https://wiki.kerbalspaceprogram.com/api.php?action=feedcontributions&user=Krenshala&feedformat=atomKerbal Space Program Wiki - User contributions [en]2024-03-29T09:22:07ZUser contributionsMediaWiki 1.29.0https://wiki.kerbalspaceprogram.com/index.php?title=Abbreviations_and_acronyms&diff=60541Abbreviations and acronyms2015-04-29T20:15:18Z<p>Krenshala: </p>
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<div>This page lists many '''abbreviations, acronyms and initialisms''' that are used frequently to communicate more quickly, but can confuse new players or players who are not familiar with them.<br />
<br />
;AGU: [[Advanced Grabbing Unit]]<br />
;Ap: [[Apoapsis]], highest point in an orbit.<br />
;B9: B9 Aerospace [[addon]]<br />
;CM: Command Module, a transfer ship that delivers a Lander Module to orbit around some body, then waits there and takes it completely or only the crew home again. Not to be confused with [[command module]]s.<br />
;CoL, COL: [[center of lift|Center of Lift]]<br />
;CoM, COM: [[center of mass|Center of Mass]]<br />
;CoT, COT: [[center of thrust|Center of Thrust]]<br />
;DRE: Deadly ReEntry - an addon, simulates the atmospheric entry heat effects.<br />
;dV, Δv: [[Delta-V]], a measure of the ship's propulsive energy.<br />
;FAR: Ferram Aerospace Research - an addon, gives realistic aerodynamics.<br />
;GUI: [[w:Graphical User Interface|Graphical User Interface]]<br />
;HKO: High Kerbin Orbit<br />
;HSC: Hitchhiker Storage Container - The a [[PPD-10 Hitchhiker Storage Container]]<br />
;ISP, Isp, I<sub>sp</sub>: [[Specific impulse]], more accurately I<sub>sp</sub> but that's hard to do on the forum. A value where the higher one is more fuel efficient.<br />
;KAS: Kerbal Attachment System - an addon, gives a kind of attachment system, wraps and containers...<br />
;KER: Kerbal Engineer Redux - a diagnostic addon<br />
;KIDS: Kerbal Isp Difficulty Scaler - addon for more realistic Isp.<br />
;KMP: Kerbal MultiPlayer - Multiplayer addon.<br />
;KSP: [[KSP|Kerbal Space Program]]!<br />
;KSC: [[Kerbal Space Center]]<br />
;LES: [[w:Launch Escape System|Launch Escape System]]<br />
;LFB: Liquid Fuel Booster - like the [[LFB KR-1x2]].<br />
;LKO: [[LKO|Low Kerbin Orbit]]<br />
;LM: Lander Module, paired with a Command Module and which lands on the body.<br />
;LMC: Left-Mouse-Click <br />
;NEAR: Neophyte's Elementary Aerodynamics Replacement, an addon gives more realistic aerodynamics model, a simpler version of FAR.<br />
;Pe: [[Periapsis]], lowest point in an orbit.<br />
;RCS: [[Reaction Control System]]<br />
;RSS: Real Solar System - an addon with solar system of our size...<br />
;RTG: [[RTG|Radioisotope Thermoelectric Generator]]<br />
;RUD: Rapid, Unplanned Disassembly. Usually happens when there are not enough struts or it collides with something. See also [[catastrophic failure]].<br />
;SoI: [[Sphere of influence]], which are the frames of reference. The trajectory in the current sphere of influence is shown blue on the [[map view]].<br />
;SA: [[Subassembly|Sub-Assembly]] (in VAB/SPH)<br />
;SAS: [[Stability Augmentation System]] or (jokingly) Sickness Avoidance Solution/Scheme/System<br />
;SMA: [[Semi-major axis|Semi-Mayor Axis]]<br />
;SPH: [[Space Plane Hangar]]<br />
;SRB: [[Solid rocket booster|Solid Rocket Booster]]<br />
;SSTO: [[SSTO|Single-stage-to-orbit]]<br />
;TSTO: Two-stage-to-orbit<br />
;TVC: [[gimbal|Thrust Vector Control]]<br />
;TWR: Thrust to Weight Ratio. You need a TWR greater than 1 to launch, unless already in space.<br />
;VAB: [[Vehicle Assembly Building]]<br />
;VTOL: [[w:VTOL|Vertical take off and landing]]<br />
<br />
==See also==<br />
* [[Terminology]]</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Parts&diff=22827Talk:Parts2013-07-27T18:58:18Z<p>Krenshala: /* 0.21 Parts */</p>
<hr />
<div>== Version Change updates ==<br />
=== 0.14 parts ===<br />
I've added the new stock parts for 0.14, though they should probably marked in some way as paid version only. I've also moved the Isp/effective exhaust velocity figures to the fuel tanks; Isp will vary with choice of fuel tank, but not with engine. In the future, a discussion of how Isp in KSP varies with both tankage and engine choice may be necessary.<br />
<br />
=== 0.15 parts ===<br />
Okay, 0.14 revisions are fully done (and 0.15 ones are started), but the extra complexity of 0.15 means that the page will ultimately need a major reorganization.<br />
<br />
=== 0.16 Parts ===<br />
0.16 changed the way Isp works, so it's probably a good time for the re-org. To avoid having too many columns, it's probably best to just list the Isp values in seconds at 1 atmosphere and in vacuum.<br />
: Somewhat -- currently we've got parts calculating Isp 3 different ways (SRBs/RCS/old-style LFEs, Jet engines, and new-style LFEs). I'm starting to think that we need to reorganize this by part type and completely ignore VAB/SPH tabs. Also, split off [[Demo Parts]], so they reference their own LV-T45, RT-10, RCS tank, tricoupler, etc.<br />
:: Demo parts split off, though they'll need a new partbox. Oh, well. It's a start.<br />
<br />
Updated Isp on solid boosters to use s rather than m/s. I prefer m/s, but it's confusing to have s for liquid engines and m/s for solids, and the part.cfg files list Isp for liquids in s. [[User:Entroper|Entroper]] ([[User talk:Entroper|talk]]) 01:39, 23 August 2012 (UTC)<br />
<br />
=== 0.18 Parts ===<br />
