Difference between revisions of "Parts/Science/GooExperiment/gooExperiment.cfg"

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name = GooExperiment
+
{{Part config|Mystery Goo™ Containment Unit|2=PART
module = Part
+
{
author = Squad
+
name = GooExperiment
 
+
module = Part
mesh = model.mu
+
author = Squad
rescaleFactor = 1.0
+
mesh = model.mu
 
+
rescaleFactor = 0.6
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
+
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
TechRequired = basicRocketry
+
TechRequired = start
entryCost = 50
+
entryCost = 0
 
+
cost = 800
cost = 800
+
category = Science
category = Science
+
subcategory = 0
subcategory = 0
+
title = #autoLOC_500685 //#autoLOC_500685 = Mystery Goo™ Containment Unit\u0020
title = Mystery Goo™ Containment Unit
+
manufacturer = #autoLOC_501634 //#autoLOC_501634 = FLOOYD Dynamics Research Labs
manufacturer = Found lying by the side of the road.
+
description = #autoLOC_500686 //#autoLOC_500686 = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
+
attachRules = 0,1,0,0,1
 
+
mass = 0.05
attachRules = 0,1,0,0,1
+
dragModelType = default
mass = 0.15
+
maximum_drag = 0.1
dragModelType = default
+
minimum_drag = 0.1
maximum_drag = 0.1
+
angularDrag = 2
minimum_drag = 0.1
+
crashTolerance = 12
angularDrag = 2
+
maxTemp = 1200 // = 2900
crashTolerance = 12
+
bulkheadProfiles = srf
maxTemp = 2900
+
tags = #autoLOC_500687 //#autoLOC_500687 = experiment research science
 
+
MODULE
MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}}
+
{
 +
name = ModuleAnimateGeneric
 +
animationName = Deploy
 +
startEventGUIName = #autoLOC_502050 //#autoLOC_502050 = Deploy
 +
endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
 +
actionGUIName = #autoLOC_502052 //#autoLOC_502052 = Toggle Cover
 +
        evaDistance = 1.5
 +
}
 +
MODULE
 +
{
 +
name = ModuleScienceExperiment
 +
experimentID = mysteryGoo
 +
experimentActionName = #autoLOC_502053 //#autoLOC_502053 = Observe Mystery Goo
 +
resetActionName = #autoLOC_502054 //#autoLOC_502054 = Reset Goo Canister
 +
useStaging = False
 +
useActionGroups = True
 +
hideUIwhenUnavailable = True
 +
xmitDataScalar = 0.3
 +
FxModules = 0
 +
dataIsCollectable = True
 +
collectActionName = #autoLOC_6004057 //#autoLOC_6004057 = Collect Data
 +
interactionRange = 1.5
 +
usageReqMaskInternal = 1
 +
usageReqMaskExternal = 8
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 75
 +
}
 +
}
 +
}}

Latest revision as of 08:04, 15 October 2024

This is the configuration file for Mystery Goo™ Containment Unit.
PART
{
	name = GooExperiment
	module = Part
	author = Squad
	mesh = model.mu
	rescaleFactor = 0.6
	node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
	TechRequired = start
	entryCost = 0
	cost = 800
	category = Science
	subcategory = 0
	title = #autoLOC_500685 //#autoLOC_500685 = Mystery Goo™ Containment Unit\u0020
	manufacturer = #autoLOC_501634 //#autoLOC_501634 = FLOOYD Dynamics Research Labs
	description = #autoLOC_500686 //#autoLOC_500686 = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
	attachRules = 0,1,0,0,1
	mass = 0.05
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 12
	maxTemp = 1200 // = 2900
	bulkheadProfiles = srf
	tags = #autoLOC_500687 //#autoLOC_500687 = experiment research science
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = Deploy
		startEventGUIName = #autoLOC_502050 //#autoLOC_502050 = Deploy
		endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
		actionGUIName = #autoLOC_502052 //#autoLOC_502052 = Toggle Cover
        evaDistance = 1.5
	}
	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = mysteryGoo
		experimentActionName = #autoLOC_502053 //#autoLOC_502053 = Observe Mystery Goo
		resetActionName = #autoLOC_502054 //#autoLOC_502054 = Reset Goo Canister
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		xmitDataScalar = 0.3
		FxModules = 0
		dataIsCollectable = True
		collectActionName = #autoLOC_6004057 //#autoLOC_6004057 = Collect Data
		interactionRange = 1.5
		usageReqMaskInternal = 1
		usageReqMaskExternal = 8
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 75
	}
}