Difference between revisions of "Kerbal Space Center"

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(Added simple tables regarding building upgrades in Career in 0.90)
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The '''Kerbal Space Center''' (abbr. '''KSC'''), located on [[Kerbin]], is the only current location that missions can be launched from. Featuring a number of buildings and structures on an approximately 25 km² large plateau, it acts as a central hub granting access to all parts of the game. All buildings, except for the runway, are placed on hexagonal sections (mostly regular, except the one for the tracking station which is a truncated triangle).
 
The '''Kerbal Space Center''' (abbr. '''KSC'''), located on [[Kerbin]], is the only current location that missions can be launched from. Featuring a number of buildings and structures on an approximately 25 km² large plateau, it acts as a central hub granting access to all parts of the game. All buildings, except for the runway, are placed on hexagonal sections (mostly regular, except the one for the tracking station which is a truncated triangle).
 +
 +
Since 0.25, depending on the [[Game Difficulty]] settings, the buildings of KSC are destructible, taking damage from impacts.
 +
 +
Since 0.90, there are multiple levels to each building in the [[Career]] mode, with the starting buildings having significant restrictions compared to previously. Upgrading these facilities is likely to take the dominant portion of spending in the early game.
  
 
== Always functional structures ==
 
== Always functional structures ==
 
[[File:VABwLP.jpg|left|frameless]]
 
[[File:VABwLP.jpg|left|frameless]]
 
=== Vehicle Assembly Building ===
 
=== Vehicle Assembly Building ===
The [[Vehicle Assembly Building]] (or VAB for short) is a large construction facility at KSC, where rockets and other vertically launched spacecraft can be designed. Craft designed in the VAB can only be launched from the Launch Pad.
+
The [[Vehicle Assembly Building]] (or VAB for short) is a large construction facility at KSC, where rockets and other vertically launched spacecraft can be designed. Craft designed in the VAB can only be launched from the Launch Pad, though it is possible to import vessels between the VAB and SPH.
 +
 
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Parts Supported: 30
 +
|-
 +
| 2 || 210 000 || Max Parts Supported: 255<br>Basic Action Groups Available
 +
|-
 +
| 3 || 1 300 000 || Max Parts Supported: Unlimited<br>Custom Action Groups Available
 +
|}
 +
 
 
{{clear}}
 
{{clear}}
 
[[File:LP22.png|left|frameless]]
 
[[File:LP22.png|left|frameless]]
 
=== Launch pad ===
 
=== Launch pad ===
 
Craft designed in the VAB will be launched from the [[launch pad]]. This launch platform allows only vertical launches or starts of rovers, as it is elevated and planes don't have enough space to climb.
 
Craft designed in the VAB will be launched from the [[launch pad]]. This launch platform allows only vertical launches or starts of rovers, as it is elevated and planes don't have enough space to climb.
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Vessel Size: 20.0m, 21.2m<br>Max Vessel Weight: 18.0t
 +
|-
 +
| 2 || 52 000 || Max Vessel Size: 36.0m, 39.6m<br>Max Vessel Weight: 140.0t
 +
|-
 +
| 3 || 322 000 || Max Vessel Size: Unlimited<br>Max Vessel Weight: Unlimited
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:SPH.jpg|left|frameless]]
 
[[File:SPH.jpg|left|frameless]]
 
=== Space Plane Hangar ===
 
=== Space Plane Hangar ===
 
The [[Space Plane Hangar]] (or SPH for short) is a facility similar to the VAB that allows construction of aircraft and spacecraft in a horizontal environment which can then be launched from a conventional runway.
 
