Jool en kent een gevarieerde elevatie die tot 11290 meter hoog kan zijn. Tylo vertoont kenmerken van asteroïdeinslagen.<br />
<br />
Door de verkleuring op de oppervlakt is het waarschijnlijk dat Tylo's oppervlakte bestaat uit een laag Rhyoliet, verspreid door de inslag van asteroïdes en meteorieten. Hoewel Tylo in vergelijken met de andere manen vrij groot is, is het onwaarschijnlijk dat het een gevangen planeet betreft. Om een planeet van de omvang van Tylo te vangen zou Jool veel groter en dichter moeten zijn.<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 30,000 m<br />
|-<br />
| 10x<br />
| 30,000 m<br />
|-<br />
| 50x<br />
| 60,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Gui_Tylo_ISA_Topo.png | Topgrafische kaart van Tylo, incompleet.<br />
File:Gui_Tylo_Polars_Topo.png | Polaire topografische kaart van Tylo.<br />
File: Tylo_map_800.gif | Een topografische hoogtekaart van Tylo, gemaakt met de ISA MapSat plugin<br />
File:TyloFromLaythe.png | Tylo, gezien vanaf [[Laythe/nl | Laythe]].<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.17|}}<br />
* Eerste versie<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Bop/nl&diff=10226Bop/nl2013-01-02T01:45:47Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=Bop.png<br />
|Parent=Jool<br />
|smaxis=104500000<br />
|apoap=129057500<br />
|periap=79942500<br />
|orbecc=0.235<br />
|orbinc=15<br />
|anomaly=1<br />
|orbps=399322.290201907<br />
|orbph=110.9<br />
|orbv=1784.3<br />
|radius=65000<br />
|mass=3.72615364760999e19<br />
|gravPar=2486834944.41491<br />
|gravityv=0.59<br />
|sidrot=12950<br />
|sidv=31.5<br />
|SoI=993002.802856375<br />
|atmosyorn=Nee<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Bop''' is een van de vijf natuurlijke satellieten van [[Jool/nl | Jool] en lijkt veel op [[Gilly/nl | Gilly]]. Bop's meest kenmerkende trek is een grote krater met een witte rand. Sommige bergen liggen 20 kilometer hoger dan het laagste punt op de maan.<br />
<br />
== Omloopeigenschappen ==<br />
Bop is de enige satelliet van Jool waaromheen een geosynchrone omloop mogelijk is. Hiervoor is een hoogte van 154417.9 meter optimaal.<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 24,500 m<br />
|-<br />
| 10x<br />
| 24,500 m<br />
|-<br />
| 50x<br />
| 24,500 m<br />
|-<br />
| 100x<br />
| 40,000 m<br />
|-<br />
| 1,000x<br />
| 60,000 m<br />
|-<br />
| 10,000x<br />
| 80,000 m<br />
|-<br />
| 100,000x<br />
| 100,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Gui_Bop_ISA_Topo.png | Topografische kaart van Bop<br />
File:Gui_Bop_Polars_Topo.png | Polaire, topografische kaart van Bop<br />
File:Bop_800_map.gif | Een topografische hoogtekaart van Bop, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Changes ==<br />
<br />
;{{Version|0.18.2|}}<br />
* Halve lange as verlengd om een invloedszonekruising met [[Tylo/nl | Tylo]] te voorkomen<br />
;{{Version|0.17|}}<br />
* Eerste versie<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Pol/nl&diff=10225Pol/nl2013-01-02T01:40:45Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=Pol_Tracking.png<br />
|Parent=Jool<br />
|smaxis=179890000<br />
|apoap=210624206<br />
|periap=149155794<br />
|orbecc=0.171<br />
|orbinc=4.25<br />
|anomaly=4.85<br />
