Difference between revisions of "Parts/Command/probeRoverBody v2/probeRoverBody v2.cfg"
From Kerbal Space Program Wiki
< Parts
m (ArnePeirs moved page Parts/Command/probeRoverBody/probeRoverBody.cfg to Parts/Command/probeRoverBody v2/probeRoverBody v2.cfg without leaving a redirect: Correct path) |
m (Update config) |
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Line 1: | Line 1: | ||
{{Part config|Probodobodyne RoveMate|2=PART | {{Part config|Probodobodyne RoveMate|2=PART | ||
{ | { | ||
− | name = | + | name = roverBody_v2 |
module = Part | module = Part | ||
− | author = | + | author = AlexanderM |
− | + | MODEL { | |
+ | model = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2 | ||
+ | texture = QBE_New_diffuse, Squad/Parts/Command/probeCoreCube/QBE_New_diffuse | ||
+ | texture = QBE_New_NRM, Squad/Parts/Command/probeCoreCube/QBE_New_NRM | ||
+ | } | ||
rescaleFactor = 1 | rescaleFactor = 1 | ||
− | node_stack_bottom = 0.0, -0. | + | node_stack_right = 0.510226, 0, 0, 1, 0, 0, 0 |
− | node_stack_top = 0.0, 0. | + | node_stack_left = -0.510226, 0, 0, -1, 0, 0, 0 |
+ | node_stack_back = 0, 0, 0.22407, 0, 0, 1, 1 | ||
+ | node_stack_front = 0, 0, -0.22407, 0, 0, -1, 1 | ||
+ | node_stack_bottom = 0.0, -0.746285, 0.0, 0.0, -1.0, 0.0, 0 | ||
+ | node_stack_top = 0.0, 0.746285, 0.0, 0.0, 1.0, 0.0, 0 | ||
TechRequired = fieldScience | TechRequired = fieldScience | ||
entryCost = 6200 | entryCost = 6200 | ||
Line 13: | Line 21: | ||
category = Pods | category = Pods | ||
subcategory = 0 | subcategory = 0 | ||
− | title = Probodobodyne RoveMate | + | title = #autoLOC_500349 //#autoLOC_500349 = Probodobodyne RoveMate |
− | manufacturer = Probodobodyne Inc | + | manufacturer = #autoLOC_501633 //#autoLOC_501633 = Probodobodyne Inc |
− | description = A sturdy housing for a robust probe and battery system - no assembly required! Thought intended as the body for surface rovers, we've been told by our most day-dreaming of engineers that the possibilities are endless! While it has a Stability Assistance System, the RoveMate lacks reaction wheels so bring some along if you want to hold that attitude. | + | description = #autoLOC_500350 //#autoLOC_500350 = A sturdy housing for a robust probe and battery system - no assembly required! Thought intended as the body for surface rovers, we've been told by our most day-dreaming of engineers that the possibilities are endless! While it has a Stability Assistance System, the RoveMate lacks reaction wheels so bring some along if you want to hold that attitude. |
attachRules = 1,0,1,1,0 | attachRules = 1,0,1,1,0 | ||
mass = 0.15 | mass = 0.15 | ||
Line 27: | Line 35: | ||
vesselType = Probe | vesselType = Probe | ||
bulkheadProfiles = size1 | bulkheadProfiles = size1 | ||
+ | tags = #autoLOC_500351 //#autoLOC_500351 = command control (core kerbnet probe rover sas space steer | ||
MODULE | MODULE | ||
{ | { | ||
Line 35: | Line 44: | ||
name = ElectricCharge | name = ElectricCharge | ||
rate = 0.04 | rate = 0.04 | ||
+ | } | ||
+ | hasHibernation = True | ||
+ | hibernationMultiplier = 0.25 | ||
+ | defaultControlPointDisplayName = #autoLOC_6011001 //#autoLOC_6011001 = Forward | ||
+ | CONTROLPOINT | ||
+ | { | ||
+ | name = up | ||
+ | displayName = #autoLOC_6011000 //#autoLOC_6011000 = Up | ||
+ | orientation = -90,0,0 | ||
+ | } | ||
+ | CONTROLPOINT | ||
+ | { | ||
+ | name = reverse | ||
+ | displayName = #autoLOC_6011004 //#autoLOC_6011004 = Reversed | ||
