Difference between revisions of "Parts/Engine/liquidEnginePoodle/liquidEnginePoodle.cfg"

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m (*update to 0.24.2;)
m (*update to 1.0.4;)
 
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{{Part config|Rockomax "Poodle" Liquid Engine|2=PART
+
{{Part config|RE-L10 "Poodle" Liquid Fuel Engine|2=PART
 
{
 
{
// Kerbal Space Program - Part Config
+
name = liquidEngine2-2
// LV-909 Liquid Fuel Engine
+
module = Part
//
+
author = NovaSilisko
 
+
mesh = model.mu
// --- general parameters ---
+
rescaleFactor = 1
name = liquidEngine2-2
+
node_stack_top = 0.0, 0.7269405, 0.0, 0.0, 1.0, 0.0, 2
module = Part
+
node_stack_bottom = 0.0, -0.7354356, 0.0, 0.0, -1.0, 0.0, 2
author = NovaSilisko
+
fx_exhaustFlame_blue_small = 0.0, -0.8, 0.0, 0.0, 1.0, 0.0, running
 
+
fx_exhaustLight_blue = 0.0, -0.8, 0.0, 0.0, 0.0, 1.0, running
// --- asset parameters ---
+
fx_smokeTrail_light = 0.0, -1.3, 0.0, 0.0, 1.0, 0.0, running
mesh = model.mu
+
sound_vent_medium = engage
 
+
sound_rocket_hard = running
rescaleFactor = 1
+
sound_vent_soft = disengage
 
+
sound_explosion_low = flameout
// --- node definitions ---
+
TechRequired = heavyRocketry
node_stack_top = 0.0, 0.7269405, 0.0, 0.0, 1.0, 0.0, 2
+
entryCost = 4200
node_stack_bottom = 0.0, -0.7354356, 0.0, 0.0, 1.0, 0.0, 2
+
cost = 1300
 
+
category = Engine
 
+
subcategory = 0
// --- FX definitions ---
+
title = RE-L10 "Poodle" Liquid Fuel Engine
 
+
manufacturer = Rockomax Conglomerate
fx_exhaustFlame_blue_small = 0.0, -0.8, 0.0, 0.0, 1.0, 0.0, running
+
description = A more reasonable engine for rough economic times, the Poodle engine doubles as a BBQ when at low power.
fx_exhaustLight_blue = 0.0, -0.8, 0.0, 0.0, 0.0, 1.0, running
+
attachRules = 1,0,1,0,0
fx_smokeTrail_light = 0.0, -1.3, 0.0, 0.0, 1.0, 0.0, running
+
mass = 1.75
 
+
// heatConductivity = 0.06 // half default
// --- Sound FX definition ---
+
skinInternalConductionMult = 4.0
 
+
emissiveConstant = 0.8 // engine nozzles are good at radiating.
sound_vent_medium = engage
+
dragModelType = default
sound_rocket_hard = running
+
maximum_drag = 0.2
sound_vent_soft = disengage
+
minimum_drag = 0.2
sound_explosion_low = flameout
+
angularDrag = 2
 
+
crashTolerance = 7
// --- editor parameters ---
+
breakingForce = 200
TechRequired = heavyRocketry
+
breakingTorque = 200
entryCost = 4200
+
maxTemp = 2000 // = 3600
cost = 1600
+
bulkheadProfiles = size2
category = Propulsion
+
MODULE
subcategory = 0
+
{
title = Rockomax "Poodle" Liquid Engine
+
name = ModuleEngines
manufacturer = Rockomax Conglomerate
+
thrustVectorTransformName = thrustTransform
description = A more reasonable engine for rough economic times, the Poodle engine doubles as a BBQ when at low power.
+
exhaustDamage = True
 
+
ignitionThreshold = 0.1
attachRules = 1,0,1,0,0
+
minThrust = 0
 
+
maxThrust = 250
// --- standard part parameters ---
+
heatProduction = 83
mass = 2
+
fxOffset = 0, 0, 0.4
dragModelType = default
+
EngineType = LiquidFuel
maximum_drag = 0.2
+
PROPELLANT
minimum_drag = 0.2
+
{
angularDrag = 2
+
name = LiquidFuel
crashTolerance = 7
+
ratio = 0.9
breakingForce = 200
+
DrawGauge = True
breakingTorque = 200
+
}
maxTemp = 3600
+
PROPELLANT
 
+
{
 
+
name = Oxidizer
MODULE
+
ratio = 1.1
{
+
}
name = ModuleEngines
+
atmosphereCurve
thrustVectorTransformName = thrustTransform
+
{
exhaustDamage = True
+
key = 0 350
ignitionThreshold = 0.1
+
key = 1 90
minThrust = 0
+
key = 3 0.001
maxThrust = 220
+
}
heatProduction = 300
+
}
fxOffset = 0, 0, 0.4
+
MODULE
PROPELLANT
+
{
 +
name = ModuleJettison
 +
jettisonName = fairing
 +
bottomNodeName = bottom
 +
isFairing = True
 +
jettisonedObjectMass = 0.5
 +
jettisonForce = 15
 +
jettisonDirection = 0 0 1
 +
}
 +
MODULE
 +
{
 +
name = ModuleGimbal
 +
gimbalTransformName = thrustTransform
 +
gimbalRange = 4.5
 +
}
 +
MODULE
 
