Difference between revisions of "Parts/Aero/engineNacelle/engineNacelle.cfg"

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m (*update to 1.0;)
m (*update to 1.0.4;)
 
Line 52: Line 52:
 
amount = 40
 
amount = 40
 
maxAmount = 40
 
maxAmount = 40
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateHeat
 +
ThermalAnim = Nacelle1Heat
 
}
 
}
 
}
 
}
  
 
}}
 
}}

Latest revision as of 12:10, 27 June 2015

This is the configuration file for Engine Nacelle.
PART
{
	name = nacelleBody
	module = Part
	author = C. Jenkins, Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.0, -0.625, -0.75, 0.0, 0.0, 1.0, 1
	TechRequired = supersonicFlight
	entryCost = 6500
	cost = 1550
	category = Aero
	subcategory = 0
	title = Engine Nacelle
	manufacturer = C7 Aerospace Division
	description = The Engine Nacelle is a self-contained solution for powering air-breathing engines. It improves airflow and cools the engine, making it a very practical option. C7 Engineers assure us that these units are quite safe, and that the dents and burn marks will give yours a more unique look.
	attachRules = 1,1,1,1,0
	mass = 0.15
	dragModelType = default
	thermalMassModifier = 1
	emissiveConstant = 0.6
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 20
	maxTemp = 2000 // = 2900
	fuelCrossFeed = True
	bulkheadProfiles = size1, srf
	MODEL
	{
		model = Squad/Parts/Aero/engineNacelle/Nacelle1
	}
	MODULE
	{
		name = ModuleResourceIntake
		resourceName = IntakeAir
		checkForOxygen = true
		area = 0.005
		intakeSpeed = 10
		intakeTransformName = Intake
	}
	RESOURCE
	{
		name = IntakeAir
		amount = 0.5
		maxAmount = 0.5
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 40
		maxAmount = 40
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = Nacelle1Heat
	}
}