Updated stats so that they match what is in game as as of 0.18.1. As the game now seems to quote flow rate in t/s I used this when calculating the new rates using: T / (g * Isp). It's marked as (≈t/s) as the in game values seem slightly different but in the same ball park. [[User:ExoticSausage|ExoticSausage]] ([[User talk:ExoticSausage|talk]]) 23:20 3 December 2012 (UTC)<br />
:Stats for the landing strut LT-1 (Which is wrongly listed as "LT-2(1)" are incorrect. Couldn't figure out how to fix this. Additionally, on all specific pages, parts summary at the bottom list LT-2 twice, without mention of LT-1. Again, I'm not sure how to fix this :? [[User:BillDerwent|BillDerwent]] ([[User talk:BillDerwent|talk]]) 07:31, 3 January 2013 (UTC)<br />
<br />
=== 0.19 Parts ===<br />
Well, I added them in with screenshots I took and then cropped. Hopefully I didn't make anything blow up in the process... [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 17:22, 18 March 2013 (CDT)<br />
<br />
: Thank you, but I think you forgot the wheels. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 17:26, 18 March 2013 (CDT)<br />
<br />
::Yeah, I uploaded screenshots but I didn't know where they would go or how to make a new category. [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 20:39, 20 March 2013 (CDT)<br />
<br />
::: I added a rover wheel sub-category under utility and entered the basic stats. Now the articles themselves have to be written. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 16:44, 10 April 2013 (CDT)<br />
<br />
I'm new to wiki editing so I couldn't find this on my own. Can somewhere point me towards where I should edit in order to update the stats for the parts that were changed in 0.19 (i.e. Sepratron, RTG, Gigantor XL)? --[[User:Varses|Varses]] ([[User talk:Varses|talk]]) 15:42, 28 March 2013 (CDT)<br />
:That depends on the type of part. You should simply edit the page and look if it uses a template (when it uses <nowiki>{{…}}</nowiki>). If it is <nowiki>{{:sth}}</nowiki> it uses the Article named <tt>sth</tt>. Without the colon (<nowiki>{{sth}}</nowiki>) it uses <tt>Template:sth</tt>. Then you have to look there what it uses (if you have to go one layer deeper or could it add directly) — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:18, 28 March 2013 (CDT)<br />
<br />
=== 0.21 Parts ===<br />
<br />
So, I wanted to make some updates to the parts list for 0.21, specifically adding the electric generation for engines and that same requirement for pods, but I can't figure out where the template for the pages is located. The instructions above either don't work (any more?) or I'm completely misunderstanding how its laid out here. I do work on a wiki at work that uses templates, so I'm familliar with the fact that <nowiki>{{page}}</nowiki> is actually [[Template:page]], but that syntax is getting me a 404 (no page) or an option to create the page, depending on what specifically I'm trying to view.<br />
<br />
On the same note, while going over the data (and building a spreadsheet ;) I've noticed that a few of the engines that I would expect to include Electricity Generated per minute do not. I'm new to KSP so if there is an easy way to pull the data from the files I'd appreciate it. ;) The list of parts that don't have the info displayed in the VAB are: LV-909 Liquid Fuel Engine, Rockomax 48-7S, LV-1 Liquid Fuel Engine, LV-N Atomic Rocket Motor, LV-1R Liquid Fuel Engine, Rockomax Mk 55 Radial Mount Liquid Engine, Sepratron I, Rockomax 24-77, RT-10 Solid Fuel Booster, Rockomax BACC Solid Fuel Booster, and Toroidal Aerospike Rocket. -- [[User:Krenshala|krenshala]] ([[User talk:Krenshala|talk]]) 18:18, 25 July 2013 (CDT)<br />
:On [[electric charge]] is a list of all rocket and jet engines which generate electricity. Also if you want to edit. Do you want the infoboxes of the different articles? Or in the table here? In the table here the engines have already to many columns to displayed nice on smaller displays. To edit the infobox simply visit a page like [[LV-T45 Liquid Fuel Engine]] and you have a “Infobox” button on the left. That infobox you can edit, but it doesn't support electrical generation (yet). You have to edit {{Tl|Infobox/Part/Engine/Liquid}} (or {{Tl|Infobox/Part/Engine}} too, to support all enginetypes) to add a row for the electrical generation. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 04:05, 26 July 2013 (CDT)<br />
::I was attempting to add the electricity requirements for all the pods, since they all need power (as of 0.21) both to apply torque to the craft and just to operate. -- [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 13:58, 27 July 2013 (CDT)<br />
<br />
== Long term plan for this page ==<br />
<br />
At the moment, the game only has a relatively small number of parts as this grows, I can see this page becoming very large. It might be wise to simply make use of the category specific pages, and leave this page to simply function as a bit of a hub page, perhaps linking to pages that break down the parts by function. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 08:46, 26 September 2012 (UTC)<br />
<br />
== Template-ise the sections ==<br />
<br />
I have started work on moving this tables in templates, so far I have done the RCS fuels and Thrusters. This will make it a lot easy to update this information as the new version come out. It means that one template can be edited, and then this page will be updated, the propulsion page will be updated, the RCS system page will be updated etc. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 10:05, 27 September 2012 (UTC)<br />
