Kerbal Space Program

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The KSP title logo
The KSP main menu as of 0.23.5

Kerbal Space Program is a multi-genre game where the player creates his or her own space program.

In KSP, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a large collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!

Main Features:

  • Fly missions to other Planets and Moons.
  • Assemble large structures and systems in space and on the ground.
  • Flight physics which get your craft into space...or not.
  • Large planets with detailed terrain.
  • Full mod support.
  • Realistic ship systems and management.
  • Build ships with multiple stages, and jettison parts away as they burn out.
  • Advanced staging and trigger systems.

Planned features:

  • Career mode: Build your own space program from the ground up.
  • Manage your Space Program. Hire astronauts, train them, research and improve parts.

KSP is still under development, so many things are not yet as they should be. We are working hard to be constantly improving the game however, and it will be regularly updated with bug fixes and new content, so make sure to check back for new versions. We are also always listening to feedback from the players, and we welcome ideas and suggestions.

Currently the game is being built as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit.

The first versions are free to download and play, and will remain so forever. During development, the game is available for purchase at a discounted price, which we will gradually increase up to its final retail price as the game nears completion. So by ordering early, you get the game for a lot less, and you'll get all future updates for free.


There is a demo version of Kerbal Space Program available. It is based on version 0.18.3 of the game, but with some limitations:

The demo can be downloaded from the Kerbal Space Program website.


Lead Game Developer:

Felipe Falanghe (a.k.a HarvesteR)

Programming & WebMaster:

Alejandro Mora


Mike Geelan

Mario Maqueo

Rob Nelson

Marco Salcedo

Technical Artist:

Chad Jenkins (a.k.a. C7)

Content Design:

Jeff C. (a.k.a. NovaSilisko)

Jacobo Rosas

3D Artist:

Daniel Rosas

Additional Art:

Juan Carlos Demeneghi

Iván Vázquez

Executive Producers:

Ezequiel Ayarza

Adrián Goya

Special Thanks to:

The KSP Community

Riess, of Our Intrepid Crew

The Orbiter Community - Hail Probe!