Difference between revisions of "Campaign: Age of Rocketry"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (+(re)add  s;)
m
Line 15: Line 15:
 
==Missions==
 
==Missions==
 
===Solid Fuel Rocketry===
 
===Solid Fuel Rocketry===
*Launch [[RT-10 Solid Fuel Booster]] Rocket Part I
+
*Launch [[RT-10 Solid Fuel Booster]] Rocket
 
#Must be unmanned
 
#Must be unmanned
 
#Must have nosecone
 
#Must have nosecone
*Launch [[RT-10 Solid Fuel Booster]] Rocket Part II
 
#Must be unmanned
 
#Must have nosecone
 
#Must static fire for 2 seconds or more before liftoff
 
 
*Launch Two-[[Stage]] Solid Fuel Rocket
 
*Launch Two-[[Stage]] Solid Fuel Rocket
 
#Must be unmanned
 
#Must be unmanned
 
#Must be successfully retrieved (i.e., have a [[parachute]])
 
#Must be successfully retrieved (i.e., have a [[parachute]])
 +
:(Tip: To retrieve a craft, move the cursor to the center of the top of the screen.  This can only be done after landing or splashing down.)
  
 
===Liquid Fuel Rocketry===
 
===Liquid Fuel Rocketry===
Line 42: Line 39:
 
#Missile must go above 70 km
 
#Missile must go above 70 km
 
#Missile must land near a pre-selected island of your choosing
 
#Missile must land near a pre-selected island of your choosing
 +
:(Tip: The blue line indicating your trajectory does not account for atmospheric drag, so aim accordingly!)
  
 
==Finishing word==
 
==Finishing word==

Revision as of 20:56, 1 September 2014

Campaigns Space Race

Introduction

Several thousand years ago, the Kerbese invented solid fuel rockets for their firework displays. Later, the Kerbals invented the K2 rocket capable of launching a relatively unguided ballistic missile on an island across the ocean, terrorizing the local fauna. Robert Kerman then invented the liquid fueled rocket. Help each group maintain their progress toward the goal of a liquid fueled two stage rocket capable of reaching 70,000m, the beginning of space.

This campaign is designed to present you with a mission manifest that will allow you to accomplish the final goal of reliably launching an unmanned rocket on a controlled suborbital trajectory of your choosing.

Specifications

  • Length: 1-2 hours
  • Difficulty: 1/10 (Very Easy)
  • Skills needed:
  1. Vehicle assembly (see Basic Rocket Design)
  2. Basic navball familiarity
  • For version: Every version (tested on 0.21.276)

Missions

Solid Fuel Rocketry

  1. Must be unmanned
  2. Must have nosecone
  • Launch Two-Stage Solid Fuel Rocket
  1. Must be unmanned
  2. Must be successfully retrieved (i.e., have a parachute)
(Tip: To retrieve a craft, move the cursor to the center of the top of the screen. This can only be done after landing or splashing down.)

Liquid Fuel Rocketry

  • Launch LVT-30 Liquid Fuel Rocket Eastwards
  1. Must be unmanned
  2. Must have nosecone or parachute
  3. Land that thing in the ocean lest you worry the 'Kerbiets'
  1. Must be unmanned
  2. Must have nosecone or parachute
  3. Enjoy the music once you reach 70,000 m
(Note: You do not need to establish an orbit - save that challenge for the Space Race campaign)

K2 Rocket

Those pesky Kermans...

  1. Missile must go above 70 km
  2. Missile must land near a pre-selected island of your choosing
(Tip: The blue line indicating your trajectory does not account for atmospheric drag, so aim accordingly!)

Finishing word

After your two-stage liquid fuel rocket is past 70 km, you're well on your way to becoming the next Robert Kerman and igniting the Space Race.