Campaign: Age of Satellites/ru

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Космическая Гонка Кампании Вдали от Кербина

Введение

Космическая гонка продолжается. Роберт Керман и его Кербальская Комическая Программа, после унизительного поражения от Кербиетов, решил восстановить своё честное имя и победить в гонке за Муну. Роберт и его команда осознали, что полет на Муну требует знания определенных вещей. Первой очевидной вещью были спутники. Обе страны догадались, что в спутниках - сила шпионажа и прочих пакостей. И началось напряженное состязание отхватить больший кусок орбиты себе, как и все остальное в Колодной войне. Наконец, ученые, которые руководили всей этой операцией, решили бастовать, пока их правительства не позволят им размещать "более полезные" спутники для научных целей... таких как взгляд на Кербин во всей красе и отслеживание погоды. Поскольку погода на Кербине неизменна (пока!), ученые пропустили этот пункт и остановились на спутниковых картах.

Эта кампания призвана представить вам миссии по отработке основных орбитальных маневров на различных спутниках. По завершении кампании у вас появится красивое созвездие искусственных спутников, превосходно подходящих для любой молодой космической программы, направленной на изучение космоса, достижение орбиты и приземление на Муну и другие небесные тела.

Характеристики кампании

  • Длительность: 4-8 часов
  • Сложность: 4/10 (Опытный)
  • Наличие навыков:
  1. Использование навболла на среднем уровне
  2. Основы применения маневровыми узлами
  3. Умение выводить на орбиту на среднем уровне
  4. Основное понимание термина стартовое окно
  5. Использование групп механизации
  6. Способность выполнить кампанию Космическая Гонка
  • Версия игры: Любая (проверено на версиях от 0.20.2 до 1.0)

СОВЕТ: RemoteTech - отличная модификация для использования спутников в игре по их прямому назначению (например, передача радиосигнала от Станции Слежения).

Рекомендуемые модификации

  • AIES Aerospace - эта модификация включает в себя детали для постройки искусственных спутников с существующим дизайном. Удостоверьтесь, что Вы установили ТОЛЬКО детали для спутников, иначе готовьтесь к серьёзным нагрузкам на память. Для стартовых систем, используйте KW Rocketry.

Миссии

OrbitSat

Launch a self-sustaining test satellite into an equitorial orbit.
  1. Satellites, and all remaining satellites in the Space Program must now be self-sustaining. This probably means using solar panels or generators. Don't forget the batteries!
  2. Satellite must contain: 1 dish antenna, 1 Communotron 16 antenna.
  3. Launch to a circular, equitorial orbit, altitude 100km ± 5km.
  4. Orbit once, then transfer to a circular 300km orbit using at least one maneuvering node.
  5. Your satellite, once deployed, must be detached from its lifting body (RCS thrusters are allowed on final craft).
  6. Final periapsis and apoapsis must be at 300km ± 1km.
(Tip: Consider using RCS thrusters after separating the satellite to correct the orbit, as the final decoupler may affect it.)

ComSat Program

  • ComSat I: a KEO communications satellite
Launch ComSat I into Kerbostationary Orbit (aka. GEO)
(Note: your constellation of ComSats, when finished, should all be equidistant in their orbits around Kerbin)
  1. Launch stage must include two radially mounted solid fuel rocket boosters, each with their own recovery system.
  2. Satellite must contain: 1 dish antenna, 1 Communotron 16 antenna, propulsion for graveyard orbit (20km above KerboStationary Orbit, when the satellite retires).
  3. Satellite must be Kerbostationary (remain stationary with respect to the ground, periapsis and apoapsis at 2,868.75 km ± 1km, 0° inclination).
  4. Satellite must be directly over the Kerbal Space Center, dish pointing to KSC at noon.
(Tip: Use a lower orbit to time your insertion into geostationary orbit.)
(Tip: In map view, click on the Mun and select "Set as Target" - this will reveal nodes displaying your relative inclination to the Mun [0.0° inclination].)
(Tip: This heavier top heavy rocket, prior to the invention of SAS modules, may require that your scientists install the new LV-T45 thrust vectoring liquid fueled engine.)
  • ComSat II
Launch ComSat II into KEO in a suitable position. (Note: Your constellation of ComSats, when finished, should all be equidistant in their orbits around Kerbin)
  1. Use ComSat I model, unless there's a need for improvements.
  2. Satellite must be Kerbostationary.
  3. Satellite must have visibility of ComSat I.
  4. Satellite must have its dish pointing toward Comsat I at noon (KSC time).
  5. Satellite should be about 120 degrees behind or ahead of Comsat I.
  • ComSat III
Launch ComSat III to finish the ComSat satellite array.
  1. Must use the ComSat II model.
  2. Satellite must be Kerbostationary.
  3. Satellite must have visibility of ComSat I and ComSat II, ideally 120 degrees from both.
  4. Satellite must have its dish pointing toward Comsat I at noon (KSC time).
(Tip: Try adjusting the spacing of your ComSats by transferring to higher or lower orbits to "fall back" or "catch up" - then return it to KEO.)

