Difference between revisions of "Illuminator Mk1"

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== Changes ==
== Changes ==
* Added new white variant
* Revamped the 3d model
* Color is [[tweakable]]
* Color is [[tweakable]]
* Initial Release
* Initial Release

Latest revision as of 02:07, 1 February 2021

Illuminator Mk1
Part image
Electric light by
Rokea Inc

Radial size Radial mounted
Cost (total) 100.00 Funds
Mass (total) 0.02 t [N 1]
Drag 0.2 [N 1]
Max. Temp. 2000 K
Volume  ?
Impact Tolerance 8 m/s
Research Tech tree electrics.png Electrics
Unlock cost 800 Funds
Since version 0.18
Part configuration spotLightMk1.cfg
Electricity required 0.04 ⚡/s

  1. 1.0 1.1 The mass and drag are from the part config, but the game handles it massless/dragless.

The Illuminator Mk1 is useful for illuminating small areas over long distances. For instance, on landers to increase surface visibility on other planets and their satellites. It is a kind of electric light and requires electricity to operate. The Mk1 is actually stronger than sunlight, and can instantly bleach the surface of anything it is pointed at. For best use, angle the Mk1 so that the lighted area resembles a wide parabola.

There is another lamp, the Illuminator Mk2, which generates a larger cone of light and uses less energy, but the light of the Mk-1 is much stronger and reaches much further.

Product description

The Illuminator Mk1 from RKEA projects a strong beam of photons in its prograde direction, increasing the brightness of surfaces exposed to the beam (it's a big flashlight).



  • Added new white variant
  • Revamped the 3d model
  • Initial Release