: I have got most of these done so far, and will be finishing it off soon [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 21:00, 27 September 2012 (UTC)<br />
<br />
==Images==<br />
<br />
In an effort to make this wiki even more awesome I'll try to do about 2 images a day! (thumbnails too!) [[User:Zyziz]] ([[User talk:Zyziz|talk]]) 21:34, 2 October 2012 (EST)<br />
<br />
== Physical Dimensions ==<br />
<br />
Should this wiki use diameter (in meters) for stacked parts like fuel tanks and engines rather than "tiny"/"small"/"large"? This seems like the obvious place to put that information, which I haven't been able to find elsewhere. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 14:40, 7 March 2013 (CST)<br />
<br />
: Considering that there are only three standard diameters, I believe that the current tiny/small/large distinction is much more helpful for the player. Especially considering that the physical dimensions of a craft or the parts are an information which isn't visible anywhere in the game. For trivia purposes you could add the exact meaning of "tiny", "small" and "large" to the top of bottom of the page, but please don't change it in the tables. By the way: A much more useful information, in my opinion, would be when the '''lengths''' of parts would be listed here. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 02:50, 8 March 2013 (CST)<br />
<br />
:: I disagree, I don't think tiny/small/large are any more informative than physical dimensions and I don't believe any parts in game make use of those descriptors anyway. Furthermore several mods use physical dimensions for their parts and it's much easier to compare when physical dimensions for stock parts are readily available. I agree that lengths would be useful but I don't expect anyone would think to put tiny/short/medium/tall there so I'm a bit confused why you think the same sort of thing is appropriate for diameter. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 20:42, 20 March 2013 (CDT)<br />
::: But what are the diameters? There is no official definition and afaik the values in the part files are differ from the real size ingame. —[[User:XZise|XZise]] ([[User talk:XZise|talk]]) 09:28, 22 March 2013 (CDT)<br />
:::: I have tested this before. 'Tiny' parts are 0.5m in diameter, 'small' are 1m, and 'large' are 2m I think. (maybe 2.5, I forget, but I think they are 2m) [[User:Stikfigz xD|-stikfigz]] ([[User talk:Stikfigz xD|talk]]) 09:42, 22 March 2013 (CDT)<br />
::::: I created an [[Radial size|own article]] which is linked in the part box (when the radial size is given). So everybody could look up what “large”, “small” or “tiny” means. — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:25, 12 April 2013 (CDT)<br />
<br />
== Errors fixed/requiring fixing ==<br />
<br />
Pending:<br />
The BACC SRB is listed as weighing 7.85 T instead of 7.875 T.<br />
Unable to update as edit link just links to subtables(?)<br />
:Yep, it is a little bit more complex to change it. You have to edit [[Template:Stats Table Solid Fuel Boosters]] which is included in the section you tried to edit. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 03:02, 17 May 2013 (CDT)<br />
<br />
== Torque Units ==<br />
<br />
Does the game use newton-meters for torque? If so, it should be labelled in the header for the parts as "Nm" or "N·m" (or "N-m" if you're stretching it).</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=User_talk:UmbralRaptor&diff=22745User talk:UmbralRaptor2013-07-26T19:54:59Z<p>Krenshala: /* Fuel efficiency of the PB-Ion Electric Propulsion System */</p>
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<div>How would you feel about having the See Also section removed from Kerbin, Kerbol, Mun, etc.? The celestials template, which is DIRECTLY beneath that, serves the exact same purpose without filling the wiki with redlinks. --{{User:Trinexx/sig2}} 13:54, 22 September 2012 (UTC)<br />
::I'm up for it, at least with the current celestial bodies links. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 02:45, 24 September 2012 (UTC)<br />
<br />
You receive my (un)unofficial not lazy badge for being one of the 3-4 people to help update the wiki to 0.18 :D<br />
[[User:Nilesrogoff|--n]] ([[User talk:Nilesrogoff|talk]]) 12:21, 5 December 2012 (UTC)<br />
<br />
== Sitenotice ==<br />
<br />
As I understand it, the link in the [[MediaWiki:Sitenotice|Sitenotice]] has been broken for several months now, even before the move to the Squad servers. It links to [http://kspwiki.nexisonline.net/kspw/index.php?title=Special:UserLogin&type=signup&returnto=Special:RecentChanges this 404 page] instead of the [http://wiki.kerbalspaceprogram.com/w/index.php?title=Special:UserLogin&type=signup&returnto=Special:RecentChanges correct sign-up page]. I gather that other editors have noticed this, but have been unable to do anything about it since MediaWiki pages are protected (sysop only). [[User:Bovell|Bovell]] ([[User talk:Bovell|talk]]) 18:22, 9 February 2013 (CST)<br />
: I feel remarkably unobservant for missing that. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 22:18, 9 February 2013 (CST)<br />
<br />
== Deleting redirects ==<br />
<br />
