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  • ...vers a Lander Module to orbit around some body, then waits there and takes it completely or only the crew home again. Not to be confused with [[command m ...accurately I<sub>sp</sub> but that's hard to do on the forum. A measure of rocket engine efficiency, usually given in seconds. The higher the value, the mor
    4 KB (595 words) - 00:17, 21 February 2023
  • ...e|Tweakables|Describes a system, not a specific thing, so it's logical for it to be plural.}} * To provide a more efficient ascent in rockets with solid fuel boosters by lowering the TWR.
    2 KB (356 words) - 20:20, 27 April 2023
  • ...e after rolling off the LaunchPad onto KSC and rolling up onto the Runway. It's possible to get a "Crew Report while flying over Kerbin's Shores" while i ...(possibly related to split second timing while jumping on top of a ship), it is possible to get "flying over Kerbin's" EVA Reports for the LaunchPad, KS
    2 KB (416 words) - 22:21, 9 June 2019
  • ...It has slightly more than twice the thrust of the smaller [[BACC "Thumper" Solid Fuel Booster]] and three times as much fuel. ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks.
    3 KB (491 words) - 04:01, 5 August 2021
  • ...addition, the liquid fuel booster can be run longer by adding additional [[rocket fuel tank]]s, which the Twin-Boar will draw from. ...sual large tank. It also does not allow any parts to be attached below it. It contains the same amount of fuel as the [[Rockomax Jumbo-64 Fuel Tank]] (28
    3 KB (577 words) - 02:32, 3 January 2023
  • ...tares] - This mod has not only the Soyuz and Progress, but also the Proton rocket and all parts of the Russian Orbital Segment. ...s in this mod are specifically designed to interface with the SOCK parts). It also has other parts we'll need later on, as well as parts for the Ares I.
    11 KB (1,825 words) - 04:15, 24 February 2020
  • ...tial for putting a lander back in orbit around the celestial body on which it has landed, provided there is no atmoshpere, and the body has low enough gr ...the low amount of solid fuel it only fires for half a second. But, because it usually only pulls itself, some accessories like [[parachute]]s and a comma
    1 KB (230 words) - 20:43, 21 August 2021
  • ...at this time. This module is used by fuelLine, presumably to specify that it is fuel Transfer enabled. More research is clearly called for. This modul ...is new in 0.90 and is used by strutConnector, presumably to indicate that it is a structural support part.
    72 KB (8,603 words) - 05:48, 5 July 2021
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    83 KB (10,938 words) - 13:48, 25 January 2024
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    77 KB (10,508 words) - 14:03, 14 March 2020
  • 51 KB (7,784 words) - 13:50, 14 March 2020
  • ...ched to the decoupler. This logic doesn't work for all vessel designs, so it may be necessary to manually reorder parts to the correct stages. This happ ...g should mostly be done in the VAB, where there is no pressure of time and it can be saved with the craft.
    6 KB (431 words) - 22:02, 21 September 2024
  • ...u try and fail the same mission several times in a row, or if an expensive rocket is destroyed, you may find you can no longer continue. It's very easy to press the space bar at the wrong time, and then have to watc
    7 KB (1,182 words) - 16:58, 22 January 2020
  • ...d information on each subject. This manual is '''NOT''' a walkthrough, but it will provide the fundamentals needed to play [[KSP]] in its entirety. ...Walkthrough for Ye Compleat Beginner|"walkthrough to launching your first rocket"]], and then come back to this manual.
    49 KB (8,180 words) - 11:41, 25 May 2019
  • ...s the [[w:Space Shuttle|Space Shuttle]] or [[w:Buran (spacecraft)|Buran]]. It is one of the three space shuttles included in stock. ...enough capacity to lift about 40 tons into low Kerbin orbit. In [[1.0]], it had 5.9&nbsp;km/s of delta-V when empty, or enough capacity to lift about 7
    2 KB (277 words) - 10:06, 23 April 2021
  • ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.) Run the game after installing it by browsing to the folder into which the game was unpacked in and running K
    20 KB (3,417 words) - 19:59, 18 January 2020
  • ...nt a smoke effect to be visible both when the part activates and also when it deactivates itself, you can do this: ...Bear in mind that this value has no meaning in Sandbox or Science Modes. It is only used in Career Mode.
    54 KB (5,910 words) - 15:44, 7 March 2020
  • |it=Motori a Carburante Liquido |it=Motori Jet
    2 KB (276 words) - 22:15, 14 January 2022
  • * [[Vehicle Assembly Building]] (VAB) - Build and save vertically launched [[rocket]]s, will appear. To access a structure, just click on it.
    21 KB (3,235 words) - 01:28, 25 November 2021
  • ...turning) confidently with a default Kerbal-X (or an own self-made rocket), it is the high time to move to the [[tutorials]] page where you may find many
    23 KB (3,741 words) - 20:03, 18 January 2020

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