Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45.cfg

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Revision as of 16:44, 18 November 2012 by Alfman112 (talk | contribs)
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// Kerbal Space Program - Part Config
// LV-T45 Liquid Fuel Engine
// 

// --- general parameters ---
name = liquidEngine2
module = LiquidFuelEngine
author = Mrbrownce

// --- asset parameters ---
mesh = model.mu
scale = 0.1


// --- node definitions ---
node_stack_top = 0.0, 7.21461, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -5.74338, 0.0, 0.0, 1.0, 0.0


// --- FX definitions ---

fx_exhaustFlame_blue = 0.0, -5.74338, 0.0, 0.0, 1.0, 0.0, active
fx_exhaustLight_blue = 0.0, -5.74338, 0.0, 0.0, 0.0, 1.0, active
fx_smokeTrail_light  = 0.0, -5.74338, 0.0, 0.0, 1.0, 0.0, active

// --- Sound FX definition ---

sound_vent_medium = activate
sound_rocket_hard = active
sound_vent_soft = deactivate

// --- editor parameters ---
cost = 950
category = 0
subcategory = 0
title = LV-T45 Liquid Fuel Engine
manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.
description = The LV-T45 engine was considered another breakthrough in the LV-T series, due to its Thrust Vectoring feature. The LV-T45 can deflect its thrust to aid in craft control. All these added mechanics however, make for a slightly smaller and less powerful engine in comparison with earlier LV-T models.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,0,0

// --- standard part parameters ---
mass = 1.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
maxTemp = 3600

// --- liquid engine parameters ---

maxThrust = 200
minThrust = 0	
heatProduction = 440
fuelConsumption = 7
Isp = 320
vacIsp = 370

thrustVectoringCapable = True
gimbalRange = 1.0