Difference between revisions of "List of mods"

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|-
 
|-
|colspan="3" style="background:#f0f0f0;"|<big>'''Part Collections'''</big><br>Add new components for building vehicles.
+
|colspan="4" style="background:#f0f0f0;"|<big>'''Part Collections'''</big><br>These mods add new components for building vehicles.
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/25241-0-22-B9-Aerospace-Pack-R4-0c-New-pods-IVAs-engines-fuselages-structures B9 Aerospace Pack]
+
| B9 Aerospace Pack
 +
| [[File:Tech Tree Icon.svg|32px]]
 +
| A collection of parts for building large spaceplanes.
 +
| [http://forum.kerbalspaceprogram.com/threads/92630-0-24-2-B9-Aerospace-Release-5-2-4-(updated-04-10-14) Forum]
 +
|-
 +
| KW Rocketry
 +
| [[File:Tech Tree Icon.svg|32px]]
 +
| A parts collection for rockets, many inspired by real-life designs.
 +
| [http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry-v2-6d Download]<br>[http://forum.kerbalspaceprogram.com/threads/51037 Forum]
 +
|-
 +
| Kerbal Planetary Base Systems
 +
| [[File:Tech Tree Icon.svg|32px]]
 +
| Parts which can be used to help build remote outposts on other bodies.
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/133606-131140alpha-kerbal-planetary-base-systems-v1510-03-march-2018/ Forum]
 +
|-
 +
| Kerbal Attachment System
 +
|
 +
| A set of parts for linking together spacecraft or moving parts around on them during missions.
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/142594-14-kerbal-attachment-system-kas-v064/ Forum]
 +
|-
 +
| Infernal Robotics
 +
|
 +
| Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions.
 +
| [http://www.curse.com/ksp-mods/kerbal/220267-magic-smoke-industries-infernal-robotics-v0-14 Download]<br>[http://forum.kerbalspaceprogram.com/threads/37707 Forum]
 +
|-
 +
| Near Future Technologies
 
|[[File:Tech Tree Icon.svg|32px]]
 
|[[File:Tech Tree Icon.svg|32px]]
|A collection of parts for building large spaceplanes.(Requires patches from here:[http://forum.kerbalspaceprogram.com/threads/66020-B9-0-23-fixes patches!])
+
| Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more.
 +
| [http://forum.kerbalspaceprogram.com/index.php?/topic/155465-130-near-future-technologies-new-pack-nf-launch-vehicles/ Forum]
 
|-
 
|-
|[http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry KW Rocketry]
+
| Universal Storage
 
|[[File:Tech Tree Icon.svg|32px]]
 
|[[File:Tech Tree Icon.svg|32px]]
|A parts collection for rockets, many inspired by real-life designs.
+
| Modular parts mod for building custom service modules.  Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods.
 +
| [https://spacedock.info/mod/329/Universal%20Storage Download]<br>[https://forum.kerbalspaceprogram.com/index.php?/topic/68043 Forum]
 
|-
 
|-
|[http://kerbalspaceport.com/home-0-23-2/ Home]<br>Link is dead, awaiting to be transferred in [http://kerbal.curseforge.com/ CurseForge].
+
|colspan="4" style="background:#f0f0f0;"|<big>'''Realism '''</big><br>These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
 +
|-
 +
| RemoteTech
 
|
 
|
|Parts which can be used to build remote outposts on other bodies than [[Kerbin]].
+
| Adds realistic limits to deep-space communications.
 +
| [http://forum.kerbalspaceprogram.com/threads/83305 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/53134-Kerbal-Attachment-System-(KAS)-0-4-7-Pipes-as-fuel-lines-and-even-fewer-explosions! Kerbal Attachment System]
+
| Realism Overhaul
 
|
 
|
|A set of parts for linking together spacecraft or moving parts around on them during missions.
+
| A group of mods that change KSP to make it more realistic.
 +
| [http://forum.kerbalspaceprogram.com/threads/99966 Forum]
 
|-
 
|-
|[http://www.curse.com/ksp-mods/kerbal/220267-magic-smoke-industries-infernal-robotics-v0-14#t1:description Infernal Robotics]
+
| Ferram Aerospace Research
 
|
 
|
|Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions.
+
| Updates the aerodynamics model to one much more accurate to the real world.
|-  
+
| [http://forum.kerbalspaceprogram.com/threads/20451 Forum]
|colspan="3" style="background:#f0f0f0;"|<big>'''Realism '''</big><br>Those mods adds realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
+
|-
 +
| Better Than Starting Manned
 +
| [[File:Tech Tree Icon.svg|32px]]
 +
| Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes.
 +
| [http://forum.kerbalspaceprogram.com/threads/61632 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/83305-Development-Resumed-RemoteTech-2 RemoteTech 2].
+
| TAC Life Support
 
