Talk:Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine
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Revision as of 16:42, 29 April 2015 by BobBot (talk | contribs) (BobBot moved page Talk:Kerbodyne KR-2L Advanced Engine to Talk:Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine: Renamed part after update.)
Specific impulses are swapped
The current page is wrong -- this engine has a normal ISP profile. 280s at sea level and 380s in vacuum. — Preceding unsigned comment added by GusTurbo (talk • contribs) 22:21, 3 April 2014
- Hi, I had used the info from HOCgaming's video about 0.23.5 preview when I used the data. And I rechecked it (I made screenshots to read the values easier) and the values are as I wrote them. Now I haven't checked 0.23.5 and maybe they changed it there, but even then you don't have have to delete everything. A specific impulse of 380 s for 2.5 MN thrust is remarkable which basically make the Mainsail engine obsolete. The extra mass of only 500 kg (about 7 %) won't drop the actual efficiency that much. Even the Skipper isn't that useful now. — xZise [talk] 05:52, 4 April 2014 (CDT)