Difference between revisions of "Intra-Vehicular Activity"

From Kerbal Space Program Wiki
Jump to: navigation, search
(Fixed major grammatical errors.)
(Undo revision 9546 by MurphyisMyLastName (talk))
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
During an '''Intra-Vehicular Activity''' (abbr. '''IVA''') the player takes control of a Kerbal within a vehicle's command module. Vehicle handling works the same as if the vehicle were viewed from outside. One can enter/leave IVA by either selecting "IVA" when mousing over the passengers of the vehicle, or pressing C to toggle.
+
During an '''Intra-Vehicular Activity''' (abbr. '''IVA''') the player takes control of a Kerbal within a vehicle's command module. Vehicle handling works the same as if the vehicle were viewed from outside. One enter/leave IVA by either selecting "IVA" when mousing over the passengers of the vehicle, or pressing C to toggle.
  
The primary advantage of Interior View is the Altimeter within certain command modules. Rather than orbital altitude, it shows the vessels altitude above ground, taking mountains and valleys into account. This information can be especially helpful during landings on uneven terrain.
+
Primary advantage of Interior View is the Altimeter within certain command modules. Rather than orbital altitude, it shows the vessels altitude above ground, taking mountains and valleys into account. This information can be especially helpful during landings on uneven terrain.
  
 
However, even though Intra-Vehicular Activity is implemented, the player can only interact inside, but cannot move a Kerbal. Squad Team has decided to improve in this a newer version.
 
However, even though Intra-Vehicular Activity is implemented, the player can only interact inside, but cannot move a Kerbal. Squad Team has decided to improve in this a newer version.
Line 10: Line 10:
  
 
[[File:IVA.png]]
 
[[File:IVA.png]]
 
+
This is only one variant of the IVA monitors, different [[Command modules]] have different look.
This is only one variant of the IVA monitors, different [[Command modules]] have different looks.
 
 
   
 
   
 
==Roll, pitch and Yaw==
 
==Roll, pitch and Yaw==
Line 17: Line 16:
  
 
==Monitor==
 
==Monitor==
The monitor shows things that can be difficult or impossible to see from inside the vehicle, they are indicated as green lights.
+
monitor shows things that can be difficult or impossible to see from inside the vehicle, they are indicated as green lights.
  
 
[[File:Monitor.png]]
 
[[File:Monitor.png]]
  
 
==Speed==
 
==Speed==
The speed is shown in metres per second.
+
The speed shows in Meters per second.
  
 
==Nav ball==
 
==Nav ball==
Line 32: Line 31:
  
 
==Height==
 
==Height==
The Height Monitor shows the height measured from sea level.
+
The Height Monitor shows how long it is from the see level on the object you are effected by and you.
  
 
[[File:Height.png]]
 
[[File:Height.png]]

Revision as of 12:05, 15 December 2012

This article is a stub. You can help KSP Wiki by expanding it.

During an Intra-Vehicular Activity (abbr. IVA) the player takes control of a Kerbal within a vehicle's command module. Vehicle handling works the same as if the vehicle were viewed from outside. One enter/leave IVA by either selecting "IVA" when mousing over the passengers of the vehicle, or pressing C to toggle.

Primary advantage of Interior View is the Altimeter within certain command modules. Rather than orbital altitude, it shows the vessels altitude above ground, taking mountains and valleys into account. This information can be especially helpful during landings on uneven terrain.

However, even though Intra-Vehicular Activity is implemented, the player can only interact inside, but cannot move a Kerbal. Squad Team has decided to improve in this a newer version.

Monitor

When you go into the IVA mode, the control panels will change appearance. Some things in the new control panels are easy to understand, others are a bit more difficult. Here is a simple instruction on how to read the monitors:

IVA.png This is only one variant of the IVA monitors, different Command modules have different look.

Roll, pitch and Yaw

Roll, pitch and Yaw looks approximately like the corresponding one in the normal game HUD.

Monitor

monitor shows things that can be difficult or impossible to see from inside the vehicle, they are indicated as green lights.

Monitor.png

Speed

The speed shows in Meters per second.

Nav ball

The nav ball looks and works exactly as the normal nav ball.

Radar altitude

Atmosphere

Height

The Height Monitor shows how long it is from the see level on the object you are effected by and you.

Height.png

In this case it shows 2000 meters.

Vertical speed

Shows the vertical speed.