The [[Space Plane Hangar]] (or SPH for short) is a facility similar to the VAB that allows construction of aircraft and spacecraft in a horizontal environment which can then be launched from a conventional runway.
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Parts Supported: 30
 +
|-
 +
| 2 || 202 000 || Max Parts Supported: 255<br>Basic Action Groups Available
 +
|-
 +
| 3 || 1 258 000 || Max Parts Supported: Unlimited<br>Custom Action Groups Available
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:Runway.jpg|left|frameless]]
 
[[File:Runway.jpg|left|frameless]]
 
=== Runway ===
 
=== Runway ===
 
Vessels designed in the Space Plane Hangar can only be launched from the [[runway]]. It can also be used for landing. At the moment there is only one runway (09/27) in service with a length of 2526&nbsp;m going from east to west and a width of 70&nbsp;m. There is also a runway on an [[Old Airfield|island]] to the southeast, which is available for landing but not launching. By default, craft designed in the SPH face a 90° heading (facing east) and start from the west end.
 
Vessels designed in the Space Plane Hangar can only be launched from the [[runway]]. It can also be used for landing. At the moment there is only one runway (09/27) in service with a length of 2526&nbsp;m going from east to west and a width of 70&nbsp;m. There is also a runway on an [[Old Airfield|island]] to the southeast, which is available for landing but not launching. By default, craft designed in the SPH face a 90° heading (facing east) and start from the west end.
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Vessel Size: 20.0m, 15.0m, 15.0m<br>Max Vessel Weight: 18.0t
 +
|-
 +
| 2 || 90 000 || Max Vessel Size: 36.0m, 28.0m, 28.0m<br>Max Vessel Weight: 140.0t
 +
|-
 +
| 3 || 560 000 || Max Vessel Size: Unlimited<br>Max Vessel Weight: Unlimited
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:TC.jpg|left|frameless]]
 
[[File:TC.jpg|left|frameless]]
 
=== Tracking Station ===
 
=== Tracking Station ===
 
The [[Tracking Station]] allows access, observation and management of all missions currently active, including splashed-down or landed ships.  Note that this does not include crashed or otherwise ended missions.  Any Kerbals, craft or [[debris]] safely on Kerbin's surface can be recovered here.  Debris can be tracked and deleted here. [[Celestial body|Celestial bodies]] can also be observed at the Tracking Station.
 
The [[Tracking Station]] allows access, observation and management of all missions currently active, including splashed-down or landed ships.  Note that this does not include crashed or otherwise ended missions.  Any Kerbals, craft or [[debris]] safely on Kerbin's surface can be recovered here.  Debris can be tracked and deleted here. [[Celestial body|Celestial bodies]] can also be observed at the Tracking Station.
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Orbits visible in Map
 +
|-
 +
| 2 || 140 000 || Patched Conics visible in Map
 +
|-
 +
| 3 || 875 000 || Patched Conics visible in Map<br>Unowned Object Tracking
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:ACwFP.jpg|left|frameless]]
 
[[File:ACwFP.jpg|left|frameless]]
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=== Astronaut Complex ===
 
=== Astronaut Complex ===
 
The [[Astronaut Complex]] allows hiring of astronauts to join the crew of future missions.
 
The [[Astronaut Complex]] allows hiring of astronauts to join the crew of future missions.
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Capacity: 5 Active Kerbals<br>Kerbals can only disembark on Kerbin
 +
|-
 +
| 2 || 70 000 || Capacity: 12 Active Kerbals<br>Kerbals can perform EVAs<br>Kerbals on EVA can place Flags
 +
|-
 +
| 3 || 437 000 || Capacity: Unlimited Active Kerbals<br>Kerbals can perform EVAs<br>Kerbals on EVA can place Flags
 +
|}
  
 
==== Flag Pole ====
 
==== Flag Pole ====
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=== Research and Development ===
 
=== Research and Development ===
 
The [[Research and Development]] building allows players to unlock spacecraft parts in [[career]] and [[science mode]] by researching nodes on the [[tech tree]].
 