|orbps=901903<br />
|orbph=250.53<br />
|orbv=<br />
|radius=44000<br />
|mass=1.08e19<br />
|gravPar=720762750.6<br />
|gravityv=0.1177<br />
|sidrot=<br />
|sidv=0.5<br />
|SoI=1041613<br />
|atmosyorn=Nee<br />
<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Pol''' is een van de vijf natuurlijke satellieten van [[Jool/nl | Jool]]. Pol ligt in een grote omloop met een beperkte excentriciteit en hellingshoek, wat aangeeft dat waarschijnlijk een gevangen asteroïde is. De oppervlakte is vrij ruig met grote hellingen waardoor het op een stuifmeelkorrel (pol[len grain]) lijkt. De hoogste pieken liggen ongeveer drie tot vier kilometer boven het laagste punt op de maan. Door de lage zwaartekracht is landen vrij gemakkelijk, zelfs met RCS of NERVA-motren. Pol is rotatiegesynchroniseerd met zijn moederplaneet Jool.<br />
<br />
== Topografie ==<br />
Pol heeft vele unieke eigenschappen, zoals scherp gehoekte bergen en grote ravijnen die tot wel vier kilometer hoog kunnen zijn. De oppervlakte lijkt samengesteld te zijn uit verschillende fosforverbindingen en is bezaaid met vreemde, scherpen rotsen en stenen. Pol heeft de op-een-na laagste zwaartekracht in het Kerbolsysteem, na [[Gilly/nl | Gilly].<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 5,000 m<br />
|-<br />
| 10x<br />
| 5,000 m<br />
|-<br />
| 50x<br />
| 5,000 m<br />
|-<br />
| 100x<br />
| 8,000 m<br />
|-<br />
| 1,000x<br />
| 12,000 m<br />
|-<br />
| 10,000x<br />
| 30,000 m<br />
|-<br />
| 100,000x<br />
| 90,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Pol Landing.png |Een succesvolle landing! <br />
File: Pol Landing2.png |Pol en Jool<br />
File: Pol Adventure.png | Lenemy heeft het naar z'n zin vanwege de lage zwaartekracht.<br />
File: Pol_ 800_map.gif | Een topografische hoogtekaart van Pol in versie 0.18.1, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18.2|}}<br />
* Massa verhoogd met een factor 3.16. Halve-lange as verlengd.<br />
;{{Version|0.18|}}<br />
* Eerste Versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Pol/nl&diff=10224Pol/nl2013-01-02T01:40:16Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=Pol_Tracking.png<br />
|Parent=Jool<br />
|smaxis=179890000<br />
|apoap=210624206<br />
|periap=149155794<br />
|orbecc=0.171<br />
|orbinc=4.25<br />
|anomaly=4.85<br />
|orbps=901903<br />
|orbph=250.53<br />
|orbv=<br />
|radius=44000<br />
|mass=1.08e19<br />
|gravPar=720762750.6<br />
|gravityv=0.1177<br />
|sidrot=<br />
|sidv=0.5<br />
|SoI=1041613<br />
|atmosyorn=Nee<br />
<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Pol''' is een van de vijf natuurlijke satellieten van [[Jool/nl | Jool]]. Pol ligt in een grote omloop met een beperkte excentriciteit en hellingshoek, wat aangeeft dat waarschijnlijk een gevangen asteroïde is. De oppervlakte is vrij ruig met grote hellingen waardoor het op een stuifmeelkorrel (pol[len grain]) lijkt. De hoogste pieken liggen ongeveer drie tot vier kilometer boven het laagste punt op de maan. Door de lage zwaartekracht is landen vrij gemakkelijk, zelfs met RCS of NERVA-motren. Pol is rotatiegesynchroniseerd met zijn moederplaneet Jool.<br />
<br />
== Topografie ==<br />
