Difference between revisions of "Parts/Command/mk3CockpitShuttle/mk3CockpitShuttle.cfg"
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< Parts
m (BobBot moved page Parts/Command/mk3Cockpit/mk3Cockpit.cfg to Parts/Mk3/Mk3Cockpit Shuttle/Mk3Cockpit Shuttle.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 0.90.0;) |
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{{Part config|Mk3 Cockpit|2=PART | {{Part config|Mk3 Cockpit|2=PART | ||
{ | { | ||
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// --- general parameters --- | // --- general parameters --- | ||
− | name = | + | name = mk3Cockpit_Shuttle |
module = Part | module = Part | ||
− | author = | + | author = Porkjet |
// --- asset parameters --- | // --- asset parameters --- | ||
mesh = model.mu | mesh = model.mu | ||
− | |||
+ | rescaleFactor = 1 | ||
// --- node definitions --- | // --- node definitions --- | ||
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z | // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z | ||
− | + | node_stack_bottom = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 3 | |
− | + | node_stack_top = 0.0, 3.1875, 0.625, 0.0, 1.0, 0.0, 1 | |
+ | |||
+ | |||
// --- editor parameters --- | // --- editor parameters --- | ||
TechRequired = heavyAerodynamics | TechRequired = heavyAerodynamics | ||
− | entryCost = | + | entryCost = 50000 |
− | cost = | + | cost = 10000 |
category = Pods | category = Pods | ||
subcategory = 0 | subcategory = 0 | ||
title = Mk3 Cockpit | title = Mk3 Cockpit | ||
manufacturer = C7 Aerospace Division | manufacturer = C7 Aerospace Division | ||
− | description = | + | description = A cockpit for those die hard explorers. Especially useful when transporting extra crew to a remote rock to save the day. Note: IVA still in shipping and customs. |
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | ||
attachRules = 1,0,1,1,0 | attachRules = 1,0,1,1,0 | ||
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// --- standard part parameters --- | // --- standard part parameters --- | ||
mass = 3.5 | mass = 3.5 | ||
− | dragModelType = | + | dragModelType = override |
− | maximum_drag = 0. | + | maximum_drag = 0.1 |
− | minimum_drag = 0. | + | minimum_drag = 0.1 |
angularDrag = 2 | angularDrag = 2 | ||
− | crashTolerance = | + | crashTolerance = 60 |
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− | |||
maxTemp = 3400 | maxTemp = 3400 | ||
+ | fuelCrossFeed = True | ||
vesselType = Ship | vesselType = Ship | ||
// --- internal setup --- | // --- internal setup --- | ||
− | CrewCapacity = | + | CrewCapacity = 4 |
INTERNAL | INTERNAL | ||
{ | { | ||
− | name = | + | name = Placeholder |
} | } | ||
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{ | { | ||
name = ElectricCharge | name = ElectricCharge | ||
− | amount = | + | amount = 500 |
− | maxAmount = | + | maxAmount = 500 |
} | } | ||
MODULE | MODULE | ||
{ | { | ||
− | name = | + | name = ModuleReactionWheel |
− | + | ||
+ | actionGUIName = Toggle RW | ||
− | + | PitchTorque = 40 | |
− | + | YawTorque = 40 | |
− | + | RollTorque = 20 | |
− | |||
− | PitchTorque = | ||
− | YawTorque = | ||
− | RollTorque = | ||
RESOURCE | RESOURCE | ||
{ | { | ||
name = ElectricCharge | name = ElectricCharge | ||
− | rate = 1. | + | rate = 1.0 |
} | } | ||
} | } | ||
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storeActionName = Store Experiments | storeActionName = Store Experiments | ||
evaOnlyStorage = True | evaOnlyStorage = True | ||
− | storageRange = | + | storageRange = 4.0 |
} | } | ||
+ | |||
RESOURCE | RESOURCE | ||
{ | { | ||
name = MonoPropellant | name = MonoPropellant | ||
− | amount = | + | amount = 100 |
− | maxAmount = | + | maxAmount = 100 |
} | } | ||
MODULE | MODULE | ||
{ | { | ||
name = FlagDecal | name = FlagDecal | ||
− | textureQuadName = | + | textureQuadName = FLAG |
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAnimateGeneric | ||
+ | animationName = Mk3Cockpit_Shuttle | ||
+ | actionGUIName = Toggle Lights | ||
+ | startEventGUIName = Lights On | ||
+ | endEventGUIName = Lights Off | ||
} | } | ||
+ | //MODULE | ||
+ | //{ | ||
+ | // name = ModuleLiftingSurface | ||
+ | // deflectionLiftCoeff = 1 // proportionally less than Mk2 | ||
+ | // dragAtMaxAoA = 0.2 | ||
+ | // dragAtMinAoA = 0.05 | ||
+ | //} | ||
} | } | ||
}} | }} |
Revision as of 03:19, 16 December 2014
PART { // --- general parameters --- name = mk3Cockpit_Shuttle module = Part author = Porkjet // --- asset parameters --- mesh = model.mu rescaleFactor = 1 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_stack_bottom = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 3 node_stack_top = 0.0, 3.1875, 0.625, 0.0, 1.0, 0.0, 1 // --- editor parameters --- TechRequired = heavyAerodynamics entryCost = 50000 cost = 10000 category = Pods subcategory = 0 title = Mk3 Cockpit manufacturer = C7 Aerospace Division description = A cockpit for those die hard explorers. Especially useful when transporting extra crew to a remote rock to save the day. Note: IVA still in shipping and customs. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,1,0 // --- standard part parameters --- mass = 3.5 dragModelType = override maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 60 maxTemp = 3400 fuelCrossFeed = True vesselType = Ship // --- internal setup --- CrewCapacity = 4 INTERNAL { name = Placeholder } MODULE { name = ModuleCommand minimumCrew = 1 } RESOURCE { name = ElectricCharge amount = 500 maxAmount = 500 } MODULE { name = ModuleReactionWheel actionGUIName = Toggle RW PitchTorque = 40 YawTorque = 40 RollTorque = 20 RESOURCE { name = ElectricCharge rate = 1.0 } } MODULE { name = ModuleScienceExperiment experimentID = crewReport experimentActionName = Crew Report resetActionName = Discard Crew Report reviewActionName = Review Report useStaging = False useActionGroups = True hideUIwhenUnavailable = True rerunnable = True xmitDataScalar = 1.0 } MODULE { name = ModuleScienceContainer reviewActionName = Review Stored Data storeActionName = Store Experiments evaOnlyStorage = True storageRange = 4.0 } RESOURCE { name = MonoPropellant amount = 100 maxAmount = 100 } MODULE { name = FlagDecal textureQuadName = FLAG } MODULE { name = ModuleAnimateGeneric animationName = Mk3Cockpit_Shuttle actionGUIName = Toggle Lights startEventGUIName = Lights On endEventGUIName = Lights Off } //MODULE //{ // name = ModuleLiftingSurface // deflectionLiftCoeff = 1 // proportionally less than Mk2 // dragAtMaxAoA = 0.2 // dragAtMinAoA = 0.05 //} }