The [[Research and Development]] building allows players to unlock spacecraft parts in [[career]] and [[science mode]] by researching nodes on the [[tech tree]].
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Research Science Limit: 100
 +
|-
 +
| 2 || 510 000 || Research Science Limit: 500<br>Kerbal EVAs can collect surface samples<br>Resource Transfer Available
 +
|-
 +
| 3 || 3 180 000 || Research Science Limit: Unlimited<br>Kerbal EVAs can collect surface samples<br>Resource Transfer Available
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:MC Front.png|left|frameless]]
 
[[File:MC Front.png|left|frameless]]
 
=== Mission Control ===
 
=== Mission Control ===
 
[[Mission Control]] is a small building located north of the VAB and east of the SPH. It is used for getting [[contracts]].
 
[[Mission Control]] is a small building located north of the VAB and east of the SPH. It is used for getting [[contracts]].
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Active Contracts: 2
 +
|-
 +
| 2 || 32 000 || Max Active Contracts: 7<br>Flight Planning Available
 +
|-
 +
| 3 || 200 000 || Max Active Contracts: Unlimited<br>Flight Planning Available
 +
|}
 +
 
{{clear}}
 
{{clear}}
 
[[File:Administration Facility.jpg|left|frameless]]
 
[[File:Administration Facility.jpg|left|frameless]]
 
=== Administration Facility ===
 
=== Administration Facility ===
 
The [[Administration Facility]] is a small building in face of the Astronaut Complex. It is can be used for getting/using [[strategies]].
 
The [[Administration Facility]] is a small building in face of the Astronaut Complex. It is can be used for getting/using [[strategies]].
 +
 +
{|class="wikitable"
 +
|-
 +
! Level !! Cost !! Functions
 +
|-
 +
| 1 || Start || Max Active Strategies: 1<br>Max Commitment: 25.0%
 +
|-
 +
| 2 || 50 000 || Max Active Strategies: 3<br>Max Commitment: 60.0%
 +
|-
 +
| 3 || 312 000 || Max Active Strategies: 5<br>Max Commitment: 100.0%
 +
|}
 +
 
{{clear}}
 
{{clear}}
  

Revision as of 00:15, 17 December 2014

Kerbal Space Center
Kerbal Space Center
Location TinyKerbin.png Kerbin
Coordinates
Map
0° 6′ 9″ S
74° 34′ 31″ W
Altitude ~68.41 m
Since version 0.7.3
The Kerbal Space Center illuminated at night

The Kerbal Space Center (abbr. KSC), located on Kerbin, is the only current location that missions can be launched from. Featuring a number of buildings and structures on an approximately 25 km² large plateau, it acts as a central hub granting access to all parts of the game. All buildings, except for the runway, are placed on hexagonal sections (mostly regular, except the one for the tracking station which is a truncated triangle).

Since 0.25, depending on the Game Difficulty settings, the buildings of KSC are destructible, taking damage from impacts.

Since 0.90, there are multiple levels to each building in the Career mode, with the starting buildings having significant restrictions compared to previously. Upgrading these facilities is likely to take the dominant portion of spending in the early game.

Always functional structures

VABwLP.jpg

Vehicle Assembly Building

The Vehicle Assembly Building (or VAB for short) is a large construction facility at KSC, where rockets and other vertically launched spacecraft can be designed. Craft designed in the VAB can only be launched from the Launch Pad, though it is possible to import vessels between the VAB and SPH.

Level Cost Functions
1 Start Max Parts Supported: 30
2 210 000 Max Parts Supported: 255
Basic Action Groups Available
3 1 300 000 Max Parts Supported: Unlimited
Custom Action Groups Available
LP22.png

Launch pad

Craft designed in the VAB will be launched from the launch pad. This launch platform allows only vertical launches or starts of rovers, as it is elevated and planes don't have enough space to climb.

Level Cost Functions
1 Start Max Vessel Size: 20.0m, 21.2m
Max Vessel Weight: 18.0t
2 52 000 Max Vessel Size: 36.0m, 39.6m
Max Vessel Weight: 140.0t
3 322 000 Max Vessel Size: Unlimited
Max Vessel Weight: Unlimited
SPH.jpg

Space Plane Hangar

The Space Plane Hangar (or SPH for short) is a facility similar to the VAB that allows construction of aircraft and spacecraft in a horizontal environment which can then be launched from a conventional runway.

