Difference between revisions of "Parts/Utility/mk2CargoBay/BayS.cfg"
From Kerbal Space Program Wiki
m (*update to 1.0.4;) |
m (Update config) |
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Line 5: | Line 5: | ||
author = Porkjet | author = Porkjet | ||
rescaleFactor = 1 | rescaleFactor = 1 | ||
− | node_stack_top2 = 0.0, 0. | + | node_stack_top2 = 0.0, 0.9175, 0.0, 0.0, -1.0, 0.0, 0 |
− | node_stack_bottom2 = 0.0, -0. | + | node_stack_bottom2 = 0.0, -0.9175, 0.0, 0.0, 1.0, 0.0, 0 |
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 1 | node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 1 | ||
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0, 1 | node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0, 1 | ||
− | TechRequired = | + | TechRequired = supersonicFlight |
entryCost = 11500 | entryCost = 11500 | ||
cost = 320 | cost = 320 | ||
− | category = | + | category = Payload |
subcategory = 0 | subcategory = 0 | ||
− | title = Mk2 Cargo Bay CRG-04 | + | title = #autoLOC_500900 //#autoLOC_500900 = Mk2 Cargo Bay CRG-04 |
− | manufacturer = C7 Aerospace Division | + | manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division |
− | description = Ever wanted to deploy small items into space such as Cubesats, ion-powered Probes or Kerbals? This is just the part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.) | + | description = #autoLOC_500901 //#autoLOC_500901 = Ever wanted to deploy small items into space such as Cubesats, ion-powered Probes or Kerbals? This is just the part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.) |
attachRules = 1,0,1,1,1 | attachRules = 1,0,1,1,1 | ||
mass = 0.25 | mass = 0.25 | ||
Line 30: | Line 30: | ||
fuelCrossFeed = True | fuelCrossFeed = True | ||
bulkheadProfiles = mk2 | bulkheadProfiles = mk2 | ||
− | + | tags = #autoLOC_500902 //#autoLOC_500902 = contain convey equipment freight hold hollow payload (stor transport utility | |
DRAG_CUBE | DRAG_CUBE | ||
{ | { | ||
Line 53: | Line 53: | ||
name = ModuleAnimateGeneric | name = ModuleAnimateGeneric | ||
animationName = Mk2BayS | animationName = Mk2BayS | ||
− | startEventGUIName = Close | + | startEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close |
− | endEventGUIName = Open | + | endEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open |
− | actionGUIName = Toggle Bay Doors | + | actionGUIName = #autoLOC_502077 //#autoLOC_502077 = Toggle Bay Doors |
+ | allowDeployLimit = true | ||
+ | revClampDirection = false | ||
+ | revClampSpeed = true | ||
+ | revClampPercent = true | ||
} | } | ||
MODULE | MODULE | ||
Line 62: | Line 66: | ||
DeployModuleIndex = 1 | DeployModuleIndex = 1 | ||
closedPosition = 1 | closedPosition = 1 | ||
− | lookupRadius = 1 | + | lookupRadius = 1.15 |
+ | partTypeName = Cargo bay | ||
nodeOuterForeID = top | nodeOuterForeID = top | ||
Line 68: | Line 73: | ||
nodeInnerForeID = top2 | nodeInnerForeID = top2 | ||
nodeInnerAftID = bottom2 | nodeInnerAftID = bottom2 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleCargoPart | ||
+ | stackableQuantity = 1 | ||
+ | packedVolume = -1 | ||
} | } | ||
} | } | ||
− | |||
}} | }} |
Latest revision as of 08:22, 13 October 2024
PART { name = mk2CargoBayS module = Part author = Porkjet rescaleFactor = 1 node_stack_top2 = 0.0, 0.9175, 0.0, 0.0, -1.0, 0.0, 0 node_stack_bottom2 = 0.0, -0.9175, 0.0, 0.0, 1.0, 0.0, 0 node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 1 node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0, 1 TechRequired = supersonicFlight entryCost = 11500 cost = 320 category = Payload subcategory = 0 title = #autoLOC_500900 //#autoLOC_500900 = Mk2 Cargo Bay CRG-04 manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500901 //#autoLOC_500901 = Ever wanted to deploy small items into space such as Cubesats, ion-powered Probes or Kerbals? This is just the part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.) attachRules = 1,0,1,1,1 mass = 0.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 50 breakingForce = 50 breakingTorque = 50 maxTemp = 2500 emissiveConstant = 0.8 fuelCrossFeed = True bulkheadProfiles = mk2 tags = #autoLOC_500902 //#autoLOC_500902 = contain convey equipment freight hold hollow payload (stor transport utility DRAG_CUBE { cube = A, 2.811507,0.4203178,1.323529, 2.811507,0.4207772,1.323529, 2.494907,0.962501,0.154902, 2.494907,0.9625011,0.154902, 4.694843,0.9348387,1.386667, 4.694939,0.9358073,1.54, 0,0.0001237392,0, 2.5,1.875248,1.5 cube = B, 3.507514,0.5657873,2.022242, 3.522568,0.5698409,2.088006, 2.494907,0.962501,0.154902, 2.494907,0.9625011,0.154902, 7.503718,0.8164085,1.929913, 7.503718,0.8079262,2.098116, 8.34465E-07,0.0001237392,-0.2787331, 3.992453,1.875248,2.057467 } MODEL { model = Squad/Parts/Utility/mk2CargoBay/BaySmall } MODULE { name = ModuleLiftingSurface useInternalDragModel = False deflectionLiftCoeff = 0.35 dragAtMaxAoA = 0.2 dragAtMinAoA = 0.1 } MODULE { name = ModuleAnimateGeneric animationName = Mk2BayS startEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close endEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open actionGUIName = #autoLOC_502077 //#autoLOC_502077 = Toggle Bay Doors allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true } MODULE { name = ModuleCargoBay DeployModuleIndex = 1 closedPosition = 1 lookupRadius = 1.15 partTypeName = Cargo bay nodeOuterForeID = top nodeOuterAftID = bottom nodeInnerForeID = top2 nodeInnerAftID = bottom2 } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } }