Difference between revisions of "Campaign: The Center of the Solar System"

From Kerbal Space Program Wiki
Jump to: navigation, search
(Kerbol III)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Episode|The Daring Few|The Joolians|Campaigns|prefix=Campaign:%20}}
 
{{Episode|The Daring Few|The Joolians|Campaigns|prefix=Campaign:%20}}
 
  
 
Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.
 
Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.
 
  
 
== Specifications ==
 
== Specifications ==
Line 13: Line 11:
 
#Basic understanding of interplanetary [[w:launch window|launch windows]] (phase angles)
 
#Basic understanding of interplanetary [[w:launch window|launch windows]] (phase angles)
 
#Advanced [[vessel]] design
 
#Advanced [[vessel]] design
* Version: Every Version (only tested in .23)
+
* Version: Every Version (only tested in .22)
 
 
  
 
== Missions ==
 
== Missions ==
Line 30: Line 27:
 
# Heat shield
 
# Heat shield
 
# Radiators
 
# Radiators
* Adjust Orbit so that probe can is sunlight for one complete orbit.
+
* Adjust Orbit so that the probe has full visibility of the sun for one orbit.
 
 
  
 
=== Kerbol I ===
 
=== Kerbol I ===
Line 37: Line 33:
 
* Probe must contain all parts as Kepler I, and a nuclear generator
 
* Probe must contain all parts as Kepler I, and a nuclear generator
 
* Probe must flyby Kerbol at under 500000km
 
* Probe must flyby Kerbol at under 500000km
 +
 
=== Kerbol II ===
 
=== Kerbol II ===
 
* Launch an unmanned probe
 
* Launch an unmanned probe
 
* Probe must contain all parts as Kerbol II
 
* Probe must contain all parts as Kerbol II
 
* Probe must flyby Kerbol at under 5000 km
 
* Probe must flyby Kerbol at under 5000 km
 +
 
=== Kerbol III===
 
=== Kerbol III===
 
* Launch an unmanned probe
 
* Launch an unmanned probe
* Probe ust Contain
+
* Probe must Contain
# No solar panels
+
# No solar panels, as unmodded solar panels have low max temperature
 
# Nuclear generator (must be self sufficient)
 
# Nuclear generator (must be self sufficient)
 
# All scientific instrumentation in game.
 
# All scientific instrumentation in game.
Line 52: Line 50:
 
* Probe must "impact" with Kerbol
 
* Probe must "impact" with Kerbol
 
# Periapsis must be under Kerbols surface
 
# Periapsis must be under Kerbols surface
 
  
 
(Feel free to take a picture of how close to the sun your probe makes it before exploding)
 
(Feel free to take a picture of how close to the sun your probe makes it before exploding)

Latest revision as of 12:33, 29 April 2020

The Daring Few Campaigns The Joolians

Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.

Specifications

  • length: 3-5 hours
  • Difficulty: 6/10 (Proficient)
  • Skill:
  1. Expert navigation via maneuver node
  2. Advanced orbiting
  3. Basic understanding of interplanetary launch windows (phase angles)
  4. Advanced vessel design
  • Version: Every Version (only tested in .22)

Missions

Kepler I

  • Launch an unmanned probe into polar orbit around Moho
  • Orbit should be stable at 7000 km ±10
  • Probe must contain
  1. All scientific instrumentation in game.
  2. 4 Communotron 16 antenna
  3. 1 Communotron 88-88
  4. 2 Communotron HG-55
  5. Solar Paneling (probe must be self sufficient)
  6. M700 Survey Scanner
  7. M 4435 Narrow-Band Scanner
  8. Heat shield
  9. Radiators
  • Adjust Orbit so that the probe has full visibility of the sun for one orbit.

Kerbol I

  • Launch an unmanned probe
  • Probe must contain all parts as Kepler I, and a nuclear generator
  • Probe must flyby Kerbol at under 500000km

Kerbol II

  • Launch an unmanned probe
  • Probe must contain all parts as Kerbol II
  • Probe must flyby Kerbol at under 5000 km

Kerbol III

  • Launch an unmanned probe
  • Probe must Contain
  1. No solar panels, as unmodded solar panels have low max temperature
  2. Nuclear generator (must be self sufficient)
  3. All scientific instrumentation in game.
  4. 1 Communotron 88-88, or 1 Communotron HG-55
  5. Radiators
  6. Heat shielding covering all equipment
  • Probe must "impact" with Kerbol
  1. Periapsis must be under Kerbols surface

(Feel free to take a picture of how close to the sun your probe makes it before exploding)