Pol heeft vele unieke eigenschappen, zoals scherp gehoekte bergen en grote ravijnen die tot wel vier kilometer hoog kunnen zijn. De oppervlakte lijkt samengesteld te zijn uit verschillende fosforverbindingen en is bezaaid met vreemde, scherpen rotsen en stenen. Pol heeft de op-een-na laagste zwaartekracht in het Kerbolsysteem, na [[Gilly/nl | Gilly].<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 5,000 m<br />
|-<br />
| 10x<br />
| 5,000 m<br />
|-<br />
| 50x<br />
| 5,000 m<br />
|-<br />
| 100x<br />
| 8,000 m<br />
|-<br />
| 1,000x<br />
| 12,000 m<br />
|-<br />
| 10,000x<br />
| 30,000 m<br />
|-<br />
| 100,000x<br />
| 90,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Pol Landing.png |Een succesvolle landing! <br />
File: Pol Landing2.png |En nog een!<br />
File: Pol Adventure.png | Lenemy heeft het naar z'n zin vanwege de lage zwaartekracht.<br />
File: Pol_ 800_map.gif | Een topografische hoogtekaart van Pol in versie 0.18.1, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18.2|}}<br />
* Massa verhoogd met een factor 3.16. Halve-lange as verlengd.<br />
;{{Version|0.18|}}<br />
* Eerste Versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Pol/nl&diff=10223Pol/nl2013-01-02T01:39:51Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Maan<br />
|File=Pol_Tracking.png<br />
|Parent=Jool<br />
|smaxis=179890000<br />
|apoap=210624206<br />
|periap=149155794<br />
|orbecc=0.171<br />
|orbinc=4.25<br />
|anomaly=4.85<br />
|orbps=901903<br />
|orbph=250.53<br />
|orbv=<br />
|radius=44000<br />
|mass=1.08e19<br />
|gravPar=720762750.6<br />
|gravityv=0.1177<br />
|sidrot=<br />
|sidv=0.5<br />
|SoI=1041613<br />
|atmosyorn=Nee<br />
<br />
|atmoskPa=N/A<br />
|atmosh=N/A<br />
|T-minC=N/A<br />
|T-minK=N/A<br />
|T-maxC=N/A<br />
|T-maxK=N/A<br />
|O2yorn=Nee<br />
}}<br />
<br />
'''Pol''' is een van de vijf natuurlijke satellieten van [[Jool/nl | Jool]]. Pol ligt in een grote omloop met een beperkte excentriciteit en hellingshoek, wat aangeeft dat waarschijnlijk een gevangen asteroïde is. De oppervlakte is vrij ruig met grote hellingen waardoor het op een stuifmeelkorrel lijkt (pol[len grain]) lijkt. De hoogste pieken liggen ongeveer drie tot vier kilometer boven het laagste punt op de maan. Door de lage zwaartekracht is landen vrij gemakkelijk, zelfs met RCS of NERVA-motren. Pol is rotatiegesynchroniseerd met zijn moederplaneet Jool.<br />
<br />
== Topografie ==<br />
Pol heeft vele unieke eigenschappen, zoals scherp gehoekte bergen en grote ravijnen die tot wel vier kilometer hoog kunnen zijn. De oppervlakte lijkt samengesteld te zijn uit verschillende fosforverbindingen en is bezaaid met vreemde, scherpen rotsen en stenen. Pol heeft de op-een-na laagste zwaartekracht in het Kerbolsysteem, na [[Gilly/nl | Gilly].<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
| 0 m<br />
|-<br />
| 5x<br />
| 5,000 m<br />
|-<br />
| 10x<br />
| 5,000 m<br />
|-<br />
| 50x<br />
| 5,000 m<br />
|-<br />
| 100x<br />
| 8,000 m<br />
|-<br />
| 1,000x<br />
| 12,000 m<br />
|-<br />
| 10,000x<br />
| 30,000 m<br />
|-<br />
| 100,000x<br />
| 90,000 m<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
File:Pol Landing.png |Een succesvolle landing! <br />
File: Pol Landing2.png |En nog een!<br />
