Difference between revisions of "Parts/Structural/mk1Parts/mk1FuselageIntake.cfg"

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m (*update to 1.0.4;)
(update to 1.0.5)
 
Line 3: Line 3:
 
name = MK1IntakeFuselage
 
name = MK1IntakeFuselage
 
module = Part
 
module = Part
author = C7studios
+
author = Porkjet
scale = 0.0125
 
 
rescaleFactor = 1
 
rescaleFactor = 1
node_stack_top = 0.0, 75.0, 0.0, 0.0, 1.0, 0.0
+
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -75.0, 0.0, 0.0, -1.0, 0.0
+
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1
+
node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
TechRequired = aerodynamicSystems
+
TechRequired = highAltitudeFlight
 
entryCost = 4200
 
entryCost = 4200
 
cost = 720
 
cost = 720
 
category = Aero
 
category = Aero
 
subcategory = 0
 
subcategory = 0
title = Mk1 Fuselage - Intake
+
title = Mk1 Diverterless Supersonic Intake
 
manufacturer = C7 Aerospace Division
 
manufacturer = C7 Aerospace Division
description = This version of the Mk1 Fuselage module carries no fuel, but is fitted with a streamlined air intake.
+
description = This version of the Mk1 Fuselage module carries only a bit of fuel, but is fitted with a streamlined air intake. It consists of a "bump" and a forward-swept inlet cowl. This eliminates the need for a Splitter plate, while compressing the air to slow it down from supersonic to subsonic speeds. DSIs can be used to replace the intake ramp and inlet cone, which are more complex, heavy and expensive.
 
attachRules = 1,1,1,1,0
 
attachRules = 1,1,1,1,0
mass = 0.27
+
mass = 0.17
 
dragModelType = default
 
dragModelType = default
 
maximum_drag = 0.2
 
maximum_drag = 0.2
 
minimum_drag = 0.3
 
minimum_drag = 0.3
 
angularDrag = 2
 
angularDrag = 2
crashTolerance = 20
+
crashTolerance = 10
 
breakingForce = 50
 
breakingForce = 50
 
breakingTorque = 50
 
breakingTorque = 50
Line 32: Line 31:
 
MODEL
 
MODEL
 
{
 
{
model = Squad/Parts/Structural/mk1Parts/mk1FuselageIntake
+
model = Squad/Parts/Structural/mk1Parts/IntakeFuselage
scale = 1.25, 1.25, 1.25
 
 
}
 
}
 
MODULE
 
MODULE
Line 40: Line 38:
 
resourceName = IntakeAir
 
resourceName = IntakeAir
 
checkForOxygen = true
 
checkForOxygen = true
area = 0.006
+
area = 0.0061 // frontal area is only .39m^2 but there's a conic ram effect from the fuselage maybe?
 
intakeSpeed = 12
 
intakeSpeed = 12
 
intakeTransformName = Intake
 
intakeTransformName = Intake
 +
machCurve
 +
{
 +
key = 0 0.9 0 0
 +
key = 1 1 0 0
 +
key = 1.5 0.95 -0.1608955 -0.1608955
 +
key = 3 0.6 -0.4034287 -0.4034287
 +
key = 5 0.01 0 0
 +
}
 
}
 
}
 
RESOURCE
 
RESOURCE
 
{
 
{
 
name = IntakeAir
 
name = IntakeAir
amount = 0.6
+
amount = 2
maxAmount = 0.6
+
maxAmount = 2
 +
}
 +
RESOURCE
 +
{
 +
name = LiquidFuel
 +
amount = 200
 +
maxAmount = 200
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateHeat
 +
ThermalAnim = IntakeFuselageHeat
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 12:26, 9 January 2016

This is the configuration file for Mk1 Fuselage - Intake.
PART
{
	name = MK1IntakeFuselage
	module = Part
	author = Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
	TechRequired = highAltitudeFlight
	entryCost = 4200
	cost = 720
	category = Aero
	subcategory = 0
	title = Mk1 Diverterless Supersonic Intake
	manufacturer = C7 Aerospace Division
	description = This version of the Mk1 Fuselage module carries only a bit of fuel, but is fitted with a streamlined air intake. It consists of a "bump" and a forward-swept inlet cowl. This eliminates the need for a Splitter plate, while compressing the air to slow it down from supersonic to subsonic speeds. DSIs can be used to replace the intake ramp and inlet cone, which are more complex, heavy and expensive.
	attachRules = 1,1,1,1,0
	mass = 0.17
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 10
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	thermalMassModifier = 2.0
	fuelCrossFeed = True
	bulkheadProfiles = size1, srf
	MODEL
	{
		model = Squad/Parts/Structural/mk1Parts/IntakeFuselage
	}
	MODULE
	{
		name = ModuleResourceIntake
		resourceName = IntakeAir
		checkForOxygen = true
		area = 0.0061 // frontal area is only .39m^2 but there's a conic ram effect from the fuselage maybe?
		intakeSpeed = 12
		intakeTransformName = Intake
		machCurve
		{
			key = 0 0.9 0 0
			key = 1 1 0 0
			key = 1.5 0.95 -0.1608955 -0.1608955
			key = 3 0.6 -0.4034287 -0.4034287
			key = 5 0.01 0 0
		}
	}
	RESOURCE
	{
		name = IntakeAir
		amount = 2
		maxAmount = 2
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 200
		maxAmount = 200
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = IntakeFuselageHeat
	}
}