Difference between revisions of "Parts/Engine/solidBoosterRT-10/solidBoosterRT-10.cfg"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (*update to 0.90.0;)
m (*update to 1.0;)
Line 1: Line 1:
{{Part config|RT-10 Solid Fuel Booster|2=PART
+
{{Part config|RT-10 "Hammer" Solid Fuel Booster|2=PART
 
{
 
{
// Kerbal Space Program - Part Config
+
name = solidBooster
// RT-10 Solid Fuel Booster
+
module = Part
//
+
author = NovaSilisko
 
+
mesh = model.mu
// --- general parameters ---
+
scale = 0.1
name = solidBooster
+
node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, -1.0, 0.0, 1
module = Part
+
node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
author = NovaSilisko
+
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
 
+
fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
// --- asset parameters ---
+
fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
mesh = model.mu
+
fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
scale = 0.1
+
sound_vent_medium = engage
 
+
sound_rocket_hard = running
 
+
sound_vent_soft = disengage
// --- node definitions ---
+
sound_explosion_low = flameout
node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, 1.0, 0.0, 1
+
TechRequired = basicRocketry
node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
+
entryCost = 1400
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
+
cost = 580
 
+
category = Engine
// --- FX definitions ---
+
subcategory = 0
 
+
title = RT-10 "Hammer" Solid Fuel Booster
fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
+
description = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive.  
fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
+
attachRules = 1,1,1,1,0
// fx_exhaustLight_yellow = 0.0, -11.2673, 0.0, 0.0, 0.0, 1.0, running
+
mass = 0.75
fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
+
// heatConductivity = 0.04 // 1/3 default
 
+
emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
// --- Sound FX definition ---
+
dragModelType = default
 
+
maximum_drag = 0.3
 
+
minimum_drag = 0.2
sound_vent_medium = engage
+
angularDrag = 2
sound_rocket_hard = running
+
crashTolerance = 7
sound_vent_soft = disengage
+
maxTemp = 2000 // = 3600
sound_explosion_low = flameout
+
stagingIcon = SOLID_BOOSTER
 
+
bulkheadProfiles = size1, srf
// --- editor parameters ---
+
MODULE
TechRequired = start
+
{
entryCost = 0
+
name = ModuleEngines
cost = 325
+
thrustVectorTransformName = thrustTransform
category = Engine
+
throttleLocked = True
subcategory = 0
+
exhaustDamage = True
title = RT-10 Solid Fuel Booster
+
ignitionThreshold = 0.1
//manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
+
minThrust = 0
description = While considered by some to be little more than "a trash bin full o' boom", The RT-10 is used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.
+
maxThrust = 210
 
+
heatProduction = 510
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
useEngineResponseTime = True
attachRules = 1,1,1,1,0
+
engineAccelerationSpeed = 10.0
 
+
allowShutdown = False
// --- standard part parameters ---
+
fxOffset = 0, 0, 0.12
mass = 0.5
+
dragModelType = default
+
// Possible EngineType values:
maximum_drag = 0.3
+
// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
minimum_drag = 0.2
+
EngineType = SolidBooster
angularDrag = 2
+
crashTolerance = 7
+
PROPELLANT
maxTemp = 3600
+
{
 
+
name = SolidFuel
// --- solid booster parameters --- 3.75
+
ratio = 1.0
 
+
DrawGauge = True
stagingIcon = SOLID_BOOSTER
+
}
 
+
atmosphereCurve
MODULE
+
{
{
+
key = 0 162
name = ModuleEngines
+
key = 1 150
thrustVectorTransformName = thrustTransform
+
key = 6 0.001
throttleLocked = True
+
}
exhaustDamage = True
+
}
ignitionThreshold = 0.1
+
MODULE
minThrust = 0
+
{
maxThrust = 250
+
name = ModuleAnimateHeat
heatProduction = 550
+
ThermalAnim = heatAnimation
useEngineResponseTime = True
+
}
engineAccelerationSpeed = 10.0
+
RESOURCE
allowShutdown = False
 
fxOffset = 0, 0, 0.12
 
PROPELLANT
 
 
{
 
{
 
name = SolidFuel
 
name = SolidFuel
        ratio = 1.0
+
amount = 300
DrawGauge = True
+
maxAmount = 300
 +
}
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
environments = 15
 +
useStaging = True
 +
useEvent = False
 +
}
 +
MODULE
 +
{
 +
name = ModuleSurfaceFX
 +
thrustProviderModuleIndex = 0
 +
fxMax = 0.75
 +
maxDistance = 50
 +
falloff = 1.8
 +
thrustTransformName = thrustTransform
 
}
 
}
atmosphereCurve
 
{
 
  key = 0 240
 
  key = 1 225
 
}
 
 
}
 
 
MODULE
 
{
 
      name = ModuleAnimateHeat
 
      ThermalAnim = heatAnimation
 
}
 
 
 
 
RESOURCE
 
{
 
name = SolidFuel
 
amount = 433
 
maxAmount = 433
 
}
 
 
MODULE
 
{
 
name = ModuleTestSubject
 
 
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
 
environments = 15
 
 
useStaging = True
 
useEvent = False
 
}
 
 
}
 
}
  
 
}}
 
}}

Revision as of 15:23, 29 April 2015

This is the configuration file for RT-10 "Hammer" Solid Fuel Booster.
PART
{
	name = solidBooster
	module = Part
	author = NovaSilisko
	mesh = model.mu
	scale = 0.1
	node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, -1.0, 0.0, 1
	node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
	node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
	fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = basicRocketry
	entryCost = 1400
	cost = 580
	category = Engine
	subcategory = 0
	title = RT-10 "Hammer" Solid Fuel Booster
	description = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. 
	attachRules = 1,1,1,1,0
	mass = 0.75
	// heatConductivity = 0.04 // 1/3 default
	emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
	dragModelType = default
	maximum_drag = 0.3
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 2000 // = 3600
	stagingIcon = SOLID_BOOSTER
	bulkheadProfiles = size1, srf
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		throttleLocked = True
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 210
		heatProduction = 510
		useEngineResponseTime = True
		engineAccelerationSpeed = 10.0
		allowShutdown = False
		fxOffset = 0, 0, 0.12
		
		// Possible EngineType values:
		// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
		EngineType = SolidBooster
		
		PROPELLANT
		{
			name = SolidFuel
			ratio = 1.0
			DrawGauge = True
		}
		atmosphereCurve
		{
			key = 0 162
			key = 1 150
			key = 6 0.001
		}
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = heatAnimation
	}
	RESOURCE
	{
		name = SolidFuel
		amount = 300
		maxAmount = 300
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = False
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.75
		maxDistance = 50
		falloff = 1.8
		thrustTransformName = thrustTransform
	}
}