File: Pol Adventure.png | Lenemy heeft het naar z'n zin vanwege de lage zwaartekracht.<br />
File: Pol_ 800_map.gif | Een topografische hoogtekaart van Pol in versie 0.18.1, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18.2|}}<br />
* Massa verhoogd met een factor 3.16. Halve-lange as verlengd.<br />
;{{Version|0.18|}}<br />
* Eerste Versie<br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Main_Page/News&diff=10222Main Page/News2013-01-02T01:30:30Z<p>KasperVld: </p>
<hr />
<div><!-- Keep 10 notices at most. --><br />
*'''20 Dec 2012''' Stable 0.18.2 Released <small>([[Version_History#v0.18.2|changes]])</small><br />
*'''3 Dec 2012''' Stable 0.18.1 Released <small>([[Version_History#v0.18.1|changes]])</small><br />
*'''30 Nov 2012''' Stable 0.18 Released <small>([[Version_History#v0.18|changes]])</small><br />
*'''30 Oct 2012''' Stable 0.17.1 Released <small>([[Version_History#v0.17.1|changes]])</small><br />
*'''19 Sep 2012''' Stable 0.17 Released <small>([[Version_History#v0.17|changes]])</small><br />
*'''20 Jul 2012''' Stable 0.16 Released <small>([[Version_History#v0.16|changes]])</small> <br />
*'''1 Jun 2012''' Stable 0.15.2 Released <small>([[Version_History#v0.15.2|changes]])</small> <br />
*'''31 May 2012''' Stable 0.15.1 Released <small>([[Version_History#v0.15.1|changes]])</small> <br />
*'''17 May 2012''' Stable 0.15 Released <small>([[Version_History#v0.15|changes]])</small> <br />
*'''3 Apr 2012''' Stable 0.14.4 Released <small>([[Version_History#v0.14.4|changes]])</small> <br />
*'''28 Mar 2012''' Stable 0.14.3 Released <small>([[Version_History#v0.14.3|changes]])</small> <br />
*'''27 Mar 2012''' Stable 0.14.2 Released <small>([[Version_History#v0.14.2|changes]])</small> <br />
*'''4 Mar 2012''' Stable 0.14.1 Released <small>([[Version_History#v0.14.1|changes]])</small> <br />
<br />
<div style="text-align: center;">[http://kerbaldevteam.tumblr.com/ KSP Dev Blog &amp; News]</div><br />
<div style="text-align: center;">[http://kerbalspace.tumblr.com/ Harvester's Blog]</div><br />
<br />
<h3>Wiki News</h3><br />
<br />
*'''02 Jan 2013''' The Dutch version of the wiki has been extended.<br />
*'''27 Sep 2012''' The Cite extension has been added to the wiki, and the new internationalization stuff is ready!<br />
*'''08 Jun 2012''' Welcome to the new official wiki.<br />
*'''13 Dec 2011''' Fight the good fight, and use templates such as <nowiki>{{Delete}}</nowiki> to fight Spam!<br />
*'''14 Oct 2011''' Addon Page under Development <small>[[List of addons]]</small><br />
*'''4 Aug 2011''' The Main Page had a major visual overhaul!</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Pol/nl&diff=10221Pol/nl2013-01-02T01:28:35Z<p>KasperVld: Created page with "{{Celestial Bodies/nl}} Category:Celestials/nl"</p>
<hr />
<div>{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Bop/nl&diff=10220Bop/nl2013-01-02T01:28:28Z<p>KasperVld: Created page with "{{Celestial Bodies/nl}} Category:Celestials/nl"</p>
<hr />
<div>{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Tylo/nl&diff=10219Tylo/nl2013-01-02T01:28:22Z<p>KasperVld: Created page with "{{Celestial Bodies/nl}} Category:Celestials/nl"</p>
<hr />
<div>{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Vall/nl&diff=10218Vall/nl2013-01-02T01:28:15Z<p>KasperVld: Created page with "{{Celestial Bodies/nl}} Category:Celestials/nl"</p>