+ | orientation = 0,0,180 | ||
} | } | ||
} | } | ||
Line 47: | Line 71: | ||
name = ModuleSAS | name = ModuleSAS | ||
} | } | ||
− | } | + | MODULE |
+ | { | ||
+ | name = ModuleKerbNetAccess | ||
+ | EnhancedSituationMask = 7 | ||
+ | EnhancedMinimumFoV = 160 | ||
+ | EnhancedMaximumFoV = 179.5 | ||
+ | MinimumFoV = 5 | ||
+ | MaximumFoV = 10 | ||
+ | AnomalyDetection = 1 | ||
+ | DISPLAY_MODES | ||
+ | { | ||
+ | Mode = Biome,#autoLOC_438890 //#autoLOC_438890 = Biome | ||
+ | Mode = Terrain,#autoLOC_438839 //#autoLOC_438839 = Terrain | ||
+ | } | ||
+ | } | ||
− | }} | + | MODULE |
+ | { | ||
+ | name = ModuleDataTransmitter | ||
+ | antennaType = INTERNAL | ||
+ | packetInterval = 1.0 | ||
+ | packetSize = 2 | ||
+ | packetResourceCost = 12.0 | ||
+ | requiredResource = ElectricCharge | ||
+ | antennaPower = 5000 | ||
+ | optimumRange = 2500 | ||
+ | packetFloor = .1 | ||
+ | packetCeiling = 5 | ||
+ | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = FlagDecal | ||
+ | textureQuadName = Flag | ||
+ | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModulePartVariants | ||
+ | baseVariant = White | ||
+ | VARIANT | ||
+ | { | ||
+ | name = White | ||
+ | displayName = #autoLOC_8007116 | ||
+ | themeName = White | ||
+ | primaryColor = #ffffff | ||
+ | GAMEOBJECTS | ||
+ | { | ||
+ | bodyWhite = true | ||
+ | bodyFoil = false | ||
+ | } | ||
+ | } | ||
+ | VARIANT | ||
+ | { | ||
+ | name = Silver | ||
+ | displayName = #autoLOC_6005005 | ||
+ | themeName = Silver | ||
+ | primaryColor = #cecece | ||
+ | TEXTURE | ||
+ | { | ||
+ | shader=KSP/Bumped Specular (Mapped) | ||
+ | mainTextureURL = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_diffuse | ||
+ | color = #ffffff | ||
+ | _BumpMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_NRM | ||
+ | _SpecMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_specular | ||
+ | _Shininess= 0.82 | ||
+ | _Opacity= 1.0 | ||
+ | _RimFalloff= 2.0 | ||
+ | _AmbientMultiplier= 0.3 | ||
+ | } | ||
+ | GAMEOBJECTS | ||
+ | { | ||
+ | bodyWhite = false | ||
+ | bodyFoil = true | ||
+ | } | ||
+ | } | ||
+ | VARIANT | ||
+ | { | ||
+ | name = Gold | ||
+ | displayName = #autoLOC_8007118 | ||
+ | themeName = Gold | ||
+ | primaryColor = #fccb0a | ||
+ | TEXTURE | ||
+ | { | ||
+ | shader=KSP/Bumped Specular (Mapped) | ||
+ | mainTextureURL = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_diffuse | ||
+ | color = #efe38b | ||
+ | _BumpMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_NRM | ||
+ | _SpecMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_specular | ||
+ | _Shininess= 0.82 | ||
+ | _Opacity= 1.0 | ||
+ | _RimFalloff= 2.0 | ||
+ | _AmbientMultiplier= 0.8 | ||
+ | } | ||
+ | GAMEOBJECTS | ||
+ | { | ||
+ | bodyWhite = false | ||
+ | bodyFoil = true | ||
+ | } | ||
+ | } | ||
+ | |||
+ | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleCargoPart | ||
+ | packedVolume = 750 | ||
+ | } | ||
+ | }}} |
Latest revision as of 21:28, 9 October 2024
