Difference between revisions of "Physicsless part"

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m (List of massless parts: Fixed the spelling of a link.)
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Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part.
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Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the [[root part]] can't be such a part.
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== Behaviour ==
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A craft with only massless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a massless part. The game can change the property on the fly, because when a new root part after decoupling would be massless the game removes that special status.
  
 
== List of massless parts ==
 
== List of massless parts ==
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Note that the [[LT-2 Landing Strut]] has PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.
 
Note that the [[LT-2 Landing Strut]] has PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.
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== See also ==
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* “[https://www.youtube.com/watch?v=tNMnDrLCW60 Kerbal Space Program - Your Physics Have No Power Over Me!]” by Scott Manley
  
 
{{Parts}}
 
{{Parts}}

Revision as of 22:38, 31 July 2014

Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the root part can't be such a part.

Behaviour

A craft with only massless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a massless part. The game can change the property on the fly, because when a new root part after decoupling would be massless the game removes that special status.

List of massless parts

Parts with PhysicsSignificance = 1 as of 0.24.2

Parts that are massless due to their part type, but do not have the PhysicsSignificance flag set

Note that the LT-2 Landing Strut has PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.

See also