Difference between revisions of "0.24.1"

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=== Modding ===
 
=== Modding ===
 
* Added IPartCostModifier interface, to allow part modules to tweak a part's cost.
 
* Added IPartCostModifier interface, to allow part modules to tweak a part's cost.
 
== 0.24.2 ==
 
{{:0.24.2/Box}}
 
One day later the next bugfix version 0.24.2 was released. It only fixed a critical issue which prevented opening the right-click menus for several parts.
 
  
 
{{versions}}
 
{{versions}}
  
 
[[Category:Versions]]
 
[[Category:Versions]]

Latest revision as of 08:38, 12 March 2020

0.24.1
Beta release
024 wallpaper.png
Released 7/24/2014
Announcement 0.24.1 Revision Patch Available
Steam Steam Community
0.24 0.24.2
0.25

Version 0.24.1 was released on July 24th, 2014 which only tweaks and fixes bugs.

Bug fixes and tweaks

Parts

  • Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.
  • O-10 MonoPropellant Engine rescaled to proper size (smaller), because the original scale was off.
  • Fixed an issue with propellant-defined resource flow modes which prevented some configurations of Vernor Engines from working correctly.
  • Fixed an issue with some decoupler modules failing to apply ejection forces when activated.
  • Fixed missing FX components on root parts after resuming a saved game or reverting.
  • Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules.

UI

  • Fixed an issue with the App Toolbar where mod apps wouldn't display/hide properly at the VAB.
  • Fixed an issue with custom staging icons and switching vessels.
  • Fixed an issue where the Messages Dialog in the VAB would drift out of place when discarding many messages.

Contracts

  • Fixed a bug in Rescue Kerbal contracts, where rescue by means of external seats or claws wouldn't complete the contract.

Tutorials

  • Fixed a save-related bug which made the Orbiting 101 tutorial impossible to complete.

Flight

  • Fixed vessels not leaving 'pre-launch' condition during take-off roll.
  • Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state.

Game Balance

Modding

  • Added IPartCostModifier interface, to allow part modules to tweak a part's cost.