Difference between revisions of "Parts/Engine/solidBoosterRT-10/solidBoosterRT-10.cfg"

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<pre>
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{{Part config|RT-10 "Hammer" Solid Fuel Booster|2=PART
 
 
// Kerbal Space Program - Part Config
 
// RT-10 Solid Fuel Booster
 
//
 
 
 
// --- general parameters ---
 
name = solidBooster
 
module = Part
 
author = NovaSilisko
 
 
 
// --- asset parameters ---
 
mesh = model.mu
 
scale = 0.1
 
 
 
 
 
// --- node definitions ---
 
node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, 1.0, 0.0, 1
 
node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
 
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
 
 
 
// --- FX definitions ---
 
 
 
fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
 
fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
 
// fx_exhaustLight_yellow = 0.0, -11.2673, 0.0, 0.0, 0.0, 1.0, running
 
fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
 
 
 
// --- Sound FX definition ---
 
 
 
 
 
sound_vent_medium = engage
 
sound_rocket_hard = running
 
sound_vent_soft = disengage
 
sound_explosion_low = flameout
 
 
 
// --- editor parameters ---
 
cost = 450
 
category = Propulsion
 
subcategory = 0
 
title = RT-10 Solid Fuel Booster
 
//manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.
 
description = While considered by some to be little more than "a trash bin full o' boom", The RT-10 is used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.
 
 
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,1,1,1,0
 
 
 
// --- standard part parameters ---
 
mass = 0.5
 
dragModelType = default
 
maximum_drag = 0.3
 
minimum_drag = 0.2
 
angularDrag = 2
 
crashTolerance = 7
 
maxTemp = 3600
 
 
 
// --- solid booster parameters --- 3.75
 
 
 
stagingIcon = SOLID_BOOSTER
 
 
 
MODULE
 
 
{
 
{
name = ModuleEngines
+
name = solidBooster
thrustVectorTransformName = thrustTransform
+
module = Part
throttleLocked = True
+
author = NovaSilisko
exhaustDamage = True
+
mesh = model.mu
ignitionThreshold = 0.1
+
scale = 0.1
minThrust = 0
+
node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, -1.0, 0.0, 1
maxThrust = 250
+
node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
heatProduction = 550
+
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
useEngineResponseTime = True
+
fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
engineAccelerationSpeed = 10.0
+
fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
allowShutdown = False
+
fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
fxOffset = 0, 0, 0.12
+
sound_vent_medium = engage
PROPELLANT
+
sound_rocket_hard = running
 +
sound_vent_soft = disengage
 +
sound_explosion_low = flameout
 +
TechRequired = basicRocketry
 +
entryCost = 1200
 +
cost = 400
 +
category = Engine
 +
subcategory = 0
 +
title = RT-10 "Hammer" Solid Fuel Booster
 +
description = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive.
 +
attachRules = 1,1,1,1,0
 +
mass = 0.75
 +
// heatConductivity = 0.04 // 1/3 default
 +
skinInternalConductionMult = 4.0
 +
emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
 +
dragModelType = default
 +
maximum_drag = 0.3
 +
minimum_drag = 0.2
 +
angularDrag = 2
 +
crashTolerance = 7
 +
maxTemp = 2000 // = 3600
 +
stagingIcon = SOLID_BOOSTER
 +
bulkheadProfiles = size1, srf
 +
MODULE
 +
{
 +
name = ModuleEngines
 +
thrustVectorTransformName = thrustTransform
 +
throttleLocked = True
 +
exhaustDamage = True
 +
ignitionThreshold = 0.1
 +
minThrust = 0
 +
maxThrust = 227
 +
heatProduction = 550
 +
useEngineResponseTime = True
 +
engineAccelerationSpeed = 10.0
 +
allowShutdown = False
 +
fxOffset = 0, 0, 0.12
 +
 +
// Possible EngineType values:
 +
// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
 +
EngineType = SolidBooster
 +
 +
PROPELLANT
 +
{
 +
name = SolidFuel
 +
ratio = 1.0
 +
DrawGauge = True
 +
}
 +
atmosphereCurve
 +
{
 +
key = 0 195
 +
key = 1 170
 +
key = 7 0.001
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateHeat
 +
ThermalAnim = heatAnimation
 +
}
 +
RESOURCE
 
{
 
{
 
name = SolidFuel
 
name = SolidFuel
        ratio = 1.0
+
amount = 375
DrawGauge = True
+
maxAmount = 375
 +
}
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
environments = 15
 +
useStaging = True
 +
useEvent = False
 +
}
 +
MODULE
 +
{
 +
name = ModuleSurfaceFX
 +
thrustProviderModuleIndex = 0
 +
fxMax = 0.75
 +
maxDistance = 50
 +
falloff = 1.8
 +
thrustTransformName = thrustTransform
 
}
 
}
atmosphereCurve
 
{
 
  key = 0 240
 
  key = 1 225
 
}
 
 
}
 
 
MODULE
 
{
 
      name = ModuleAnimateHeat
 
      ThermalAnim = heatAnimation
 
}
 
 
 
 
RESOURCE
 
{
 
name = SolidFuel
 
amount = 433
 
maxAmount = 433
 
 
}
 
}
  
</pre>
+
}}

Latest revision as of 12:24, 27 June 2015

This is the configuration file for RT-10 "Hammer" Solid Fuel Booster.
PART
{
	name = solidBooster
	module = Part
	author = NovaSilisko
	mesh = model.mu
	scale = 0.1
	node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, -1.0, 0.0, 1
	node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 1
	node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
	fx_exhaustFlame_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustSparks_yellow = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	fx_smokeTrail_medium = 0.0, -11.2673, 0.0, 0.0, 1.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = basicRocketry
	entryCost = 1200
	cost = 400
	category = Engine
	subcategory = 0
	title = RT-10 "Hammer" Solid Fuel Booster
	description = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. 
	attachRules = 1,1,1,1,0
	mass = 0.75
	// heatConductivity = 0.04 // 1/3 default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
	dragModelType = default
	maximum_drag = 0.3
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 2000 // = 3600
	stagingIcon = SOLID_BOOSTER
	bulkheadProfiles = size1, srf
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		throttleLocked = True
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 227
		heatProduction = 550
		useEngineResponseTime = True
		engineAccelerationSpeed = 10.0
		allowShutdown = False
		fxOffset = 0, 0, 0.12
		
		// Possible EngineType values:
		// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
		EngineType = SolidBooster
		
		PROPELLANT
		{
			name = SolidFuel
			ratio = 1.0
			DrawGauge = True
		}
		atmosphereCurve
		{
			key = 0 195
			key = 1 170
			key = 7 0.001
		}
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = heatAnimation
	}
	RESOURCE
	{
		name = SolidFuel
		amount = 375
		maxAmount = 375
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = False
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.75
		maxDistance = 50
		falloff = 1.8
		thrustTransformName = thrustTransform
	}
}