Difference between revisions of "Mk16 Parachute"

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{{Partbox
 
|Name=Mk16Parachute
 
|Role=Parachute
 
|File=Parachute-open.png
 
|Costs=422
 
|Mass=0.3
 
|More=
 
{{PB-more|Deploy altitude|500 m}}
 
{{PB-more|Fully deployed drag|55}}
 
|cfg=Parts/parachute single/part.cfg
 
|since=v0.7.3
 
}}
 
  
The '''Mk16 Parachute''' module is primarily used to slow the descent of the [[Command Pod Mk1]].
 
 
== Usage ==
 
When deployed the parachute will act as a drag chute until reaching an altitude less than 500 meters above sea level. Once under 500 meters the parachute will fully deploy slowing down the Command Pod to approximately 20m/s for a nice safe descent.
 
 
== Description ==
 
{{Quote
 
|The Mk16 Parachute might be considered by some to be little more than a random stitching together of the surplus parts it is, in fact, made from. But the fact remains that the Mk16 has been widely accepted as a generally better alternative to being in freefall. Parachutes can be deployed even if they're disconnected from the ship.
 
|unknown engineer}}
 
 
== Changes ==
 
''see also: [[Version History]]''
 
; v0.9
 
* Parts now have an ActivatesEvenIfDisconnected parameter on the cfg to allow them to be activated after jettisoning
 
* Fixed parachutes not deploying if not set to the last stage. (they can still deploy when jettisoned)
 
* Parachutes now have a 'useAGL' parameter. If that's enabled, it will deploy when it reaches deploy altitude from ground level
 
* ''(undocumented)'' Parachutes no longer deploy outside of the atmosphere
 
; v0.8.5
 
* Parachutes can now deploy automatically if jettisoned along with other parts (allowing for parts to be safely landed)
 
* Added some sound effects for the parachute opening
 
* Added cfg-definable parameter for parachute autodeployment delay
 
; v0.7.3
 
* Initial release
 
 
{{Parts}}
 

Revision as of 02:45, 31 August 2011