Difference between revisions of "Campaign: Space Race"
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*Launch a Kerbal into an Orbital Flight with a Periapsis greater than 70,000m and Safe Return | *Launch a Kerbal into an Orbital Flight with a Periapsis greater than 70,000m and Safe Return | ||
#Must complete 11 orbits. | #Must complete 11 orbits. | ||
+ | #Must land in water near the Kerbal Space Center. | ||
==Finishing word== | ==Finishing word== |
Revision as of 23:46, 10 June 2013
Contents
Introduction
The Age of Rocketry sparked the imaginations of Kerbals everywhere. What was once a dream was becoming reality. The race was on to put the first things into orbit. Robert Kerbin and his intrepid Kerbicans aimed to launch the first Kerbal-made object into Kerbin orbit... that is, until the Kerbiets behind their Iron Kertain launched their Stayputnik into orbit. The Space Race had begun! Not to be outdone, the great Robert Kerbin with his new Kerbal Space Program planned to get the first man into space... but they were outdone yet again by the Kerbiets. But in the end, the Kerbal Space Program would have the final word and launch the first Kerbal into a sustained orbit around Kerbin and bring him back safely. His legacy, the Kerbal Space Program, would come to dominate the Space Race from that point forward, but not without its share of semi-expendable half-volunteered core of Kerbonaughts sacrificing their lives for the scientific good of all Kerbalkind as it began its race to the Mun.
This campaign is designed to present you with a mission manifest that will allow you to accomplish the final goal of reliably launching the Stayputnik satellite into orbit, and your first manned orbit and safe return.
Specifications
- Length: 1 hour
- Difficulty: As easy as hitting a spacebar, and then some.
- Skills needed: Navball navigation
- For version: Every version (tested on 0.20.2)
Missions
Stayputnik, the First Satellite
- Launch a Two-Stage Liquid Fuel Rocket into Orbit with a Satellite or Stayputnik 1
- Must contain at least 3 Communotron 16 antennas.
- Antennas must deploy fully manually.
- Must contain enough battery juice to broadcast for a full orbit.
(Tip: as your launches become more complex, it's usually a good idea to test them out in the sandbox to make sure your staging is set correctly.)
Uri Kerban, the First Kerbal in Space
- Launch a Kerbal into an Orbital Flight with a Apoapsis greater than 70,000m and Safe Return
- Must complete one orbit.
- Kerbal must return safely. This is assumed for all future missions going forward unless otherwise specified as you don't want to scare off volunteers, especially this early in the space program.
- Must land in water (to avoid political issues).
Project Moho: Alan Kerban, the First Kerbal to Control His Orbit
- Launch a Kerbal into an Orbital Flight with a Periapsis greater than 70,000m and Safe Return
- Must complete 11 orbits.
- Must land in water near the Kerbal Space Center.
Finishing word
After the successful launch of Alan Kerban into a controlled orbit around Kerbin, the race was on for greater control of spacecraft in orbit, beginning with the Age of Satellites.