Difference between revisions of "Game Difficulty"

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(Career Options: Grammar fix)
m (was broken. replaced Colored cell template with plain yes/no. they don't add data-sort-values but table wasn't made sortable anyway. language subpages could use same treatment)
 
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{{Stub}}
 
 
[[File:Game_Difficulty_window.jpg|thumb|Game Difficulty window]]
 
[[File:Game_Difficulty_window.jpg|thumb|Game Difficulty window]]
 +
Game Difficulty can be accessed when starting a new save file by clicking on the Difficulty icon on the lower-left of the New Game screen. There are four different presets available, as well as the option to set up Custom difficulty options.
 +
 +
The following Difficulty settings can be chosen for any type of save, and can be modified in-game as well from the pause menu at the [[Kerbal Space Center]]:
  
== General Options ==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Option
 
! Option
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|-
 
|-
 
| Allow Reverting Flights
 
| Allow Reverting Flights
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| Allow Quickloading
 
| Allow Quickloading
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| Missing Crews Respawn
 
| Missing Crews Respawn
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| Auto-Hire Crewmembers before Flight
 
| Auto-Hire Crewmembers before Flight
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| No Entry Purchase Required on Research
 
| No Entry Purchase Required on Research
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| Indestructible Facilities
 
| Indestructible Facilities
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
 
|-
 
|-
 
| Allow Stock Vessels
 
| Allow Stock Vessels
| {{Colored cell|y}}
+
| {{yes}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
| {{Colored cell|n}}
+
| {{no}}
 +
|}
 +
 
 +
The following difficulty settings are exclusive to Career mode saves (and Science saves, for science-specific options), and cannot be changed once a save has been started:
 +
 
 +
{| class="wikitable"
 +
! Option
 +
! Easy
 +
! Normal
 +
! Moderate
 +
! Hard
 +
! Min
 +
! Max
 
|-
 
|-
 
| Starting Funds
 
| Starting Funds
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| {{mark|fund}} 15,000
 
| {{mark|fund}} 15,000
 
| {{mark|fund}} 10,000
 
| {{mark|fund}} 10,000
 +
| 0
 +
| 500,000
 +
|-
 +
| Starting Science
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| 5,000
 +
|-
 +
| Starting Reputation
 +
| 0
 +
| 0
 +
| 0
 +
| 0
 +
| -1,000
 +
| +1,000
 +
|-
 +
| Funding Rewards
 +
| 200%
 +
| 100%
 +
| 90%
 +
| 60%
 +
| 10%
 +
| 1,000%
 +
|-
 +
| Science Rewards
 +
| 200%
 +
| 100%
 +
| 90%
 +
| 60%
 +
| 10%
 +
| 1,000%
 +
|-
 +
| Reputation Rewards
 +
| 200%
 +
| 100%
 +
| 90%
 +
| 60%
 +
| 10%
 +
| 1,000%
 +
|-
 +
| Funding Penalties
 +
| 50%
 +
| 100%
 +
| 150%
 +
| 200%
 +
| 10%
 +
| 1,000%
 +
|-
 +
| Reputation Penalties
 +
| 50%
 +
| 100%
 +
| 150%
 +
| 200%
 +
| 10%
 +
| 1,000%
 
|}
 
|}
 
== Career Options ==
 
 
* '''Starting Funds'''
 
** 0 - 500,000 (slidable per 3,000)
 
** If starting with {{mark|fund}} 0, you need to start contracts and get advances first.
 
*** 250,000 in Easy
 
***  25,000 in Normal
 
***  15,000 in Moderate
 
***  10,000 in Hard
 
* '''Starting Science'''
 
** 0 - 5,000 (slidable per 30)
 
*** All presets are set to 0.
 
* '''Starting Reputation'''
 
** -1,000 - +1,000 (slidable per 10)
 
*** All presets are set to 0.
 
 
== Advanced Options ==
 
* '''Science Rewards'''
 
** 10 - 1,000% (slidable per 10%)
 
*** 200% in Easy
 
*** 100% in Normal
 
***  90% in Moderate
 
***  60% in Hard
 
* '''Funds Rewards'''
 
** 10 - 1,000% (slidable per 10%)
 
*** 200% in Easy
 
*** 100% in Normal
 
***  90% in Moderate
 
***  60% in Hard
 
* '''Reputation Rewards'''
 
** 10 - 1,000% (slidable per 10%)
 
*** 200% in Easy
 
*** 100% in Normal
 
***  90% in Moderate
 
***  60% in Hard
 
* '''Funds Penalties'''
 
** 10 - 1,000% (slidable per 10%)
 
***  50% in Easy
 
*** 100% in Normal
 
*** 150% in Moderate
 
*** 200% in Hard
 
* '''Reputation Penalties'''
 
** 10 - 1,000% (slidable per 10%)
 
***  50% in Easy
 
*** 100% in Normal
 
*** 150% in Moderate
 
*** 200% in Hard
 
  
 
[[Category:Career-specific features| ]]
 
[[Category:Career-specific features| ]]
 
[[Category:Game interface| ]]
 
[[Category:Game interface| ]]

Latest revision as of 13:46, 28 March 2020

Game Difficulty window

Game Difficulty can be accessed when starting a new save file by clicking on the Difficulty icon on the lower-left of the New Game screen. There are four different presets available, as well as the option to set up Custom difficulty options.

The following Difficulty settings can be chosen for any type of save, and can be modified in-game as well from the pause menu at the Kerbal Space Center:

Option Easy Normal Moderate Hard
Allow Reverting Flights Yes Yes Yes No
Allow Quickloading Yes Yes Yes No
Missing Crews Respawn Yes Yes No No
Auto-Hire Crewmembers before Flight Yes Yes No No
No Entry Purchase Required on Research Yes Yes No No
Indestructible Facilities Yes No No No
Allow Stock Vessels Yes No No No

The following difficulty settings are exclusive to Career mode saves (and Science saves, for science-specific options), and cannot be changed once a save has been started:

Option Easy Normal Moderate Hard Min Max
Starting Funds Funds 250,000 Funds 25,000 Funds 15,000 Funds 10,000 0 500,000
Starting Science 0 0 0 0 0 5,000
Starting Reputation 0 0 0 0 -1,000 +1,000
Funding Rewards 200% 100% 90% 60% 10% 1,000%
Science Rewards 200% 100% 90% 60% 10% 1,000%
Reputation Rewards 200% 100% 90% 60% 10% 1,000%
Funding Penalties 50% 100% 150% 200% 10% 1,000%
Reputation Penalties 50% 100% 150% 200% 10% 1,000%