{
 
{
name = LiquidFuel
+
name = ModuleAnimateHeat
        ratio = 0.9
+
ThermalAnim = overheat
DrawGauge = True
 
 
}
 
}
PROPELLANT
+
MODULE
 
{
 
{
name = Oxidizer
+
name = ModuleAlternator
ratio = 1.1
+
RESOURCE
 +
{
 +
name = ElectricCharge
 +
rate = 8.0
 +
}
 
}
 
}
atmosphereCurve
 
{
 
  key = 0 390
 
  key = 1 270
 
}
 
 
}
 
 
MODULE
 
{
 
      name = ModuleJettison
 
      jettisonName = fairing
 
      bottomNodeName = bottom
 
      isFairing = True
 
      jettisonedObjectMass = 0.5
 
      jettisonForce = 15
 
      jettisonDirection = 0 0 1
 
 
}
 
 
MODULE
 
{
 
name = ModuleGimbal
 
gimbalTransformName = thrustTransform
 
gimbalRange = 2.5
 
}
 
 
MODULE
 
{
 
      name = ModuleAnimateHeat
 
      ThermalAnim = overheat
 
}
 
 
MODULE
 
{
 
name = ModuleAlternator
 
 
RESOURCE
 
RESOURCE
 
{
 
{
 
name = ElectricCharge
 
name = ElectricCharge
rate = 8.0
+
amount = 0
 +
maxAmount = 0
 +
isTweakable = false
 +
hideFlow = true
 +
}
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
environments = 15
 +
useStaging = True
 +
useEvent = True
 +
}
 +
MODULE
 +
{
 +
name = ModuleSurfaceFX
 +
thrustProviderModuleIndex = 0
 +
fxMax = 0.6
 +
maxDistance = 30
 +
falloff = 1.5
 +
thrustTransformName = thrustTransform
 
}
 
}
}
 
RESOURCE
 
{
 
name = ElectricCharge
 
amount = 0
 
maxAmount = 0
 
  isTweakable = false
 
hideFlow = true
 
}
 
 
MODULE
 
{
 
name = ModuleTestSubject
 
 
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
 
environments = 15
 
 
useStaging = True
 
useEvent = True
 
}
 
 
}
 
}
  
 
}}
 
}}

Latest revision as of 12:25, 27 June 2015

This is the configuration file for RE-L10 "Poodle" Liquid Fuel Engine.
PART
{
	name = liquidEngine2-2
	module = Part
	author = NovaSilisko
	mesh = model.mu
	rescaleFactor = 1
	node_stack_top = 0.0, 0.7269405, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -0.7354356, 0.0, 0.0, -1.0, 0.0, 2
	fx_exhaustFlame_blue_small = 0.0, -0.8, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustLight_blue = 0.0, -0.8, 0.0, 0.0, 0.0, 1.0, running
	fx_smokeTrail_light = 0.0, -1.3, 0.0, 0.0, 1.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = heavyRocketry
	entryCost = 4200
	cost = 1300
	category = Engine
	subcategory = 0
	title = RE-L10 "Poodle" Liquid Fuel Engine
	manufacturer = Rockomax Conglomerate
	description = A more reasonable engine for rough economic times, the Poodle engine doubles as a BBQ when at low power.
	attachRules = 1,0,1,0,0
	mass = 1.75
	// heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 3600
	bulkheadProfiles = size2
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 250
		heatProduction = 83
		fxOffset = 0, 0, 0.4
		EngineType = LiquidFuel
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
		}
		atmosphereCurve
		{
			key = 0 350
			key = 1 90
			key = 3 0.001
		}
	}
	MODULE
	{
		name = ModuleJettison
		jettisonName = fairing
		bottomNodeName = bottom
		isFairing = True
		jettisonedObjectMass = 0.5
		jettisonForce = 15
		jettisonDirection = 0 0 1
	}
	MODULE
	{
		name = ModuleGimbal
		gimbalTransformName = thrustTransform
		gimbalRange = 4.5
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = overheat
	}
	MODULE
	{
		name = ModuleAlternator
		RESOURCE
		{
			name = ElectricCharge
			rate = 8.0
		}
	}
	RESOURCE
	{
		name = ElectricCharge
		amount = 0
		maxAmount = 0
		isTweakable = false
		hideFlow = true
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = True
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.6
		maxDistance = 30
		falloff = 1.5
		thrustTransformName = thrustTransform
	}
}