Difference between revisions of "0.24.1"
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==== Parts ==== | ==== Parts ==== | ||
* Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft. | * Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft. | ||
− | * O-10 | + | * [[O-10 MonoPropellant Engine]] rescaled to proper size (smaller), because the original scale was off. |
− | * Fixed an issue with propellant-defined resource flow modes which prevented some configurations of | + | * Fixed an issue with propellant-defined resource flow modes which prevented some configurations of [[Vernor Engine]]s from working correctly. |
− | * Fixed an issue with some decoupler modules failing to apply ejection forces when activated. | + | * Fixed an issue with some [[decoupler]] modules failing to apply ejection forces when activated. |
* Fixed missing FX components on root parts after resuming a saved game or reverting. | * Fixed missing FX components on root parts after resuming a saved game or reverting. | ||
− | * Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules. | + | * Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd [[RCS]] response from center-aligned or stack-mounted RCS modules. |
==== UI ==== | ==== UI ==== | ||
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==== Contracts ==== | ==== Contracts ==== | ||
− | * Fixed a bug in Rescue Kerbal | + | * Fixed a bug in Rescue Kerbal [[contract]]s, where rescue by means of external seats or claws wouldn't complete the contract. |
==== Tutorials ==== | ==== Tutorials ==== | ||
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==== Flight ==== | ==== Flight ==== | ||
* Fixed vessels not leaving 'pre-launch' condition during take-off roll. | * Fixed vessels not leaving 'pre-launch' condition during take-off roll. | ||
− | * Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up | + | * Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state. |
==== Game Balance ==== | ==== Game Balance ==== | ||
− | * Tweaked costs for several spaceplane and aerodynamic parts: | + | * Tweaked costs for several [[spaceplane]] and aerodynamic parts: |
− | ** Advanced Canard: 900 | + | ** [[Advanced Canard]]: 900 → 800 |
− | ** Standard Canard: 1500 | + | ** [[Standard Canard]]: 1500 → 720 |
− | ** Delta Wing: 500 | + | ** [[Delta Wing]]: 500 → 680 |
− | ** Swept | + | ** [[Swept Wings]]: 500 → 620 |
− | ** Wing Connector: 500 | + | ** [[Wing Connector]]: 500 → 560 |
− | ** R8 Winglet: 500 | + | ** [[AV-R8 Winglet]]: 500 → 640 |
− | ** Structural Wing: 500 | + | ** [[Structural Wing]]: 500 → 540 |
− | ** Aerodynamic Nose Cone: 680 | + | ** [[Aerodynamic Nose Cone]]: 680 → 240 |
− | ** | + | ** [[NCS Adapter]]: 680 → 320 |
− | ** Rocket Nose | + | ** [[Protective Rocket Nose Mk7]]: 1000 → 450 |
− | ** Standard NC | + | ** [[Standard NC]]: 680 → 180 |
==== Modding ==== | ==== Modding ==== |
Revision as of 22:12, 25 July 2014
0.24.1 Beta release | ||
Released | 7/24/2014 | |
Announcement | 0.24.1 Revision Patch Available | |
Steam | Steam Community | |
← 0.24 0.24.2 → | ||
0.25 ⇒ |
Version 0.24.1 was released on July 24th, 2014 which only tweaks and fixes bugs.
Contents
Changes
Bug fixes and tweaks
Parts
- Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.
- O-10 MonoPropellant Engine rescaled to proper size (smaller), because the original scale was off.
- Fixed an issue with propellant-defined resource flow modes which prevented some configurations of Vernor Engines from working correctly.
- Fixed an issue with some decoupler modules failing to apply ejection forces when activated.
- Fixed missing FX components on root parts after resuming a saved game or reverting.
- Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules.
UI
- Fixed an issue with the App Toolbar where mod apps wouldn't display/hide properly at the VAB.
- Fixed an issue with custom staging icons and switching vessels.
- Fixed an issue where the Messages Dialog in the VAB would drift out of place when discarding many messages.
Contracts
- Fixed a bug in Rescue Kerbal contracts, where rescue by means of external seats or claws wouldn't complete the contract.
Tutorials
- Fixed a save-related bug which made the Orbiting 101 tutorial impossible to complete.
Flight
- Fixed vessels not leaving 'pre-launch' condition during take-off roll.
- Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state.
Game Balance
- Tweaked costs for several spaceplane and aerodynamic parts:
- Advanced Canard: 900 → 800
- Standard Canard: 1500 → 720
- Delta Wing: 500 → 680
- Swept Wings: 500 → 620
- Wing Connector: 500 → 560
- AV-R8 Winglet: 500 → 640
- Structural Wing: 500 → 540
- Aerodynamic Nose Cone: 680 → 240
- NCS Adapter: 680 → 320
- Protective Rocket Nose Mk7: 1000 → 450
- Standard NC: 680 → 180
Modding
- Added IPartCostModifier interface, to allow part modules to tweak a part's cost.
0.24.2
0.24.2 Beta release | ||
Released | 7/25/2014 | |
Announcement | 0.24.2 Hotfix Patch Released | |
Steam | Steam Community | |
← 0.24.1 0.25 → | ||
⇐ 0.24 |
One day later the next bugfix version 0.24.2 was released. It only fixed a critical issue which prevented opening the right-click menus for several parts.
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