Difference between revisions of "Parts/Utility/Fireworks/fireworksLauncherBig.cfg"
From Kerbal Space Program Wiki
(Created page with "This is the code for the fireowkr launcher. thumb") |
(Replace broken file link with cfg content) |
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− | + | {{Part config|Starshot-32|2=PART | |
− | + | { | |
+ | name = fireworksLauncherBig | ||
+ | module = Part | ||
+ | author = Squad | ||
+ | MODEL | ||
+ | { | ||
+ | model = Squad/Parts/Utility/Fireworks/Assets/fireworksLauncherBig | ||
+ | } | ||
+ | node_attach = 0.0, -0.208533, 0.0, 0.0, -1.0, 0.0, 1 | ||
+ | node_stack_bottom = 0.0, -0.175, 0.0, 0.0, -1.0, 0.0, 1 | ||
+ | rescaleFactor = 1.0 | ||
+ | TechRequired = advRocketry | ||
+ | entryCost = 50 | ||
+ | cost = 200 | ||
+ | category = Utility | ||
+ | subcategory = 0 | ||
+ | title = #autoLOC_6005137 //#autoLOC_6005137 = Starshot-32 | ||
+ | manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd | ||
+ | description = #autoLOC_6005139 | ||
+ | attachRules = 1,1,0,1,0 | ||
+ | mass = 0.03 | ||
+ | dragModelType = default | ||
+ | crashTolerance = 6 | ||
+ | maxTemp = 1200 // = 1200 | ||
+ | PhysicsSignificance = 1 | ||
+ | bulkheadProfiles = srf | ||
+ | tags = firework fire | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleCargoPart | ||
+ | packedVolume = 400 | ||
+ | stackableQuantity = 4 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModulePartFirework | ||
+ | shellMass = 6 | ||
+ | maxShots = 32 | ||
+ | } | ||
+ | EFFECTS | ||
+ | { | ||
+ | Whistle | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/fireworks_whistle.wav | ||
+ | maxVolumeDistance = 150 | ||
+ | } | ||
+ | } | ||
+ | Thump | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/fireworks_launch_boom.wav | ||
+ | maxVolumeDistance = 150 | ||
+ | } | ||
+ | } | ||
+ | Explosion0 | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/fireworks_explosion_2.wav | ||
+ | maxVolumeDistance = 150 | ||
+ | } | ||
+ | } | ||
+ | Explosion1 | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/fireworks_explosion_3.wav | ||
+ | maxVolumeDistance = 150 | ||
+ | } | ||
+ | } | ||
+ | Explosion2 | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/fireworks_explosion_4.wav | ||
+ | maxVolumeDistance = 150 | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | }} |
Latest revision as of 08:47, 3 January 2024
PART { name = fireworksLauncherBig module = Part author = Squad MODEL { model = Squad/Parts/Utility/Fireworks/Assets/fireworksLauncherBig } node_attach = 0.0, -0.208533, 0.0, 0.0, -1.0, 0.0, 1 node_stack_bottom = 0.0, -0.175, 0.0, 0.0, -1.0, 0.0, 1 rescaleFactor = 1.0 TechRequired = advRocketry entryCost = 50 cost = 200 category = Utility subcategory = 0 title = #autoLOC_6005137 //#autoLOC_6005137 = Starshot-32 manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd description = #autoLOC_6005139 attachRules = 1,1,0,1,0 mass = 0.03 dragModelType = default crashTolerance = 6 maxTemp = 1200 // = 1200 PhysicsSignificance = 1 bulkheadProfiles = srf tags = firework fire MODULE { name = ModuleCargoPart packedVolume = 400 stackableQuantity = 4 } MODULE { name = ModulePartFirework shellMass = 6 maxShots = 32 } EFFECTS { Whistle { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_whistle.wav maxVolumeDistance = 150 } } Thump { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_launch_boom.wav maxVolumeDistance = 150 } } Explosion0 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_2.wav maxVolumeDistance = 150 } } Explosion1 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_3.wav maxVolumeDistance = 150 } } Explosion2 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_4.wav maxVolumeDistance = 150 } } } }