Difference between revisions of "Launch Pad"

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{{:Launch pad/Box}}
 
{{:Launch pad/Box}}
 
The '''Launch Pad''' is a structure at the [[Kerbal Space Center]] whose primary use is to launch vehicles created in the [[Vehicle Assembly Building]].
 
The '''Launch Pad''' is a structure at the [[Kerbal Space Center]] whose primary use is to launch vehicles created in the [[Vehicle Assembly Building]].
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Prior to version {{Version|0.19.0|}}, the pad featured a launch tower; this was removed as it served no function while forming an obstacle to very wide vehicles. The [[TT18-A Launch Stability Enhancer]] is available instead for stabilization and support.
 
Prior to version {{Version|0.19.0|}}, the pad featured a launch tower; this was removed as it served no function while forming an obstacle to very wide vehicles. The [[TT18-A Launch Stability Enhancer]] is available instead for stabilization and support.
  
== Launch pad Game Interface ==
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== Game interface ==
The Launch pad can be accessed in two ways. From the [[Space Center]] view and from inside the [[VAB]].
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The launch pad can be accessed in two ways. From the [[Space Center]] view and from inside the [[VAB]].
  
 
=== From the Space Center ===  
 
=== From the Space Center ===  
If an un-launched vehicle remains on the pad from an earlier session, a warning pop-up widow opens: '''LaunchPad not clear ''vehiclename'' is already on the launchpad''', where ''vehiclename'' is whatever rocket was previously loaded but not launched. The menu has the following choices:
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{{stub||Images would be nice}}
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If an vehicle remains on the pad blocking it, like an un-launched rocket from an earlier session, a warning pop-up window opens: '''LaunchPad not clear ''vehiclename'' is already on the launchpad''', where ''vehiclename'' is whatever rocket was previously loaded but not launched. The menu has the following choices:
  
 
* '''Go to ''vehiclename'' on pad''' - Goes to the Launch pad with the previously loaded vehicle standing by.
 
* '''Go to ''vehiclename'' on pad''' - Goes to the Launch pad with the previously loaded vehicle standing by.
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* '''Abort the launch''' - Closes the window and stays on the Space Center view.
 
* '''Abort the launch''' - Closes the window and stays on the Space Center view.
  
When accessed from the Space center, and the pad is clear, the Launch New Mission menu opens. This menu is broken into four panes.
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When the pad is clear, the Launch New Mission menu opens. This menu is broken into four panes.
  
 
==== Launch new mission ====  
 
==== Launch new mission ====  
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==== Ship name and description ====  
 
==== Ship name and description ====  
This window is actually dynamically titled the currently highlighted ship and displays any saved vehicle description. It also provides an option to change the current mission [[Flag]].
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This window is actually dynamically titled the currently highlighted ship and displays any saved vehicle description. It also provides an option to change the current mission [[flag]].
  
 
==== Parts with crew capacity ====
 
==== Parts with crew capacity ====
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When accessed from the '''Launch''' icon in the VAB, the pad is automatically cleared of any previously loaded vehicle or any remaining debris from a previous launch. Then the vehicle currently in the VAB is moved to the launch pad, and after a short pause to establish the game physics, is ready to launch the vehicle.  
 
When accessed from the '''Launch''' icon in the VAB, the pad is automatically cleared of any previously loaded vehicle or any remaining debris from a previous launch. Then the vehicle currently in the VAB is moved to the launch pad, and after a short pause to establish the game physics, is ready to launch the vehicle.  
  
Refer to the [[Tutorials]] section for information on how to launch, and control the vehicle in flight.
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Refer to the [[tutorials]] for information on how to launch, and control the vehicle in flight.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 09:00, 26 September 2013

Launch pad/Box The Launch Pad is a structure at the Kerbal Space Center whose primary use is to launch vehicles created in the Vehicle Assembly Building.

The launch pad is placed a short distance from the VAB. On its western side is a short ramp which allows wheeled vehicles to be driven down to the ground after launch. Its other sides are surrounded by equipment and blast deflectors and make for a much steeper and more hazardous descent. Several miscellaneous facilities are found nearby, and a wide track connects the base of the ramp to the VAB's main door.

Prior to version 0.19.0, the pad featured a launch tower; this was removed as it served no function while forming an obstacle to very wide vehicles. The TT18-A Launch Stability Enhancer is available instead for stabilization and support.

Game interface

The launch pad can be accessed in two ways. From the Space Center view and from inside the VAB.

From the Space Center

This article is a stub. You can help KSP Wiki by expanding it.

If an vehicle remains on the pad blocking it, like an un-launched rocket from an earlier session, a warning pop-up window opens: LaunchPad not clear vehiclename is already on the launchpad, where vehiclename is whatever rocket was previously loaded but not launched. The menu has the following choices:

  • Go to vehiclename on pad - Goes to the Launch pad with the previously loaded vehicle standing by.
  • Clear the LaunchPad and proceed (recover vehiclename) - Clears the pad, and opens the Launch new mission menu.
  • Abort the launch - Closes the window and stays on the Space Center view.

When the pad is clear, the Launch New Mission menu opens. This menu is broken into four panes.

Launch new mission

This window lists the currently available ships.

Ship name and description

This window is actually dynamically titled the currently highlighted ship and displays any saved vehicle description. It also provides an option to change the current mission flag.

Parts with crew capacity

The Parts with crew capacity pane will display each part with crew seating individually, such as command modules and lander cans, automatically adding crew to fill the first compartment on the list. Additional seats are initially empty. The available menu options are:

  • Fill - Fills all remaining seats from the available crew pane. If there are more seats than crew, those seats remain empty.
  • Clear - Removes all crew and places them in the Available crew pane.
  • Reset - undoes any changes, and repopulates the initial crew compartment.

Available crew

The Available Crew pane simply shows the list of possible crew members available for a mission, by name and showing their Courage and Stupidity stats. The only available menu option is:

  • Go to Astronaut Complex - takes the user to the Astronaut Complex interface. Exiting the Astronaut Complex returns to the Load new mission menu.

Users can add crew to the vehicle from the Available crew pane by hovering the mouse over the crew member and clicking the green check mark that appears. The crew member moves to the next available seat. To move the crew member to another seat, click and drag the crew member to any of the other empty seats. To remove a crew member from the vehicle, hover over the crew member and click the red X that appears, returning the crew member to the Available crew pane. Clicking an empty seat has no action.

From the VAB

When accessed from the Launch icon in the VAB, the pad is automatically cleared of any previously loaded vehicle or any remaining debris from a previous launch. Then the vehicle currently in the VAB is moved to the launch pad, and after a short pause to establish the game physics, is ready to launch the vehicle.

Refer to the tutorials for information on how to launch, and control the vehicle in flight.

Gallery

Changes

0.19.0
  • Launchpad was redesigned. The launch tower was removed.
0.7.3
  • Initial Release