Parts/Utility/landingLegLT-1/landingLegLT-1.cfg
From Kerbal Space Program Wiki
PART { name = landingLeg1 module = Part author = Squad mesh = model.mu scale = 0.01 node_attach = 11.0205, 0.0, 0.0, 1.0, 0.0, 0.0 TechRequired = landing entryCost = 2900 cost = 440 category = Utility subcategory = 0 title = LT-1 Landing Struts manufacturer = Moving Parts Experts Group description = It may have been originally designed as a heavy-duty metal detector, but this landing leg certainly emphasises an important fact in surface landings: you don't need to put a crater in the ground to stop yourself! attachRules = 0,1,0,0,0 mass = 0.05 thermalMassModifier = 3.0 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 2000 // = 2900 bulkheadProfiles = srf MODULE { name = ModuleLandingLeg animationName = Deploy wheelColliderName = wheelCollider suspensionTransformName = Piston orientFootToGround = true landingFootName = foot alignFootUp = true suspensionUpperLimit = 0.60 impactTolerance = 300 suspensionSpring = 1.25 suspensionDamper = 1 suspensionOffset = 0, 0.02,0 } }