Kiros I

Launch a self-sustaining weather satellite into an inclined, 3:1 synchronous orbit.
  1. Satellite must contain: >2 Communotron 16 antennae, stationary solar panels, scientific instruments (this is based on TIROS-I if you need design inspiration)
  2. Satellite must be 3:1 synchronous (orbits 3 times per day, see tip for altitude) to ensure every location below it is seen during daylight each day.
  3. Satellite can be inclined 45° if desired (for historical accuracy).
  4. Release satellite with one docking port attached to the lifting rocket for a softer separation than your standard decoupler.
(WARNING: This satellite is very delicate. If you damage it, Kerbal meteorologists will point to you for why their weather predictions aren't always accurate.)
(Tip: It's a good exercise to calculate what altitude you need [skip to the end for answer]. Use the formula r = k·T2/3 where r is the radius of the circular orbit [actually just the semi-major axis for general orbits], T is the period and k is some constant. For example, if want 0.5 times the period of a KO orbit (orbits twice a day), it would have (0.5)2/3 times the radius. Don't forget to include the radius of Kerbin, which is 600km, since the game displays the altitude instead of the radius. You should get about 1585.2km. For a 3:1 synchronous orbit, you should get 1067.6 km.)
(Tip: To prevent draining your liquid fueled satellite engine through the docking port with your last stage, before your flight you can turn off the satellite fuel tank ports at the launch pad.)

GeoSat

Launch a self-sustaining ground mapping satellite into a Stable Polar Orbit
  1. Satellite must contain: antenna, 2 retractable solar panel(s), 1 Probodobodyne RoveMate body, detachable nose cone or fairings (detach above 70km).
  2. Orbit at 90° ± 1° inclination, circular, altitude 100km ± 1km.

Spy Satellites

  • SpySat: a simple spy satellite
Launch SpySat, a rather large camera looking satellite into a Polar Sun Synchronous orbit
  1. Satellite must contain: antenna, RCS system, 2 extendable solar panel(s) [control group], 1 Probodobodyne RoveMate body, camera-like design [or use telescope mods].
  2. Satellite must be in a Polar Sun Synchronous Orbit (appear over the same ground at noon daily, 89.8(6)° inclination).
(Note: A truly sun synchronous orbit is not possible with current KSP physics, but if you follow the above goals you will get an approximate effect for a while)
(This orbit is best for taking pictures since the timing ensures shadows are eliminated!)
(Tips: Get circular at any altitude above 70km, adjust your polar orbit, and then adjust your sun synch at the poles
Launch about 30 min before noon over KSC, head north
Use the Mun for a target reference orbital plane)

(Shssh, don't tell the Kerbiets but this "Weather Satellite" has dual purposes.)

  • Kiros II: a weather (spy) satellite
Launch Kiros II (aka. SpySat II) a rather large weather satellite into a Molniya Orbit with period of 1/2 day that maximizes "hang time" over target.
  1. Satellite must contain: 1 dish antenna and 2 Communotron 16 antennae (one for meteorologists and one for government), 2 extendable solar panels, 1 static solar panel (for extra energy when transmitting with spies), RCS and liquid fuel system (to dodge the occasional missile interceptor), battery power for dark part of orbit (since spies communicate at night).
  2. Satellite must orbit at any inclination where the apoapsis is visible over a target continent.
  3. Satellite must have a periapsis of 75km, and an apoapsis of 3,095 km ± 20km.

Заключение

After mastering orbital mechanics for unmanned objects, Kerbal scientists everywhere were itching to find a few brave volunteers to serve as the first Kerbonauts who would be so dedicated to the cause of scientific exploration, that they would be willing to sacrifice their relatively worthless lives for it. This left a *small* number of educated Kerbals disagreeing with the questionable ethics of the program, but most rocket scientists agreed that they didn't need to listen to them anyways and for the rest of the stupid population, they had invented ways to control missions completely from the ground (what do you think the dishes at the KSC were for?). The promise of a flashy new space suit with jet packs and large ergonomic helments intrigued Kerbals everywhere, as no one had them before and there wasn't a whole lot to do on Kerbin anyway. Jebediah Kerman, a mountain skier and daredevil from Kernacopia, was the first to sign up and participate in the Kerbinai Program.

Meanwhile, as the brave (or maybe stupid) Kerbals signed up for Kerbinai, the scientists at KSC looked to pass the time it took to train them to launch even more satellites. But since Kerbin was now too boring to launch within... how about other places? It was finally time to explore Beyond Kerbin.