|
 
|
|Adds realistic limits to deep-space communications.
+
| Adds life-support requirements and resource limitations to manned missions.
 +
| [http://www.curse.com/ksp-mods/kerbal/221022-tac-life-support Download]<br>[http://forum.kerbalspaceprogram.com/threads/40667 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/20451-0-23-5-Ferram-Aerospace-Research-v0-13-3-4-30-14 Ferram Aerospace Research]
+
| Kerbal Operating System
 
|
 
|
|Updates the aerodynamics model to one much more accurate to the real world.
+
| kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks.
 +
| [https://kerbalstuff.com/mod/86/kOS:%20Scriptable%20Autopilot%20System Download]<br>[http://ksp-kos.github.io/KOS_DOC/ Docs]<br>[http://forum.kerbalspaceprogram.com/threads/68089 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/61632-0-23-5-Better-Than-Starting-Manned-Career-Mode-Redefined-(v1-57-June-12th) Better Than Starting Manned]
+
| OAR
|[[File:Tech Tree Icon.svg|32px]]
+
|
|Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes.
+
| Adds atmospheres to those planets and moons which don't have atmospheres.
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/167316-13113optional-atmospheres-revampedoar/ Forum]<br>[https://mods.curse.com/ksp-mods/kerbal/271783-optionalatmosphere Download]
 
|-
 
|-
|[http://www.curse.com/ksp-mods/kerbal/221022-tac-life-support Tac Life Support]
+
| colspan="4" style="background:#f0f0f0;"|<big>'''Utilities'''</big><br>These mods add in features that make tasks easier.
|
 
|Adds life-support requirements and resource limitations to manned missions.
 
 
|-
 
|-
|colspan="3" style="background:#f0f0f0;"|<big>'''Navigation and building tools'''</big><br> These mods add features and utilities to the game to make tasks easier.
+
| MechJeb 2
 +
| [[File:Tech Tree Icon.svg|32px]]
 +
| A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game.
 +
| [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb Download]<br>[http://forum.kerbalspaceprogram.com/threads/12384 Forum]
 
|-
 
|-
| [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb MechJeb].
+
| Kerbal Engineer Redux
 
| [[File:Tech Tree Icon.svg|32px]]
 
| [[File:Tech Tree Icon.svg|32px]]
|A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game.
+
| Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]].
 +
| [http://www.curse.com/ksp-mods/kerbal/220285-kerbal-engineer-redux Download]<br>[http://forum.kerbalspaceprogram.com/threads/18230 Forum]
 +
|-
 +
| Kerbal Alarm Clock
 +
|
 +
| Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]).
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/22809-14x-kerbal-alarm-clock-v3900-mar-17/ Forum]
 
|-
 
|-
|[http://www.curse.com/ksp-mods/kerbal/220285-kerbal-engineer-redux Kerbal Engineer Redux]
+
| Raster Prop Monitor
|  
+
|
|Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]].
+
| Displays multi-purpose interactive screens on various [[IVA]] sections of ships. Can work in partner ship with some mods by default.
 +
| [http://github.com/Mihara/RasterPropMonitor/releases Download]
 
|-
 
|-
|[http://kerbal.curseforge.com/ksp-mods/220289-kerbal-alarm-clock Kerbal Alarm Clock]
+
|Docking Port Alignment Indicator
 
|
 
|
|Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]).
+
| A small widget to show the alignment of two docking ports to each other.
 +
| [http://www.curse.com/ksp-mods/kerbal/220299-docking-port-alignment-indicator-version-3-1 Download]
 
|-
 
|-
|colspan="3" style="background:#f0f0f0;"|<big>'''Science'''</big><br>Adds game features relating to gathering information about the environment and earning [[science]].
+
 
 +
| colspan="4" style="background:#f0f0f0;"|<big>'''Science'''</big><br>Adds game features relating to gathering information about the environment and earning [[science]].
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/80369 ScanSat].
+
| ScanSat
|[[File:Tech Tree Icon.svg|32px]]
+
| [[File:Tech Tree Icon.svg|32px]]
|Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s.
+
| Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s.
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/72679-14x-scansat-v185-real-scanning-real-science-at-warp-speed-march-14-2018/ Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/23979-Kethane-Pack-0-8-5-Find-it-mine-it-burn-it!-0-23-5-(ARM)-compatibility-update Kethane] <br>
+
| Kethane Pack
[https://github.com/Majiir/Kethane/wiki Manual]
+
| [[File:Tech Tree Icon.svg|32px]]
|[[File:Tech Tree Icon.svg|32px]]
+
| Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies.
| Adds resource extraction to the game, primarily for spacecraft to create their own fuel when landed on other celestial bodies.
+
| [http://forum.kerbalspaceprogram.com/threads/23979 Forum]<br>[https://github.com/Majiir/Kethane/wiki Wiki]
 
|-
 
|-
|[http://kerbal.curseforge.com/ksp-mods/220216-station-science-v-0-4 Station Science]
+
| Station Science
 
|
 
|
 
| Adds new types of orbital laboratories and experiments which can be done in orbit.
 
