Difference between revisions of "Heat shield"

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(A reference to the Heat Shield (10m) was added, I don't know how to add it to the table of heat shields - please can someone do that for me :))
(updated text to reflect 10m heat sheild)
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A '''heat shield''' is a part which protects shielded parts from overheating. All heat shields work as [[w:ablative heat shield|ablative heat shield]]s. This means each has a certain amount of ablative material, [[ablator]], which slowly breaks apart carrying heat away. All of the heat shields currently in the game have a maximum temperature of 3,400 Kelvin and an impact tolerance of 9 m/s.  As a rule of thumb, it is recommended to use them on capsules which are expected to return from 55 km or higher.
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A '''heat shield''' is a part which protects shielded parts from overheating. almost all heat shields, excluding the [[Heat Shield (10m)]] work as [[w:ablative heat shield|ablative heat shield]]s. This means each has a certain amount of ablative material, [[ablator]], which slowly breaks apart carrying heat away. All of the heat shields currently in the game have a maximum temperature of 3,400 Kelvin and an impact tolerance of 9 m/s.  As a rule of thumb, it is recommended to use them on capsules which are expected to return from 55 km or higher.
  
 
In version 1.1 the [[Heat Shield (10m)]] was added. This is the game's first '''inflatable''' heat shield. The part begins as a 2.5m component that inflates into a 10m diameter heat shield with a maximum temperature of 3,500 Kelvin.
 
In version 1.1 the [[Heat Shield (10m)]] was added. This is the game's first '''inflatable''' heat shield. The part begins as a 2.5m component that inflates into a 10m diameter heat shield with a maximum temperature of 3,500 Kelvin.
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Note that these can not only be used for atmospheric reentry, but also to separate a heat-sensitive stack from a heat-generating stage like an engine cluster.
 
Note that these can not only be used for atmospheric reentry, but also to separate a heat-sensitive stack from a heat-generating stage like an engine cluster.
  
All three resemble the heat shield of the [[w:Orion_(spacecraft)|Orion MPCV]].
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All three of the [[w:ablative heat shield|ablative heat shield]]s resemble the heat shield of the [[w:Orion_(spacecraft)|Orion MPCV]].
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as of [[1.1]], all heat shields can be jettisoned
  
 
{{Stats table heat shields}}
 
{{Stats table heat shields}}

Revision as of 18:51, 22 April 2016

A heat shield is a part which protects shielded parts from overheating. almost all heat shields, excluding the Heat Shield (10m) work as ablative heat shields. This means each has a certain amount of ablative material, ablator, which slowly breaks apart carrying heat away. All of the heat shields currently in the game have a maximum temperature of 3,400 Kelvin and an impact tolerance of 9 m/s. As a rule of thumb, it is recommended to use them on capsules which are expected to return from 55 km or higher.

In version 1.1 the Heat Shield (10m) was added. This is the game's first inflatable heat shield. The part begins as a 2.5m component that inflates into a 10m diameter heat shield with a maximum temperature of 3,500 Kelvin.

Note that these can not only be used for atmospheric reentry, but also to separate a heat-sensitive stack from a heat-generating stage like an engine cluster.

All three of the ablative heat shields resemble the heat shield of the Orion MPCV.

as of 1.1, all heat shields can be jettisoned

Image Part Radial size Cost
(Funds)
Mass
(t)
Max. Temp.
(K)
Tolerance
(m/s)
Tolerance
(g)
Ablator
HeatShieldSmall.png
Heat Shield (0.625m) Tiny 150
(125)
0.075
(0.025)
3 300 9 50 50
HeatShieldSmall.png
Heat Shield (1.25m) Small 300
(200)
0.3
(0.1)
3 300 9 50 200
HeatShieldLarge.png
Heat Shield (2.5m) Large 600
(200)
1.3
(0.5)
3 300 9 50 800
HeatShieldHuge.png
Heat Shield (3.75m) Extra large 1100
(200)
2.8
(1.0)
3 300 9 50 1 800
Heat Shield (10m).png
Heat Shield (10m) Large / 10m 2 400 1.5 3 500
(3 250)
9 50