Hello, I deleted your the redirects you created when you moved the Photovol(t)a(t)ic pages. I hope this is okay ;) (I'm just wondering why you didn't uncheck the box “create redirect”). — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 05:42, 4 May 2013 (CDT)<br />
:It's fine. I failed to think through that places that needed to have updated links would be rare and obvious. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 21:40, 9 May 2013 (CDT)<br />
<br />
== Fuel efficiency of the [[PB-Ion Electric Propulsion System]] ==<br />
<br />
Hello, you [http://wiki.kerbalspaceprogram.com/w/index.php?title=PB-Ion_Electric_Propulsion_System%2FBox&diff=19869&oldid=19792 changed] the values for the ion engine. Now I'm wondering why I can verify the power consumption in the infobox?<br />
:<math>\dot m = \frac{F_T}{I_{sp}}</math><br />
This gives me a mass flow rate of 0.0121353332 kg/s or (as 10 x/kg) 0.121353332 x/s. Now the engine uses 120 E for 1 x and with a usage of 0.121353332 x/s · 120 E/x = 14.5623999 E/s. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 03:30, 18 June 2013 (CDT)<br />
<br />
: It appears that g0 became 9.82 at some point (even though the surface gravity is still 9.81) Verification via 10 ion engines: [[:File:10X_Xenon.png]] [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 22:09, 18 June 2013 (CDT)<br />
:: Strange. But now I remember that I read in some discussion that the g<sub>0</sub> for I<sub>sp</sub> wasn't 9.81 ms⁻². Hmpf another inconsistency. Maybe they should show the value in ms⁻¹ to avoid confusion. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 03:49, 19 June 2013 (CDT)<br />
:: Okay I updated [[Terminology#Isp]] and the ion engine's page with your information and filed a [[tracker:787|bug]] report. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 04:11, 19 June 2013 (CDT)<br />
::: So, after further checking, I can reproduce g0 == 9.82 as far back as 0.18, but It seems to be 9.81 in 0.17. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 00:56, 23 June 2013 (CDT)<br />
:::: I was playing with science instruments in the game yesterday and both the gravioli meter and the accelerometer would flicker back and forth between 9.81 and 9.82 while sitting on the launch pad (my lander stage I was playing around with to practice not-crashing since I'm new). -- [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 14:54, 26 July 2013 (CDT)</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Parts&diff=22602Talk:Parts2013-07-25T23:21:01Z<p>Krenshala: /* 0.21 Parts */</p>
<hr />
<div>== Version Change updates ==<br />
=== 0.14 parts ===<br />
I've added the new stock parts for 0.14, though they should probably marked in some way as paid version only. I've also moved the Isp/effective exhaust velocity figures to the fuel tanks; Isp will vary with choice of fuel tank, but not with engine. In the future, a discussion of how Isp in KSP varies with both tankage and engine choice may be necessary.<br />
<br />
=== 0.15 parts ===<br />
Okay, 0.14 revisions are fully done (and 0.15 ones are started), but the extra complexity of 0.15 means that the page will ultimately need a major reorganization.<br />
<br />
=== 0.16 Parts ===<br />
0.16 changed the way Isp works, so it's probably a good time for the re-org. To avoid having too many columns, it's probably best to just list the Isp values in seconds at 1 atmosphere and in vacuum.<br />
: Somewhat -- currently we've got parts calculating Isp 3 different ways (SRBs/RCS/old-style LFEs, Jet engines, and new-style LFEs). I'm starting to think that we need to reorganize this by part type and completely ignore VAB/SPH tabs. Also, split off [[Demo Parts]], so they reference their own LV-T45, RT-10, RCS tank, tricoupler, etc.<br />
:: Demo parts split off, though they'll need a new partbox. Oh, well. It's a start.<br />
<br />
Updated Isp on solid boosters to use s rather than m/s. I prefer m/s, but it's confusing to have s for liquid engines and m/s for solids, and the part.cfg files list Isp for liquids in s. [[User:Entroper|Entroper]] ([[User talk:Entroper|talk]]) 01:39, 23 August 2012 (UTC)<br />
<br />
=== 0.18 Parts ===<br />
Updated stats so that they match what is in game as as of 0.18.1. As the game now seems to quote flow rate in t/s I used this when calculating the new rates using: T / (g * Isp). It's marked as (≈t/s) as the in game values seem slightly different but in the same ball park. [[User:ExoticSausage|ExoticSausage]] ([[User talk:ExoticSausage|talk]]) 23:20 3 December 2012 (UTC)<br />
:Stats for the landing strut LT-1 (Which is wrongly listed as "LT-2(1)" are incorrect. Couldn't figure out how to fix this. Additionally, on all specific pages, parts summary at the bottom list LT-2 twice, without mention of LT-1. Again, I'm not sure how to fix this :? [[User:BillDerwent|BillDerwent]] ([[User talk:BillDerwent|talk]]) 07:31, 3 January 2013 (UTC)<br />
<br />
=== 0.19 Parts ===<br />
Well, I added them in with screenshots I took and then cropped. Hopefully I didn't make anything blow up in the process... [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 17:22, 18 March 2013 (CDT)<br />
<br />
: Thank you, but I think you forgot the wheels. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 17:26, 18 March 2013 (CDT)<br />
<br />
::Yeah, I uploaded screenshots but I didn't know where they would go or how to make a new category. [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 20:39, 20 March 2013 (CDT)<br />
<br />