| Adds new types of orbital laboratories and experiments which can be done in orbit.
 +
| [http://kerbal.curseforge.com/ksp-mods/220216-station-science-v-0-4 Download]<br>[http://forum.kerbalspaceprogram.com/threads/54774 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/43839-0-23-5-KSP-Interstellar-(Toolbar-Integration-New-Models-New-Tech)-Version-0-11 KSP Interstellar]
+
| KSP Interstellar
|[[File:Tech Tree Icon.svg|32px]]
+
| [[File:Tech Tree Icon.svg|32px]]
 
| Expands the tech tree to cover more exotic types of energy and propulsion.
 
| Expands the tech tree to cover more exotic types of energy and propulsion.
 +
| [http://forum.kerbalspaceprogram.com/threads/43839 Forum]
 
|-
 
|-
|colspan="3" style="background:#f0f0f0;"|<big>'''Misc Tools'''</big><br>
+
| DMagic Orbital Science
 +
|
 +
| Adds several new science experiments.
 +
| [http://kerbal.curseforge.com/parts/220208-dmagic-orbital-science Download]<br>[http://forum.kerbalspaceprogram.com/threads/64972 Forum]
 +
|-
 +
| colspan="4" style="background:#f0f0f0;"|<big>'''Planet Packs'''</big><br>Adds to or modifies the celestial bodies in the game.
 +
|-
 +
| Outer Planets
 +
|
 +
| Adds four distant gas giants, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus.
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/165854-ksp-142-outer-planets-mod221-15-april-2018 Forum]
 +
|-
 +
|colspan="4" style="background:#f0f0f0;"|<big>'''Misc Tools'''</big><br>
 +
|-
 +
| Toolbar
 +
|
 +
| Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls.
 +
| [http://forum.kerbalspaceprogram.com/threads/60863 Forum]
 +
|-
 +
| Crew Manifest
 +
|
 +
| Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. This mod's features have been implemented into the stock game.
 +
| [http://forum.kerbalspaceprogram.com/threads/60936 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/60863-0-23-5-Toolbar-1-7-1-Common-API-for-draggable-resizable-buttons-toolbar Toolbar]
+
| KSP Mod Admin
 
|
 
|
|Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls.
+
| A manager which helps install, remove, and keep track of other mods.
 +
| [http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin Download]<br>[http://forum.kerbalspaceprogram.com/threads/26031 Forum]
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/60936-0-23-5-Kerbal-Crew-Manifest-v0-5-7-0 Crew Manifest]
+
| Language Patches
 
|
 
|
|Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]].
+
| 6 patches are available, and allows you to translate the game.
 +
| [http://forum.kerbalspaceprogram.com/threads/94908-International-Project-Language-Patches-Translate-the-game Forum]<br/>[http://www.ksppatch.sitew.org/#Downloads.A Website]
 
|-
 
|-
|[http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin KSP Mod Admin]
+
| KSP Add-on Version Checker
 
|
 
|
|A manager which helps install, remove, and keep track of other mods.
+
| A plugin that allows for compatible mods to be checked for their latest versions.
 +
| [http://forum.kerbalspaceprogram.com/threads/79745-0-25-0-KSP-AVC-Add-on-Version-Checker-Plugin-1-1-5-MiniAVC-KSP-AVC-Online Forum]
 
|-
 
|-
|colspan="3" style="background:#f0f0f0;"|<big>'''Cheats (For Cheaters!)'''</big><br>
+
| colspan="4" style="background:#f0f0f0;"|<big>'''Cheats (For Cheaters!)'''</big><br>
 
|-
 
|-
|[http://forum.kerbalspaceprogram.com/threads/37756-0-23-HyperEdit-Teleporter-Orbit-Planet-Editor-More HyperEdit]
+
| HyperEdit
 
|
 
|
|Allows ships to be moved instantly to anywhere the system with no cost.
+
| Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships.
 +
| [http://forum.kerbalspaceprogram.com/threads/37756-0-23-HyperEdit-Teleporter-Orbit-Planet-Editor-More Forum]
 
|}
 
|}
  
 
The criteria to be added in this list are simple :
 
The criteria to be added in this list are simple :
* It adds important features to Kerbal. New game play....
+
* It adds important features to Kerbal Space Program. New game play....
 
* It corrects some missing stuff in the main game.  
 