<hr />
<div>{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Laythe/nl&diff=10217Laythe/nl2013-01-02T01:28:08Z<p>KasperVld: Created page with "{{Celestial Bodies/nl}} Category:Celestials/nl"</p>
<hr />
<div>{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin/nl&diff=10216Kerbin/nl2013-01-02T01:27:19Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Ja<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Ja<br />
}}<br />
<br />
'''Kerbin''' is de thuisplaneet van de [[Kerbal/nl | Kerbal]]s en het [[Kerbal Space Center/nl | Kerbal Space Center]] en is de belangrijkste planeet in Kerbal Space Program. Kerbin is het equivalent van de Aarde en heeft twee manen, genaamd [[Mün/nl | Mün]] en [[Minmus/nl | Minmus]].<br />
<br />
Kerbin is de derde planeet (vbnb) in omloop rond [[Kerbol/nl | Kerbol] Het is ook de derde planeet qua grootte, na [[Jool/nl | Jool]] en [[Eve/nl | Eve]] en het vierde grootste hemellichaam rond Kerbol, omdat [[Tylo/nl | Tylo]] - een planeet van Jool - net iets groter is.<br />
<br />
Een omloop rondom Kerbin is waarschijnlijk een van de eerste mijlpalen voor de beginnende Kerbonaut in het spel. Zo'n omloop kan het makkelijkst bereikt worden door tot ten minste 12 kilometer hoogte recht omhoog te vliegen en vervolgens oostwaarts te draaien met de raket. De rotatie van de planeet geeft dan ongeveer 175 meter per seconden snelheid 'gratis' af. Een optimale lancering heeft een snelheidspotentieel (delta-V) van ongeveer 4380 meter per seconde nodig. Het op een na hoogste vereiste van alle hemellichamen met een vaste oppverklate, na Eve. Voor veel vluchten zal dit meer dan de helft van het snelheidspotentieel van de gehele raket betekenen.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topografische afbeelding van Kerbin in versie 0.17.1]]<br />
Kerbin heeft een ongeveer gelijke verdeling van land en water, met poolkappen en enkele woestijnen. Sommige bergens zijn hoger dan drie kilometer, de hoogste piek ligt op 3750 meter. <br />
<br />
Kerbin vertoont sporen van een inslag van een asteroïde of komeet op het westelijk halfrond. <br />
|}<br />
<br />
== Atmosfeer ==<br />
Kerbin's atmosfeer bevat naar alle waarschijnlijkheid zuurstof, stikstof en koolstof en strekt zich uit tot ongeveer 69,078 meter boven de oppervlakte. Naarmate de afstand tot de oppervlakte toeneemt neemt de atmosferische druk exponentieel af, en deze kan wiskundig uitgedrukt worden in de volgende formule:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
== Omloopeigenschappen==<br />
<br />
Geosynchrone (vaak Keosynchrone) omloop kan bereikt worden op een hoogte van<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). Een semi-synchrone omloop met een omloopperiode van een halve Kerbin-dag kan bereikt worden op een hoogte van <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} met een omloopsnelheid van {{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!<br />
! Spel ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
NJ6qJ.jpg | Een kaart van Kerbin in versie 0.14.1 en eerder.<br />
Kerbin color.png | Een kaart van Kerbin tussen versie 0.14.2 en 0.17.1 <br />
