Difference between revisions of "Parts/Structural/mk1Parts/engineBodyRadial.cfg"

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m (*update to 1.0;)
m (Update config)
 
(2 intermediate revisions by 2 users not shown)
Line 13: Line 13:
 
category = Aero
 
category = Aero
 
subcategory = 0
 
subcategory = 0
title = Engine Pre-cooler
+
title = #autoLOC_500724 //#autoLOC_500724 = Engine Pre-cooler
manufacturer = C7 Aerospace Division
+
manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
description = Improves jet performance by pre-compressing and rapidly cooling the intake air.
+
description = #autoLOC_500725 //#autoLOC_500725 = Advanced materials allow this cooler to wick away the heat from attached engines. In addition, it features additional intake area optimized for supersonic flight and powerful static suction.
 
attachRules = 1,1,1,1,0
 
attachRules = 1,1,1,1,0
 
mass = 0.15
 
mass = 0.15
 
dragModelType = default
 
dragModelType = default
thermalMassModifier = 1
+
thermalMassModifier = 1.5
 +
skinMassPerArea = 2
 
emissiveConstant = 0.95
 
emissiveConstant = 0.95
 +
heatConductivity = 0.24
 
maximum_drag = 0.2
 
maximum_drag = 0.2
 
minimum_drag = 0.3
 
minimum_drag = 0.3
 
angularDrag = 1
 
angularDrag = 1
crashTolerance = 20
+
crashTolerance = 10
 
maxTemp = 2000 // = 2900
 
maxTemp = 2000 // = 2900
 
fuelCrossFeed = True
 
fuelCrossFeed = True
 
bulkheadProfiles = size1, srf
 
bulkheadProfiles = size1, srf
 +
tags = #autoLOC_500726 //#autoLOC_500726 = aero (air aircraft breathe cone fligh fuel inlet intake jet oxygen plane suck supersonic tank
 
MODEL
 
MODEL
 
{
 
{
model = Squad/Parts/Aero/engineNacelle/Nacelle2
+
model = Squad/Parts/Structural/mk1Parts/Nacelle2
 
}
 
}
 
MODULE
 
MODULE
Line 38: Line 41:
 
checkForOxygen = true
 
checkForOxygen = true
 
area = 0.005
 
area = 0.005
intakeSpeed = 10
+
intakeSpeed = 30
 
intakeTransformName = Intake
 
intakeTransformName = Intake
 +
machCurve
 +
{
 +
key = 0 0.85 0 0
 +
key = 1 1 0 0
 +
key = 2 0.95 -0.08751557 -0.08751557
 +
key = 4 0.5 -0.4034287 -0.4034287
 +
key = 8 0.01 0 0
 +
}
 
}
 
}
 
RESOURCE
 
RESOURCE
 
{
 
{
 
name = IntakeAir
 
name = IntakeAir
amount = 0.5
+
amount = 5
maxAmount = 0.5
+
maxAmount = 5
 
}
 
}
 
RESOURCE
 
RESOURCE
Line 52: Line 63:
 
amount = 40
 
amount = 40
 
maxAmount = 40
 
maxAmount = 40
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateHeat
 +
ThermalAnim = Nacelle2Heat
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 10:53, 13 October 2024

This is the configuration file for Engine Pre-cooler.
PART
{
	name = radialEngineBody
	module = Part
	author = C. Jenkins, Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.0, 0.0, 0.625, 0.0, 0.0, -1.0, 1
	TechRequired = hypersonicFlight
	entryCost = 6200
	cost = 1650
	category = Aero
	subcategory = 0
	title = #autoLOC_500724 //#autoLOC_500724 = Engine Pre-cooler
	manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
	description = #autoLOC_500725 //#autoLOC_500725 = Advanced materials allow this cooler to wick away the heat from attached engines. In addition, it features additional intake area optimized for supersonic flight and powerful static suction.
	attachRules = 1,1,1,1,0
	mass = 0.15
	dragModelType = default
	thermalMassModifier = 1.5
	skinMassPerArea = 2
	emissiveConstant = 0.95
	heatConductivity = 0.24
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 10
	maxTemp = 2000 // = 2900
	fuelCrossFeed = True
	bulkheadProfiles = size1, srf
	tags = #autoLOC_500726 //#autoLOC_500726 = aero (air aircraft breathe cone fligh fuel inlet intake jet oxygen plane suck supersonic tank
	MODEL
	{
		model = Squad/Parts/Structural/mk1Parts/Nacelle2
	}
	MODULE
	{
		name = ModuleResourceIntake
		resourceName = IntakeAir
		checkForOxygen = true
		area = 0.005
		intakeSpeed = 30
		intakeTransformName = Intake
		machCurve
		{
			key = 0 0.85 0 0
			key = 1 1 0 0
			key = 2 0.95 -0.08751557 -0.08751557
			key = 4 0.5 -0.4034287 -0.4034287
			key = 8 0.01 0 0
		}
	}
	RESOURCE
	{
		name = IntakeAir
		amount = 5
		maxAmount = 5
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 40
		maxAmount = 40
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = Nacelle2Heat
	}
}