::: I added a rover wheel sub-category under utility and entered the basic stats. Now the articles themselves have to be written. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 16:44, 10 April 2013 (CDT)<br />
<br />
I'm new to wiki editing so I couldn't find this on my own. Can somewhere point me towards where I should edit in order to update the stats for the parts that were changed in 0.19 (i.e. Sepratron, RTG, Gigantor XL)? --[[User:Varses|Varses]] ([[User talk:Varses|talk]]) 15:42, 28 March 2013 (CDT)<br />
:That depends on the type of part. You should simply edit the page and look if it uses a template (when it uses <nowiki>{{…}}</nowiki>). If it is <nowiki>{{:sth}}</nowiki> it uses the Article named <tt>sth</tt>. Without the colon (<nowiki>{{sth}}</nowiki>) it uses <tt>Template:sth</tt>. Then you have to look there what it uses (if you have to go one layer deeper or could it add directly) — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:18, 28 March 2013 (CDT)<br />
<br />
=== 0.21 Parts ===<br />
<br />
So, I wanted to make some updates to the parts list for 0.21, specifically adding the electric generation for engines and that same requirement for pods, but I can't figure out where the template for the pages is located. The instructions above either don't work (any more?) or I'm completely misunderstanding how its laid out here. I do work on a wiki at work that uses templates, so I'm familliar with the fact that {{page }} is actually [[ Template:page ]], but that syntax is getting me a 404 (no page) or an option to create the page, depending on what specifically I'm trying to view.<br />
<br />
On the same note, while going over the data (and building a spreadsheet ;) I've noticed that a few of the engines that I would expect to include Electricity Generated per minute do not. I'm new to KSP so if there is an easy way to pull the data from the files I'd appreciate it. ;) The list of parts that don't have the info displayed in the VAB are: LV-909 Liquid Fuel Engine, Rockomax 48-7S, LV-1 Liquid Fuel Engine, LV-N Atomic Rocket Motor, LV-1R Liquid Fuel Engine, Rockomax Mk 55 Radial Mount Liquid Engine, Sepratron I, Rockomax 24-77, RT-10 Solid Fuel Booster, Rockomax BACC Solid Fuel Booster, and Toroidal Aerospike Rocket. -- [[User:Krenshala|krenshala]] ([[User talk:Krenshala|talk]]) 18:18, 25 July 2013 (CDT)<br />
<br />
== Long term plan for this page ==<br />
<br />
At the moment, the game only has a relatively small number of parts as this grows, I can see this page becoming very large. It might be wise to simply make use of the category specific pages, and leave this page to simply function as a bit of a hub page, perhaps linking to pages that break down the parts by function. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 08:46, 26 September 2012 (UTC)<br />
<br />
== Template-ise the sections ==<br />
<br />
I have started work on moving this tables in templates, so far I have done the RCS fuels and Thrusters. This will make it a lot easy to update this information as the new version come out. It means that one template can be edited, and then this page will be updated, the propulsion page will be updated, the RCS system page will be updated etc. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 10:05, 27 September 2012 (UTC)<br />
: I have got most of these done so far, and will be finishing it off soon [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 21:00, 27 September 2012 (UTC)<br />
<br />
==Images==<br />
<br />
In an effort to make this wiki even more awesome I'll try to do about 2 images a day! (thumbnails too!) [[User:Zyziz]] ([[User talk:Zyziz|talk]]) 21:34, 2 October 2012 (EST)<br />
<br />
== Physical Dimensions ==<br />
<br />
Should this wiki use diameter (in meters) for stacked parts like fuel tanks and engines rather than "tiny"/"small"/"large"? This seems like the obvious place to put that information, which I haven't been able to find elsewhere. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 14:40, 7 March 2013 (CST)<br />
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: Considering that there are only three standard diameters, I believe that the current tiny/small/large distinction is much more helpful for the player. Especially considering that the physical dimensions of a craft or the parts are an information which isn't visible anywhere in the game. For trivia purposes you could add the exact meaning of "tiny", "small" and "large" to the top of bottom of the page, but please don't change it in the tables. By the way: A much more useful information, in my opinion, would be when the '''lengths''' of parts would be listed here. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 02:50, 8 March 2013 (CST)<br />
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:: I disagree, I don't think tiny/small/large are any more informative than physical dimensions and I don't believe any parts in game make use of those descriptors anyway. Furthermore several mods use physical dimensions for their parts and it's much easier to compare when physical dimensions for stock parts are readily available. I agree that lengths would be useful but I don't expect anyone would think to put tiny/short/medium/tall there so I'm a bit confused why you think the same sort of thing is appropriate for diameter. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 20:42, 20 March 2013 (CDT)<br />
