Difference between revisions of "Parts/Engine/liquidEngineMainsail/liquidEngineMainsail.cfg"

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m (BobBot moved page Parts/liquidEngine1-2/part.cfg to Parts/Engine/liquidEngine1-2/part.cfg without leaving a redirect: Update to new directory system)
m (*update to 0.24.2;)
Line 36: Line 36:
  
 
// --- editor parameters ---
 
// --- editor parameters ---
TechRequired = veryHeavyRocketry
+
TechRequired = heavierRocketry
 
entryCost = 24000
 
entryCost = 24000
cost = 2850
+
cost = 5650
 
category = Propulsion
 
category = Propulsion
 
subcategory = 0
 
subcategory = 0
Line 72: Line 72:
 
{
 
{
 
name = LiquidFuel
 
name = LiquidFuel
        ratio = 0.9
+
ratio = 0.9
 
DrawGauge = True
 
DrawGauge = True
 
}
 
}
Line 82: Line 82:
 
atmosphereCurve
 
atmosphereCurve
 
  {
 
  {
   key = 0 330
+
   key = 0 360
   key = 1 280
+
   key = 1 320
 
  }
 
  }
 
 
Line 147: Line 147:
 
}
 
}
 
}
 
}
 +
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
 +
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
 +
environments = 15
 +
 +
useStaging = True
 +
useEvent = True
 +
}
 +
 
}
 
}
 +
 
}}
 
}}

Revision as of 21:55, 11 August 2014

This is the configuration file for Rockomax "Mainsail" Liquid Engine.
PART
{
// Kerbal Space Program - Part Config
// LV-T30 Liquid Fuel Engine
// 

// --- general parameters ---
name = liquidEngine1-2
module = Part
author = NovaSilisko

// --- asset parameters ---
mesh = model.mu

rescaleFactor = 1

// --- node definitions ---
node_stack_top = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -1.930788, 0.0, 0.0, 1.0, 0.0, 2


// --- FX definitions ---

fx_exhaustFlame_blue = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, running
fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
fx_exhaustSparks_flameout = 0.0, -2, 0.0, 0.0, 1.0, 0.0, flameout

// --- Sound FX definition ---


sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = disengage
sound_explosion_low = flameout

// --- editor parameters ---
TechRequired = heavierRocketry
entryCost = 24000
cost = 5650
category = Propulsion
subcategory = 0
title = Rockomax "Mainsail" Liquid Engine
manufacturer = Rockomax Conglomerate
description = A monster of an engine for heavy lifting purposes, the Mainsail's power rivals that of entire small nations.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,0,0

// --- standard part parameters ---
mass = 6
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
breakingForce = 200
breakingTorque = 200
maxTemp = 3600

MODULE
{
	name = ModuleEngines
	thrustVectorTransformName = thrustTransform
	exhaustDamage = True
	ignitionThreshold = 0.1
	minThrust = 0
	maxThrust = 1500
	heatProduction = 400
	fxOffset = 0, 0, 1.5
	PROPELLANT
	{
		name = LiquidFuel
		ratio = 0.9
		DrawGauge = True
	}
	PROPELLANT
	{
		name = Oxidizer
		ratio = 1.1
	}
	atmosphereCurve
 	{
   	 key = 0 360
  	 key = 1 320
 	}
	
}


MODULE
{
       name = ModuleJettison
       jettisonName = fairing
       bottomNodeName = bottom
       isFairing = True
       jettisonedObjectMass = 0.5
       jettisonForce = 15
       jettisonDirection = 0 0 1
	
}

MODULE
{
	name = ModuleGimbal
	gimbalTransformName = thrustTransform
	gimbalRange = 1
}

MODULE
{
      name = ModuleAnimateHeat
      ThermalAnim = overheat
}

MODULE
{
	name = ModuleAlternator	
	RESOURCE
	{
		name = ElectricCharge
		rate = 12.0
	}
}
RESOURCE
{
	name = ElectricCharge
	amount = 0
	maxAmount = 0
  	isTweakable = false
	hideFlow = true
}

EFFECTS
{
	Thrust
	{
		AUDIO
		{
			clip = Squad/Sounds/sound_rocket_mini
			volume = 0.0 0.0
			volume = 1.0 1.0
			pitch = 0.0 0.8
			pitch = 1.0 1.0
			loop = true
		}	
	}
}

MODULE
{
	name = ModuleTestSubject
	
	// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
	environments = 15
	
	useStaging = True
	useEvent = True
}

}