Difference between revisions of "Mobile Processing Lab MPL-LG-2"

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The module needs its full capacity of two Kerbals to work. Note that it is not a command module; any craft it's a part of will need a probe body or [[command pod]] to be piloted. It starts unmanned by default, but crewmembers can be added in the [[Crew]] tab before launch. Using the module also consumes [[electricity]]<!-- how much? -->.
 
The module needs its full capacity of two Kerbals to work. Note that it is not a command module; any craft it's a part of will need a probe body or [[command pod]] to be piloted. It starts unmanned by default, but crewmembers can be added in the [[Crew]] tab before launch. Using the module also consumes [[electricity]]<!-- how much? -->.
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== Using the Lab ==
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===Processing===
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The lab can "process" science from any attached science part (including those on docked vessels). Science can also be moved around by Kerbals on EVA. Processing consumes electricity.
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===Transmitting===
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Once processed, experiments will yeild 15% extra science when transmitted.
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===Cleaning===
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Once their science has been transmitted, the [[Mystery Goo™ Containment Unit|Goo Pod]] and [[SC-9001 Science Jr.|Materials Bay]] can be reset for reuse by "cleaning" them.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 08:10, 20 April 2014

Mobile Processing Lab MPL-LG-2
Part image
Laboratory by
Integrated Integrals

Radial size Large
Cost (total) 4 000.00 Funds
Mass (total) 3.50 t
Drag 0.2-0.3
Max. Temp. 2200 K
Volume  ?
Impact Tolerance 6 m/s
Research Advanced exploration.png Advanced Exploration
Unlock cost 10 400 Funds
Since version 0.23
Part configuration largeCrewedLab.cfg
Laboratory
Crew capacity (maximum) Crew
(required) Crew
Researching energy 5 ⚡/s
Processing energy 10 ⚡/s
Inventory Slots 2 slots
Volume Limit 200 l
KerbNet
Field of View (min) 17 °
(max) 63 °
Detection 0 %
Enhancable No
Modes Terrain
Biome

The Mobile Processing Lab MPL-LG-2 allows scientific data to be transmitted with higher efficiency and to reuse the Mystery Goo™ Containment Unit and SC-9001 Science Jr. after transmitting their result.

The module needs its full capacity of two Kerbals to work. Note that it is not a command module; any craft it's a part of will need a probe body or command pod to be piloted. It starts unmanned by default, but crewmembers can be added in the Crew tab before launch. Using the module also consumes electricity.

Using the Lab

Processing

The lab can "process" science from any attached science part (including those on docked vessels). Science can also be moved around by Kerbals on EVA. Processing consumes electricity.

Transmitting

Once processed, experiments will yeild 15% extra science when transmitted.

Cleaning

Once their science has been transmitted, the Goo Pod and Materials Bay can be reset for reuse by "cleaning" them.

Trivia

Manufacturer's description

The mobile processing lab was developed to help increase the amount of science we're able to do in the field. Instead of needing to haul samples all the way back to Kerbin, the mobile lab will allow you to process these samples on site! This model is guaranteed to spontaneously combust less often than the previous models, and also has the equipment necessary to clean out and restore functionality to inoperable experiments.

Integrated Integrals

Changes

0.23
  • Initial release