Difference between revisions of "Administration Building"

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{{:Administration Facility/Box}}
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{{:Administration Building/Box}}
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The '''Administration Facility''' is a new building at the [[Kerbal Space Center]] and became available with the release of update [[0.25]]. <ref>"[http://kerbaldevteam.tumblr.com/post/99421937969/kerbal-space-program-economic-boom-is-now-available Kerbal Space Program: Economic Boom is Now Available for Download]" released October {{date|7}} </ref>
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The '''Administration Building''' is a building at the [[Kerbal Space Center]] that became available with the release of update [[0.25]]. It is the only building in the space center to contain a pool; despite this, it is impossible to swim in the pool, and EVA reports from the pool returns data from the surface of the administration building.  <ref>"[http://kerbaldevteam.tumblr.com/post/99421937969/kerbal-space-program-economic-boom-is-now-available Kerbal Space Program: Economic Boom is Now Available for Download]" released October {{date|7}} </ref> But, it is though possible to drive a rover (even a VTOL, which will be rather difficult) into the pool, and part of the craft will appear to be "under" the surface of the "water". It is called "Fake Water" by some players.
  
 
== Purpose ==
 
== Purpose ==
The Administration Facility is a new facility at the KSC which will let the player to choose from different [[strategies]] to boost certain aspects of the program. For example, science gains can be boosted at the expense of the reputation gains or vice versa. There are currently eight strategies available to players.  
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The '''Administration Building''' is a facility which lets the player to choose from different [[strategies]] to boost certain aspects of their space program. For example, science gains can be boosted at the expense of the reputation gains or vice versa. There are currently ten strategies available to players; eight of them being strategies that are effective for the long term, and 2 that are effective instantly.
  
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The building is found facing the [[Flag Pole]] and front courtyard of the [[Astronaut Complex]].
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=== Resource exchange strategy ===
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Most of the strategies (six as of [[0.25]]) trade one of the resources gained through [[contracts]] into another one. These "trade offs" occur by taking a percentage of the gain of one resource and increasing the gain for another. After a strategy is enabled the difference applied through the strategies will be shown in parentheses after the resource. The gains on contracts are already applied and display the total change. For example if the result shows “99 (9)”, then the value was originally 90 and through the strategy additional 9 units were gained with a total of 99.
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It is only possible to convert at most 100% of a resource into other resources. Later strategies can only be applied to the remaining resources, but their percentages always apply to the original value.
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Beware! As of version 1.0.5, the exchange rates are not especially favorable, and early in your career, you will likely need all you can get of all three resources. Beginners are advised not to use strategies at all, at least until they have no use for the resource they want to exchange.
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=== Other strategies ===
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Two strategies do not involve exchanging incoming resources. One, "Aggressive negotiations", reduces the cost of launches but simultaneously causes reputation loss for every launch. The other, "Transponder fitting", increases the money returned from each recovery but increases launch costs.
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=== Science/Sandbox mode ===
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In science and the sandbox mode, the administration building cannot be opened.
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== Levels ==
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*'''Level 1''': - Free
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**Max Active Strategies: 1
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**Max Commitment: 25.0%
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*'''Level 2''': - {{mark|fund}}150,000
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**Max Active Strategies: 3
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**Max Commitment: 60.0%
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*'''Level 3''': - {{mark|fund}}563,000
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**Max Active Strategies: 5
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**Max Commitment: 100.0%
 
== History ==
 
== History ==
;{{Version|0.25|}}
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;[[0.90.0]]
* Initial release.
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*Added building levels
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*Added UI relative to building level.
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;[[0.25]]
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*Initial release.
  
 
== References ==
 
== References ==
 
<references />
 
<references />
  
[[Category:Space Center Buildings]]
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{{Kerbal Space Center}}
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[[Category:Career-specific features]]

Revision as of 18:48, 17 March 2017

Administration Building
KSC building
Administration Building
Level 3
Level 1
Level 2
Level 1 Level 2
Location TinyKerbin.png Kerbin
TinyKSC.png Kerbal Space Center
Altitude 67 m
Since version 0.25

The Administration Building is a building at the Kerbal Space Center that became available with the release of update 0.25. It is the only building in the space center to contain a pool; despite this, it is impossible to swim in the pool, and EVA reports from the pool returns data from the surface of the administration building. [1] But, it is though possible to drive a rover (even a VTOL, which will be rather difficult) into the pool, and part of the craft will appear to be "under" the surface of the "water". It is called "Fake Water" by some players.

Purpose

The Administration Building is a facility which lets the player to choose from different strategies to boost certain aspects of their space program. For example, science gains can be boosted at the expense of the reputation gains or vice versa. There are currently ten strategies available to players; eight of them being strategies that are effective for the long term, and 2 that are effective instantly.

The building is found facing the Flag Pole and front courtyard of the Astronaut Complex.

Resource exchange strategy

Most of the strategies (six as of 0.25) trade one of the resources gained through contracts into another one. These "trade offs" occur by taking a percentage of the gain of one resource and increasing the gain for another. After a strategy is enabled the difference applied through the strategies will be shown in parentheses after the resource. The gains on contracts are already applied and display the total change. For example if the result shows “99 (9)”, then the value was originally 90 and through the strategy additional 9 units were gained with a total of 99.

It is only possible to convert at most 100% of a resource into other resources. Later strategies can only be applied to the remaining resources, but their percentages always apply to the original value.

Beware! As of version 1.0.5, the exchange rates are not especially favorable, and early in your career, you will likely need all you can get of all three resources. Beginners are advised not to use strategies at all, at least until they have no use for the resource they want to exchange.

Other strategies

Two strategies do not involve exchanging incoming resources. One, "Aggressive negotiations", reduces the cost of launches but simultaneously causes reputation loss for every launch. The other, "Transponder fitting", increases the money returned from each recovery but increases launch costs.

Science/Sandbox mode

In science and the sandbox mode, the administration building cannot be opened.

Levels

  • Level 1: - Free
    • Max Active Strategies: 1
    • Max Commitment: 25.0%
  • Level 2: - Funds150,000
    • Max Active Strategies: 3
    • Max Commitment: 60.0%
  • Level 3: - Funds563,000
    • Max Active Strategies: 5
    • Max Commitment: 100.0%

History

0.90.0
  • Added building levels
  • Added UI relative to building level.
0.25
  • Initial release.

References

  1. "Kerbal Space Program: Economic Boom is Now Available for Download" released October 7th