Difference between revisions of "Crawlerway"

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<!--[[File:2019-05-14.png|right|thumb|The crawlerway]] This is a broken link, replace with a correct image before removing comment brackets.-->
The Crawlerway is a location or "micro biome" in the [[KSC]] situated directly in between the [[VAB]] and the [[Launchpad]].  Like all location in the KSC it is its own [[biome]] with research from this area yielding the same amount of science per biome for any other KSC building, and only exist on the ground.  Hovering even a meter above it will give flying over [[Kerbin]]'s shores data. It can not be entered unlike other building and as of the current game is only a cosmetic feature, with no direct impact on gameplay.  It can not be destroyed.
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The Crawlerway is a location or "microbiome" in the [[KSC]] situated directly in between the [[VAB]] and the [[Launchpad]].  Like all locations in the KSC, it is its own [[biome]] with research from this area yielding the same amount of science per biome for any other KSC building.  Research for this biome can only be done on the ground, as hovering even a meter above it will give flying over [[Kerbin]]'s shores data. Grabbing as much science as possible at the beginning of career mode is very important, and getting some from all KSC biomes using some type of jet-powered rover with girder segments and aircraft gear can allow node unlock easily! The crawlerway has collision boxes, can not be entered unlike other buildings and as of the current game is only a cosmetic feature, with no direct impact on gameplay.  It can not be destroyed.
  
 
{{Kerbal Space Center}}
 
{{Kerbal Space Center}}

Latest revision as of 13:48, 22 January 2020


The Crawlerway is a location or "microbiome" in the KSC situated directly in between the VAB and the Launchpad. Like all locations in the KSC, it is its own biome with research from this area yielding the same amount of science per biome for any other KSC building. Research for this biome can only be done on the ground, as hovering even a meter above it will give flying over Kerbin's shores data. Grabbing as much science as possible at the beginning of career mode is very important, and getting some from all KSC biomes using some type of jet-powered rover with girder segments and aircraft gear can allow node unlock easily! The crawlerway has collision boxes, can not be entered unlike other buildings and as of the current game is only a cosmetic feature, with no direct impact on gameplay. It can not be destroyed.