Parts/Engine/solidBoosterRT-5/solidBoosterRT-5.cfg

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This is the configuration file for RT-5 "Flea" Solid Fuel Booster.
PART
{
	name = solidBooster_sm
	module = Part
	author = RoverDude
	rescaleFactor = 1
	scale = 1
	MODEL
	{
		model = Squad/Parts/Engine/solidBoosterRT-5/SRB_RT5
		scale = 1.25, 1.25, 1.25
	}
	node_stack_bottom = 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 1
	node_stack_top = 0.0, 0.6875, 0.0, 0.0, 1.0, 0.0, 1
	node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1

	fx_exhaustFlame_yellow = 0.0, -6.756, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustSparks_yellow = 0.0, -6.756, 0.0, 0.0, 1.0, 0.0, running
	fx_smokeTrail_medium = 0.0, -6.756, 0.0, 0.0, 1.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = start
	entryCost = 0
	cost = 200
	category = Engine
	subcategory = 0
	title = RT-5 "Flea" Solid Fuel Booster
	description = While considered by some to be little more than "a trash bin full o' boom", The RT-5 can be seen in use at many space programs, perhaps possibly because it is the only option for many space programs, but nevertheless, this small booster provides a nice kick to lift small payloads to considerable heights. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.
	attachRules = 1,1,1,1,0
	mass = 0.45
	// heatConductivity = 0.04 // 1/3 default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
	dragModelType = default
	maximum_drag = 0.3
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 2000 // = 3600
	stagingIcon = SOLID_BOOSTER
	bulkheadProfiles = size1, srf

	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		throttleLocked = True
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 192
		heatProduction = 545
		useEngineResponseTime = True
		engineAccelerationSpeed = 10.0
		allowShutdown = False
		fxOffset = 0, 0, 0.12
		
		// Possible EngineType values:
		// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
		EngineType = SolidBooster
		
		PROPELLANT
		{
			name = SolidFuel
			ratio = 1.0
			DrawGauge = True
		}
		atmosphereCurve
		{
			key = 0 165
			key = 1 140
			key = 6 0.001
		}
	}

	RESOURCE
	{
		name = SolidFuel
		amount = 140
		maxAmount = 140
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = False
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.7
		maxDistance = 50
		falloff = 2
		thrustTransformName = thrustTransform
	}
}