Difference between revisions of "Mk1 Crew Cabin"

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This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the ''front'' end - which might cause problems depending on your ship design.
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This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the ''front'' end - which might cause problems depending on your ship design. The cabin can hold 2 kerbals, which is very efficient for small jets, stations, and planetary bases.
 
[[File:Mk1 Crew Cabin IVA.png|thumb|left|IVA view of the Mk1 Crew Cabin]]
 
[[File:Mk1 Crew Cabin IVA.png|thumb|left|IVA view of the Mk1 Crew Cabin]]
 
== Changes ==
 
== Changes ==

Revision as of 21:35, 5 October 2016

Mk1 Crew Cabin
Part image
Habitation module by
C7 Aerospace Division

Radial size Small
Cost (total) 550.00 Funds
Mass (total) 1.00 t
Drag 0.1
Max. Temp. 2000 K
Volume  ?
Impact Tolerance 40 m/s
Research General construction.png General Construction
Unlock cost 2 600 Funds
Since version 1.0.5
Part configuration mk1CrewCabin.cfg
Crew capacity (maximum) Crew
Packet size 2 Mits
Transmission speed 2 Mits/s
Electricity required 6 ⚡/Mits
Inventory Slots 2 slots
Volume Limit 100 l
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Product description

A cozy passenger cabin derived from a business jet and upgraded for use in spacecraft.

This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the front end - which might cause problems depending on your ship design. The cabin can hold 2 kerbals, which is very efficient for small jets, stations, and planetary bases.

IVA view of the Mk1 Crew Cabin

Changes

1.0.5
  • Initial release