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< Mun
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Mun as seen from orbit.
Moon of Kerbin
Orbital Characteristics
Semi-major axis 12 000 000 m [Note 1]
Apoapsis 12 000 000 m [Note 1]
Periapsis 12 000 000 m [Note 1]
Orbital eccentricity 0
Orbital inclination 0 °
Argument of periapsis 0 °
Longitude of the ascending node 0 °
Mean anomaly 1.7 rad (at 0s UT)
Sidereal orbital period 138 984 s
6 d 2 h 36 m 24.4 s
Synodic orbital period 141 115,4 s
Orbital velocity 543 m/s
Longest time eclipsed 2 213 s
Physical Characteristics
Equatorial radius 200 000 m
Equatorial circumference 1 256 637 m
Surface area 5,0265482×1011 m2
Mass 9,7599066×1020 kg
Standard gravitational parameter 6,5138398×1010 m3/s2
Density 29 125,076 kg/m3
Surface gravity 1,63 m/s2 (0.166 g)
Escape velocity 807,08 m/s
Sidereal rotation period 138 984,38 s
6 d 2 h 36 m 24.4 s
Sidereal rotational velocity 9,0416 m/s
Synchronous orbit 2 970,56 km
Sphere of influence 2 429 559,1 m [Note 1]
Atmospheric Characteristics
Atmosphere present × No
Scientific multiplier
Surface 4
Splashed N/A
Near space 3
Outer space 2
Recovery 2

  1. 1.0 1.1 1.2 1.3 The distances are given from the bodies center, not from the surface (unlike ingame)

Mün je velký měsíc planety Kerbin, může být brán jako analog pro náš Měsíc. Je šedivého vzhledu s četnými krátery různých velikostí a horami vyššími než 3400 metrů. Je možné na něm přistát nebo ho užít pro gravitační katapultáž k vzdálenějším tělesům (např. Minmusu nebo na oběžnou dráhu Kerbolu

Jsou zde anomální útvary zvané Mün Archy a Monolity (také münolity) které mohou být nalezeny na povrchu Münu. Pro zanechání hledání těchto útvarů novým hráčům, si hráči své tajné souřadnice většinou nechávají pro sebe.

Synchronní orbitu okolo Münu nelze vytvořit, jelikož by musela být ve výšce, která je mimo sféru vlivu Münu. However, putting your spacecraft just outside Mün's SOI and having the same SMA would make it appear stationary.

Reference Frames

Time warp Minimum Altitude
5× 5 000 m
10× 5 000 m
50× 10 000 m
100× 25 000 m
1 000× 50 000 m
10 000× 100 000 m
100 000× 200 000 m


Information on the Mün's geological make up is mostly hypothetical based on certain observations. The Mün is mostly composed of igneous rocks. Lowlands—or Maria—are basaltic in nature and show signs of lava flows from impact craters into the surrounding terrain. These lowlands are probably much younger than highland regions where the albedo is much higher and consists probably of anorthositic rocks. Scattered boulders on the surface are Breccia and are of much higher albedo than Maria regions. Canyons on the Mün show signs of lava flow in accordance with their dark appearance and smooth text- ture and are sometimes several hundred meters deep and a few kilometers long. It is believed by some that the Mün shows signs of water-erosion, however, this is highly unlikely as no signs of weathered or oxidized rock have ever been found on the surface or observed from orbit. Smooth edges are more probably the result of micro-meteorite impact in the past. This can be inferred from the abundance of small ditches, rivets, and craters that are found scattering the surface in almost every area. Due to their higher albedo, scattered rocks appear to shimmer or sparkle when approaching or orbiting low over them. It is hypothesized that basaltic Münar rock was the result of mafic lava flows in the distant past, meaning the Mün's surface could have exceeded 950 degrees celsius. This also suggests that the Mün would have taken a long time to cool and therefore is more than a few million years old at least.



  • Prior to version 0.14.2 (and thus in the demo as well), the tallest points on the münar surface were no higher than roughly 600m.
  • Mün was Kerbin's, and indeed the game's, very first moon.
  • After its implementation, many fans began calling the body Mün, pronounced "moon", believing the original spelling to be a mistake. However, several of the game's developers have been heard referring to it as Mun, pronounced "muhn". In the "Surface of the Mün" title screen, a crashed lander has the words "Mün or Bust" scrawled on the side. As it is not entirely clear what the official spelling is, both are generally accepted.


  • Nové procedurálně vytvořené krátery
  • Přepracování terénu
  • Přidány Easter Eggy (one opraven, jeden přidán)
  • Nové "umění" (monolity)
  • Úpravy textur
  • Přidány Easter eggy
  • Úpravy textur
  • Přepracování terénu
  • Přidání do hry