Difference between revisions of "Physicsless part"

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(heat shields no longer have PhysicsSignificance = 1 as of 1.0.2)
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[[File:RV-105 RCS Thruster Block Delta V test.png|thumb|Delta-V comparison of three [[RV-105 RCS Thruster Block]] as massless and normal parts]]
 
[[File:RV-105 RCS Thruster Block Delta V test.png|thumb|Delta-V comparison of three [[RV-105 RCS Thruster Block]] as massless and normal parts]]
Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the [[root part]] can't be such a part.
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'''Physicsless parts''' are parts where the physics don't work in the usual way. The mass of the part and the drag experienced by it are added to the parent's part. The part itself has no mass but it still contributes to the vehicle's mass. Before [[1.0.1]] the mass and the drag weren't added to the parent but just ignored. It is influenced by the <code>PhysicsSignificance</code> flag in the part configuration which must be set to 1 to make it physicsless.
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When constructing a craft, the [[root part]] can't be such a part.
  
 
== Behaviour ==
 
== Behaviour ==
A craft with only massless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a massless part. The game can change the property on the fly, because when a new root part after decoupling would be massless the game removes that special status.
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A craft with only physicsless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a physicsless part. The game can change the property on the fly, so that when a new root part after decoupling would be physicsless the game removes that special status.
  
== List of massless parts ==
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== List of physicsless parts ==
''Parts with PhysicsSignificance = 1 as of 1.0.2''
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Physicsless parts as of 1.4.5:
  
* [[2HOT Thermometer]]
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{{:Physicsless part/List}}
* [[Atmospheric Fluid Spectro-Variometer]]
 
* [[BZ-52 Radial Attachment Point]]
 
* [[Communotron 16]]
 
* [[Communotron 88-88]]
 
* [[Cubic Octagonal Strut]]
 
* [[Double-C Seismic Accelerometer]]
 
* [[EAS-4 Strut Connector]]
 
* [[FL-A5 Adapter]]
 
* [[FTX-2 External Fuel Duct]]
 
* [[GRAVMAX Negative Gravioli Detector]]
 
* [[Illuminator Mk1]] (spot)
 
* [[Illuminator Mk2]] (wide)
 
* [[LY-01 Fixed Landing Gear]]
 
* [[LY05 Steerable Landing Gear]]
 
* [[LY-50 Medium Landing Gear]]
 
* [[LY-99 Large Landing Gear]]
 
* [[O-10 MonoPropellant Engine]]
 
* [[Octagonal Strut]]
 
* [[OX-STAT Photovoltaic Panels]]
 
* [[Pegasus I Mobility Enhancer]]
 
* [[Place-Anywhere 7 Linear RCS Port]]
 
* [[PresMat Barometer]]
 
* [[RV-105 RCS Thruster Block]]
 
* [[Small Hardpoint]]
 
* [[Telus-LV Bay Mobility Enhancer]]
 
* [[Telus Mobility Enhancer]]
 
* [[TR-38-D]] (Size 3 decoupler)
 
* [[Vernor Engine]]
 
* [[Z-100 Rechargeable Battery Pack]]
 
* [[Z-400 Rechargeable Battery]]
 
  
Note that the [[LT-2 Landing Strut]] has PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.
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Note that several parts, such as the [[LT-2 Landing Strut]], have <code>PhysicsSignificance = 0</code> in its part.cfg. This does nothing, and the part behaves as normal.
  
 
== See also ==
 
== See also ==

Revision as of 20:39, 17 June 2019

Delta-V comparison of three RV-105 RCS Thruster Block as massless and normal parts

Physicsless parts are parts where the physics don't work in the usual way. The mass of the part and the drag experienced by it are added to the parent's part. The part itself has no mass but it still contributes to the vehicle's mass. Before 1.0.1 the mass and the drag weren't added to the parent but just ignored. It is influenced by the PhysicsSignificance flag in the part configuration which must be set to 1 to make it physicsless.

When constructing a craft, the root part can't be such a part.

Behaviour

A craft with only physicsless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a physicsless part. The game can change the property on the fly, so that when a new root part after decoupling would be physicsless the game removes that special status.

List of physicsless parts

Physicsless parts as of 1.4.5:

Note that several parts, such as the LT-2 Landing Strut, have PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.

See also