Difference between revisions of "Parts/Utility/mk3CargoBay/short.cfg"

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m (*update to 1.0.1;)
m (*update to 1.0.4;)
 
Line 24: Line 24:
 
angularDrag = 1
 
angularDrag = 1
 
crashTolerance = 50
 
crashTolerance = 50
breakingForce = 50
+
maxTemp = 2700 // = 3000
breakingTorque = 50
 
maxTemp = 2300 // = 3000
 
 
emissiveConstant = 0.87
 
emissiveConstant = 0.87
 
fuelCrossFeed = True
 
fuelCrossFeed = True
 
bulkheadProfiles = mk3
 
bulkheadProfiles = mk3
 +
breakingForce = 300
 +
breakingTorque = 300
 +
DRAG_CUBE
 +
{
 +
cube = A, 9.393312,0.8165634,1.748168, 9.393312,0.8126662,1.748168, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 8.126952,0.8369598,2.571373, 8.126952,0.8345596,1.378628, 0,0,0, 3.3101,2.500001,3.75
 +
cube = B, 6.63311,0.761628,7.471074, 6.667892,0.7605543,7.471074, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 18.21523,0.8810784,2.63298, 18.21523,0.898275,3.33903, 0,1.192093E-07,0.09955382, 7.4511,2.5,3.550893
 +
}
 
MODEL
 
MODEL
 
{
 
{

Latest revision as of 12:27, 27 June 2015

This is the configuration file for Mk3 Cargo Bay CRG-25.
PART
{
	name = mk3CargoBayS
	module = Part
	author = Porkjet
	rescaleFactor = 1
	node_stack_top2 = 0.0, 1.25, 0.0, 0.0, -1.0, 0.0, 2
	node_stack_bottom2 = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_top = 0.0, 1.25, 0.0, 0.0, 1.0, 0.0, 3
	node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 3
	TechRequired = heavyAerodynamics
	entryCost = 32000
	cost = 750
	category = Utility
	subcategory = 0
	title = Mk3 Cargo Bay CRG-25
	manufacturer = C7 Aerospace Division
	description = Originally we threw away the container the Rockomax X200-16 tank came in, then one day a bright and upcoming engineer suggested we reuse them. He was promptly reallocated to another department and his boss came up with the brilliant idea of reusing these containers as cargo bays!
	attachRules = 1,0,1,1,1
	mass = 1.5
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 50
	maxTemp = 2700 // = 3000
	emissiveConstant = 0.87
	fuelCrossFeed = True
	bulkheadProfiles = mk3
	breakingForce = 300
	breakingTorque = 300
	DRAG_CUBE
	{
		cube = A, 9.393312,0.8165634,1.748168, 9.393312,0.8126662,1.748168, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 8.126952,0.8369598,2.571373, 8.126952,0.8345596,1.378628, 0,0,0, 3.3101,2.500001,3.75
		cube = B, 6.63311,0.761628,7.471074, 6.667892,0.7605543,7.471074, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 18.21523,0.8810784,2.63298, 18.21523,0.898275,3.33903, 0,1.192093E-07,0.09955382, 7.4511,2.5,3.550893
	}
	MODEL
	{
		model = Squad/Parts/Utility/mk3CargoBay/short
	}
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = MK3CargoBay
		startEventGUIName = Close
		endEventGUIName = Open
		actionGUIName = Toggle Bay Doors
	}
	MODULE
	{
		name = ModuleCargoBay
		DeployModuleIndex = 0
		closedPosition = 1
		lookupRadius = 1.5
		
		NodeOuterFore = top
		NodeOuterAft = bottom
		NodeInnerFore = top2
		NodeInnerAft = bottom2
	}
}