Parts/FuelTank/RockomaxTanks/Rockomax8.cfg

From Kerbal Space Program Wiki
< Parts
Revision as of 15:15, 10 October 2024 by ArnePeirs (talk | contribs) (Update config)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This is the configuration file for Rockomax X200-8 Fuel Tank.
PART
{
	name = Rockomax8BW
	module = Part
	author = yes	
	MODEL
	{
		model =Squad/Parts/FuelTank/RockomaxTanks/Assets/Rockomax8
	}
	rescaleFactor = 1
	node_stack_top = 0.0, 0.455, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -0.455, 0.0, 0.0, -1.0, 0.0, 2
	node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1
	TechRequired = fuelSystems
	entryCost = 5200
	cost = 800
	category = FuelTank
	subcategory = 0
	title = #autoLOC_500547 //#autoLOC_500547 = Rockomax X200-8 Fuel Tank
	manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
	description = #autoLOC_500548 //#autoLOC_500548 = A compact fuel tank, designed for small upper stages and landers. Rockomax takes no responsibility for the Dawton Kerman Aboveground Pool Company stickers on the inside because it totally is not a swimming pool frame we stole from their back lot.
	attachRules = 1,1,1,1,0
	mass = 0.5
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 2900
	bulkheadProfiles = size2, srf
	tags = #autoLOC_500549 //#autoLOC_500549 = fueltank ?lfo liquid oxidizer propellant rocket
	RESOURCE
	{
		name = LiquidFuel
		amount = 360
		maxAmount = 360
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 440
		maxAmount = 440
	}
	MODULE
	{
		name = ModulePartVariants
		baseVariant = BlackAndWhite
		VARIANT
		{
			name = BlackAndWhite
			displayName = #autoLOC_8007122
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #000000
			GAMEOBJECTS
			{
				Rockomax_8_White = true
				Rockomax_8_Orange = false
			}
		}
		VARIANT
		{
			name = Orange
			displayName = #autoLOC_8007123
			themeName = Orange
			primaryColor = #f49841
			secondaryColor = #4c4f47
			GAMEOBJECTS
			{
				Rockomax_8_White = false
				Rockomax_8_Orange = true
			}
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [AlbedoM] O
				_BumpMap = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [Normal]O
			}
		}
	}
}