::: But what are the diameters? There is no official definition and afaik the values in the part files are differ from the real size ingame. —[[User:XZise|XZise]] ([[User talk:XZise|talk]]) 09:28, 22 March 2013 (CDT)<br />
:::: I have tested this before. 'Tiny' parts are 0.5m in diameter, 'small' are 1m, and 'large' are 2m I think. (maybe 2.5, I forget, but I think they are 2m) [[User:Stikfigz xD|-stikfigz]] ([[User talk:Stikfigz xD|talk]]) 09:42, 22 March 2013 (CDT)<br />
::::: I created an [[Radial size|own article]] which is linked in the part box (when the radial size is given). So everybody could look up what “large”, “small” or “tiny” means. — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:25, 12 April 2013 (CDT)<br />
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== Errors fixed/requiring fixing ==<br />
<br />
Pending:<br />
The BACC SRB is listed as weighing 7.85 T instead of 7.875 T.<br />
Unable to update as edit link just links to subtables(?)<br />
:Yep, it is a little bit more complex to change it. You have to edit [[Template:Stats Table Solid Fuel Boosters]] which is included in the section you tried to edit. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 03:02, 17 May 2013 (CDT)</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Parts&diff=22601Talk:Parts2013-07-25T23:18:22Z<p>Krenshala: /* Version Change updates */</p>
<hr />
<div>== Version Change updates ==<br />
=== 0.14 parts ===<br />
I've added the new stock parts for 0.14, though they should probably marked in some way as paid version only. I've also moved the Isp/effective exhaust velocity figures to the fuel tanks; Isp will vary with choice of fuel tank, but not with engine. In the future, a discussion of how Isp in KSP varies with both tankage and engine choice may be necessary.<br />
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=== 0.15 parts ===<br />
Okay, 0.14 revisions are fully done (and 0.15 ones are started), but the extra complexity of 0.15 means that the page will ultimately need a major reorganization.<br />
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=== 0.16 Parts ===<br />
0.16 changed the way Isp works, so it's probably a good time for the re-org. To avoid having too many columns, it's probably best to just list the Isp values in seconds at 1 atmosphere and in vacuum.<br />
: Somewhat -- currently we've got parts calculating Isp 3 different ways (SRBs/RCS/old-style LFEs, Jet engines, and new-style LFEs). I'm starting to think that we need to reorganize this by part type and completely ignore VAB/SPH tabs. Also, split off [[Demo Parts]], so they reference their own LV-T45, RT-10, RCS tank, tricoupler, etc.<br />
:: Demo parts split off, though they'll need a new partbox. Oh, well. It's a start.<br />
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Updated Isp on solid boosters to use s rather than m/s. I prefer m/s, but it's confusing to have s for liquid engines and m/s for solids, and the part.cfg files list Isp for liquids in s. [[User:Entroper|Entroper]] ([[User talk:Entroper|talk]]) 01:39, 23 August 2012 (UTC)<br />
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=== 0.18 Parts ===<br />
Updated stats so that they match what is in game as as of 0.18.1. As the game now seems to quote flow rate in t/s I used this when calculating the new rates using: T / (g * Isp). It's marked as (≈t/s) as the in game values seem slightly different but in the same ball park. [[User:ExoticSausage|ExoticSausage]] ([[User talk:ExoticSausage|talk]]) 23:20 3 December 2012 (UTC)<br />
:Stats for the landing strut LT-1 (Which is wrongly listed as "LT-2(1)" are incorrect. Couldn't figure out how to fix this. Additionally, on all specific pages, parts summary at the bottom list LT-2 twice, without mention of LT-1. Again, I'm not sure how to fix this :? [[User:BillDerwent|BillDerwent]] ([[User talk:BillDerwent|talk]]) 07:31, 3 January 2013 (UTC)<br />
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=== 0.19 Parts ===<br />
Well, I added them in with screenshots I took and then cropped. Hopefully I didn't make anything blow up in the process... [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 17:22, 18 March 2013 (CDT)<br />
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: Thank you, but I think you forgot the wheels. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 17:26, 18 March 2013 (CDT)<br />
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::Yeah, I uploaded screenshots but I didn't know where they would go or how to make a new category. [[User:Ninenineninefour|Ninenineninefour]] ([[User talk:Ninenineninefour|talk]]) 20:39, 20 March 2013 (CDT)<br />
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::: I added a rover wheel sub-category under utility and entered the basic stats. Now the articles themselves have to be written. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 16:44, 10 April 2013 (CDT)<br />
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I'm new to wiki editing so I couldn't find this on my own. Can somewhere point me towards where I should edit in order to update the stats for the parts that were changed in 0.19 (i.e. Sepratron, RTG, Gigantor XL)? --[[User:Varses|Varses]] ([[User talk:Varses|talk]]) 15:42, 28 March 2013 (CDT)<br />
:That depends on the type of part. You should simply edit the page and look if it uses a template (when it uses <nowiki>{{…}}</nowiki>). If it is <nowiki>{{:sth}}</nowiki> it uses the Article named <tt>sth</tt>. Without the colon (<nowiki>{{sth}}</nowiki>) it uses <tt>Template:sth</tt>. Then you have to look there what it uses (if you have to go one layer deeper or could it add directly) — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:18, 28 March 2013 (CDT)<br />
