Difference between revisions of "Mk1 Lander Can"

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[[Category:Command modules]]

Revision as of 23:25, 25 September 2013


Mk1 Lander Can
Part image
Command pod by
Jebediah Kerman's Junkyard and Spacecraft Parts Co

Radial size Small
Cost (total) 1 535.00 Funds
(dry) 1 482.00 Funds
Mass (total) 0.660 t
(dry) 0.506 t
Drag 0.2
Max. Temp. 2000 K
Impact Tolerance 12 m/s
Research Flight control.png Advanced Flight Control
Unlock cost 6 800 Funds
Since version 0.20
Part configuration mk1LanderCan.cfg
Crew capacity (maximum) Crew
(required) Crew
SAS level × None
Torque 3 kN·m
Electricity required
0.100
s·kN·m
Experiment Crew Report
Collectable No
Rerunnable Yes
Resettable Yes
Electricity required None
Antenna type Internal
Antenna rating 5 km
Packed volume None
Inventory Slots 1 slots
Volume limit 40 l
Monopropellant 15 Units of fuel
Electric capacity 50 ⚡

The Mk1 Lander Can is a Command Module housing one Kerbal crew member during its mission. It is designed for landing, and has a "down" looking window to facilitate such activities.

Usage

Inside panorama view on Kerbin

This is the smaller version of Mk2 Lander-can which fits only a single Kerbal. Like the name suggests it is useful for landers, because of the large window and the flat surfaces on the outside, which allow easy attachment of radial engines and/or landing gear. It is however very fragile, which makes landings after the potential loss of landing gear very risky.

Description

This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.

Jebediah Kerman's Junkyard and Spaceship Parts Co.

Trivia

  • There's a photo of Kerbin hanging above the pilot.
  • There are two sticky notes in the cabin:
Reminder:

Close the hatch!

And don't forget the snacks

Over the control panel above you

Software glitch

Update before flight

DONT FORGET

On the left side under some switches

  • A pre-flight checklist is hanging on the right side of the cabin.
PRE-FLIGHT CHECKLIST

[] Get permission to use ship
[] Turn off oxygen
[] Check for missing parts
[] Tighten loose screws
[] Sit in chair
[] Turn on ship systems
[] Check fuel reserves
[] Check snack levels
[] Run system diagnostics
[] Check radio contact
[] Engage SAS
[] Remember EVA Helmet

[] Close Airlock Hatch

Pre-flight checklist

Changes

0.20
  • Initial Release