Difference between revisions of "Kerbal Space Program/ja"

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(Created page with "thumb|right|The KSP title logo thumb|right|The KSP main menu as of 0.23.5 Kerbal Space Program is a multi-genre game where the pl...")
 
(Credits)
 
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[[File:LogoFullRed.png|thumb|right|The KSP title logo]]
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[[File:LogoFullRed.png|thumb|right|KSPタイトルロゴ]]
[[File:kspmenu.jpg|thumb|right|The KSP main menu as of 0.23.5]]
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[[File:kspmenu.jpg|thumb|right|タイトル画面(version 0.23.5)]]
Kerbal Space Program is a multi-genre game where the player creates his or her own space program.
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Kerbal Space Program(カーバル スペース プログラム)は宇宙開発計画を体験できるマルチジャンルゲームです。
  
In KSP, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a large collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
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KSPでは宇宙船を建造し、搭乗員を宇宙へ送り出し、無事に帰還させなければなりません。多種多様なパーツを自由に組み合わせて機能的な宇宙船を建造しましょう。パーツには様々な機能と性能があり、飛び方も変わってくる(こないかも)でしょう。心の準備は良いですか?ロケット科学の始まりです!
  
  
'''Main Features:'''
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'''主な特徴:'''
  
* The [[Vehicle Assembly Building]] and [[Space Plane Hangar]] allow players to build spacecraft using a large amount of parts and tools.
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* [[Vehicle Assembly Building/ja|ロケット組立棟]][[Spaceplane Hangar/ja|航空機組立棟]]では多種多様なパーツから自由に宇宙船を組み立てることが出来ます。
  
* Fly missions to other Planets and [[Moon]]s.
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* 他の惑星や衛星へ飛び立ちましょう。
  
* Assemble large structures and systems in space and on the ground.
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* 宇宙空間でのステーション組み立てや惑星基地の設営も可能。
  
* Flight physics which get your craft into space...or not.
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* 物理演算に基づいてあなたの宇宙船が飛びます<small>・・・墜落もします</small>。
  
* Large planets with detailed terrain.
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* 複雑な地形の星々。
  
* Full mod support.
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* MOD導入にも対応。
  
* Realistic ship systems and management.
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* リアルな機体管理システム。
  
* Build ships with multiple stages, and jettison parts away as they burn out.
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* 多段式ロケットの製作や切り離し操作も可能。
  
* Advanced staging and trigger systems.
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* わかりやすいステージ設定機能と操作システム。
  
  
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== Demo ==
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== 要求スペック ==
  
There is a [[demo]] version of Kerbal Space Program available. It is based on version 0.18.3 of the game, but with some limitations:
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要求スペックは[[System_Specs/ja|こちら]]を参照してください。
* The [[Vehicle Assembly Building]], the [[launch pad]] and the [[Tracking Station]] are the only usable buildings.
 
* Only a small [[Demo parts|selection]] of the Stock [[Parts]] is available.
 
* The only [[:Category:Celestials|celestial bodies]] are [[Kerbol]], [[Kerbin]] and the [[Mun]].
 
* Addons cannot be used. And if you install them, in the VAB, you get an interface with no parts.
 
  
The demo can be downloaded from the [http://www.kerbalspaceprogram.com/download.php Kerbal Space Program website].
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== 体験版 ==
 +
 
 +
Kerbal Space Programには[[Demo]]版が用意されています。version 0.18.3をベースに以下の機能制限があります。:
 +
* 使用可能な施設は[[Vehicle Assembly Building/ja|ロケット組立棟]]、[[launch pad/ja|発射台]]、[[Tracking Station/ja|追跡ステーション]]のみ。
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* [[Parts/ja|全パーツ]]のうち[[Demo parts|一部]]のみ使用可能。
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* [[:Category:Celestials/ja|天体]]は[[Kerbol/ja|太陽]]、[[Kerbin/ja|母星]]、[[Mun/ja|月]]のみ。
 +
* アドオン追加不可。インストールしてもパーツは追加されません。
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Demo版ダウンロードはこちら。[http://www.kerbalspaceprogram.com/download.php Kerbal Space Program website]
  
 
== Credits ==
 
== Credits ==
 +
'''Production Team:'''
 +
 +
Nestor Gomez
 +
 +
Alejandro del Bosco
 +
 +
Fernanda Díaz
  
 
'''Lead Game Developer:'''
 