PART { name = roverBody_v2 module = Part author = AlexanderM MODEL { model = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2 texture = QBE_New_diffuse, Squad/Parts/Command/probeCoreCube/QBE_New_diffuse texture = QBE_New_NRM, Squad/Parts/Command/probeCoreCube/QBE_New_NRM } rescaleFactor = 1 node_stack_right = 0.510226, 0, 0, 1, 0, 0, 0 node_stack_left = -0.510226, 0, 0, -1, 0, 0, 0 node_stack_back = 0, 0, 0.22407, 0, 0, 1, 1 node_stack_front = 0, 0, -0.22407, 0, 0, -1, 1 node_stack_bottom = 0.0, -0.746285, 0.0, 0.0, -1.0, 0.0, 0 node_stack_top = 0.0, 0.746285, 0.0, 0.0, 1.0, 0.0, 0 TechRequired = fieldScience entryCost = 6200 cost = 800 category = Pods subcategory = 0 title = #autoLOC_500349 //#autoLOC_500349 = Probodobodyne RoveMate manufacturer = #autoLOC_501633 //#autoLOC_501633 = Probodobodyne Inc description = #autoLOC_500350 //#autoLOC_500350 = A sturdy housing for a robust probe and battery system - no assembly required! Thought intended as the body for surface rovers, we've been told by our most day-dreaming of engineers that the possibilities are endless! While it has a Stability Assistance System, the RoveMate lacks reaction wheels so bring some along if you want to hold that attitude. attachRules = 1,0,1,1,0 mass = 0.15 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.15 angularDrag = 1.5 crashTolerance = 12 maxTemp = 1200 // = 1200 explosionPotential = 0 vesselType = Probe bulkheadProfiles = size1 tags = #autoLOC_500351 //#autoLOC_500351 = command control (core kerbnet probe rover sas space steer MODULE { name = ModuleCommand minimumCrew = 0 RESOURCE { name = ElectricCharge rate = 0.04 } hasHibernation = True hibernationMultiplier = 0.25 defaultControlPointDisplayName = #autoLOC_6011001 //#autoLOC_6011001 = Forward CONTROLPOINT { name = up displayName = #autoLOC_6011000 //#autoLOC_6011000 = Up orientation = -90,0,0 } CONTROLPOINT { name = reverse displayName = #autoLOC_6011004 //#autoLOC_6011004 = Reversed orientation = 0,0,180 } } RESOURCE { name = ElectricCharge amount = 120 maxAmount = 120 } MODULE { name = ModuleSAS } MODULE { name = ModuleKerbNetAccess EnhancedSituationMask = 7 EnhancedMinimumFoV = 160 EnhancedMaximumFoV = 179.5 MinimumFoV = 5 MaximumFoV = 10 AnomalyDetection = 1 DISPLAY_MODES { Mode = Biome,#autoLOC_438890 //#autoLOC_438890 = Biome Mode = Terrain,#autoLOC_438839 //#autoLOC_438839 = Terrain } } MODULE { name = ModuleDataTransmitter antennaType = INTERNAL packetInterval = 1.0 packetSize = 2 packetResourceCost = 12.0 requiredResource = ElectricCharge antennaPower = 5000 optimumRange = 2500 packetFloor = .1 packetCeiling = 5 } MODULE { name = FlagDecal textureQuadName = Flag } MODULE { name = ModulePartVariants baseVariant = White VARIANT { name = White displayName = #autoLOC_8007116 themeName = White primaryColor = #ffffff GAMEOBJECTS { bodyWhite = true bodyFoil = false } } VARIANT { name = Silver displayName = #autoLOC_6005005 themeName = Silver primaryColor = #cecece TEXTURE { shader=KSP/Bumped Specular (Mapped) mainTextureURL = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_diffuse color = #ffffff _BumpMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_NRM _SpecMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_silver_specular _Shininess= 0.82 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { bodyWhite = false bodyFoil = true } } VARIANT { name = Gold displayName = #autoLOC_8007118 themeName = Gold primaryColor = #fccb0a TEXTURE { shader=KSP/Bumped Specular (Mapped) mainTextureURL = Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_diffuse color = #efe38b _BumpMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_NRM _SpecMap= Squad/Parts/Command/probeRoverBody_v2/probeRoverBody_v2_gold_specular _Shininess= 0.82 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.8 } GAMEOBJECTS { bodyWhite = false bodyFoil = true } } } MODULE { name = ModuleCargoPart packedVolume = 750 }}