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=== 0.21 Parts ===<br />
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So, I wanted to make some updates to the parts list for 0.21, specifically adding the electric generation for engines and that same requirement for pods, but I can't figure out where the template for the pages is located. The instructions above either don't work (any more?) or I'm completely misunderstanding how its laid out here. I do work on a wiki at work that uses templates, so I'm familliar with the fact that {{page}} is actually [[Template:page]], but that syntax is getting me a 404 (no page) or an option to create the page, depending on what specifically I'm trying to view.<br />
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On the same note, while going over the data (and building a spreadsheet ;) I've noticed that a few of the engines that I would expect to include Electricity Generated per minute do not. I'm new to KSP so if there is an easy way to pull the data from the files I'd appreciate it. ;) The list of parts that don't have the info displayed in the VAB are: LV-909 Liquid Fuel Engine, Rockomax 48-7S, LV-1 Liquid Fuel Engine, LV-N Atomic Rocket Motor, LV-1R Liquid Fuel Engine, Rockomax Mk 55 Radial Mount Liquid Engine, Sepratron I, Rockomax 24-77, RT-10 Solid Fuel Booster, Rockomax BACC Solid Fuel Booster, and Toroidal Aerospike Rocket. -- [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 18:18, 25 July 2013 (CDT)<br />
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== Long term plan for this page ==<br />
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At the moment, the game only has a relatively small number of parts as this grows, I can see this page becoming very large. It might be wise to simply make use of the category specific pages, and leave this page to simply function as a bit of a hub page, perhaps linking to pages that break down the parts by function. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 08:46, 26 September 2012 (UTC)<br />
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== Template-ise the sections ==<br />
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I have started work on moving this tables in templates, so far I have done the RCS fuels and Thrusters. This will make it a lot easy to update this information as the new version come out. It means that one template can be edited, and then this page will be updated, the propulsion page will be updated, the RCS system page will be updated etc. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 10:05, 27 September 2012 (UTC)<br />
: I have got most of these done so far, and will be finishing it off soon [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 21:00, 27 September 2012 (UTC)<br />
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==Images==<br />
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In an effort to make this wiki even more awesome I'll try to do about 2 images a day! (thumbnails too!) [[User:Zyziz]] ([[User talk:Zyziz|talk]]) 21:34, 2 October 2012 (EST)<br />
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== Physical Dimensions ==<br />
<br />
Should this wiki use diameter (in meters) for stacked parts like fuel tanks and engines rather than "tiny"/"small"/"large"? This seems like the obvious place to put that information, which I haven't been able to find elsewhere. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 14:40, 7 March 2013 (CST)<br />
<br />
: Considering that there are only three standard diameters, I believe that the current tiny/small/large distinction is much more helpful for the player. Especially considering that the physical dimensions of a craft or the parts are an information which isn't visible anywhere in the game. For trivia purposes you could add the exact meaning of "tiny", "small" and "large" to the top of bottom of the page, but please don't change it in the tables. By the way: A much more useful information, in my opinion, would be when the '''lengths''' of parts would be listed here. --[[User:Crush|Crush]] ([[User talk:Crush|talk]]) 02:50, 8 March 2013 (CST)<br />
<br />
:: I disagree, I don't think tiny/small/large are any more informative than physical dimensions and I don't believe any parts in game make use of those descriptors anyway. Furthermore several mods use physical dimensions for their parts and it's much easier to compare when physical dimensions for stock parts are readily available. I agree that lengths would be useful but I don't expect anyone would think to put tiny/short/medium/tall there so I'm a bit confused why you think the same sort of thing is appropriate for diameter. [[User:Qartar|Qartar]] ([[User talk:Qartar|talk]]) 20:42, 20 March 2013 (CDT)<br />
::: But what are the diameters? There is no official definition and afaik the values in the part files are differ from the real size ingame. —[[User:XZise|XZise]] ([[User talk:XZise|talk]]) 09:28, 22 March 2013 (CDT)<br />
:::: I have tested this before. 'Tiny' parts are 0.5m in diameter, 'small' are 1m, and 'large' are 2m I think. (maybe 2.5, I forget, but I think they are 2m) [[User:Stikfigz xD|-stikfigz]] ([[User talk:Stikfigz xD|talk]]) 09:42, 22 March 2013 (CDT)<br />
