Parts/Utility/landingLegLT-1/landingLegLT-1.cfg

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Revision as of 10:24, 8 October 2014 by BobBot (talk | contribs) (BobBot moved page Parts/Utility/LandingLeg/part.cfg to Parts/Utility/landingLegLT-1/landingLegLT-1.cfg without leaving a redirect: Renamed part configuration file after update.)
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This is the configuration file for LT-1 Landing Struts.
PART
{
// Kerbal Space Program - Part Config

// --- general parameters ---
name = landingLeg1
module = Part
author = Squad

// --- asset parameters ---
mesh = model.mu
scale = 0.01

// --- node definitions ---
node_attach = 11.0205, 0.0, 0.0, 1.0, 0.0, 0.0

// --- editor parameters ---
TechRequired = survivability
entryCost = 900
cost = 240
category = Utility
subcategory = 0
title = LT-1 Landing Struts
manufacturer = Moving Parts Experts Group
description = It may have been originally designed as a heavy-duty metal detector, but this landing leg certainly emphasises an important fact in surface landings: you don't need to put a crater in the ground to stop yourself!

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,0,0

// --- standard part parameters ---
mass = 0.05
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 12
maxTemp = 2900

MODULE
{
	
	name = ModuleLandingLeg

	animationName = Deploy
	wheelColliderName = wheelCollider
	suspensionTransformName = Piston
	orientFootToGround = true
	landingFootName = foot
	// Foot is aligned to up Axis instead of forward
	alignFootUp = true
	suspensionUpperLimit = 0.60
	impactTolerance = 300
	suspensionSpring = 1.25
	suspensionDamper = 1
	suspensionOffset = 0, 0.02,0
}

}