Bill Kerman

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This page is mostly a part of a larger page, http://wiki.kerbalspaceprogram.com/wiki/Crew. Please help this article by expanding it more deeply.

Bill Kerman is one of the first three Kerbonauts in the game Kerbal Space Program.

This is a description of him[1]:

Bill Kerman.gif

Serves as Command Module Pilot, Pitch and Roll (Clockwise only[2]) Class.

The most mysterious of the team. His personnel files were lost in the same move that claimed the primary flight crew, but his swipe card still allows him full access to the program. Bill is even named in the project specifications, though it's hard to tell where exactly in KSP management such writing took place. It's equally impossible to figure out who exactly Bill reports to.

Rumor is, the management structure of KSP has grown so complex that there are some loops that can only be fired from within. Could Bill be one of this elite caste?

Bill is suffering from vertigo, fear of high speeds, fear of suffocation, severe claustrophobia, motion sickness and home sickness. He spends most missions constantly screaming in terror. This is considered one of his most useful traits, as it keeps the other crew members in a constant state of alertness. When asked why he volunteered as a kerbonaut, he answers that it was the explicit wish of his mother and that she is the only thing in the universe he considers more terrifying than space.

<references>http://wiki.kerbalspaceprogram.com/wiki/Crew#Bill_Kerman
  1. http://wiki.kerbalspaceprogram.com/wiki/Crew#Bill_Kerman
  2. If you must know, anticlockwise roll can only be commanded with the use of two keys, one held by the Flight Commander, the second by the serving Political Officer. This is necessitated by the severe risk of screws coming undone when the craft is spun the wrong way.