Kermmunist_Launch_Site.png | Een tweede lanceerinstallatie (ongebruikt)<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün en Minmus.<br />
kerbin map 800.gif | A topografische hoogtekaart van Kerbin, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
*Terrein vernieuwd over de hele planeet. Woestijnen toegevoegd, donkerder en groener gras, eilanden, donkerder water, sneeuw op bergkappen. Lijkt realistischer.<br />
*Verschillende verborgen verrassingen toegevoegd<br />
*Vliegveld toegevoegd op een eiland ten oosten van het KSC<br />
;{{Version|0.17|}}<br />
* Atmosfeer verbeterd<br />
;{{Version|0.15|}}<br />
* [[Minmus/nl | Minmus]] toegevoegd.<br />
;{{Version|0.14.2|}}<br />
* Veel gevarieerder en hoger terrein toegevoegd.<br />
;{{Version|0.12|}}<br />
* [[Mün/nl | Mün]] toegevoegd.<br />
;{{Version|0.11|}}<br />
* Terrein vernieuwd, oceanen worden nat<br />
;{{Version|0.10.1|}}<br />
* Atmosfeer verhoogd van ~34,500 meter tot ~69,000 meter<br />
;{{Version|?|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVldhttps://wiki.kerbalspaceprogram.com/index.php?title=Kerbin/nl&diff=10215Kerbin/nl2013-01-02T01:27:00Z<p>KasperVld: </p>
<hr />
<div>{{Planetbox/nl<br />
|Class=Planeet<br />
|File=Kerbin18.png<br />
|Parent=Kerbol<br />
|smaxis=13,599,840,256<br />
|apoap=13,338,840,256<br />
|periap=13,338,840,256<br />
|orbecc=0<br />
|orbinc=0<br />
|anomaly=3.14<br />
|orbps=9203544.61750141<br />
|orbph=2,556.5<br />
|orbv=9,284.5<br />
|radius=600000<br />
|mass=5.29157926281091e22<br />
|gravPar=3531600000000<br />
|gravityv=9.81<br />
|sidrot=21600<br />
|sidv=174.5<br />
|SoI=84159286.4796305<br />
|atmosyorn=Ja<br />
|atmoskPa=101.327<br />
|atmosh=69077.552789821<br />
|T-minC=(-40.19)<br />
|T-minK=232.96<br />
|T-maxC=20<br />
|T-maxK=293.15<br />
|O2yorn=Ja<br />
}}<br />
<br />
'''Kerbin''' is de thuisplaneet van de [[Kerbal/nl | Kerbal]]s en het [[Kerbal Space Center/nl | Kerbal Space Center]] en is de belangrijkste planeet in Kerbal Space Program. Kerbin is het equivalent van de Aarde en heeft twee manen, genaamd [[Mün/nl | Mün]] en [[Minmus/nl | Minmus]].<br />
<br />
Kerbin is de derde planeet (vbnb) in omloop rond [[Kerbol/nl | Kerbol] Het is ook de derde planeet qua grootte, na [[Jool/nl | Jool]] en [[Eve/nl | Eve]] en het vierde grootste hemellichaam rond Kerbol, omdat [[Tylo/nl | Tylo] - een planeet van Jool - net iets groter is.<br />
<br />
Een omloop rondom Kerbin is waarschijnlijk een van de eerste mijlpalen voor de beginnende Kerbonaut in het spel. Zo'n omloop kan het makkelijkst bereikt worden door tot ten minste 12 kilometer hoogte recht omhoog te vliegen en vervolgens oostwaarts te draaien met de raket. De rotatie van de planeet geeft dan ongeveer 175 meter per seconden snelheid 'gratis' af. Een optimale lancering heeft een snelheidspotentieel (delta-V) van ongeveer 4380 meter per seconde nodig. Het op een na hoogste vereiste van alle hemellichamen met een vaste oppverklate, na Eve. Voor veel vluchten zal dit meer dan de helft van het snelheidspotentieel van de gehele raket betekenen.<br />
<br />
== Topografie ==<br />
{|<br />
|<br />
[[File:Kerbin ISA Topo.png|right|thumb|Topografische afbeelding van Kerbin in versie 0.17.1]]<br />
