Parts/DeployedScience/DeployedScience/satDish.cfg

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This is the configuration file for Communotron Ground HG-48.
PART
{
	name = DeployedSatDish
	module = Part
	author = Squad
	MODEL
	{
		model=SquadExpansion/Serenity/Parts/DeployedScience/Assets/satDish
	}	
	rescaleFactor = 1
	CoMOffset = 0, 0.16, 0
	CoLOffset = 0, 0.16, 0
	CoPOffset = 0, 0.16, 0
	//node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
	TechRequired = electronics
	entryCost = 3500
	cost = 1000
	category = Cargo
	subcategory = 0
	title = #autoLOC_6012019 //#autoLOC_6012019 = Communotron Ground HG-48
	manufacturer = #autoLOC_501668 //#autoLOC_501668 = Ionic Symphonic Protonic Electronics
	description = #autoLOC_6012020 //#autoLOC_6012020 = The Communotron Ground HG-48 is an adapted version of Ionic Symphonic Protonic Electronics most popular space-based antenna. Designed to boost the signal of any ground-based communication devices to interplanetary ranges.\n\nNot designed to pirate movie channels from nearby satellites. <color=orange>Needs a deployed central station to operate.</color>
	attachRules = 0,0,0,0,0
	mass = 0.035
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 8
	maxTemp = 1200 // = 1200
	tags = #autoLOC_6012034 //#autoLOC_6012034 = experiment research science cargo planet aerial antenna deploy direct dish extend fold radio signal transmi
	EFFECTS
	{
		Deploy
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_booster_antena_start
				maxVolumeDistance = 150				
			}
		}
		Retract
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_booster_antena_end				
				maxVolumeDistance = 150
			}
		}
	}
	MODULE
	{
		name = ModuleGroundCommsPart
		packedVolume = 25
		powerUnitsProduced = 0
		powerUnitsRequired = 1	
		antennaType = DIRECT		
		antennaPower = 10000000000
		antennaCombinable = True
		placementAllowXRotation = false
		placementAllowZRotation = false
	}
	MODULE
	{
		name = ModuleAnimationGroup
		deployAnimationName = SatDeploy
		//activeAnimationName = xxxx
		suppressActionsEvents = true
		displayActions = false
		stopActiveAnimIfDisabled = true
		deployEffectName = Deploy
		retractEffectName = Retract
		realTimeAnimation = true
	}		
}