* It corrects some missing stuff in the main game.  
 
* There is no major bug...  
 
* There is no major bug...  
 
* It's fun !
 
* It's fun !
  
It is then totally subjective. Fell free to adds your favorites addons here.
+
It is then totally subjective. Feel free to add your favorites addons here.
  
Just remember to add a good description, telling why this addon is important for you, how it is integrated in the game.... and so on
+
Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on
  
 
== See also ==
 
== See also ==
* [[Calculation tools]], a collection of calculators which work independently
+
* [[Calculation Tools]], a collection of calculators which work independently.
 
* [[Multiplayer]]
 
* [[Multiplayer]]
* [http://kerbal.curseforge.com/ Kerbal Curseforge] to share mods
+
* [http://kerbal.curseforge.com/ Kerbal CurseForge] to share mods.
* [http://forum.kerbalspaceprogram.com/threads/55401-Community-Mods-and-Plugins-Library Mod list] On the forums by User (Nismobg)
+
* [http://kspmods.net/ Ksp Mods].
 +
* [https://SpaceDock.info SpaceDock] Largest Kerbal Spaceprogram mod sharing website.
 +
* [http://forum.kerbalspaceprogram.com/threads/55401-Community-Mods-and-Plugins-Library Mod List] On the forums by User (Nismobg)

Revision as of 07:19, 22 May 2018

This incomplete list is not intended to be exhaustive. For an exhaustive list, see here on the forums.

This incomplete list contains some major mods or addons for Kerbal Space Program.

Legend :

  • Tech Tree Icon.svg : Those mods are well integrated into the Career Mode tech tree.


Part Collections
These mods add new components for building vehicles.
B9 Aerospace Pack Tech Tree Icon.svg A collection of parts for building large spaceplanes. Forum
KW Rocketry Tech Tree Icon.svg A parts collection for rockets, many inspired by real-life designs. Download
Forum
Kerbal Planetary Base Systems Tech Tree Icon.svg Parts which can be used to help build remote outposts on other bodies. Forum
Kerbal Attachment System A set of parts for linking together spacecraft or moving parts around on them during missions. Forum
Infernal Robotics Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. Download
Forum
Near Future Technologies Tech Tree Icon.svg Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. Forum
Universal Storage Tech Tree Icon.svg Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Download
Forum
Realism
These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
RemoteTech Adds realistic limits to deep-space communications. Forum
Realism Overhaul A group of mods that change KSP to make it more realistic. Forum
Ferram Aerospace Research Updates the aerodynamics model to one much more accurate to the real world. Forum
Better Than Starting Manned Tech Tree Icon.svg Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. Forum
TAC Life Support Adds life-support requirements and resource limitations to manned missions. Download
Forum
Kerbal Operating System kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. Download
Docs
Forum
OAR Adds atmospheres to those planets and moons which don't have atmospheres. Forum
Download
Utilities
These mods add in features that make tasks easier.
MechJeb 2 Tech Tree Icon.svg A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. Download
Forum
Kerbal Engineer Redux Tech Tree Icon.svg Displays the TWR and delta-v of spacecraft under construction in the VAB. Download
Forum
Kerbal Alarm Clock Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). Forum
Raster Prop Monitor Displays multi-purpose interactive screens on various IVA sections of ships. Can work in partner ship with some mods by default. Download
Docking Port Alignment Indicator A small widget to show the alignment of two docking ports to each other. Download
Science
Adds game features relating to gathering information about the environment and earning science.
ScanSat Tech Tree Icon.svg Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. Forum
Kethane Pack Tech Tree Icon.svg Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. Forum
Wiki
Station Science Adds new types of orbital laboratories and experiments which can be done in orbit. Download
Forum
KSP Interstellar Tech Tree Icon.svg Expands the tech tree to cover more exotic types of energy and propulsion. Forum
DMagic Orbital Science Adds several new science experiments. Download
Forum
Planet Packs
Adds to or modifies the celestial bodies in the game.
Outer Planets Adds four distant gas giants, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. Forum
Misc Tools
Toolbar Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. Forum
Crew Manifest Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. This mod's features have been implemented into the stock game. Forum
KSP Mod Admin A manager which helps install, remove, and keep track of other mods. Download
Forum
Language Patches 6 patches are available, and allows you to translate the game. Forum
Website
KSP Add-on Version Checker A plugin that allows for compatible mods to be checked for their latest versions. Forum
Cheats (For Cheaters!)
HyperEdit Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. Forum

The criteria to be added in this list are simple :

  • It adds important features to Kerbal Space Program. New game play....
  • It corrects some missing stuff in the main game.
  • There is no major bug...
  • It's fun !

It is then totally subjective. Feel free to add your favorites addons here.

Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on

See also