Kerbin heeft een ongeveer gelijke verdeling van land en water, met poolkappen en enkele woestijnen. Sommige bergens zijn hoger dan drie kilometer, de hoogste piek ligt op 3750 meter. <br />
<br />
Kerbin vertoont sporen van een inslag van een asteroïde of komeet op het westelijk halfrond. <br />
|}<br />
<br />
== Atmosfeer ==<br />
Kerbin's atmosfeer bevat naar alle waarschijnlijkheid zuurstof, stikstof en koolstof en strekt zich uit tot ongeveer 69,078 meter boven de oppervlakte. Naarmate de afstand tot de oppervlakte toeneemt neemt de atmosferische druk exponentieel af, en deze kan wiskundig uitgedrukt worden in de volgende formule:<br />
<br />
: <math>p_k = e^{-altitude/5000}</math><br />
<br />
== Omloopeigenschappen==<br />
<br />
Geosynchrone (vaak Keosynchrone) omloop kan bereikt worden op een hoogte van<br />
{{OrbitAltitude | period_s=21600 | mass_kg=5.29157926281091e22 | radius_km=600 }} (1008.9 m/s). Een semi-synchrone omloop met een omloopperiode van een halve Kerbin-dag kan bereikt worden op een hoogte van <br />
{{OrbitAltitude | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }} met een omloopsnelheid van {{OrbitVelocity | period_s=10800 | mass_kg=5.29157926281091e22 | radius_km=600 }}.<br />
<br />
<br />
== Referentieframes ==<br />
{| class="wikitable"<br />
!<br />
! Spel ({{version|0.17|}})<br />
! Demo ({{version|0.13.3|}})<br />
|-<br />
!Warp<br />
!colspan="2"|Minimumhoogte<br />
|-<br />
| 1x<br />
|colspan="2"| Any<br />
|-<br />
| 2x<br />
| n/a<br />
| 0 m<br />
|-<br />
| 5x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 10x<br />
|colspan="2"| 69,078 m (above the atmosphere)<br />
|-<br />
| 50x<br />
| 69,078 m<br />
| 150,000 m<br />
|-<br />
| 100x<br />
| 120,000 m<br />
| 300,000 m<br />
|-<br />
| 1,000x<br />
| 240,000 m<br />
| 600,000 m<br />
|-<br />
| 10,000x<br />
| 480,000 m<br />
| 1,200,000 m<br />
|-<br />
| 100,000x<br />
| 600,000 m<br />
| n/a<br />
|}<br />
<br />
== Afbeeldingen ==<br />
<gallery><br />
NJ6qJ.jpg | Een kaart van Kerbin in versie 0.14.1 en eerder.<br />
Kerbin color.png | Een kaart van Kerbin tussen versie 0.14.2 en 0.17.1 <br />
Kermmunist_Launch_Site.png | Een tweede lanceerinstallatie (ongebruikt)<br />
Kerbin_mun_minmus.jpg | Kerbin, Mün en Minmus.<br />
kerbin map 800.gif | A topografische hoogtekaart van Kerbin, gemaakt met de ISA MapSat plugin<br />
</gallery><br />
<br />
== Wijzigingen ==<br />
;{{Version|0.18|}}<br />
*Terrein vernieuwd over de hele planeet. Woestijnen toegevoegd, donkerder en groener gras, eilanden, donkerder water, sneeuw op bergkappen. Lijkt realistischer.<br />
*Verschillende verborgen verrassingen toegevoegd<br />
*Vliegveld toegevoegd op een eiland ten oosten van het KSC<br />
;{{Version|0.17|}}<br />
* Atmosfeer verbeterd<br />
;{{Version|0.15|}}<br />
* [[Minmus/nl | Minmus]] toegevoegd.<br />
;{{Version|0.14.2|}}<br />
* Veel gevarieerder en hoger terrein toegevoegd.<br />
;{{Version|0.12|}}<br />
* [[Mün/nl | Mün]] toegevoegd.<br />
;{{Version|0.11|}}<br />
* Terrein vernieuwd, oceanen worden nat<br />
;{{Version|0.10.1|}}<br />
* Atmosfeer verhoogd van ~34,500 meter tot ~69,000 meter<br />
;{{Version|?|}}<br />
* Eerste versie<br />
<br />
== Notes ==<br />
<references /><br />
<br />
<br />
{{Celestial Bodies/nl}}<br />
[[Category:Celestials/nl]]</div>KasperVld