Parts/Engine/solidBoosterS2-17/solidBoosterS2-17.cfg

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This is the configuration file for S2-17 "Thoroughbred" Solid Fuel Booster.
PART
{
	name = Thoroughbred
	module = Part
	author = AlexanderM
	mesh = solidBoosterS2-17.mu
	rescaleFactor = 1
	node_stack_bottom = 0.0, -6.09244, 0.0, 0.0, -1.0, 0.0, 2
	node_stack_top = 0.0, 6.14614, 0.0, 0.0, 1.0, 0.0, 2
	node_attach = 0.0, 0.0, -1.25, 0.0, 0.0, 1.0, 2
	fx_exhaustFlame_white = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
	fx_smokeTrail_large = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = heavierRocketry
	entryCost = 27000
	cost = 9000
	category = Engine
	subcategory = 0
	title = #autoLOC_6005068   			//#autoLOC_6005068 = S2-17 "Thoroughbred" Solid Fuel Booster
	manufacturer = #autoLOC_501672 		//#autoLOC_501672 = Kerbodyne
	description = #autoLOC_6005069      //#autoLOC_6005069 = When Jeb asked Kerbodyne how to lift his house into space, this is what they came up with.  The Thoroughbred is a truly massive solid rocket fuel booster.  It is also the first booster Kerbodyne has managed to add thrust vector control to, adding surprising agility to this powerful motor.
	attachRules = 1,1,1,1,0
	mass = 10
	heatConductivity = 0.06 // 1/2 default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white...
	dragModelType = default
	maximum_drag = 0.3
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 10
	maxTemp = 2200 // = 2200
	stagingIcon = SOLID_BOOSTER
	bulkheadProfiles = size2, srf
	tags = #autoLOC_6005075  // #autoLOC_6005075 = (motor (rocket (srb (thorough
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		throttleLocked = True
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 1700
		heatProduction = 550
		useEngineResponseTime = True
		engineAccelerationSpeed = 10.0
		allowShutdown = False
		fxOffset = 0, 0, 0.45
		
		// Possible EngineType values:
		// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp
		EngineType = SolidBooster
		exhaustDamageDistanceOffset = 0.6
		
		PROPELLANT
		{
			name = SolidFuel
			ratio = 1.0
			DrawGauge = True
		}
		atmosphereCurve
		{
			key = 0 230
			key = 1 205
			key = 7 0.001
		}
	}
	RESOURCE
	{
		name = SolidFuel
		amount = 8000
		maxAmount = 8000
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.75
		maxDistance = 50
		falloff = 1.8
		thrustTransformName = thrustTransform
	}	
	MODULE
	{
		name = ModuleGimbal
		gimbalTransformName = gimbal
		gimbalRange = 2
	}
	MODULE
	{
		name = FXModuleLookAtConstraint
		CONSTRAINLOOKFX
		{
			targetName = HiCyl1
			rotatorsName = LowCyl1
		}
		CONSTRAINLOOKFX
		{
			targetName = HiCyl2
			rotatorsName = LowCyl2
		}
		CONSTRAINLOOKFX
		{
			targetName = LowCyl1
			rotatorsName = HiCyl1
		}
		CONSTRAINLOOKFX
		{
			targetName = LowCyl2
			rotatorsName = HiCyl2
		}
	}
	MODULE
	{
		name = FXModuleAnimateThrottle
		animationName = S2-17Emissive
		responseSpeed = 0.001
		dependOnEngineState = True
		dependOnThrottle = True
	}	
	MODULE
	{
		name = FXModuleAnimateThrottle
		animationName = S2-17Emissive_ESA
		responseSpeed = 0.001
		dependOnEngineState = True
		dependOnThrottle = True
	}	
}