'''Lead Game Developer:'''
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Felipe Falanghe (a.k.a HarvesteR)
 
Felipe Falanghe (a.k.a HarvesteR)
  
 +
'''Programming:'''
 +
 +
David Treggoning
  
'''Programming & WebMaster:'''
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Jaimie Leighton
 
Alejandro Mora
 
  
 +
Julio Zabre
  
'''Programming:'''
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Isaac Vega
  
Mike Geelan
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Rodrigo Fernandez
  
Mario Maqueo
+
David Bjorn
  
Rob Nelson
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'''QA Testers:'''
  
Marco Salcedo
+
Steve Diver
  
 +
Mathew David Banks
  
'''Technical Artist:'''
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Marc Gale
  
Chad Jenkins (a.k.a. C7)
+
Rafa Hernández
  
 +
Bruce Ewing
  
'''Content Design:'''
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'''Game Design:'''
  
Jeff C. (a.k.a. NovaSilisko)
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'''3D Artist:'''
  
Jacobo Rosas
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Leticia Mercado
  
 +
Bob Palmer
  
'''3D Artist:'''
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Pablo Ollervides
  
Daniel Rosas
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'''IT:'''
  
 +
Marco Salcedo
  
'''Additional Art:'''
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Manuel Tejada
  
Juan Carlos Demeneghi
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'''Community Managers:'''
  
Iván Vázquez
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Daniele Peloggio
  
 +
Andrea Cataño
  
 
'''Executive Producers:'''
 
'''Executive Producers:'''
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Adrián Goya
 
Adrián Goya
 
  
 
'''Special Thanks to:'''
 
'''Special Thanks to:'''

Latest revision as of 20:10, 30 May 2017

KSPタイトルロゴ
タイトル画面(version 0.23.5)

Kerbal Space Program(カーバル スペース プログラム)は宇宙開発計画を体験できるマルチジャンルゲームです。

KSPでは宇宙船を建造し、搭乗員を宇宙へ送り出し、無事に帰還させなければなりません。多種多様なパーツを自由に組み合わせて機能的な宇宙船を建造しましょう。パーツには様々な機能と性能があり、飛び方も変わってくる(こないかも)でしょう。心の準備は良いですか?ロケット科学の始まりです!


主な特徴:

  • 他の惑星や衛星へ飛び立ちましょう。
  • 宇宙空間でのステーション組み立てや惑星基地の設営も可能。
  • 物理演算に基づいてあなたの宇宙船が飛びます・・・墜落もします
  • 複雑な地形の星々。
  • MOD導入にも対応。
  • リアルな機体管理システム。
  • 多段式ロケットの製作や切り離し操作も可能。
  • わかりやすいステージ設定機能と操作システム。


Planned features:

  • Career mode: Build your own space program from the ground up.
  • Manage your Space Program. Hire astronauts, train them, research and improve parts.


KSP is still under development, so many things are not yet as they should be. We are working hard to be constantly improving the game however, and it will be regularly updated with bug fixes and new content, so make sure to check back for new versions. We are also always listening to feedback from the players, and we welcome ideas and suggestions.

Currently the game is being built as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit.

The first versions are free to download and play, and will remain so forever. During development, the game is available for purchase at a discounted price, which we will gradually increase up to its final retail price as the game nears completion. So by ordering early, you get the game for a lot less, and you'll get all future updates for free.


要求スペック

要求スペックはこちらを参照してください。

体験版

Kerbal Space ProgramにはDemo版が用意されています。version 0.18.3をベースに以下の機能制限があります。:

Demo版ダウンロードはこちら。Kerbal Space Program website

Credits

Production Team:

Nestor Gomez

Alejandro del Bosco

Fernanda Díaz

Lead Game Developer:

Felipe Falanghe (a.k.a HarvesteR)

Programming:

David Treggoning

Jaimie Leighton

Julio Zabre

Isaac Vega

Rodrigo Fernandez

David Bjorn

QA Testers:

Steve Diver

Mathew David Banks

Marc Gale

Rafa Hernández

Bruce Ewing

Game Design:

3D Artist:

Leticia Mercado

Bob Palmer

Pablo Ollervides

IT:

Marco Salcedo

Manuel Tejada

Community Managers:

Daniele Peloggio

Andrea Cataño

Executive Producers:

Ezequiel Ayarza

Adrián Goya

Special Thanks to:

The KSP Community

Riess, of Our Intrepid Crew

The Orbiter Community - Hail Probe!