::::: I created an [[Radial size|own article]] which is linked in the part box (when the radial size is given). So everybody could look up what “large”, “small” or “tiny” means. — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 20:25, 12 April 2013 (CDT)<br />
<br />
== Errors fixed/requiring fixing ==<br />
<br />
Pending:<br />
The BACC SRB is listed as weighing 7.85 T instead of 7.875 T.<br />
Unable to update as edit link just links to subtables(?)<br />
:Yep, it is a little bit more complex to change it. You have to edit [[Template:Stats Table Solid Fuel Boosters]] which is included in the section you tried to edit. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 03:02, 17 May 2013 (CDT)</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Deep_Space_Kraken&diff=22268Talk:Deep Space Kraken2013-07-23T08:18:15Z<p>Krenshala: </p>
<hr />
<div>== PhysX is not KSP's Physics engine? ==<br />
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PhysX is a "physics" engine that adds different particle effects to games. It doesn't actually control or define the physics of KSP, unless the devs sneaked it in without telling anyone? My graphics card is an AMD, and I also experienced the space kraken, which I will use as proof that PhysX should not be mentioned on this page. --[[User:Tofuturkey|Tofuturkey]] ([[User talk:Tofuturkey|talk]]) 03:26, 3 May 2013 (CDT)<br />
:PhysX is the default physics engine for Unity3D, the development system used by Kerbal Space Program. The only way not to use it is to write your own or install another. (Currently Bullet Physics and a few others have community modules for integrating into Unity3D). PhysX will run without an AMD card, and only certain versions include GPU acceleration. Specifically, it uses high-precision fixed point or floating point, and utilizes SSE instructions. Whether high-precision fixed point or floating point depends on the routines used. If I recall, KSP uses the fixed-point (a.k.a. integer-based) routines in order to reduce unexpected bugs due to floating point errors. --[[User:Ruedii|Ruedii]] ([[User talk:Ruedii|talk]]) 08:41, 3 May 2013 (CDT)<br />
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== Does this count as a stub? ==<br />
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I don't think it does. Sure this article is short, but what more can you really say about this. Potentially, you could move this page to be just a section in some sort of terminology page, but I think it justifies its own page. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 09:46, 12 October 2012 (UTC)<br />
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:The problem is that it seems Squad has, in the past, jokingly referred to *all* bugs as "the work of the Kraken", while the community seems intent on narrowing it down to one bug, giving all the others a variety of names. Each specific short-lived bug having it's own specific name is going to cause a lot of confusion down the road.<br />
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:I say we expand the Kraken to refer to any kind of unexplained anomaly that destroys your ship so we can actually expand on this article.--[[User:Craigmt1|Craigmt1]] ([[User talk:Craigmt1|talk]]) 15:52, 12 October 2012 (UTC)<br />
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::Yeah, I think making the Kraken to be more like a story element / reason why shit breaks is a lot better then trying to make it out as one particular bug. [[User:Thecoshman|Thecoshman]] ([[User talk:Thecoshman|talk]]) 18:15, 12 October 2012 (UTC)<br />
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Threw in a picture of a Kerbal being affected by the Kraken's influence.--[[User:Boinciel|Boinciel]] ([[User talk:Boinciel|talk]]) 12:42, 23 April 2013 (CDT)<br />
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== EVA Kraken Causes ==<br />
I'm too new at KSP for the !!Science!!, but it shouldn't be difficult to find out what speed the Kerbal needs to be moving at to trigger an attack when crossing the 200m Kraken Radius. [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]]) 03:18, 23 July 2013 (CDT)</div>Krenshalahttps://wiki.kerbalspaceprogram.com/index.php?title=Talk:Tutorial:Basic_Rocket_Design&diff=22243Talk:Tutorial:Basic Rocket Design2013-07-22T19:56:41Z<p>Krenshala: </p>
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<div>Great tutorial!<br />
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But as an absolute beginner, I asked myself what is "TWR" under "Propulsion"? I assume it's something like thrust-weight-ratio?<br />
:Thanks for the feedback. [[User:Crush]] already made clear what TWR means. I created a link to the [[Terminology]] article. — [[User:XZise|xZise]] <small valign="middle">&#91;[[User talk:XZise|talk]]&#93;</small> 11:26, 3 April 2013 (CDT)<br />
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---<br />
<br />
In [[Tutorial:Basic_Rocket_Design#Electric_Energy]] it has listed a thermoelectric generator, but its actually called a Radioisotope Thermoelectric Generator, or RTG. Adding Radioisotope to the name will make things less confusing for those that want to look up more info on the subject as there are other thermoelectric generators (just not normally in space ;). I'm liking the tutorial, however, its pointing out lots of things I was struggling to figure out last night. -- [[User:Krenshala|Krenshala]] ([[User talk:Krenshala|talk]])</div>Krenshala