Level Cost Functions
1 Start Max Parts Supported: 30
2 202 000 Max Parts Supported: 255
Basic Action Groups Available
3 1 258 000 Max Parts Supported: Unlimited
Custom Action Groups Available
Runway.jpg

Runway

Vessels designed in the Space Plane Hangar can only be launched from the runway. It can also be used for landing. At the moment there is only one runway (09/27) in service with a length of 2526 m going from east to west and a width of 70 m. There is also a runway on an island to the southeast, which is available for landing but not launching. By default, craft designed in the SPH face a 90° heading (facing east) and start from the west end.

Level Cost Functions
1 Start Max Vessel Size: 20.0m, 15.0m, 15.0m
Max Vessel Weight: 18.0t
2 90 000 Max Vessel Size: 36.0m, 28.0m, 28.0m
Max Vessel Weight: 140.0t
3 560 000 Max Vessel Size: Unlimited
Max Vessel Weight: Unlimited
TC.jpg

Tracking Station

The Tracking Station allows access, observation and management of all missions currently active, including splashed-down or landed ships. Note that this does not include crashed or otherwise ended missions. Any Kerbals, craft or debris safely on Kerbin's surface can be recovered here. Debris can be tracked and deleted here. Celestial bodies can also be observed at the Tracking Station.

Level Cost Functions
1 Start Orbits visible in Map
2 140 000 Patched Conics visible in Map
3 875 000 Patched Conics visible in Map
Unowned Object Tracking
ACwFP.jpg

Astronaut Complex

The Astronaut Complex allows hiring of astronauts to join the crew of future missions.

Level Cost Functions
1 Start Capacity: 5 Active Kerbals
Kerbals can only disembark on Kerbin
2 70 000 Capacity: 12 Active Kerbals
Kerbals can perform EVAs
Kerbals on EVA can place Flags
3 437 000 Capacity: Unlimited Active Kerbals
Kerbals can perform EVAs
Kerbals on EVA can place Flags

Flag Pole

The Flag Pole is located in front of the Astronaut Complex and can be used to select a default mission flag. It used to be located south-west of the VAB, but was moved in version 0.21.

Career/Science Mode structures

R&Dout.jpg

Research and Development

The Research and Development building allows players to unlock spacecraft parts in career and science mode by researching nodes on the tech tree.

Level Cost Functions
1 Start Research Science Limit: 100
2 510 000 Research Science Limit: 500
Kerbal EVAs can collect surface samples
Resource Transfer Available
3 3 180 000 Research Science Limit: Unlimited
Kerbal EVAs can collect surface samples
Resource Transfer Available
MC Front.png

Mission Control

Mission Control is a small building located north of the VAB and east of the SPH. It is used for getting contracts.

Level Cost Functions
1 Start Max Active Contracts: 2
2 32 000 Max Active Contracts: 7
Flight Planning Available
3 200 000 Max Active Contracts: Unlimited
Flight Planning Available
Administration Facility.jpg

Administration Facility

The Administration Facility is a small building in face of the Astronaut Complex. It is can be used for getting/using strategies.

Level Cost Functions
1 Start Max Active Strategies: 1
Max Commitment: 25.0%
2 50 000 Max Active Strategies: 3
Max Commitment: 60.0%
3 312 000 Max Active Strategies: 5
Max Commitment: 100.0%

Non-functional Structures

The illuminated water tower at night

Coolant Tanks

A big globular Coolant Tank with a climbable ladder as well as three smaller Coolant Tanks can be found south-west of the Launchpad.

Water Tower

Located south-east of the Launchpad, the Water Tower is about as tall as 1/3 of the VAB

Flag Pole

A second flag pole can be found on the northwest of the Launch Pad.

Location of the KSC on Kerbin, From Orbit

The KSC is on a roughly square-shaped, sandy peninsula on the east coast of an Africa-shaped continent. To assist in spotting the KSC from orbit, please refer to this handy map (it's marked with the red arrow):

See also

Trivia